Quellcode durchsuchen

Remove unimplemented methods

Marcel Admiraal vor 3 Jahren
Ursprung
Commit
87a4ba492e
66 geänderte Dateien mit 2 neuen und 171 gelöschten Zeilen
  1. 0 1
      core/input/input.h
  2. 0 2
      core/io/compression.h
  3. 0 1
      core/io/logger.h
  4. 0 2
      core/math/convex_hull.cpp
  5. 0 2
      core/math/geometry_2d.h
  6. 0 2
      core/math/geometry_3d.h
  7. 0 1
      core/os/memory.h
  8. 0 2
      editor/code_editor.h
  9. 0 2
      editor/editor_data.h
  10. 0 3
      editor/editor_help.h
  11. 0 4
      editor/editor_inspector.h
  12. 0 10
      editor/editor_node.h
  13. 0 1
      editor/editor_path.h
  14. 0 4
      editor/filesystem_dock.h
  15. 0 1
      editor/groups_editor.h
  16. 0 2
      editor/import/resource_importer_layered_texture.h
  17. 0 1
      editor/plugins/abstract_polygon_2d_editor.h
  18. 0 2
      editor/plugins/animation_blend_space_1d_editor.h
  19. 0 2
      editor/plugins/animation_player_editor_plugin.h
  20. 0 1
      editor/plugins/asset_library_editor_plugin.h
  21. 0 10
      editor/plugins/canvas_item_editor_plugin.h
  22. 0 2
      editor/plugins/node_3d_editor_plugin.h
  23. 0 1
      editor/plugins/resource_preloader_editor_plugin.h
  24. 0 4
      editor/plugins/script_editor_plugin.h
  25. 0 2
      editor/plugins/sprite_frames_editor_plugin.h
  26. 0 1
      editor/plugins/theme_editor_plugin.h
  27. 0 2
      editor/plugins/visual_shader_editor_plugin.h
  28. 0 2
      editor/project_settings_editor.h
  29. 0 2
      editor/reparent_dialog.h
  30. 0 2
      editor/scene_tree_dock.h
  31. 0 3
      editor/scene_tree_editor.h
  32. 0 1
      modules/bullet/area_bullet.h
  33. 0 3
      modules/gdnative/nativescript/nativescript.cpp
  34. 0 3
      modules/gdnative/nativescript/nativescript.h
  35. 0 2
      modules/gdnative/pluginscript/pluginscript_instance.h
  36. 0 2
      modules/gdscript/language_server/gdscript_language_server.h
  37. 0 2
      modules/gltf/gltf_document.h
  38. 0 2
      modules/mbedtls/packet_peer_mbed_dtls.h
  39. 0 2
      modules/mbedtls/ssl_context_mbedtls.h
  40. 0 2
      modules/mbedtls/stream_peer_mbedtls.h
  41. 0 6
      modules/visual_script/visual_script_nodes.h
  42. 0 4
      platform/android/audio_driver_opensl.h
  43. 0 2
      platform/android/os_android.cpp
  44. 0 1
      platform/android/os_android.h
  45. 0 1
      platform/osx/joypad_osx.h
  46. 0 5
      platform/uwp/os_uwp.h
  47. 0 2
      scene/2d/audio_listener_2d.h
  48. 0 7
      scene/2d/cpu_particles_2d.h
  49. 0 3
      scene/3d/audio_listener_3d.h
  50. 0 7
      scene/3d/cpu_particles_3d.h
  51. 2 2
      scene/3d/node_3d.cpp
  52. 0 6
      scene/3d/sprite_3d.h
  53. 0 1
      scene/animation/animation_player.h
  54. 0 6
      scene/animation/animation_tree.h
  55. 0 4
      scene/gui/control.h
  56. 0 1
      scene/gui/line_edit.h
  57. 0 1
      scene/gui/popup.h
  58. 0 1
      scene/gui/tab_bar.h
  59. 0 4
      scene/main/scene_tree.h
  60. 0 1
      scene/resources/mesh.h
  61. 0 1
      scene/resources/shape_2d.h
  62. 0 2
      servers/audio/effects/audio_effect_limiter.h
  63. 0 1
      servers/audio/effects/audio_effect_record.h
  64. 0 2
      servers/audio/effects/audio_effect_reverb.h
  65. 0 2
      servers/physics_server_2d_wrap_mt.h
  66. 0 2
      servers/physics_server_3d_wrap_mt.h

+ 0 - 1
core/input/input.h

@@ -265,7 +265,6 @@ public:
 	float get_joy_vibration_duration(int p_device);
 	uint64_t get_joy_vibration_timestamp(int p_device);
 	void joy_connection_changed(int p_idx, bool p_connected, String p_name, String p_guid = "");
-	void parse_joypad_mapping(String p_mapping, bool p_update_existing);
 
 	Vector3 get_gravity() const;
 	Vector3 get_accelerometer() const;

+ 0 - 2
core/io/compression.h

@@ -54,8 +54,6 @@ public:
 	static int get_max_compressed_buffer_size(int p_src_size, Mode p_mode = MODE_ZSTD);
 	static int decompress(uint8_t *p_dst, int p_dst_max_size, const uint8_t *p_src, int p_src_size, Mode p_mode = MODE_ZSTD);
 	static int decompress_dynamic(Vector<uint8_t> *p_dst_vect, int p_max_dst_size, const uint8_t *p_src, int p_src_size, Mode p_mode);
-
-	Compression() {}
 };
 
