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Эх сурвалжийг харах

Merge pull request #19720 from karroffel/blendspace-1d

add BlendSpace1D animation node
Juan Linietsky 7 жил өмнө
parent
commit
87f48e7a3e

+ 4 - 2
editor/editor_node.cpp

@@ -66,7 +66,8 @@
 #include "editor/import/resource_importer_scene.h"
 #include "editor/import/resource_importer_texture.h"
 #include "editor/import/resource_importer_wav.h"
-#include "editor/plugins/animation_blend_space_editor.h"
+#include "editor/plugins/animation_blend_space_1d_editor.h"
+#include "editor/plugins/animation_blend_space_2d_editor.h"
 #include "editor/plugins/animation_blend_tree_editor_plugin.h"
 #include "editor/plugins/animation_player_editor_plugin.h"
 #include "editor/plugins/animation_state_machine_editor.h"
@@ -5401,7 +5402,8 @@ EditorNode::EditorNode() {
 	// FIXME: Disabled for Godot 3.0 as made incompatible, it needs to be ported to the new API.
 	//add_editor_plugin(memnew(ShaderGraphEditorPlugin(this)));
 	add_editor_plugin(memnew(AnimationNodeBlendTreeEditorPlugin(this)));
-	add_editor_plugin(memnew(AnimationNodeBlendSpaceEditorPlugin(this)));
+	add_editor_plugin(memnew(AnimationNodeBlendSpace1DEditorPlugin(this)));
+	add_editor_plugin(memnew(AnimationNodeBlendSpace2DEditorPlugin(this)));
 	add_editor_plugin(memnew(AnimationNodeStateMachineEditorPlugin(this)));
 
 	add_editor_plugin(memnew(CameraEditorPlugin(this)));

