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@@ -113,7 +113,7 @@ namespace GodotTools
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throw new IndexOutOfRangeException("Item list index out of range");
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// Get correct issue idx from issue list
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- int issueIndex = (int)issuesList.GetItemMetadata(idx);
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+ int issueIndex = (int)(long)issuesList.GetItemMetadata(idx);
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if (issueIndex < 0 || issueIndex >= issues.Count)
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throw new IndexOutOfRangeException("Issue index out of range");
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