 #endif // COMPRESSION_H

+ 0 - 1
core/io/logger.h

@@ -83,7 +83,6 @@ class RotatedFileLogger : public Logger {
 
 	FileAccess *file = nullptr;
 
-	void rotate_file_without_closing();
 	void close_file();
 	void clear_old_backups();
 	void rotate_file();

+ 0 - 2
core/math/convex_hull.cpp

@@ -594,8 +594,6 @@ private:
 
 		IntermediateHull() {
 		}
-
-		void print();
 	};
 
 	enum Orientation { NONE,

+ 0 - 2
core/math/geometry_2d.h

@@ -37,8 +37,6 @@
 #include "core/templates/vector.h"
 
 class Geometry2D {
-	Geometry2D();
-
 public:
 	static real_t get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2, Vector2 &c1, Vector2 &c2) {
 		Vector2 d1 = q1 - p1; // Direction vector of segment S1.

+ 0 - 2
core/math/geometry_3d.h

@@ -36,8 +36,6 @@
 #include "core/templates/vector.h"
 
 class Geometry3D {
-	Geometry3D();
-
 public:
 	static void get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2, Vector3 &c1, Vector3 &c2) {
 // Do the function 'd' as defined by pb. I think it's a dot product of some sort.

+ 0 - 1
core/os/memory.h

@@ -42,7 +42,6 @@
 #endif
 
 class Memory {
-	Memory();
 #ifdef DEBUG_ENABLED
 	static SafeNumeric<uint64_t> mem_usage;
 	static SafeNumeric<uint64_t> max_usage;

+ 0 - 2
editor/code_editor.h

@@ -53,7 +53,6 @@ public:
 	void popup_find_line(CodeEdit *p_edit);
 	int get_line() const;
 
-	void set_text_editor(CodeEdit *p_text_editor);
 	GotoLineDialog();
 };
 
@@ -101,7 +100,6 @@ class FindReplaceBar : public HBoxContainer {
 	void _search_text_changed(const String &p_text);
 	void _search_text_submitted(const String &p_text);
 	void _replace_text_submitted(const String &p_text);
-	void _update_size();
 
 protected:
 	void _notification(int p_what);

+ 0 - 2
editor/editor_data.h

@@ -135,8 +135,6 @@ private:
 	Vector<Callable> undo_redo_callbacks;
 	Map<StringName, Callable> move_element_functions;
 
-	void _cleanup_history();
-
 	Vector<EditedScene> edited_scene;
 	int current_edited_scene;
 

+ 0 - 3
editor/editor_help.h

@@ -57,7 +57,6 @@ class FindBar : public HBoxContainer {
 
 	int results_count;
 
-	void _show_search();
 	void _hide_bar();
 
 	void _search_text_changed(const String &p_text);
@@ -66,8 +65,6 @@ class FindBar : public HBoxContainer {
 	void _update_results_count();
 	void _update_matches_label();
 
-	void _update_size();
-
 protected:
 	void _notification(int p_what);
 	virtual void unhandled_input(const Ref<InputEvent> &p_event) override;

+ 0 - 4
editor/editor_inspector.h

@@ -96,8 +96,6 @@ private:
 	bool draw_top_bg;
 
 	void _ensure_popup();
-	bool _is_property_different(const Variant &p_current, const Variant &p_orig);
-	bool _get_instantiated_node_original_property(const StringName &p_prop, Variant &value);
 	void _focusable_focused(int p_index);
 
 	bool selectable;
@@ -281,8 +279,6 @@ public:
 	void unfold();
 	void fold();
 
-	Object *get_edited_object();
-
 	EditorInspectorSection();
 	~EditorInspectorSection();
 };

+ 0 - 10
editor/editor_node.h

@@ -520,9 +520,6 @@ private:
 	void _run(bool p_current = false, const String &p_custom = "");
 	void _run_native(const Ref<EditorExportPreset> &p_preset);
 
-	void _save_optimized();
-	void _import_action(const String &p_action);
-	void _import(const String &p_file);
 	void _add_to_recent_scenes(const String &p_scene);
 	void _update_recent_scenes();
 	void _open_recent_scene(int p_idx);
@@ -560,7 +557,6 @@ private:
 	static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
 	static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
 
-	void _cleanup_scene();
 	void _remove_edited_scene(bool p_change_tab = true);
 	void _remove_scene(int index, bool p_change_tab = true);
 	bool _find_and_save_resource(RES p_res, Map<RES, bool> &processed, int32_t flags);
@@ -658,8 +654,6 @@ private:
 	static int build_callback_count;
 	static EditorBuildCallback build_callbacks[MAX_BUILD_CALLBACKS];
 
-	void _license_tree_selected();
-
 	void _update_update_spinner();
 