+ 741 - 0
editor/plugins/animation_blend_space_1d_editor.cpp

@@ -0,0 +1,741 @@
+#include "animation_blend_space_1d_editor.h"
+
+#include "os/keyboard.h"
+#include "scene/animation/animation_blend_tree.h"
+
+void AnimationNodeBlendSpace1DEditorPlugin::edit(Object *p_object) {
+	anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace1D>(p_object));
+}
+
+bool AnimationNodeBlendSpace1DEditorPlugin::handles(Object *p_object) const {
+	return p_object->is_class("AnimationNodeBlendSpace1D");
+}
+
+void AnimationNodeBlendSpace1DEditorPlugin::make_visible(bool p_visible) {
+
+	if (p_visible) {
+		button->show();
+		editor->make_bottom_panel_item_visible(anim_tree_editor);
+		anim_tree_editor->set_process(true);
+	} else {
+		if (anim_tree_editor->is_visible_in_tree()) {
+			editor->hide_bottom_panel();
+		}
+
+		button->hide();
+		anim_tree_editor->set_process(false);
+	}
+}
+
+AnimationNodeBlendSpace1DEditorPlugin::AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node) {
+	editor = p_node;
+	anim_tree_editor = memnew(AnimationNodeBlendSpace1DEditor);
+	anim_tree_editor->set_custom_minimum_size(Size2(0, 150 * EDSCALE));
+
+	button = editor->add_bottom_panel_item(TTR("BlendSpace1D"), anim_tree_editor);
+	button->hide();
+}
+
+AnimationNodeBlendSpace1DEditorPlugin::~AnimationNodeBlendSpace1DEditorPlugin() {
+}
+
+void AnimationNodeBlendSpace1DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
+	Ref<InputEventKey> k = p_event;
+
+	if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
+		if (selected_point != -1) {
+			_erase_selected();
+			accept_event();
+		}
+	}
+
+	Ref<InputEventMouseButton> mb = p_event;
+
+	if (mb.is_valid() && mb->is_pressed() && ((tool_select->is_pressed() && mb->get_button_index() == BUTTON_RIGHT) || (mb->get_button_index() == BUTTON_LEFT && tool_create->is_pressed()))) {
+		menu->clear();
+		animations_menu->clear();
+		animations_to_add.clear();
+
+		List<StringName> classes;
+		ClassDB::get_inheriters_from_class("AnimationRootNode", &classes);
+		classes.sort_custom<StringName::AlphCompare>();
+
+		menu->add_submenu_item(TTR("Add Animation"), "animations");
+
+		AnimationGraphPlayer *gp = blend_space->get_graph_player();
+		ERR_FAIL_COND(!gp);
+
+		if (gp->has_node(gp->get_animation_player())) {
+			AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(gp->get_node(gp->get_animation_player()));
+
+			if (ap) {
+				List<StringName> names;
+				ap->get_animation_list(&names);
+
+				for (List<StringName>::Element *E = names.front(); E; E = E->next()) {
+					animations_menu->add_icon_item(get_icon("Animation", "Editoricons"), E->get());
+					animations_to_add.push_back(E->get());
+				}
+			}
+		}
+
+		for (List<StringName>::Element *E = classes.front(); E; E = E->next()) {
+			String name = String(E->get()).replace_first("AnimationNode", "");
+			if (name == "Animation")
+				continue;
+
+			int idx = menu->get_item_count();
+			menu->add_item(vformat("Add %s", name));
+			menu->set_item_metadata(idx, E->get());
+		}
+
+		menu->set_global_position(blend_space_draw->get_global_transform().xform(mb->get_position()));
+		menu->popup();
+
+		add_point_pos = (mb->get_position() / blend_space_draw->get_size()).x;
+		add_point_pos *= (blend_space->get_max_space() - blend_space->get_min_space());
+		add_point_pos += blend_space->get_min_space();
+
+		if (snap->is_pressed()) {
+			add_point_pos = Math::stepify(add_point_pos, blend_space->get_snap());
+		}
+	}
+
+	if (mb.is_valid() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+		blend_space_draw->update(); // why not
+
+		// try to see if a point can be selected
+		selected_point = -1;
+		_update_tool_erase();
+
+		for (int i = 0; i < points.size(); i++) {
+
+			if (Math::abs(float(points[i] - mb->get_position().x)) < 10 * EDSCALE) {
+				selected_point = i;
+
+				Ref<AnimationNode> node = blend_space->get_blend_point_node(i);
+				EditorNode::get_singleton()->push_item(node.ptr(), "", true);
+				dragging_selected_attempt = true;
+				drag_from = mb->get_position();
+				_update_tool_erase();
+				_update_edited_point_pos();
+				return;
+			}
+		}
+	}
+
+	if (mb.is_valid() && !mb->is_pressed() && dragging_selected_attempt && mb->get_button_index() == BUTTON_LEFT) {
+		if (dragging_selected) {
+			// move
+			float point = blend_space->get_blend_point_position(selected_point);
+			point += drag_ofs.x;
+
+			if (snap->is_pressed()) {
+				point = Math::stepify(point, blend_space->get_snap());
+			}
+
+			updating = true;
+			undo_redo->create_action("Move Node Point");
+			undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, point);
+			undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
+			undo_redo->add_do_method(this, "_update_space");
+			undo_redo->add_undo_method(this, "_update_space");
+			undo_redo->add_do_method(this, "_update_edited_point_pos");
+			undo_redo->add_undo_method(this, "_update_edited_point_pos");
+			undo_redo->commit_action();
+			updating = false;
+			_update_edited_point_pos();
+		}
+
+		dragging_selected_attempt = false;
+		dragging_selected = false;
+		blend_space_draw->update();
+	}
+
+	// *set* the blend
+	if (mb.is_valid() && !mb->is_pressed() && tool_blend->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
+		float blend_pos = mb->get_position().x / blend_space_draw->get_size().x;
+		blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
+		blend_pos += blend_space->get_min_space();
+
+		blend_space->set_blend_pos(blend_pos);
+		blend_space_draw->update();
+	}
+
+	Ref<InputEventMouseMotion> mm = p_event;
+
+	if (mm.is_valid() && !blend_space_draw->has_focus()) {
+		blend_space_draw->grab_focus();
+		blend_space_draw->update();
+	}
+
+	if (mm.is_valid() && dragging_selected_attempt) {
+		dragging_selected = true;
+		drag_ofs = ((mm->get_position() - drag_from) / blend_space_draw->get_size()) * ((blend_space->get_max_space() - blend_space->get_min_space()) * Vector2(1, 0));
+		blend_space_draw->update();
+		_update_edited_point_pos();
+	}
+
+	if (mm.is_valid() && tool_blend->is_pressed() && mm->get_button_mask() & BUTTON_MASK_LEFT) {
+		float blend_pos = mm->get_position().x / blend_space_draw->get_size().x;
+		blend_pos *= blend_space->get_max_space() - blend_space->get_min_space();
+		blend_pos += blend_space->get_min_space();
+
+		blend_space->set_blend_pos(blend_pos);
+		blend_space_draw->update();
+	}
+}
+
+void AnimationNodeBlendSpace1DEditor::_blend_space_draw() {
+
+	Color linecolor = get_color("font_color", "Label");
+	Color linecolor_soft = linecolor;
+	linecolor_soft.a *= 0.5;
+
+	Ref<Font> font = get_font("font", "Label");
+	Ref<Texture> icon = get_icon("KeyValue", "EditorIcons");
+	Ref<Texture> icon_selected = get_icon("KeySelected", "EditorIcons");
+
+	Size2 s = blend_space_draw->get_size();
+
+	if (blend_space_draw->has_focus()) {
+		Color color = get_color("accent_color", "Editor");
+		blend_space_draw->draw_rect(Rect2(Point2(), s), color, false);
+	}
+
+	blend_space_draw->draw_line(Point2(1, s.height - 1), Point2(s.width - 1, s.height - 1), linecolor);
+
+	if (blend_space->get_min_space() < 0) {
+		float point = 0.0;
+		point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
+		point *= s.width;
+
+		float x = point;
+
+		blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
+		blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height() + font->get_ascent()), "0", linecolor);
+		blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
+	}
+
+	if (snap->is_pressed()) {
+
+		linecolor_soft.a = linecolor.a * 0.1;
+
+		if (blend_space->get_snap() > 0) {
+			int prev_idx = -1;
+
+			for (int i = 0; i < s.x; i++) {
+				float v = blend_space->get_min_space() + i * (blend_space->get_max_space() - blend_space->get_min_space()) / s.x;
+				int idx = int(v / blend_space->get_snap());
+
+				if (i > 0 && prev_idx != idx) {
+					blend_space_draw->draw_line(Point2(i, 0), Point2(i, s.height), linecolor_soft);
+				}
+
+				prev_idx = idx;
+			}
+		}
+	}
+
+	points.clear();
+
+	for (int i = 0; i < blend_space->get_blend_point_count(); i++) {
+		float point = blend_space->get_blend_point_position(i);
+
+		if (dragging_selected && selected_point == i) {
+			point += drag_ofs.x;
+			if (snap->is_pressed()) {
+				point = Math::stepify(point, blend_space->get_snap());
+			}
+		}
+
+		point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
+		point *= s.width;
+
+		points.push_back(point);
+
+		Vector2 gui_point = Vector2(point, s.height / 2.0);
+
+		gui_point -= (icon->get_size() / 2.0);
+
+		gui_point = gui_point.floor();
+
+		if (i == selected_point) {
+			blend_space_draw->draw_texture(icon_selected, gui_point);
+		} else {
+			blend_space_draw->draw_texture(icon, gui_point);
+		}
+	}
+
+	// blend position
+	{
+		Color color;
+		if (tool_blend->is_pressed()) {
+			color = get_color("accent_color", "Editor");
+		} else {
+			color = linecolor;
+			color.a *= 0.5;
+		}
+
+		float point = blend_space->get_blend_pos();
+		point = (point - blend_space->get_min_space()) / (blend_space->get_max_space() - blend_space->get_min_space());
+		point *= s.width;
+
+		Vector2 gui_point = Vector2(point, s.height / 2.0);
+
+		float mind = 5 * EDSCALE;
+		float maxd = 15 * EDSCALE;
+		blend_space_draw->draw_line(gui_point + Vector2(mind, 0), gui_point + Vector2(maxd, 0), color, 2);
+		blend_space_draw->draw_line(gui_point + Vector2(-mind, 0), gui_point + Vector2(-maxd, 0), color, 2);
+		blend_space_draw->draw_line(gui_point + Vector2(0, mind), gui_point + Vector2(0, maxd), color, 2);
+		blend_space_draw->draw_line(gui_point + Vector2(0, -mind), gui_point + Vector2(0, -maxd), color, 2);
+	}
+}
+
+void AnimationNodeBlendSpace1DEditor::_update_space() {
+
+	if (updating)
+		return;
+
+	updating = true;
+
+	if (blend_space->get_parent().is_valid()) {
+		goto_parent_hb->show();
+	} else {
+		goto_parent_hb->hide();
+	}
+
+	max_value->set_value(blend_space->get_max_space());
+	min_value->set_value(blend_space->get_min_space());
+
+	label_value->set_text(blend_space->get_value_label());
+
+	snap_value->set_value(blend_space->get_snap());
+
+	blend_space_draw->update();
+
+	updating = false;
+}
+
+void AnimationNodeBlendSpace1DEditor::_config_changed(double) {
+	if (updating)
+		return;
+
+	updating = true;
+	undo_redo->create_action("Change BlendSpace1D Limits");
+	undo_redo->add_do_method(blend_space.ptr(), "set_max_space", max_value->get_value());
+	undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
+	undo_redo->add_do_method(blend_space.ptr(), "set_min_space", min_value->get_value());
+	undo_redo->add_undo_method(blend_space.ptr(), "set_min_space", blend_space->get_min_space());
+	undo_redo->add_do_method(blend_space.ptr(), "set_snap", snap_value->get_value());
+	undo_redo->add_undo_method(blend_space.ptr(), "set_snap", blend_space->get_snap());
+	undo_redo->add_do_method(this, "_update_space");
+	undo_redo->add_undo_method(this, "_update_space");
+	undo_redo->commit_action();
+	updating = false;
+
+	blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_labels_changed(String) {
+	if (updating)
+		return;
+
+	updating = true;
+	undo_redo->create_action("Change BlendSpace1D Labels", UndoRedo::MERGE_ENDS);
+	undo_redo->add_do_method(blend_space.ptr(), "set_value_label", label_value->get_text());
+	undo_redo->add_undo_method(blend_space.ptr(), "set_value_label", blend_space->get_value_label());
+	undo_redo->add_do_method(this, "_update_space");
+	undo_redo->add_undo_method(this, "_update_space");
+	undo_redo->commit_action();
+	updating = false;
+}
+
+void AnimationNodeBlendSpace1DEditor::_snap_toggled() {
+	blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_add_menu_type(int p_index) {
+	String type = menu->get_item_metadata(p_index);
+
+	Object *obj = ClassDB::instance(type);
+	ERR_FAIL_COND(!obj);
+	AnimationNode *an = Object::cast_to<AnimationNode>(obj);
+	ERR_FAIL_COND(!an);
+
+	Ref<AnimationNode> node(an);
+
+	updating = true;
+	undo_redo->create_action("Add Node Point");
+	undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", node, add_point_pos);
+	undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
+	undo_redo->add_do_method(this, "_update_space");
+	undo_redo->add_undo_method(this, "_update_space");
+	undo_redo->commit_action();
+	updating = false;
+
+	blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_add_animation_type(int p_index) {
+	Ref<AnimationNodeAnimation> anim;
+	anim.instance();
+
+	anim->set_animation(animations_to_add[p_index]);
+
+	updating = true;
+	undo_redo->create_action("Add Animation Point");
+	undo_redo->add_do_method(blend_space.ptr(), "add_blend_point", anim, add_point_pos);
+	undo_redo->add_undo_method(blend_space.ptr(), "remove_blend_point", blend_space->get_blend_point_count());
+	undo_redo->add_do_method(this, "_update_space");
+	undo_redo->add_undo_method(this, "_update_space");
+	undo_redo->commit_action();
+	updating = false;
+
+	blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_tool_switch(int p_tool) {
+
+	if (p_tool == 0) {
+		tool_erase->show();
+		tool_erase_sep->show();
+	} else {
+		tool_erase->hide();
+		tool_erase_sep->hide();
+	}
+
+	_update_tool_erase();
+	blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_update_edited_point_pos() {
+	if (updating)
+		return;
+
+	if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
+		float pos = blend_space->get_blend_point_position(selected_point);
+
+		if (dragging_selected) {
+			pos += drag_ofs.x;
+
+			if (snap->is_pressed()) {
+				pos = Math::stepify(pos, blend_space->get_snap());
+			}
+		}
+
+		updating = true;
+		edit_value->set_value(pos);
+		updating = false;
+	}
+}
+
+void AnimationNodeBlendSpace1DEditor::_update_tool_erase() {
+
+	bool point_valid = selected_point >= 0 && selected_point < blend_space->get_blend_point_count();
+	tool_erase->set_disabled(!point_valid);
+
+	if (point_valid) {
+		Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
+
+		if (EditorNode::get_singleton()->item_has_editor(an.ptr())) {
+			open_editor->show();
+		} else {
+			open_editor->hide();
+		}
+
+		edit_hb->show();
+	} else {
+		edit_hb->hide();
+	}
+}
+
+void AnimationNodeBlendSpace1DEditor::_erase_selected() {
+	if (selected_point != -1) {
+		updating = true;
+
+		undo_redo->create_action("Remove BlendSpace1D Point");
+		undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
+		undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
+		undo_redo->add_do_method(this, "_update_space");
+		undo_redo->add_undo_method(this, "_update_space");
+		undo_redo->commit_action();
+
+		updating = false;
+
+		blend_space_draw->update();
+	}
+}
+
+void AnimationNodeBlendSpace1DEditor::_edit_point_pos(double) {
+	if (updating)
+		return;
+
+	updating = true;
+	undo_redo->create_action("Move BlendSpace1D Node Point");
+	undo_redo->add_do_method(blend_space.ptr(), "set_blend_point_position", selected_point, edit_value->get_value());
+	undo_redo->add_undo_method(blend_space.ptr(), "set_blend_point_position", selected_point, blend_space->get_blend_point_position(selected_point));
+	undo_redo->add_do_method(this, "_update_space");
+	undo_redo->add_undo_method(this, "_update_space");
+	undo_redo->add_do_method(this, "_update_edited_point_pos");
+	undo_redo->add_undo_method(this, "_update_edited_point_pos");
+	undo_redo->commit_action();
+	updating = false;
+
+	blend_space_draw->update();
+}
+
+void AnimationNodeBlendSpace1DEditor::_open_editor() {
+
+	if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
+		Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
+		ERR_FAIL_COND(an.is_null());
+		EditorNode::get_singleton()->edit_item(an.ptr());
+	}
+}
+
+void AnimationNodeBlendSpace1DEditor::_goto_parent() {
+	EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
+}
+
+void AnimationNodeBlendSpace1DEditor::_removed_from_graph() {
+	EditorNode::get_singleton()->edit_item(NULL);
+}
+
+void AnimationNodeBlendSpace1DEditor::_notification(int p_what) {
+	if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
+		error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
+		error_label->add_color_override("font_color", get_color("error_color", "Editor"));
+		panel->add_style_override("panel", get_stylebox("bg", "Tree"));
+		tool_blend->set_icon(get_icon("EditPivot", "EditorIcons"));
+		tool_select->set_icon(get_icon("ToolSelect", "EditorIcons"));
+		tool_create->set_icon(get_icon("EditKey", "EditorIcons"));
+		tool_erase->set_icon(get_icon("Remove", "EditorIcons"));
+		snap->set_icon(get_icon("SnapGrid", "EditorIcons"));
+		open_editor->set_icon(get_icon("Edit", "EditorIcons"));
+		goto_parent->set_icon(get_icon("MoveUp", "EditorIcons"));
+	}
+
+	if (p_what == NOTIFICATION_PROCESS) {
+		String error;
+
+		if (!blend_space->get_graph_player()) {
+			error = TTR("BlendSpace1D does not belong to an AnimationGraphPlayer node.");
+		} else if (!blend_space->get_graph_player()->is_active()) {
+			error = TTR("AnimationGraphPlayer is inactive.\nActivate to enable playback, check node warnings if activation fails.");
+		} else if (blend_space->get_graph_player()->is_state_invalid()) {
+			error = blend_space->get_graph_player()->get_invalid_state_reason();
+		}
+
+		if (error != error_label->get_text()) {
+			error_label->set_text(error);
+			if (error != String()) {
+				error_panel->show();
+			} else {
+				error_panel->hide();
+			}
+		}
+	}
+}
+
+void AnimationNodeBlendSpace1DEditor::_bind_methods() {
+	ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpace1DEditor::_blend_space_gui_input);
+	ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpace1DEditor::_blend_space_draw);
+	ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpace1DEditor::_config_changed);
+	ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpace1DEditor::_labels_changed);
+	ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace1DEditor::_update_space);
+	ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpace1DEditor::_snap_toggled);
+	ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpace1DEditor::_tool_switch);
+	ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpace1DEditor::_erase_selected);
+	ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace1DEditor::_update_tool_erase);
+	ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpace1DEditor::_edit_point_pos);
+
+	ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpace1DEditor::_add_menu_type);
+	ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpace1DEditor::_add_animation_type);
+
+	ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace1DEditor::_update_edited_point_pos);
+
+	ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace1DEditor::_open_editor);
+	ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace1DEditor::_goto_parent);
+
+	ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace1DEditor::_removed_from_graph);
+}
+
+void AnimationNodeBlendSpace1DEditor::edit(AnimationNodeBlendSpace1D *p_blend_space) {
+
+	if (blend_space.is_valid()) {
+		blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
+	}
+
+	if (p_blend_space) {
+		blend_space = Ref<AnimationNodeBlendSpace1D>(p_blend_space);
+	} else {
+		blend_space.unref();
+	}
+
+	if (blend_space.is_null()) {
+		hide();
+	} else {
+		blend_space->connect("removed_from_graph", this, "_removed_from_graph");
+
+		_update_space();
+	}
+}
+
+AnimationNodeBlendSpace1DEditor *AnimationNodeBlendSpace1DEditor::singleton = NULL;
+
+AnimationNodeBlendSpace1DEditor::AnimationNodeBlendSpace1DEditor() {
+	singleton = this;
+	updating = false;
+
+	HBoxContainer *top_hb = memnew(HBoxContainer);
+	add_child(top_hb);
+
+	Ref<ButtonGroup> bg;
+	bg.instance();
+
+	goto_parent_hb = memnew(HBoxContainer);
+	top_hb->add_child(goto_parent_hb);
+
+	goto_parent = memnew(ToolButton);
+	goto_parent->connect("pressed", this, "_goto_parent", varray(), CONNECT_DEFERRED);
+	goto_parent_hb->add_child(goto_parent);
+	goto_parent_hb->add_child(memnew(VSeparator));
+	goto_parent_hb->hide();
+
+	tool_blend = memnew(ToolButton);
+	tool_blend->set_toggle_mode(true);
+	tool_blend->set_button_group(bg);
+	top_hb->add_child(tool_blend);
+	tool_blend->set_pressed(true);
+	tool_blend->set_tooltip(TTR("Set the blending position within the space"));
+	tool_blend->connect("pressed", this, "_tool_switch", varray(3));
+
+	tool_select = memnew(ToolButton);
+	tool_select->set_toggle_mode(true);
+	tool_select->set_button_group(bg);
+	top_hb->add_child(tool_select);
+	tool_select->set_tooltip(TTR("Select and move points, create points with RMB."));
+	tool_select->connect("pressed", this, "_tool_switch", varray(0));
+
+	tool_create = memnew(ToolButton);
+	tool_create->set_toggle_mode(true);
+	tool_create->set_button_group(bg);
+	top_hb->add_child(tool_create);
+	tool_create->set_tooltip(TTR("Create points."));
+	tool_create->connect("pressed", this, "_tool_switch", varray(1));
+
+	tool_erase_sep = memnew(VSeparator);
+	top_hb->add_child(tool_erase_sep);
+	tool_erase = memnew(ToolButton);
+	top_hb->add_child(tool_erase);
+	tool_erase->set_tooltip(TTR("Erase points."));
+	tool_erase->connect("pressed", this, "_erase_selected");
+
+	top_hb->add_child(memnew(VSeparator));
+
+	snap = memnew(ToolButton);
+	snap->set_toggle_mode(true);
+	top_hb->add_child(snap);
+	snap->set_pressed(true);
+	snap->connect("pressed", this, "_snap_toggled");
+
+	snap_value = memnew(SpinBox);
+	top_hb->add_child(snap_value);
+	snap_value->set_min(0.01);
+	snap_value->set_step(0.01);
+	snap_value->set_max(1000);
+
+	edit_hb = memnew(HBoxContainer);
+	top_hb->add_child(edit_hb);
+	edit_hb->add_child(memnew(VSeparator));
+	edit_hb->add_child(memnew(Label(TTR("Point"))));
+
+	edit_value = memnew(SpinBox);
+	edit_hb->add_child(edit_value);
+	edit_value->set_min(-1000);
+	edit_value->set_max(1000);
+	edit_value->set_step(0.01);
+	edit_value->connect("value_changed", this, "_edit_point_pos");
+
+	open_editor = memnew(Button);
+	edit_hb->add_child(open_editor);
+	open_editor->set_text(TTR("Open Editor"));
+	open_editor->connect("pressed", this, "_open_editor", varray(), CONNECT_DEFERRED);
+
+	edit_hb->hide();
+	open_editor->hide();
+
+	VBoxContainer *main_vb = memnew(VBoxContainer);
+	add_child(main_vb);
+	main_vb->set_v_size_flags(SIZE_EXPAND_FILL);
+
+	panel = memnew(PanelContainer);
+	panel->set_clip_contents(true);
+	main_vb->add_child(panel);
+	panel->set_h_size_flags(SIZE_EXPAND_FILL);
+	panel->set_v_size_flags(SIZE_EXPAND_FILL);
+
+	blend_space_draw = memnew(Control);
+	blend_space_draw->connect("gui_input", this, "_blend_space_gui_input");
+	blend_space_draw->connect("draw", this, "_blend_space_draw");
+	blend_space_draw->set_focus_mode(FOCUS_ALL);
+
+	panel->add_child(blend_space_draw);
+
+	{
+		HBoxContainer *bottom_hb = memnew(HBoxContainer);
+		main_vb->add_child(bottom_hb);
+		bottom_hb->set_h_size_flags(SIZE_EXPAND_FILL);
+
+		min_value = memnew(SpinBox);
+		min_value->set_max(0);
+		min_value->set_min(-10000);
+		min_value->set_step(0.01);
+
+		max_value = memnew(SpinBox);
+		max_value->set_max(10000);
+		max_value->set_min(0.01);
+		max_value->set_step(0.01);
+
+		label_value = memnew(LineEdit);
+		label_value->set_expand_to_text_length(true);
+
+		// now add
+
+		bottom_hb->add_child(min_value);
+		bottom_hb->add_spacer();
+		bottom_hb->add_child(label_value);
+		bottom_hb->add_spacer();
+		bottom_hb->add_child(max_value);
+	}
+
+	snap_value->connect("value_changed", this, "_config_changed");
+	min_value->connect("value_changed", this, "_config_changed");
+	max_value->connect("value_changed", this, "_config_changed");
+	label_value->connect("text_changed", this, "_labels_changed");
+
+	error_panel = memnew(PanelContainer);
+	add_child(error_panel);
+
+	error_label = memnew(Label);
+	error_panel->add_child(error_label);
+	error_label->set_text("hmmm");
+
+	undo_redo = EditorNode::get_singleton()->get_undo_redo();
+
+	menu = memnew(PopupMenu);
+	add_child(menu);
+	menu->connect("index_pressed", this, "_add_menu_type");
+
+	animations_menu = memnew(PopupMenu);
+	menu->add_child(animations_menu);
+	animations_menu->set_name("animations");
+	animations_menu->connect("index_pressed", this, "_add_animation_type");
+
+	selected_point = -1;
+	dragging_selected = false;
+	dragging_selected_attempt = false;
+
+	set_custom_minimum_size(Size2(0, 150 * EDSCALE));
+}

