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Fix remote tree max selection warning not showing properly

Michael Alexsander пре 1 месец
родитељ
комит
87b62b9897
1 измењених фајлова са 1 додато и 4 уклоњено
  1. 1 4
      editor/debugger/editor_debugger_tree.cpp

+ 1 - 4
editor/debugger/editor_debugger_tree.cpp

@@ -95,10 +95,7 @@ void EditorDebuggerTree::_scene_tree_selection_changed(TreeItem *p_item, int p_c
 		if (inspected_object_ids.size() == (int)EDITOR_GET("debugger/max_node_selection")) {
 		if (inspected_object_ids.size() == (int)EDITOR_GET("debugger/max_node_selection")) {
 			selection_surpassed_limit = true;
 			selection_surpassed_limit = true;
 			p_item->deselect(0);
 			p_item->deselect(0);
-			return;
-		}
-
-		if (!inspected_object_ids.has(id)) {
+		} else if (!inspected_object_ids.has(id)) {
 			inspected_object_ids.append(id);
 			inspected_object_ids.append(id);
 		}
 		}
 	} else if (inspected_object_ids.has(id)) {
 	} else if (inspected_object_ids.has(id)) {