 	Vector<Ref<EditorResourceConversionPlugin>> resource_conversion_plugins;
@@ -778,7 +772,6 @@ public:
 	SubViewport *get_scene_root() { return scene_root; } // root of the scene being edited
 
 	void fix_dependencies(const String &p_for_file);
-	void clear_scene() { _cleanup_scene(); }
 	int new_scene();
 	Error load_scene(const String &p_scene, bool p_ignore_broken_deps = false, bool p_set_inherited = false, bool p_clear_errors = true, bool p_force_open_imported = false, bool p_silent_change_tab = false);
 	Error load_resource(const String &p_resource, bool p_ignore_broken_deps = false);
@@ -851,8 +844,6 @@ public:
 
 	bool is_scene_in_use(const String &p_path);
 
-	void scan_import_changes();
-
 	void save_layout();
 
 	void open_export_template_manager();
@@ -894,7 +885,6 @@ public:
 
 	EditorNode();
 	~EditorNode();
-	void get_singleton(const char *arg1, bool arg2);
 
 	void add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
 	void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);

+ 0 - 1
editor/editor_path.h

@@ -47,7 +47,6 @@ class EditorPath : public Button {
 	PopupMenu *sub_objects_menu;
 
 	Vector<ObjectID> objects;
-	EditorPath();
 
 	void _show_popup();
 	void _id_pressed(int p_idx);

+ 0 - 4
editor/filesystem_dock.h

@@ -205,8 +205,6 @@ private:
 	void _set_file_display(bool p_active);
 	void _fs_changed();
 
-	void _tree_toggle_collapsed();
-
 	void _select_file(const String &p_path, bool p_select_in_favorites = false);
 	void _tree_activate_file();
 	void _file_list_activate_file(int p_idx);
@@ -228,8 +226,6 @@ private:
 
 	void _file_removed(String p_file);
 	void _folder_removed(String p_folder);
-	void _files_moved(String p_old_file, String p_new_file);
-	void _folder_moved(String p_old_folder, String p_new_folder);
 
 	void _resource_created();
 	void _make_dir_confirm();

+ 0 - 1
editor/groups_editor.h

@@ -122,7 +122,6 @@ class GroupsEditor : public VBoxContainer {
 	void update_tree();
 	void _add_group(const String &p_group = "");
 	void _modify_group(Object *p_item, int p_column, int p_id);
-	void _close();
 
 	void _show_group_dialog();
 

+ 0 - 2
editor/import/resource_importer_layered_texture.h

@@ -91,8 +91,6 @@ public:
 
 	virtual Error import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files = nullptr, Variant *r_metadata = nullptr) override;
 
-	void update_imports();
-
 	virtual bool are_import_settings_valid(const String &p_path) const override;
 	virtual String get_import_settings_string() const override;
 

+ 0 - 1
editor/plugins/abstract_polygon_2d_editor.h

@@ -106,7 +106,6 @@ protected:
 	void _wip_changed();
 	void _wip_close();
 	void _wip_cancel();
-	bool _delete_point(const Vector2 &p_gpoint);
 
 	void _notification(int p_what);
 	void _node_removed(Node *p_node);

+ 0 - 2
editor/plugins/animation_blend_space_1d_editor.h

@@ -109,8 +109,6 @@ class AnimationNodeBlendSpace1DEditor : public AnimationTreeNodeEditorPlugin {
 	void _edit_point_pos(double);
 	void _open_editor();
 
-	void _goto_parent();
-
 	EditorFileDialog *open_file;
 	Ref<AnimationNode> file_loaded;
 	void _file_opened(const String &p_file);

+ 0 - 2
editor/plugins/animation_player_editor_plugin.h

@@ -187,7 +187,6 @@ class AnimationPlayerEditor : public VBoxContainer {
 	void _scale_changed(const String &p_scale);
 	void _save_animation(String p_file);
 	void _load_animations(Vector<String> p_files);
-	void _seek_frame_changed(const String &p_frame);
 	void _seek_value_changed(float p_value, bool p_set = false, bool p_timeline_only = false);
 	void _blend_editor_next_changed(const int p_idx);
 
@@ -217,7 +216,6 @@ class AnimationPlayerEditor : public VBoxContainer {
 
 	void _pin_pressed();
 
-	AnimationPlayerEditor();
 	~AnimationPlayerEditor();
 
 protected:

+ 0 - 1
editor/plugins/asset_library_editor_plugin.h

@@ -285,7 +285,6 @@ class EditorAssetLibrary : public PanelContainer {
 	void _search_text_submitted(const String &p_text = "");
 	void _api_request(const String &p_request, RequestType p_request_type, const String &p_arguments = "");
 	void _http_request_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);
-	void _http_download_completed(int p_status, int p_code, const PackedStringArray &headers, const PackedByteArray &p_data);
 	void _filter_debounce_timer_timeout();
 
 	void _repository_changed(int p_repository_id);

+ 0 - 10
editor/plugins/canvas_item_editor_plugin.h

@@ -421,8 +421,6 @@ private:
 
 	CanvasItem *ref_item;
 