+ 117 - 0
editor/plugins/animation_blend_space_1d_editor.h

@@ -0,0 +1,117 @@
+#ifndef ANIMATION_BLEND_SPACE_1D_EDITOR_H
+#define ANIMATION_BLEND_SPACE_1D_EDITOR_H
+
+#include "editor/editor_node.h"
+#include "editor/editor_plugin.h"
+#include "editor/property_editor.h"
+#include "scene/animation/animation_blend_space_1d.h"
+#include "scene/gui/button.h"
+#include "scene/gui/graph_edit.h"
+#include "scene/gui/popup.h"
+#include "scene/gui/tree.h"
+
+class AnimationNodeBlendSpace1DEditor : public VBoxContainer {
+
+	GDCLASS(AnimationNodeBlendSpace1DEditor, VBoxContainer)
+
+	Ref<AnimationNodeBlendSpace1D> blend_space;
+
+	HBoxContainer *goto_parent_hb;
+	ToolButton *goto_parent;
+
+	PanelContainer *panel;
+	ToolButton *tool_blend;
+	ToolButton *tool_select;
+	ToolButton *tool_create;
+	VSeparator *tool_erase_sep;
+	ToolButton *tool_erase;
+	ToolButton *snap;
+	SpinBox *snap_value;
+
+	LineEdit *label_value;
+	SpinBox *max_value;
+	SpinBox *min_value;
+
+	HBoxContainer *edit_hb;
+	SpinBox *edit_value;
+	Button *open_editor;
+
+	int selected_point;
+
+	Control *blend_space_draw;
+
+	PanelContainer *error_panel;
+	Label *error_label;
+
+	bool updating;
+
+	UndoRedo *undo_redo;
+
+	static AnimationNodeBlendSpace1DEditor *singleton;
+
+	void _blend_space_gui_input(const Ref<InputEvent> &p_event);
+	void _blend_space_draw();
+
+	void _update_space();
+
+	void _config_changed(double);
+	void _labels_changed(String);
+	void _snap_toggled();
+
+	PopupMenu *menu;
+	PopupMenu *animations_menu;
+	Vector<String> animations_to_add;
+	float add_point_pos;
+	Vector<float> points;
+
+	bool dragging_selected_attempt;
+	bool dragging_selected;
+	Vector2 drag_from;
+	Vector2 drag_ofs;
+
+	void _add_menu_type(int p_index);
+	void _add_animation_type(int p_index);
+
+	void _tool_switch(int p_tool);
+	void _update_edited_point_pos();
+	void _update_tool_erase();
+	void _erase_selected();
+	void _edit_point_pos(double);
+	void _open_editor();
+
+	void _goto_parent();
+
+	void _removed_from_graph();
+
+protected:
+	void _notification(int p_what);
+	static void _bind_methods();
+
+public:
+	static AnimationNodeBlendSpace1DEditor *get_singleton() { return singleton; }
+	void edit(AnimationNodeBlendSpace1D *p_blend_space);
+	AnimationNodeBlendSpace1DEditor();
+};
+
+class AnimationNodeBlendSpace1DEditorPlugin : public EditorPlugin {
+
+	GDCLASS(AnimationNodeBlendSpace1DEditorPlugin, EditorPlugin)
+
+	AnimationNodeBlendSpace1DEditor *anim_tree_editor;
+	EditorNode *editor;
+	Button *button;
+
+public:
+	virtual String get_name() const { return "BlendSpace1D"; }
+
+	bool has_main_screen() const { return false; }
+
+	virtual void edit(Object *p_object);
+	virtual bool handles(Object *p_object) const;
+	virtual void make_visible(bool p_visible);
+
+	AnimationNodeBlendSpace1DEditorPlugin(EditorNode *p_node);
+	~AnimationNodeBlendSpace1DEditorPlugin();
+};
+
+#endif // ANIMATION_BLEND_SPACE_1D_EDITOR_H

+ 56 - 56
editor/plugins/animation_blend_space_editor.cpp → editor/plugins/animation_blend_space_2d_editor.cpp

@@ -1,4 +1,4 @@
-#include "animation_blend_space_editor.h"
+#include "animation_blend_space_2d_editor.h"
 
 #include "core/io/resource_loader.h"
 #include "core/project_settings.h"
@@ -11,14 +11,14 @@
 #include "scene/gui/panel.h"
 #include "scene/main/viewport.h"
 
-void AnimationNodeBlendSpaceEditor::edit(AnimationNodeBlendSpace *p_blend_space) {
+void AnimationNodeBlendSpace2DEditor::edit(AnimationNodeBlendSpace2D *p_blend_space) {
 
 	if (blend_space.is_valid()) {
 		blend_space->disconnect("removed_from_graph", this, "_removed_from_graph");
 	}
 
 	if (p_blend_space) {
-		blend_space = Ref<AnimationNodeBlendSpace>(p_blend_space);
+		blend_space = Ref<AnimationNodeBlendSpace2D>(p_blend_space);
 	} else {
 		blend_space.unref();
 	}
@@ -32,7 +32,7 @@ void AnimationNodeBlendSpaceEditor::edit(AnimationNodeBlendSpace *p_blend_space)
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
+void AnimationNodeBlendSpace2DEditor::_blend_space_gui_input(const Ref<InputEvent> &p_event) {
 
 	Ref<InputEventKey> k = p_event;
 	if (tool_select->is_pressed() && k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_DELETE && !k->is_echo()) {
@@ -242,7 +242,7 @@ void AnimationNodeBlendSpaceEditor::_blend_space_gui_input(const Ref<InputEvent>
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_add_menu_type(int p_index) {
+void AnimationNodeBlendSpace2DEditor::_add_menu_type(int p_index) {
 
 	String type = menu->get_item_metadata(p_index);
 
@@ -265,7 +265,7 @@ void AnimationNodeBlendSpaceEditor::_add_menu_type(int p_index) {
 	blend_space_draw->update();
 }
 
-void AnimationNodeBlendSpaceEditor::_add_animation_type(int p_index) {
+void AnimationNodeBlendSpace2DEditor::_add_animation_type(int p_index) {
 
 	Ref<AnimationNodeAnimation> anim;
 	anim.instance();
@@ -284,7 +284,7 @@ void AnimationNodeBlendSpaceEditor::_add_animation_type(int p_index) {
 	blend_space_draw->update();
 }
 
-void AnimationNodeBlendSpaceEditor::_update_tool_erase() {
+void AnimationNodeBlendSpace2DEditor::_update_tool_erase() {
 	tool_erase->set_disabled(!(selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) && !(selected_triangle >= 0 && selected_triangle < blend_space->get_triangle_count()));
 	if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
 		Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
@@ -299,7 +299,7 @@ void AnimationNodeBlendSpaceEditor::_update_tool_erase() {
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_tool_switch(int p_tool) {
+void AnimationNodeBlendSpace2DEditor::_tool_switch(int p_tool) {
 	making_triangle.clear();
 
 	if (p_tool == 2) {
@@ -325,7 +325,7 @@ void AnimationNodeBlendSpaceEditor::_tool_switch(int p_tool) {
 	blend_space_draw->update();
 }
 
-void AnimationNodeBlendSpaceEditor::_blend_space_draw() {
+void AnimationNodeBlendSpace2DEditor::_blend_space_draw() {
 
 	Color linecolor = get_color("font_color", "Label");
 	Color linecolor_soft = linecolor;
@@ -352,7 +352,7 @@ void AnimationNodeBlendSpaceEditor::_blend_space_draw() {
 	}
 
 	if (blend_space->get_min_space().x < 0) {
-		int x = (blend_space->get_max_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
+		int x = (-blend_space->get_min_space().x / (blend_space->get_max_space().x - blend_space->get_min_space().x)) * s.width;
 		blend_space_draw->draw_line(Point2(x, s.height - 1), Point2(x, s.height - 5 * EDSCALE), linecolor);
 		blend_space_draw->draw_string(font, Point2(x + 2 * EDSCALE, s.height - 2 * EDSCALE - font->get_height() + font->get_ascent()), "0", linecolor);
 		blend_space_draw->draw_line(Point2(x, s.height - 5 * EDSCALE), Point2(x, 0), linecolor_soft);
@@ -515,12 +515,12 @@ void AnimationNodeBlendSpaceEditor::_blend_space_draw() {
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_snap_toggled() {
+void AnimationNodeBlendSpace2DEditor::_snap_toggled() {
 
 	blend_space_draw->update();
 }
 
-void AnimationNodeBlendSpaceEditor::_update_space() {
+void AnimationNodeBlendSpace2DEditor::_update_space() {
 
 	if (updating)
 		return;
@@ -558,12 +558,12 @@ void AnimationNodeBlendSpaceEditor::_update_space() {
 	updating = false;
 }
 
-void AnimationNodeBlendSpaceEditor::_config_changed(double) {
+void AnimationNodeBlendSpace2DEditor::_config_changed(double) {
 	if (updating)
 		return;
 
 	updating = true;
-	undo_redo->create_action("Change BlendSpace Limits");
+	undo_redo->create_action("Change BlendSpace2D Limits");
 	undo_redo->add_do_method(blend_space.ptr(), "set_max_space", Vector2(max_x_value->get_value(), max_y_value->get_value()));
 	undo_redo->add_undo_method(blend_space.ptr(), "set_max_space", blend_space->get_max_space());
 	undo_redo->add_do_method(blend_space.ptr(), "set_min_space", Vector2(min_x_value->get_value(), min_y_value->get_value()));
@@ -578,12 +578,12 @@ void AnimationNodeBlendSpaceEditor::_config_changed(double) {
 	blend_space_draw->update();
 }
 
-void AnimationNodeBlendSpaceEditor::_labels_changed(String) {
+void AnimationNodeBlendSpace2DEditor::_labels_changed(String) {
 	if (updating)
 		return;
 
 	updating = true;
-	undo_redo->create_action("Change BlendSpace Labels", UndoRedo::MERGE_ENDS);
+	undo_redo->create_action("Change BlendSpace2D Labels", UndoRedo::MERGE_ENDS);
 	undo_redo->add_do_method(blend_space.ptr(), "set_x_label", label_x->get_text());
 	undo_redo->add_undo_method(blend_space.ptr(), "set_x_label", blend_space->get_x_label());
 	undo_redo->add_do_method(blend_space.ptr(), "set_y_label", label_y->get_text());
@@ -594,12 +594,12 @@ void AnimationNodeBlendSpaceEditor::_labels_changed(String) {
 	updating = false;
 }
 
-void AnimationNodeBlendSpaceEditor::_erase_selected() {
+void AnimationNodeBlendSpace2DEditor::_erase_selected() {
 
 	if (selected_point != -1) {
 
 		updating = true;
-		undo_redo->create_action("Remove BlendSpace Point");
+		undo_redo->create_action("Remove BlendSpace2D Point");
 		undo_redo->add_do_method(blend_space.ptr(), "remove_blend_point", selected_point);
 		undo_redo->add_undo_method(blend_space.ptr(), "add_blend_point", blend_space->get_blend_point_node(selected_point), blend_space->get_blend_point_position(selected_point), selected_point);
 
@@ -622,7 +622,7 @@ void AnimationNodeBlendSpaceEditor::_erase_selected() {
 	} else if (selected_triangle != -1) {
 
 		updating = true;
-		undo_redo->create_action("Remove BlendSpace Triangle");
+		undo_redo->create_action("Remove BlendSpace2D Triangle");
 		undo_redo->add_do_method(blend_space.ptr(), "remove_triangle", selected_triangle);
 		undo_redo->add_undo_method(blend_space.ptr(), "add_triangle", blend_space->get_triangle_point(selected_triangle, 0), blend_space->get_triangle_point(selected_triangle, 1), blend_space->get_triangle_point(selected_triangle, 2), selected_triangle);
 
@@ -635,7 +635,7 @@ void AnimationNodeBlendSpaceEditor::_erase_selected() {
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_update_edited_point_pos() {
+void AnimationNodeBlendSpace2DEditor::_update_edited_point_pos() {
 	if (updating)
 		return;
 
@@ -655,7 +655,7 @@ void AnimationNodeBlendSpaceEditor::_update_edited_point_pos() {
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_edit_point_pos(double) {
+void AnimationNodeBlendSpace2DEditor::_edit_point_pos(double) {
 	if (updating)
 		return;
 	updating = true;
@@ -672,7 +672,7 @@ void AnimationNodeBlendSpaceEditor::_edit_point_pos(double) {
 	blend_space_draw->update();
 }
 
-void AnimationNodeBlendSpaceEditor::_notification(int p_what) {
+void AnimationNodeBlendSpace2DEditor::_notification(int p_what) {
 
 	if (p_what == NOTIFICATION_ENTER_TREE || p_what == NOTIFICATION_THEME_CHANGED) {
 		error_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
@@ -694,7 +694,7 @@ void AnimationNodeBlendSpaceEditor::_notification(int p_what) {
 		String error;
 
 		if (!blend_space->get_graph_player()) {
-			error = TTR("BlendSpace does not belong to an AnimationGraphPlayer node.");
+			error = TTR("BlendSpace2D does not belong to an AnimationGraphPlayer node.");
 		} else if (!blend_space->get_graph_player()->is_active()) {
 			error = TTR("AnimationGraphPlayer is inactive.\nActivate to enable playback, check node warnings if activation fails.");
 		} else if (blend_space->get_graph_player()->is_state_invalid()) {
@@ -714,7 +714,7 @@ void AnimationNodeBlendSpaceEditor::_notification(int p_what) {
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_open_editor() {
+void AnimationNodeBlendSpace2DEditor::_open_editor() {
 
 	if (selected_point >= 0 && selected_point < blend_space->get_blend_point_count()) {
 		Ref<AnimationNode> an = blend_space->get_blend_point_node(selected_point);
@@ -723,16 +723,16 @@ void AnimationNodeBlendSpaceEditor::_open_editor() {
 	}
 }
 
-void AnimationNodeBlendSpaceEditor::_goto_parent() {
+void AnimationNodeBlendSpace2DEditor::_goto_parent() {
 
 	EditorNode::get_singleton()->edit_item(blend_space->get_parent().ptr());
 }
 
-void AnimationNodeBlendSpaceEditor::_removed_from_graph() {
+void AnimationNodeBlendSpace2DEditor::_removed_from_graph() {
 	EditorNode::get_singleton()->edit_item(NULL);
 }
 
-void AnimationNodeBlendSpaceEditor::_auto_triangles_toggled() {
+void AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled() {
 
 	undo_redo->create_action("Toggle Auto Triangles");
 	undo_redo->add_do_method(blend_space.ptr(), "set_auto_triangles", auto_triangles->is_pressed());
@@ -742,35 +742,35 @@ void AnimationNodeBlendSpaceEditor::_auto_triangles_toggled() {
 	undo_redo->commit_action();
 }
 
-void AnimationNodeBlendSpaceEditor::_bind_methods() {
+void AnimationNodeBlendSpace2DEditor::_bind_methods() {
 