-	void _add_canvas_item(CanvasItem *p_canvas_item);
-
 	void _save_canvas_item_state(List<CanvasItem *> p_canvas_items, bool save_bones = false);
 	void _restore_canvas_item_state(List<CanvasItem *> p_canvas_items, bool restore_bones = false);
 	void _commit_canvas_item_state(List<CanvasItem *> p_canvas_items, String action_name, bool commit_bones = false);
@@ -434,7 +432,6 @@ private:
 	bool updating_scroll;
 	void _update_scroll(real_t);
 	void _update_scrollbars();
-	void _append_canvas_item(CanvasItem *p_item);
 	void _snap_changed();
 	void _selection_result_pressed(int);
 	void _selection_menu_hide();
@@ -519,7 +516,6 @@ private:
 			const Node *p_current);
 
 	void _set_anchors_preset(Control::LayoutPreset p_preset);
-	void _set_offsets_preset(Control::LayoutPreset p_preset);
 	void _set_anchors_and_offsets_preset(Control::LayoutPreset p_preset);
 	void _set_anchors_and_offsets_to_keep_ratio();
 
@@ -551,15 +547,9 @@ protected:
 	void _notification(int p_what);
 
 	static void _bind_methods();
-	void end_drag();
-	void box_selection_start(Point2 &click);
-	bool box_selection_end();
 
 	HBoxContainer *get_panel_hb() { return hb; }
 
-	template <class P, class C>
-	void space_selected_items();
-
 	static CanvasItemEditor *singleton;
 
 public:

+ 0 - 2
editor/plugins/node_3d_editor_plugin.h

@@ -677,8 +677,6 @@ private:
 
 	void _register_all_gizmos();
 
-	Node3DEditor();
-
 	void _selection_changed();
 	void _refresh_menu_icons();
 

+ 0 - 1
editor/plugins/resource_preloader_editor_plugin.h

@@ -59,7 +59,6 @@ class ResourcePreloaderEditor : public PanelContainer {
 	ResourcePreloader *preloader;
 
 	void _load_pressed();
-	void _load_scene_pressed();
 	void _files_load_request(const Vector<String> &p_paths);
 	void _paste_pressed();
 	void _remove_resource(const String &p_to_remove);

+ 0 - 4
editor/plugins/script_editor_plugin.h

@@ -371,14 +371,11 @@ class ScriptEditor : public PanelContainer {
 	bool use_space_indentation;
 	bool convert_indent_on_save;
 
-	void _trim_trailing_whitespace(TextEdit *tx);
-
 	void _goto_script_line2(int p_line);
 	void _goto_script_line(REF p_script, int p_line);
 	void _set_execution(REF p_script, int p_line);
 	void _clear_execution(REF p_script);
 	void _breaked(bool p_breaked, bool p_can_debug);
-	void _update_window_menu();
 	void _script_created(Ref<Script> p_script);
 	void _set_breakpoint(REF p_scrpt, int p_line, bool p_enabled);
 	void _clear_breakpoints();
@@ -430,7 +427,6 @@ class ScriptEditor : public PanelContainer {
 	void _make_script_list_context_menu();
 
 	void _help_search(String p_text);
-	void _help_index(String p_text);
 
 	void _history_forward();
 	void _history_back();

+ 0 - 2
editor/plugins/sprite_frames_editor_plugin.h

@@ -100,7 +100,6 @@ class SpriteFramesEditor : public HSplitContainer {
 	float min_sheet_zoom;
 
 	void _load_pressed();
-	void _load_scene_pressed();
 	void _file_load_request(const Vector<String> &p_path, int p_at_pos = -1);
 	void _copy_pressed();
 	void _paste_pressed();
@@ -128,7 +127,6 @@ class SpriteFramesEditor : public HSplitContainer {
 
 	UndoRedo *undo_redo;
 
-	bool _is_drop_valid(const Dictionary &p_drag_data, const Dictionary &p_item_data) const;
 	Variant get_drag_data_fw(const Point2 &p_point, Control *p_from);
 	bool can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const;
 	void drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from);

+ 0 - 1
editor/plugins/theme_editor_plugin.h

@@ -347,7 +347,6 @@ class ThemeTypeEditor : public MarginContainer {
 	void _update_type_items();
 
 	void _list_type_selected(int p_index);
-	void _select_type(String p_type_name);
 	void _add_type_button_cbk();
 	void _add_default_type_items();
 

+ 0 - 2
editor/plugins/visual_shader_editor_plugin.h

@@ -335,8 +335,6 @@ class VisualShaderEditor : public VBoxContainer {
 	void _delete_node_request(int p_type, int p_node);
 	void _delete_nodes_request();
 
-	void _removed_from_graph();
-
 	void _node_changed(int p_id);
 
 	void _edit_port_default_input(Object *p_button, int p_node, int p_port);

+ 0 - 2
editor/project_settings_editor.h

@@ -100,8 +100,6 @@ class ProjectSettingsEditor : public AcceptDialog {
 	void _action_reordered(const String &p_action_name, const String &p_relative_to, bool p_before);
 	void _update_action_map_editor();
 
-	ProjectSettingsEditor();
-
 protected:
 	void _notification(int p_what);
 	static void _bind_methods();

+ 0 - 2
editor/reparent_dialog.h

@@ -46,7 +46,6 @@ class ReparentDialog : public ConfirmationDialog {
 	SceneTreeEditor *tree;
 	CheckBox *keep_transform;
 
-	void update_tree();
 	void _reparent();
 	void _cancel();
 
@@ -56,7 +55,6 @@ protected:
 
 public:
 	void set_current(const Set<Node *> &p_selection);
-	String get_selected_type();
 
 	ReparentDialog();
 	~ReparentDialog();