-	ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpaceEditor::_blend_space_gui_input);
-	ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpaceEditor::_blend_space_draw);
-	ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpaceEditor::_config_changed);
-	ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpaceEditor::_labels_changed);
-	ClassDB::bind_method("_update_space", &AnimationNodeBlendSpaceEditor::_update_space);
-	ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpaceEditor::_snap_toggled);
-	ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpaceEditor::_tool_switch);
-	ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpaceEditor::_erase_selected);
-	ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpaceEditor::_update_tool_erase);
-	ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpaceEditor::_edit_point_pos);
+	ClassDB::bind_method("_blend_space_gui_input", &AnimationNodeBlendSpace2DEditor::_blend_space_gui_input);
+	ClassDB::bind_method("_blend_space_draw", &AnimationNodeBlendSpace2DEditor::_blend_space_draw);
+	ClassDB::bind_method("_config_changed", &AnimationNodeBlendSpace2DEditor::_config_changed);
+	ClassDB::bind_method("_labels_changed", &AnimationNodeBlendSpace2DEditor::_labels_changed);
+	ClassDB::bind_method("_update_space", &AnimationNodeBlendSpace2DEditor::_update_space);
+	ClassDB::bind_method("_snap_toggled", &AnimationNodeBlendSpace2DEditor::_snap_toggled);
+	ClassDB::bind_method("_tool_switch", &AnimationNodeBlendSpace2DEditor::_tool_switch);
+	ClassDB::bind_method("_erase_selected", &AnimationNodeBlendSpace2DEditor::_erase_selected);
+	ClassDB::bind_method("_update_tool_erase", &AnimationNodeBlendSpace2DEditor::_update_tool_erase);
+	ClassDB::bind_method("_edit_point_pos", &AnimationNodeBlendSpace2DEditor::_edit_point_pos);
 
-	ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpaceEditor::_add_menu_type);
-	ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpaceEditor::_add_animation_type);
+	ClassDB::bind_method("_add_menu_type", &AnimationNodeBlendSpace2DEditor::_add_menu_type);
+	ClassDB::bind_method("_add_animation_type", &AnimationNodeBlendSpace2DEditor::_add_animation_type);
 
-	ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpaceEditor::_update_edited_point_pos);
+	ClassDB::bind_method("_update_edited_point_pos", &AnimationNodeBlendSpace2DEditor::_update_edited_point_pos);
 
-	ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpaceEditor::_open_editor);
-	ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpaceEditor::_goto_parent);
+	ClassDB::bind_method("_open_editor", &AnimationNodeBlendSpace2DEditor::_open_editor);
+	ClassDB::bind_method("_goto_parent", &AnimationNodeBlendSpace2DEditor::_goto_parent);
 
-	ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpaceEditor::_removed_from_graph);
+	ClassDB::bind_method("_removed_from_graph", &AnimationNodeBlendSpace2DEditor::_removed_from_graph);
 
-	ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpaceEditor::_auto_triangles_toggled);
+	ClassDB::bind_method("_auto_triangles_toggled", &AnimationNodeBlendSpace2DEditor::_auto_triangles_toggled);
 }
 
-AnimationNodeBlendSpaceEditor *AnimationNodeBlendSpaceEditor::singleton = NULL;
+AnimationNodeBlendSpace2DEditor *AnimationNodeBlendSpace2DEditor::singleton = NULL;
 
-AnimationNodeBlendSpaceEditor::AnimationNodeBlendSpaceEditor() {
+AnimationNodeBlendSpace2DEditor::AnimationNodeBlendSpace2DEditor() {
 
 	singleton = this;
 	updating = false;
@@ -982,17 +982,17 @@ AnimationNodeBlendSpaceEditor::AnimationNodeBlendSpaceEditor() {
 	dragging_selected_attempt = false;
 }
 
-void AnimationNodeBlendSpaceEditorPlugin::edit(Object *p_object) {
+void AnimationNodeBlendSpace2DEditorPlugin::edit(Object *p_object) {
 
-	anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace>(p_object));
+	anim_tree_editor->edit(Object::cast_to<AnimationNodeBlendSpace2D>(p_object));
 }
 
-bool AnimationNodeBlendSpaceEditorPlugin::handles(Object *p_object) const {
+bool AnimationNodeBlendSpace2DEditorPlugin::handles(Object *p_object) const {
 
-	return p_object->is_class("AnimationNodeBlendSpace");
+	return p_object->is_class("AnimationNodeBlendSpace2D");
 }
 
-void AnimationNodeBlendSpaceEditorPlugin::make_visible(bool p_visible) {
+void AnimationNodeBlendSpace2DEditorPlugin::make_visible(bool p_visible) {
 
 	if (p_visible) {
 		//editor->hide_animation_player_editors();
@@ -1009,15 +1009,15 @@ void AnimationNodeBlendSpaceEditorPlugin::make_visible(bool p_visible) {
 	}
 }
 
-AnimationNodeBlendSpaceEditorPlugin::AnimationNodeBlendSpaceEditorPlugin(EditorNode *p_node) {
+AnimationNodeBlendSpace2DEditorPlugin::AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node) {
 
 	editor = p_node;
-	anim_tree_editor = memnew(AnimationNodeBlendSpaceEditor);
+	anim_tree_editor = memnew(AnimationNodeBlendSpace2DEditor);
 	anim_tree_editor->set_custom_minimum_size(Size2(0, 300));
 
-	button = editor->add_bottom_panel_item(TTR("BlendSpace"), anim_tree_editor);
+	button = editor->add_bottom_panel_item(TTR("BlendSpace2D"), anim_tree_editor);
 	button->hide();
 }
 
-AnimationNodeBlendSpaceEditorPlugin::~AnimationNodeBlendSpaceEditorPlugin() {
+AnimationNodeBlendSpace2DEditorPlugin::~AnimationNodeBlendSpace2DEditorPlugin() {
 }

+ 17 - 17
editor/plugins/animation_blend_space_editor.h → editor/plugins/animation_blend_space_2d_editor.h

@@ -1,10 +1,10 @@
-#ifndef ANIMATION_BLEND_SPACE_EDITOR_H
-#define ANIMATION_BLEND_SPACE_EDITOR_H
+#ifndef ANIMATION_BLEND_SPACE_2D_EDITOR_H
+#define ANIMATION_BLEND_SPACE_2D_EDITOR_H
 
 #include "editor/editor_node.h"
 #include "editor/editor_plugin.h"
 #include "editor/property_editor.h"
-#include "scene/animation/animation_blend_space.h"
+#include "scene/animation/animation_blend_space_2d.h"
 #include "scene/gui/button.h"
 #include "scene/gui/graph_edit.h"
 #include "scene/gui/popup.h"
@@ -13,11 +13,11 @@
 	@author Juan Linietsky <[email protected]>
 */
 
-class AnimationNodeBlendSpaceEditor : public VBoxContainer {
+class AnimationNodeBlendSpace2DEditor : public VBoxContainer {
 
-	GDCLASS(AnimationNodeBlendSpaceEditor, VBoxContainer);
+	GDCLASS(AnimationNodeBlendSpace2DEditor, VBoxContainer);
 
-	Ref<AnimationNodeBlendSpace> blend_space;
+	Ref<AnimationNodeBlendSpace2D> blend_space;
 
 	HBoxContainer *goto_parent_hb;
 	ToolButton *goto_parent;
@@ -59,7 +59,7 @@ class AnimationNodeBlendSpaceEditor : public VBoxContainer {
 
 	UndoRedo *undo_redo;
 
-	static AnimationNodeBlendSpaceEditor *singleton;
+	static AnimationNodeBlendSpace2DEditor *singleton;
 
 	void _blend_space_gui_input(const Ref<InputEvent> &p_event);
 	void _blend_space_draw();
@@ -104,27 +104,27 @@ protected:
 	static void _bind_methods();
 
 public:
-	static AnimationNodeBlendSpaceEditor *get_singleton() { return singleton; }
-	void edit(AnimationNodeBlendSpace *p_blend_space);
-	AnimationNodeBlendSpaceEditor();
+	static AnimationNodeBlendSpace2DEditor *get_singleton() { return singleton; }
+	void edit(AnimationNodeBlendSpace2D *p_blend_space);
+	AnimationNodeBlendSpace2DEditor();
 };
 
-class AnimationNodeBlendSpaceEditorPlugin : public EditorPlugin {
+class AnimationNodeBlendSpace2DEditorPlugin : public EditorPlugin {
 
-	GDCLASS(AnimationNodeBlendSpaceEditorPlugin, EditorPlugin);
+	GDCLASS(AnimationNodeBlendSpace2DEditorPlugin, EditorPlugin);
 
-	AnimationNodeBlendSpaceEditor *anim_tree_editor;
+	AnimationNodeBlendSpace2DEditor *anim_tree_editor;
 	EditorNode *editor;
 	Button *button;
 
 public:
-	virtual String get_name() const { return "BlendSpace"; }
+	virtual String get_name() const { return "BlendSpace2D"; }
 	bool has_main_screen() const { return false; }
 	virtual void edit(Object *p_object);
 	virtual bool handles(Object *p_object) const;
 	virtual void make_visible(bool p_visible);
 
-	AnimationNodeBlendSpaceEditorPlugin(EditorNode *p_node);
-	~AnimationNodeBlendSpaceEditorPlugin();
+	AnimationNodeBlendSpace2DEditorPlugin(EditorNode *p_node);
+	~AnimationNodeBlendSpace2DEditorPlugin();
 };
-#endif // ANIMATION_BLEND_SPACE_EDITOR_H
+#endif // ANIMATION_BLEND_SPACE_2D_EDITOR_H

+ 2 - 1
editor/plugins/animation_blend_tree_editor_plugin.cpp

@@ -774,7 +774,8 @@ AnimationNodeBlendTreeEditor::AnimationNodeBlendTreeEditor() {
 	add_options.push_back(AddOption("TimeScale", "AnimationNodeTimeScale"));
 	add_options.push_back(AddOption("Transition", "AnimationNodeTransition"));
 	add_options.push_back(AddOption("BlendTree", "AnimationNodeBlendTree"));
-	add_options.push_back(AddOption("BlendSpace", "AnimationNodeBlendSpace"));
+	add_options.push_back(AddOption("BlendSpace1D", "AnimationNodeBlendSpace1D"));
+	add_options.push_back(AddOption("BlendSpace2D", "AnimationNodeBlendSpace2D"));
 	add_options.push_back(AddOption("StateMachine", "AnimationNodeStateMachine"));
 	_update_options_menu();
 