+ 0 - 2
editor/scene_tree_dock.h

@@ -246,8 +246,6 @@ class SceneTreeDock : public VBoxContainer {
 	void _perform_instantiate_scenes(const Vector<String> &p_files, Node *parent, int p_pos);
 	void _replace_with_branch_scene(const String &p_file, Node *base);
 
-	void _file_selected(String p_file);
-
 	void _remote_tree_selected();
 	void _local_tree_selected();
 

+ 0 - 3
editor/scene_tree_editor.h

@@ -114,8 +114,6 @@ class SceneTreeEditor : public Control {
 	void _node_visibility_changed(Node *p_node);
 	void _update_visibility_color(Node *p_node, TreeItem *p_item);
 
-	void _node_replace_owner(Node *p_base, Node *p_node, Node *p_root);
-
 	void _selection_changed();
 	Node *get_scene_node();
 
@@ -173,7 +171,6 @@ class SceneTreeDialog : public ConfirmationDialog {
 	//Button *cancel;
 	LineEdit *filter;
 
-	void update_tree();
 	void _select();
 	void _cancel();
 	void _filter_changed(const String &p_filter);

+ 0 - 1
modules/bullet/area_bullet.h

@@ -145,7 +145,6 @@ public:
 
 	virtual void dispatch_callbacks();
 	void call_event(CollisionObjectBullet *p_otherObject, PhysicsServer3D::AreaBodyStatus p_status);
-	void set_on_state_change(ObjectID p_id, const StringName &p_method, const Variant &p_udata = Variant());
 	void scratch();
 
 	void clear_overlaps(bool p_notify);

+ 0 - 3
modules/gdnative/nativescript/nativescript.cpp

@@ -1139,15 +1139,12 @@ void NativeScriptLanguage::profiling_start() {
 	MutexLock lock(mutex);
 
 	profile_data.clear();
-	profiling = true;
 #endif
 }
 
 void NativeScriptLanguage::profiling_stop() {
 #ifdef DEBUG_ENABLED
 	MutexLock lock(mutex);
-
-	profiling = false;
 #endif
 }
 

+ 0 - 3
modules/gdnative/nativescript/nativescript.h

@@ -269,7 +269,6 @@ private:
 	};
 
 	Map<StringName, ProfileData> profile_data;
-	bool profiling = false;
 
 public:
 	// These two maps must only be touched on the main thread
@@ -295,8 +294,6 @@ public:
 		return singleton;
 	}
 
-	void _hacky_api_anchor();
-
 	_FORCE_INLINE_ void set_language_index(int p_idx) { lang_idx = p_idx; }
 
 #ifndef NO_THREADS

+ 0 - 2
modules/gdnative/pluginscript/pluginscript_instance.h

@@ -69,8 +69,6 @@ public:
 
 	virtual ScriptLanguage *get_language();
 
-	void set_path(const String &p_path);
-
 	virtual const Vector<Multiplayer::RPCConfig> get_rpc_methods() const;
 
 	virtual void refcount_incremented();

+ 0 - 2
modules/gdscript/language_server/gdscript_language_server.h

@@ -50,10 +50,8 @@ class GDScriptLanguageServer : public EditorPlugin {
 
 private:
 	void _notification(int p_what);
-	void _iteration();
 
 public:
-	Error parse_script_file(const String &p_path);
 	GDScriptLanguageServer();
 	void start();
 	void stop();

+ 0 - 2
modules/gltf/gltf_document.h

@@ -269,8 +269,6 @@ private:
 	Error _reparent_non_joint_skeleton_subtrees(
 			Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton,
 			const Vector<GLTFNodeIndex> &non_joints);
-	Error _reparent_to_fake_joint(Ref<GLTFState> state, Ref<GLTFSkeleton> skeleton,
-			const GLTFNodeIndex node_index);
 	Error _determine_skeleton_roots(Ref<GLTFState> state,
 			const GLTFSkeletonIndex skel_i);
 	Error _create_skeletons(Ref<GLTFState> state);

+ 0 - 2
modules/mbedtls/packet_peer_mbed_dtls.h

@@ -59,8 +59,6 @@ protected:
 	Ref<SSLContextMbedTLS> ssl_ctx;
 	mbedtls_timing_delay_context timer;
 
-	static void _bind_methods();
-
 	Error _do_handshake();
 	int _set_cookie();
 

+ 0 - 2
modules/mbedtls/ssl_context_mbedtls.h

@@ -67,8 +67,6 @@ class SSLContextMbedTLS : public RefCounted {
 protected:
 	bool inited = false;
 
-	static PackedByteArray _read_file(String p_path);
-
 public:
 	static void print_mbedtls_error(int p_ret);
 

+ 0 - 2
modules/mbedtls/stream_peer_mbedtls.h

@@ -50,8 +50,6 @@ private:
 protected:
 	Ref<SSLContextMbedTLS> ssl_ctx;
 
-	static void _bind_methods();
-
 	Error _do_handshake();
 
 public:

+ 0 - 6
modules/visual_script/visual_script_nodes.h

@@ -90,12 +90,6 @@ public:
 	void set_stack_size(int p_size);
 	int get_stack_size() const;
 
-	void set_return_type_enabled(bool p_returns);
-	bool is_return_type_enabled() const;
-
-	void set_return_type(Variant::Type p_type);
-	Variant::Type get_return_type() const;
-
 	void set_rpc_mode(Multiplayer::RPCMode p_mode);
 	Multiplayer::RPCMode get_rpc_mode() const;
 

+ 0 - 4
platform/android/audio_driver_opensl.h

@@ -59,7 +59,6 @@ class AudioDriverOpenSL : public AudioDriver {
 	SLObjectItf sl;
 	SLEngineItf EngineItf;
 	SLObjectItf OutputMix;
-	SLVolumeItf volumeItf;
 	SLObjectItf player;
 	SLObjectItf recorder;
 	SLAndroidSimpleBufferQueueItf bufferQueueItf;
@@ -68,7 +67,6 @@ class AudioDriverOpenSL : public AudioDriver {
 	SLDataFormat_PCM pcm;
 	SLDataSink audioSink;
 	SLDataLocator_OutputMix locator_outputmix;
-	SLBufferQueueState state;
 
 	static AudioDriverOpenSL *s_ad;
 
@@ -89,8 +87,6 @@ class AudioDriverOpenSL : public AudioDriver {
 	virtual Error capture_init_device();
 
 public:
-	void set_singleton();
-
 	virtual const char *get_name() const;
 
 	virtual Error init();

+ 0 - 2
platform/android/os_android.cpp

@@ -263,7 +263,6 @@ Size2i OS_Android::get_display_size() const {
 
 void OS_Android::set_context_is_16_bits(bool p_is_16) {
 #if defined(OPENGL_ENABLED)
-	//use_16bits_fbo = p_is_16;
 	//if (rasterizer)
 	//	rasterizer->set_force_16_bits_fbo(p_is_16);
 #endif
@@ -325,7 +324,6 @@ OS_Android::OS_Android(GodotJavaWrapper *p_godot_java, GodotIOJavaWrapper *p_god
 #if defined(OPENGL_ENABLED)
 	gl_extensions = nullptr;
 	use_gl2 = false;
-	use_16bits_fbo = false;
 #endif
 
 #if defined(VULKAN_ENABLED)

+ 0 - 1
platform/android/os_android.h

@@ -48,7 +48,6 @@ private:
 	bool use_apk_expansion;
 
 #if defined(OPENGL_ENABLED)
-	bool use_16bits_fbo;
 	const char *gl_extensions;
 #endif
 

+ 0 - 1
platform/osx/joypad_osx.h

@@ -106,7 +106,6 @@ private:
 	int get_joy_ref(IOHIDDeviceRef p_device) const;
 
 	void poll_joypads() const;
-	void setup_joypad_objects();
 	void config_hid_manager(CFArrayRef p_matching_array) const;
 
 	void joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp);

+ 0 - 5
platform/uwp/os_uwp.h

@@ -117,11 +117,6 @@ private:
 
 	Windows::System::Display::DisplayRequest ^ display_request;
 
-	void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed);
-
-	void _drag_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam);
-	void _touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam);
-
 	ref class ManagedType {
 	public:
 		property bool alert_close_handle;

+ 0 - 2
scene/2d/audio_listener_2d.h

@@ -43,8 +43,6 @@ private:
 	friend class Viewport;
 
 protected:
-	void _update_listener();
-
 	bool _set(const StringName &p_name, const Variant &p_value);
 	bool _get(const StringName &p_name, Variant &r_ret) const;
 	void _get_property_list(List<PropertyInfo> *p_list) const;

+ 0 - 7
scene/2d/cpu_particles_2d.h

@@ -201,7 +201,6 @@ public:
 	void set_explosiveness_ratio(real_t p_ratio);
 	void set_randomness_ratio(real_t p_ratio);
 	void set_lifetime_randomness(double p_random);
-	void set_visibility_aabb(const Rect2 &p_aabb);
 	void set_use_local_coordinates(bool p_enable);
 	void set_speed_scale(double p_scale);
 
@@ -213,7 +212,6 @@ public:
 	real_t get_explosiveness_ratio() const;
 	real_t get_randomness_ratio() const;
 	double get_lifetime_randomness() const;
-	Rect2 get_visibility_aabb() const;
 	bool get_use_local_coordinates() const;
 	double get_speed_scale() const;
 
@@ -226,9 +224,6 @@ public:
 	void set_draw_order(DrawOrder p_order);
 	DrawOrder get_draw_order() const;
 
-	void set_draw_passes(int p_count);
-	int get_draw_passes() const;
-
 	void set_texture(const Ref<Texture2D> &p_texture);
 	Ref<Texture2D> get_texture() const;
 
@@ -264,7 +259,6 @@ public:
 	void set_emission_points(const Vector<Vector2> &p_points);
 	void set_emission_normals(const Vector<Vector2> &p_normals);
 	void set_emission_colors(const Vector<Color> &p_colors);
-	void set_emission_point_count(int p_count);
 	void set_scale_curve_x(Ref<Curve> p_scale_curve);
 	void set_scale_curve_y(Ref<Curve> p_scale_curve);
 	void set_split_scale(bool p_split_scale);
@@ -275,7 +269,6 @@ public:
 	Vector<Vector2> get_emission_points() const;
 	Vector<Vector2> get_emission_normals() const;
 	Vector<Color> get_emission_colors() const;
-	int get_emission_point_count() const;
 	Ref<Curve> get_scale_curve_x() const;
 	Ref<Curve> get_scale_curve_y() const;
 	bool get_split_scale();