+ 272 - 0
scene/animation/animation_blend_space_1d.cpp

@@ -0,0 +1,272 @@
+#include "animation_blend_space_1d.h"
+
+void AnimationNodeBlendSpace1D::_validate_property(PropertyInfo &property) const {
+	if (property.name.begins_with("blend_point_")) {
+		String left = property.name.get_slicec('/', 0);
+		int idx = left.get_slicec('_', 2).to_int();
+		if (idx >= blend_points_used) {
+			property.usage = 0;
+		}
+	}
+	AnimationRootNode::_validate_property(property);
+}
+
+void AnimationNodeBlendSpace1D::_bind_methods() {
+	ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace1D::add_blend_point, DEFVAL(-1));
+	ClassDB::bind_method(D_METHOD("set_blend_point_position", "point", "pos"), &AnimationNodeBlendSpace1D::set_blend_point_position);
+	ClassDB::bind_method(D_METHOD("get_blend_point_position", "point"), &AnimationNodeBlendSpace1D::get_blend_point_position);
+	ClassDB::bind_method(D_METHOD("set_blend_point_node", "point", "node"), &AnimationNodeBlendSpace1D::set_blend_point_node);
+	ClassDB::bind_method(D_METHOD("get_blend_point_node", "point"), &AnimationNodeBlendSpace1D::get_blend_point_node);
+	ClassDB::bind_method(D_METHOD("remove_blend_point", "point"), &AnimationNodeBlendSpace1D::remove_blend_point);
+	ClassDB::bind_method(D_METHOD("get_blend_point_count"), &AnimationNodeBlendSpace1D::get_blend_point_count);
+
+	ClassDB::bind_method(D_METHOD("set_min_space", "min_space"), &AnimationNodeBlendSpace1D::set_min_space);
+	ClassDB::bind_method(D_METHOD("get_min_space"), &AnimationNodeBlendSpace1D::get_min_space);
+
+	ClassDB::bind_method(D_METHOD("set_max_space", "max_space"), &AnimationNodeBlendSpace1D::set_max_space);
+	ClassDB::bind_method(D_METHOD("get_max_space"), &AnimationNodeBlendSpace1D::get_max_space);
+
+	ClassDB::bind_method(D_METHOD("set_snap", "snap"), &AnimationNodeBlendSpace1D::set_snap);
+	ClassDB::bind_method(D_METHOD("get_snap"), &AnimationNodeBlendSpace1D::get_snap);
+
+	ClassDB::bind_method(D_METHOD("set_blend_pos", "pos"), &AnimationNodeBlendSpace1D::set_blend_pos);
+	ClassDB::bind_method(D_METHOD("get_blend_pos"), &AnimationNodeBlendSpace1D::get_blend_pos);
+
+	ClassDB::bind_method(D_METHOD("set_value_label", "text"), &AnimationNodeBlendSpace1D::set_value_label);
+	ClassDB::bind_method(D_METHOD("get_value_label"), &AnimationNodeBlendSpace1D::get_value_label);
+
+	ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace1D::_add_blend_point);
+
+	for (int i = 0; i < MAX_BLEND_POINTS; i++) {
+		ADD_PROPERTYI(PropertyInfo(Variant::OBJECT, "blend_point_" + itos(i) + "/node", PROPERTY_HINT_RESOURCE_TYPE, "AnimationRootNode", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL | PROPERTY_USAGE_DO_NOT_SHARE_ON_DUPLICATE), "_add_blend_point", "get_blend_point_node", i);
+		ADD_PROPERTYI(PropertyInfo(Variant::REAL, "blend_point_" + itos(i) + "/pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "set_blend_point_position", "get_blend_point_position", i);
+	}
+
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "min_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_min_space", "get_min_space");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_space", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_max_space", "get_max_space");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "snap", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_snap", "get_snap");
+	ADD_PROPERTY(PropertyInfo(Variant::REAL, "blend_pos", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_blend_pos", "get_blend_pos");
+	ADD_PROPERTY(PropertyInfo(Variant::STRING, "value_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_value_label", "get_value_label");
+}
+
+void AnimationNodeBlendSpace1D::add_blend_point(const Ref<AnimationRootNode> &p_node, float p_position, int p_at_index) {
+	ERR_FAIL_COND(blend_points_used >= MAX_BLEND_POINTS);
+	ERR_FAIL_COND(p_node.is_null());
+	ERR_FAIL_COND(p_node->get_parent().is_valid());
+	ERR_FAIL_COND(p_at_index < -1 || p_at_index > blend_points_used);
+
+	if (p_at_index == -1 || p_at_index == blend_points_used) {
+		p_at_index = blend_points_used;
+	} else {
+		for (int i = blend_points_used - 1; i > p_at_index; i++) {
+			blend_points[i] = blend_points[i - 1];
+		}
+	}
+
+	blend_points[p_at_index].node = p_node;
+	blend_points[p_at_index].position = p_position;
+
+	blend_points[p_at_index].node->set_parent(this);
+	blend_points[p_at_index].node->set_graph_player(get_graph_player());
+
+	blend_points_used++;
+}
+
+void AnimationNodeBlendSpace1D::set_blend_point_position(int p_point, float p_position) {
+	ERR_FAIL_INDEX(p_point, blend_points_used);
+
+	blend_points[p_point].position = p_position;
+}
+
+void AnimationNodeBlendSpace1D::set_blend_point_node(int p_point, const Ref<AnimationRootNode> &p_node) {
+	ERR_FAIL_INDEX(p_point, blend_points_used);
+	ERR_FAIL_COND(p_node.is_null());
+
+	if (blend_points[p_point].node.is_valid()) {
+		blend_points[p_point].node->set_parent(NULL);
+		blend_points[p_point].node->set_graph_player(NULL);
+	}
+
+	blend_points[p_point].node = p_node;
+	blend_points[p_point].node->set_parent(this);
+	blend_points[p_point].node->set_graph_player(get_graph_player());
+}
+
+float AnimationNodeBlendSpace1D::get_blend_point_position(int p_point) const {
+	ERR_FAIL_INDEX_V(p_point, blend_points_used, 0);
+	return blend_points[p_point].position;
+}
+
+Ref<AnimationRootNode> AnimationNodeBlendSpace1D::get_blend_point_node(int p_point) const {
+	ERR_FAIL_INDEX_V(p_point, blend_points_used, Ref<AnimationRootNode>());
+	return blend_points[p_point].node;
+}
+
+void AnimationNodeBlendSpace1D::remove_blend_point(int p_point) {
+	ERR_FAIL_INDEX(p_point, blend_points_used);
+
+	blend_points[p_point].node->set_parent(NULL);
+	blend_points[p_point].node->set_graph_player(NULL);
+
+	for (int i = p_point; i < blend_points_used - 1; i++) {
+		blend_points[i] = blend_points[i + 1];
+	}
+
+	blend_points_used--;
+}
+
+int AnimationNodeBlendSpace1D::get_blend_point_count() const {
+
+	return blend_points_used;
+}
+
+void AnimationNodeBlendSpace1D::set_min_space(float p_min) {
+	min_space = p_min;
+
+	if (min_space >= max_space) {
+		min_space = max_space - 1;
+	}
+}
+
+float AnimationNodeBlendSpace1D::get_min_space() const {
+	return min_space;
+}
+
+void AnimationNodeBlendSpace1D::set_max_space(float p_max) {
+	max_space = p_max;
+
+	if (max_space <= min_space) {
+		max_space = min_space + 1;
+	}
+}
+
+float AnimationNodeBlendSpace1D::get_max_space() const {
+	return max_space;
+}
+
+void AnimationNodeBlendSpace1D::set_snap(float p_snap) {
+	snap = p_snap;
+}
+
+float AnimationNodeBlendSpace1D::get_snap() const {
+	return snap;
+}
+
+void AnimationNodeBlendSpace1D::set_blend_pos(float p_pos) {
+	blend_pos = p_pos;
+}
+
+float AnimationNodeBlendSpace1D::get_blend_pos() const {
+	return blend_pos;
+}
+
+void AnimationNodeBlendSpace1D::set_value_label(const String &p_label) {
+	value_label = p_label;
+}
+
+String AnimationNodeBlendSpace1D::get_value_label() const {
+	return value_label;
+}
+
+void AnimationNodeBlendSpace1D::_add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node) {
+	if (p_index == blend_points_used) {
+		add_blend_point(p_node, 0);
+	} else {
+		set_blend_point_node(p_index, p_node);
+	}
+}
+
+float AnimationNodeBlendSpace1D::process(float p_time, bool p_seek) {
+
+	if (blend_points_used == 0) {
+		return 0.0;
+	}
+
+	if (blend_points_used == 1) {
+		// only one point available, just play that animation
+		return blend_node(blend_points[0].node, p_time, p_seek, 1.0, FILTER_IGNORE, false);
+	}
+
+	int point_lower = -1;
+	float pos_lower = 0.0;
+	int point_higher = -1;
+	float pos_higher = 0.0;
+
+	// find the closest two points to blend between
+	for (int i = 0; i < blend_points_used; i++) {
+
+		float pos = blend_points[i].position;
+
+		if (pos <= blend_pos) {
+			if (point_lower == -1) {
+				point_lower = i;
+				pos_lower = pos;
+			} else if ((blend_pos - pos) < (blend_pos - pos_lower)) {
+				point_lower = i;
+				pos_lower = pos;
+			}
+		} else {
+			if (point_higher == -1) {
+				point_higher = i;
+				pos_higher = pos;
+			} else if ((pos - blend_pos) < (pos_higher - blend_pos)) {
+				point_higher = i;
+				pos_higher = pos;
+			}
+		}
+	}
+
+	if (point_lower == -1) {
+		// we are on the left side, no other point to the left
+		// we just play the next point.
+
+		return blend_node(blend_points[point_higher].node, p_time, p_seek, 1.0, FILTER_IGNORE, false);
+	} else if (point_higher == -1) {
+		// we are on the right side, no other point to the right
+		// we just play the previous point
+		return blend_node(blend_points[point_lower].node, p_time, p_seek, 1.0, FILTER_IGNORE, false);
+	} else {
+
+		//w we are between two points.
+		// figure out weights, then blend the animations
+
+		float distance_between_points = pos_higher - pos_lower;
+
+		float current_pos_inbetween = blend_pos - pos_lower;
+
+		float blend_percentage = current_pos_inbetween / distance_between_points;
+
+		float blend_lower = 1.0 - blend_percentage;
+		float blend_higher = blend_percentage;
+
+		float time_remaining_lower = 0.0;
+		float time_remaining_higher = 0.0;
+
+		time_remaining_lower = blend_node(blend_points[point_lower].node, p_time, p_seek, blend_lower, FILTER_IGNORE, false);
+		time_remaining_higher = blend_node(blend_points[point_higher].node, p_time, p_seek, blend_higher, FILTER_IGNORE, false);
+
+		return MAX(time_remaining_lower, time_remaining_higher);
+	}
+}
+
+String AnimationNodeBlendSpace1D::get_caption() const {
+	return "BlendSpace1D";
+}
+
+AnimationNodeBlendSpace1D::AnimationNodeBlendSpace1D() {
+
+	blend_points_used = 0;
+	max_space = 1;
+	min_space = -1;
+
+	snap = 0.1;
+	value_label = "value";
+}
+
+AnimationNodeBlendSpace1D::~AnimationNodeBlendSpace1D() {
+
+	for (int i = 0; i < blend_points_used; i++) {
+		blend_points[i].node->set_parent(this);
+		blend_points[i].node->set_graph_player(get_graph_player());
+	}
+}

+ 68 - 0
scene/animation/animation_blend_space_1d.h

@@ -0,0 +1,68 @@
+#ifndef ANIMATION_BLEND_SPACE_1D_H
+#define ANIMATION_BLEND_SPACE_1D_H
+
+#include "scene/animation/animation_graph_player.h"
+
+class AnimationNodeBlendSpace1D : public AnimationRootNode {
+	GDCLASS(AnimationNodeBlendSpace1D, AnimationRootNode)
+
+	enum {
+		MAX_BLEND_POINTS = 64
+	};
+
+	struct BlendPoint {
+		Ref<AnimationRootNode> node;
+		float position;
+	};
+
+	BlendPoint blend_points[MAX_BLEND_POINTS];
+	int blend_points_used;
+
+	float blend_pos;
+
+	float max_space;
+	float min_space;
+
+	float snap;
+
+	String value_label;
+
+	void _add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node);
+
+protected:
+	virtual void _validate_property(PropertyInfo &property) const;
+	static void _bind_methods();
+
+public:
+	void add_blend_point(const Ref<AnimationRootNode> &p_node, float p_position, int p_at_index = -1);
+	void set_blend_point_position(int p_point, float p_position);
+	void set_blend_point_node(int p_point, const Ref<AnimationRootNode> &p_node);
+
+	float get_blend_point_position(int p_point) const;
+	Ref<AnimationRootNode> get_blend_point_node(int p_point) const;
+	void remove_blend_point(int p_point);
+	int get_blend_point_count() const;
+
+	void set_min_space(float p_min);
+	float get_min_space() const;
+
+	void set_max_space(float p_max);
+	float get_max_space() const;
+
+	void set_snap(float p_snap);
+	float get_snap() const;
+
+	void set_blend_pos(float p_pos);
+	float get_blend_pos() const;
+
+	void set_value_label(const String &p_label);
+	String get_value_label() const;
+
+	float process(float p_time, bool p_seek);
+	String get_caption() const;
+
+	AnimationNodeBlendSpace1D();
+	~AnimationNodeBlendSpace1D();
+};
+
+#endif // ANIMATION_BLEND_SPACE_1D_H

+ 69 - 69
scene/animation/animation_blend_space.cpp → scene/animation/animation_blend_space_2d.cpp

@@ -1,7 +1,7 @@
-#include "animation_blend_space.h"
+#include "animation_blend_space_2d.h"
 #include "math/delaunay.h"
 
-void AnimationNodeBlendSpace::add_blend_point(const Ref<AnimationRootNode> &p_node, const Vector2 &p_position, int p_at_index) {
+void AnimationNodeBlendSpace2D::add_blend_point(const Ref<AnimationRootNode> &p_node, const Vector2 &p_position, int p_at_index) {
 	ERR_FAIL_COND(blend_points_used >= MAX_BLEND_POINTS);
 	ERR_FAIL_COND(p_node.is_null());
 	ERR_FAIL_COND(p_node->get_parent().is_valid());
@@ -10,7 +10,7 @@ void AnimationNodeBlendSpace::add_blend_point(const Ref<AnimationRootNode> &p_no
 	if (p_at_index == -1 || p_at_index == blend_points_used) {
 		p_at_index = blend_points_used;
 	} else {
-		for (int i = blend_points_used; i > p_at_index; i--) {
+		for (int i = blend_points_used - 1; i > p_at_index; i--) {
 			blend_points[i] = blend_points[i - 1];
 		}
 		for (int i = 0; i < triangles.size(); i++) {
@@ -33,14 +33,14 @@ void AnimationNodeBlendSpace::add_blend_point(const Ref<AnimationRootNode> &p_no
 	}
 }
 
-void AnimationNodeBlendSpace::set_blend_point_position(int p_point, const Vector2 &p_position) {
+void AnimationNodeBlendSpace2D::set_blend_point_position(int p_point, const Vector2 &p_position) {
 	ERR_FAIL_INDEX(p_point, blend_points_used);
 	blend_points[p_point].position = p_position;
 	if (auto_triangles) {
 		trianges_dirty = true;
 	}
 }
-void AnimationNodeBlendSpace::set_blend_point_node(int p_point, const Ref<AnimationRootNode> &p_node) {
+void AnimationNodeBlendSpace2D::set_blend_point_node(int p_point, const Ref<AnimationRootNode> &p_node) {
 	ERR_FAIL_INDEX(p_point, blend_points_used);
 	ERR_FAIL_COND(p_node.is_null());
 
@@ -52,15 +52,15 @@ void AnimationNodeBlendSpace::set_blend_point_node(int p_point, const Ref<Animat
 	blend_points[p_point].node->set_parent(this);
 	blend_points[p_point].node->set_graph_player(get_graph_player());
 }
-Vector2 AnimationNodeBlendSpace::get_blend_point_position(int p_point) const {
+Vector2 AnimationNodeBlendSpace2D::get_blend_point_position(int p_point) const {
 	ERR_FAIL_INDEX_V(p_point, blend_points_used, Vector2());
 	return blend_points[p_point].position;
 }
-Ref<AnimationRootNode> AnimationNodeBlendSpace::get_blend_point_node(int p_point) const {
+Ref<AnimationRootNode> AnimationNodeBlendSpace2D::get_blend_point_node(int p_point) const {
 	ERR_FAIL_INDEX_V(p_point, blend_points_used, Ref<AnimationRootNode>());
 	return blend_points[p_point].node;
 }
-void AnimationNodeBlendSpace::remove_blend_point(int p_point) {
+void AnimationNodeBlendSpace2D::remove_blend_point(int p_point) {
 	ERR_FAIL_INDEX(p_point, blend_points_used);
 
 	blend_points[p_point].node->set_parent(NULL);
@@ -89,12 +89,12 @@ void AnimationNodeBlendSpace::remove_blend_point(int p_point) {
 	blend_points_used--;
 }
 
-int AnimationNodeBlendSpace::get_blend_point_count() const {
+int AnimationNodeBlendSpace2D::get_blend_point_count() const {
 
 	return blend_points_used;
 }
 
-bool AnimationNodeBlendSpace::has_triangle(int p_x, int p_y, int p_z) const {
+bool AnimationNodeBlendSpace2D::has_triangle(int p_x, int p_y, int p_z) const {
 
 	ERR_FAIL_INDEX_V(p_x, blend_points_used, false);
 	ERR_FAIL_INDEX_V(p_y, blend_points_used, false);
@@ -123,7 +123,7 @@ bool AnimationNodeBlendSpace::has_triangle(int p_x, int p_y, int p_z) const {
 	return false;
 }
 
-void AnimationNodeBlendSpace::add_triangle(int p_x, int p_y, int p_z, int p_at_index) {
+void AnimationNodeBlendSpace2D::add_triangle(int p_x, int p_y, int p_z, int p_at_index) {
 
 	ERR_FAIL_INDEX(p_x, blend_points_used);
 	ERR_FAIL_INDEX(p_y, blend_points_used);
@@ -156,7 +156,7 @@ void AnimationNodeBlendSpace::add_triangle(int p_x, int p_y, int p_z, int p_at_i
 		triangles.insert(p_at_index, t);
 	}
 }
-int AnimationNodeBlendSpace::get_triangle_point(int p_triangle, int p_point) {
+int AnimationNodeBlendSpace2D::get_triangle_point(int p_triangle, int p_point) {
 
 	_update_triangles();
 
@@ -164,17 +164,17 @@ int AnimationNodeBlendSpace::get_triangle_point(int p_triangle, int p_point) {
 	ERR_FAIL_INDEX_V(p_triangle, triangles.size(), -1);
 	return triangles[p_triangle].points[p_point];
 }
-void AnimationNodeBlendSpace::remove_triangle(int p_triangle) {
+void AnimationNodeBlendSpace2D::remove_triangle(int p_triangle) {
 	ERR_FAIL_INDEX(p_triangle, triangles.size());
 
 	triangles.remove(p_triangle);
 }
 
-int AnimationNodeBlendSpace::get_triangle_count() const {
+int AnimationNodeBlendSpace2D::get_triangle_count() const {
 	return triangles.size();
 }
 
-void AnimationNodeBlendSpace::set_min_space(const Vector2 &p_min) {
+void AnimationNodeBlendSpace2D::set_min_space(const Vector2 &p_min) {
 
 	min_space = p_min;
 	if (min_space.x >= max_space.x) {
@@ -184,11 +184,11 @@ void AnimationNodeBlendSpace::set_min_space(const Vector2 &p_min) {
 		min_space.y = max_space.y - 1;
 	}
 }
-Vector2 AnimationNodeBlendSpace::get_min_space() const {
+Vector2 AnimationNodeBlendSpace2D::get_min_space() const {
 	return min_space;
 }
 
-void AnimationNodeBlendSpace::set_max_space(const Vector2 &p_max) {
+void AnimationNodeBlendSpace2D::set_max_space(const Vector2 &p_max) {
 
 	max_space = p_max;
 	if (max_space.x <= min_space.x) {
@@ -198,39 +198,39 @@ void AnimationNodeBlendSpace::set_max_space(const Vector2 &p_max) {
 		max_space.y = min_space.y + 1;
 	}
 }
-Vector2 AnimationNodeBlendSpace::get_max_space() const {
+Vector2 AnimationNodeBlendSpace2D::get_max_space() const {
 	return max_space;
 }
 
-void AnimationNodeBlendSpace::set_snap(const Vector2 &p_snap) {
+void AnimationNodeBlendSpace2D::set_snap(const Vector2 &p_snap) {
 	snap = p_snap;
 }
-Vector2 AnimationNodeBlendSpace::get_snap() const {
+Vector2 AnimationNodeBlendSpace2D::get_snap() const {
 	return snap;
 }
 
-void AnimationNodeBlendSpace::set_blend_position(const Vector2 &p_pos) {
+void AnimationNodeBlendSpace2D::set_blend_position(const Vector2 &p_pos) {
 	blend_pos = p_pos;
 }
-Vector2 AnimationNodeBlendSpace::get_blend_position() const {
+Vector2 AnimationNodeBlendSpace2D::get_blend_position() const {
 	return blend_pos;
 }
 
-void AnimationNodeBlendSpace::set_x_label(const String &p_label) {
+void AnimationNodeBlendSpace2D::set_x_label(const String &p_label) {
 	x_label = p_label;
 }
-String AnimationNodeBlendSpace::get_x_label() const {
+String AnimationNodeBlendSpace2D::get_x_label() const {
 	return x_label;
 }
 
-void AnimationNodeBlendSpace::set_y_label(const String &p_label) {
+void AnimationNodeBlendSpace2D::set_y_label(const String &p_label) {
 	y_label = p_label;
 }
-String AnimationNodeBlendSpace::get_y_label() const {
+String AnimationNodeBlendSpace2D::get_y_label() const {
 	return y_label;
 }
 