+ 0 - 3
scene/3d/audio_listener_3d.h

@@ -63,9 +63,6 @@ public:
 
 	virtual Transform3D get_listener_transform() const;
 
-	void set_visible_layers(uint32_t p_layers);
-	uint32_t get_visible_layers() const;
-
 	AudioListener3D();
 	~AudioListener3D();
 };

+ 0 - 7
scene/3d/cpu_particles_3d.h

@@ -209,7 +209,6 @@ public:
 	void set_explosiveness_ratio(real_t p_ratio);
 	void set_randomness_ratio(real_t p_ratio);
 	void set_lifetime_randomness(double p_random);
-	void set_visibility_aabb(const AABB &p_aabb);
 	void set_use_local_coordinates(bool p_enable);
 	void set_speed_scale(double p_scale);
 
@@ -221,7 +220,6 @@ public:
 	real_t get_explosiveness_ratio() const;
 	real_t get_randomness_ratio() const;
 	double get_lifetime_randomness() const;
-	AABB get_visibility_aabb() const;
 	bool get_use_local_coordinates() const;
 	double get_speed_scale() const;
 
@@ -234,9 +232,6 @@ public:
 	void set_draw_order(DrawOrder p_order);
 	DrawOrder get_draw_order() const;
 
-	void set_draw_passes(int p_count);
-	int get_draw_passes() const;
-
 	void set_mesh(const Ref<Mesh> &p_mesh);
 	Ref<Mesh> get_mesh() const;
 
@@ -275,7 +270,6 @@ public:
 	void set_emission_points(const Vector<Vector3> &p_points);
 	void set_emission_normals(const Vector<Vector3> &p_normals);
 	void set_emission_colors(const Vector<Color> &p_colors);
-	void set_emission_point_count(int p_count);
 	void set_emission_ring_axis(Vector3 p_axis);
 	void set_emission_ring_height(real_t p_height);
 	void set_emission_ring_radius(real_t p_radius);
@@ -291,7 +285,6 @@ public:
 	Vector<Vector3> get_emission_points() const;
 	Vector<Vector3> get_emission_normals() const;
 	Vector<Color> get_emission_colors() const;
-	int get_emission_point_count() const;
 	Vector3 get_emission_ring_axis() const;
 	real_t get_emission_ring_height() const;
 	real_t get_emission_ring_radius() const;

+ 2 - 2
scene/3d/node_3d.cpp

@@ -484,14 +484,14 @@ void Node3D::_update_gizmos() {
 #endif
 }
 
-#ifdef TOOLS_ENABLED
 void Node3D::set_disable_gizmos(bool p_enabled) {
+#ifdef TOOLS_ENABLED
 	data.gizmos_disabled = p_enabled;
 	if (!p_enabled) {
 		clear_gizmos();
 	}
-}
 #endif
+}
 
 void Node3D::set_disable_scale(bool p_enabled) {
 	data.disable_scale = p_enabled;

+ 0 - 6
scene/3d/sprite_3d.h

@@ -118,12 +118,6 @@ public:
 	void set_flip_v(bool p_flip);
 	bool is_flipped_v() const;
 
-	void set_region_enabled(bool p_region);
-	bool is_region_enabled() const;
-
-	void set_region_rect(const Rect2 &p_region_rect);
-	Rect2 get_region_rect() const;
-
 	void set_modulate(const Color &p_color);
 	Color get_modulate() const;
 

+ 0 - 1
scene/animation/animation_player.h

@@ -301,7 +301,6 @@ public:
 	void set_current_animation(const String &p_anim);
 	String get_assigned_animation() const;
 	void set_assigned_animation(const String &p_anim);
-	void stop_all();
 	void set_active(bool p_active);
 	bool is_active() const;
 	bool is_valid() const;

+ 0 - 6
scene/animation/animation_tree.h

@@ -57,8 +57,6 @@ public:
 
 	Vector<Input> inputs;
 
-	real_t process_input(int p_input, real_t p_time, bool p_seek, real_t p_blend);
-
 	friend class AnimationTree;
 
 	struct AnimationState {
@@ -85,7 +83,6 @@ public:
 	State *state = nullptr;
 
 	real_t _pre_process(const StringName &p_base_path, AnimationNode *p_parent, State *p_state, real_t p_time, bool p_seek, const Vector<StringName> &p_connections);
-	void _pre_update_animations(HashMap<NodePath, int> *track_map);
 
 	//all this is temporary
 	StringName base_path;
@@ -110,8 +107,6 @@ protected:
 
 	void _validate_property(PropertyInfo &property) const override;
 
-	void _set_parent(Object *p_parent);
-
 	GDVIRTUAL0RC(Dictionary, _get_child_nodes)
 	GDVIRTUAL0RC(Array, _get_parameter_list)
 	GDVIRTUAL1RC(Ref<AnimationNode>, _get_child_by_name, StringName)
@@ -265,7 +260,6 @@ private:
 	AnimationNode::State state;
 	bool cache_valid = false;
 	void _node_removed(Node *p_node);
-	void _caches_cleared();
 
 	void _clear_caches();
 	bool _update_caches(AnimationPlayer *player);

+ 0 - 4
scene/gui/control.h

@@ -233,9 +233,6 @@ private:
 	static constexpr unsigned properties_managed_by_container_count = 11;
 	static String properties_managed_by_container[properties_managed_by_container_count];
 
-	// used internally
-	Control *_find_control_at_pos(CanvasItem *p_node, const Point2 &p_pos, const Transform2D &p_xform, Transform2D &r_inv_xform);
-
 	void _window_find_focus_neighbor(const Vector2 &p_dir, Node *p_at, const Point2 *p_points, real_t p_min, real_t &r_closest_dist, Control **r_closest);
 	Control *_get_focus_neighbor(Side p_side, int p_count = 0);
 
@@ -250,7 +247,6 @@ private:
 	void _update_minimum_size();
 
 	void _clear_size_warning();
-	void _update_scroll();
 
 	void _compute_offsets(Rect2 p_rect, const real_t p_anchors[4], real_t (&r_offsets)[4]);
 	void _compute_anchors(Rect2 p_rect, const real_t p_offsets[4], real_t (&r_anchors)[4]);

+ 0 - 1
scene/gui/line_edit.h

@@ -189,7 +189,6 @@ private:
 	void _toggle_draw_caret();
 
 	void clear_internal();
-	void changed_internal();
 
 	void _editor_settings_changed();
 

+ 0 - 1
scene/gui/popup.h

@@ -80,7 +80,6 @@ protected:
 	virtual Size2 _get_contents_minimum_size() const override;
 
 public:
-	void set_child_rect(Control *p_child);
 	PopupPanel();
 };
 

+ 0 - 1
scene/gui/tab_bar.h

@@ -83,7 +83,6 @@ private:
 	Vector<Tab> tabs;
 	int current = 0;
 	int previous = 0;
-	int _get_top_margin() const;
 	TabAlign tab_align = ALIGN_CENTER;
 	bool clip_tabs = true;
 	int rb_hover = -1;

+ 0 - 4
scene/main/scene_tree.h

@@ -136,7 +136,6 @@ private:
 	void _flush_ugc();
 
 	_FORCE_INLINE_ void _update_group_order(Group &g, bool p_use_priority = false);
-	void _update_listener();
 
 	Array _get_nodes_in_group(const StringName &p_group);
 
@@ -265,9 +264,6 @@ public:
 	void set_pause(bool p_enabled);
 	bool is_paused() const;
 
-	void set_camera(const RID &p_camera);
-	RID get_camera() const;
-
 #ifdef DEBUG_ENABLED
 	void set_debug_collisions_hint(bool p_enabled);
 	bool is_debugging_collisions_hint() const;

+ 0 - 1
scene/resources/mesh.h

@@ -278,7 +278,6 @@ public:
 	int surface_get_array_index_len(int p_idx) const override;
 	uint32_t surface_get_format(int p_idx) const override;
 	PrimitiveType surface_get_primitive_type(int p_idx) const override;
-	bool surface_is_alpha_sorting_enabled(int p_idx) const;
 
 	virtual void surface_set_material(int p_idx, const Ref<Material> &p_material) override;
 	virtual Ref<Material> surface_get_material(int p_idx) const override;

+ 0 - 1
scene/resources/shape_2d.h

@@ -64,7 +64,6 @@ public:
 
 	static bool is_collision_outline_enabled();
 
-	Shape2D();
 	~Shape2D();
 };
 

+ 0 - 2
servers/audio/effects/audio_effect_limiter.h

@@ -72,8 +72,6 @@ public:
 	float get_soft_clip_ratio() const;
 
 	Ref<AudioEffectInstance> instantiate() override;
-	void set_volume_db(float p_volume);
-	float get_volume_db() const;
 
 	AudioEffectLimiter();
 };

+ 0 - 1
servers/audio/effects/audio_effect_record.h

@@ -93,7 +93,6 @@ class AudioEffectRecord : public AudioEffect {
 
 protected:
 	static void _bind_methods();
-	static void debug(uint64_t time_diff, int p_frame_count);
 
 public:
 	Ref<AudioEffectInstance> instantiate() override;

+ 0 - 2
servers/audio/effects/audio_effect_reverb.h

@@ -90,8 +90,6 @@ public:
 	float get_hpf() const;
 
 	Ref<AudioEffectInstance> instantiate() override;
-	void set_volume_db(float p_volume);
-	float get_volume_db() const;
 
 	AudioEffectReverb();
 };

+ 0 - 2
servers/physics_server_2d_wrap_mt.h

@@ -59,9 +59,7 @@ class PhysicsServer2DWrapMT : public PhysicsServer2D {
 	bool create_thread = false;
 
 	Semaphore step_sem;
-	int step_pending = 0;
 	void thread_step(real_t p_delta);
-	void thread_flush();
 
 	void thread_exit();
 

+ 0 - 2
servers/physics_server_3d_wrap_mt.h

@@ -58,9 +58,7 @@ class PhysicsServer3DWrapMT : public PhysicsServer3D {
 	bool create_thread = false;
 
 	Semaphore step_sem;
-	int step_pending = 0;
 	void thread_step(real_t p_delta);
-	void thread_flush();
 
 	void thread_exit();