-void AnimationNodeBlendSpace::_add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node) {
+void AnimationNodeBlendSpace2D::_add_blend_point(int p_index, const Ref<AnimationRootNode> &p_node) {
 	if (p_index == blend_points_used) {
 		add_blend_point(p_node, Vector2());
 	} else {
@@ -238,7 +238,7 @@ void AnimationNodeBlendSpace::_add_blend_point(int p_index, const Ref<AnimationR
 	}
 }
 
-void AnimationNodeBlendSpace::_set_triangles(const Vector<int> &p_triangles) {
+void AnimationNodeBlendSpace2D::_set_triangles(const Vector<int> &p_triangles) {
 
 	if (auto_triangles)
 		return;
@@ -248,7 +248,7 @@ void AnimationNodeBlendSpace::_set_triangles(const Vector<int> &p_triangles) {
 	}
 }
 
-Vector<int> AnimationNodeBlendSpace::_get_triangles() const {
+Vector<int> AnimationNodeBlendSpace2D::_get_triangles() const {
 
 	Vector<int> t;
 	if (auto_triangles && trianges_dirty)
@@ -263,7 +263,7 @@ Vector<int> AnimationNodeBlendSpace::_get_triangles() const {
 	return t;
 }
 
-void AnimationNodeBlendSpace::_update_triangles() {
+void AnimationNodeBlendSpace2D::_update_triangles() {
 
 	if (!auto_triangles || !trianges_dirty)
 		return;
@@ -286,7 +286,7 @@ void AnimationNodeBlendSpace::_update_triangles() {
 	}
 }
 
-Vector2 AnimationNodeBlendSpace::get_closest_point(const Vector2 &p_point) {
+Vector2 AnimationNodeBlendSpace2D::get_closest_point(const Vector2 &p_point) {
 
 	_update_triangles();
 
@@ -323,7 +323,7 @@ Vector2 AnimationNodeBlendSpace::get_closest_point(const Vector2 &p_point) {
 	return best_point;
 }
 
-void AnimationNodeBlendSpace::_blend_triangle(const Vector2 &p_pos, const Vector2 *p_points, float *r_weights) {
+void AnimationNodeBlendSpace2D::_blend_triangle(const Vector2 &p_pos, const Vector2 *p_points, float *r_weights) {
 
 	if (p_pos.distance_squared_to(p_points[0]) < CMP_EPSILON2) {
 		r_weights[0] = 1;
@@ -369,7 +369,7 @@ void AnimationNodeBlendSpace::_blend_triangle(const Vector2 &p_pos, const Vector
 	r_weights[2] = w;
 }
 
-float AnimationNodeBlendSpace::process(float p_time, bool p_seek) {
+float AnimationNodeBlendSpace2D::process(float p_time, bool p_seek) {
 
 	_update_triangles();
 
@@ -453,11 +453,11 @@ float AnimationNodeBlendSpace::process(float p_time, bool p_seek) {
 	return mind;
 }
 
-String AnimationNodeBlendSpace::get_caption() const {
-	return "BlendSpace";
+String AnimationNodeBlendSpace2D::get_caption() const {
+	return "BlendSpace2D";
 }
 
-void AnimationNodeBlendSpace::_validate_property(PropertyInfo &property) const {
+void AnimationNodeBlendSpace2D::_validate_property(PropertyInfo &property) const {
 	if (property.name.begins_with("blend_point_")) {
 		String left = property.name.get_slicec('/', 0);
 		int idx = left.get_slicec('_', 2).to_int();
@@ -468,57 +468,57 @@ void AnimationNodeBlendSpace::_validate_property(PropertyInfo &property) const {
 	AnimationRootNode::_validate_property(property);
 }
 
-void AnimationNodeBlendSpace::set_auto_triangles(bool p_enable) {
+void AnimationNodeBlendSpace2D::set_auto_triangles(bool p_enable) {
 	auto_triangles = p_enable;
 	if (auto_triangles) {
 		trianges_dirty = true;
 	}
 }
 
-bool AnimationNodeBlendSpace::get_auto_triangles() const {
+bool AnimationNodeBlendSpace2D::get_auto_triangles() const {
 	return auto_triangles;
 }
 
-void AnimationNodeBlendSpace::_bind_methods() {
+void AnimationNodeBlendSpace2D::_bind_methods() {
 
-	ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace::add_blend_point, DEFVAL(-1));
-	ClassDB::bind_method(D_METHOD("set_blend_point_position", "point", "pos"), &AnimationNodeBlendSpace::set_blend_point_position);
-	ClassDB::bind_method(D_METHOD("get_blend_point_position", "point"), &AnimationNodeBlendSpace::get_blend_point_position);
-	ClassDB::bind_method(D_METHOD("set_blend_point_node", "point", "node"), &AnimationNodeBlendSpace::set_blend_point_node);
-	ClassDB::bind_method(D_METHOD("get_blend_point_node", "point"), &AnimationNodeBlendSpace::get_blend_point_node);
-	ClassDB::bind_method(D_METHOD("remove_blend_point", "point"), &AnimationNodeBlendSpace::remove_blend_point);
-	ClassDB::bind_method(D_METHOD("get_blend_point_count"), &AnimationNodeBlendSpace::get_blend_point_count);
+	ClassDB::bind_method(D_METHOD("add_blend_point", "node", "pos", "at_index"), &AnimationNodeBlendSpace2D::add_blend_point, DEFVAL(-1));
+	ClassDB::bind_method(D_METHOD("set_blend_point_position", "point", "pos"), &AnimationNodeBlendSpace2D::set_blend_point_position);
+	ClassDB::bind_method(D_METHOD("get_blend_point_position", "point"), &AnimationNodeBlendSpace2D::get_blend_point_position);
+	ClassDB::bind_method(D_METHOD("set_blend_point_node", "point", "node"), &AnimationNodeBlendSpace2D::set_blend_point_node);
+	ClassDB::bind_method(D_METHOD("get_blend_point_node", "point"), &AnimationNodeBlendSpace2D::get_blend_point_node);
+	ClassDB::bind_method(D_METHOD("remove_blend_point", "point"), &AnimationNodeBlendSpace2D::remove_blend_point);
+	ClassDB::bind_method(D_METHOD("get_blend_point_count"), &AnimationNodeBlendSpace2D::get_blend_point_count);
 
-	ClassDB::bind_method(D_METHOD("add_triangle", "x", "y", "z", "at_index"), &AnimationNodeBlendSpace::add_triangle, DEFVAL(-1));
-	ClassDB::bind_method(D_METHOD("get_triangle_point", "triangle", "point"), &AnimationNodeBlendSpace::get_triangle_point);
-	ClassDB::bind_method(D_METHOD("remove_triangle", "triangle"), &AnimationNodeBlendSpace::remove_triangle);
-	ClassDB::bind_method(D_METHOD("get_triangle_count"), &AnimationNodeBlendSpace::get_triangle_count);
+	ClassDB::bind_method(D_METHOD("add_triangle", "x", "y", "z", "at_index"), &AnimationNodeBlendSpace2D::add_triangle, DEFVAL(-1));
+	ClassDB::bind_method(D_METHOD("get_triangle_point", "triangle", "point"), &AnimationNodeBlendSpace2D::get_triangle_point);
+	ClassDB::bind_method(D_METHOD("remove_triangle", "triangle"), &AnimationNodeBlendSpace2D::remove_triangle);
+	ClassDB::bind_method(D_METHOD("get_triangle_count"), &AnimationNodeBlendSpace2D::get_triangle_count);
 
-	ClassDB::bind_method(D_METHOD("set_min_space", "min_space"), &AnimationNodeBlendSpace::set_min_space);
-	ClassDB::bind_method(D_METHOD("get_min_space"), &AnimationNodeBlendSpace::get_min_space);
+	ClassDB::bind_method(D_METHOD("set_min_space", "min_space"), &AnimationNodeBlendSpace2D::set_min_space);
+	ClassDB::bind_method(D_METHOD("get_min_space"), &AnimationNodeBlendSpace2D::get_min_space);
 
-	ClassDB::bind_method(D_METHOD("set_max_space", "max_space"), &AnimationNodeBlendSpace::set_max_space);
-	ClassDB::bind_method(D_METHOD("get_max_space"), &AnimationNodeBlendSpace::get_max_space);
+	ClassDB::bind_method(D_METHOD("set_max_space", "max_space"), &AnimationNodeBlendSpace2D::set_max_space);
+	ClassDB::bind_method(D_METHOD("get_max_space"), &AnimationNodeBlendSpace2D::get_max_space);
 
-	ClassDB::bind_method(D_METHOD("set_snap", "snap"), &AnimationNodeBlendSpace::set_snap);
-	ClassDB::bind_method(D_METHOD("get_snap"), &AnimationNodeBlendSpace::get_snap);
+	ClassDB::bind_method(D_METHOD("set_snap", "snap"), &AnimationNodeBlendSpace2D::set_snap);
+	ClassDB::bind_method(D_METHOD("get_snap"), &AnimationNodeBlendSpace2D::get_snap);
 
-	ClassDB::bind_method(D_METHOD("set_blend_position", "pos"), &AnimationNodeBlendSpace::set_blend_position);
-	ClassDB::bind_method(D_METHOD("get_blend_position"), &AnimationNodeBlendSpace::get_blend_position);
+	ClassDB::bind_method(D_METHOD("set_blend_position", "pos"), &AnimationNodeBlendSpace2D::set_blend_position);
+	ClassDB::bind_method(D_METHOD("get_blend_position"), &AnimationNodeBlendSpace2D::get_blend_position);
 
-	ClassDB::bind_method(D_METHOD("set_x_label", "text"), &AnimationNodeBlendSpace::set_x_label);
-	ClassDB::bind_method(D_METHOD("get_x_label"), &AnimationNodeBlendSpace::get_x_label);
+	ClassDB::bind_method(D_METHOD("set_x_label", "text"), &AnimationNodeBlendSpace2D::set_x_label);
+	ClassDB::bind_method(D_METHOD("get_x_label"), &AnimationNodeBlendSpace2D::get_x_label);
 
-	ClassDB::bind_method(D_METHOD("set_y_label", "text"), &AnimationNodeBlendSpace::set_y_label);
-	ClassDB::bind_method(D_METHOD("get_y_label"), &AnimationNodeBlendSpace::get_y_label);
+	ClassDB::bind_method(D_METHOD("set_y_label", "text"), &AnimationNodeBlendSpace2D::set_y_label);
+	ClassDB::bind_method(D_METHOD("get_y_label"), &AnimationNodeBlendSpace2D::get_y_label);
 
-	ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace::_add_blend_point);
+	ClassDB::bind_method(D_METHOD("_add_blend_point", "index", "node"), &AnimationNodeBlendSpace2D::_add_blend_point);
 
-	ClassDB::bind_method(D_METHOD("_set_triangles", "triangles"), &AnimationNodeBlendSpace::_set_triangles);
-	ClassDB::bind_method(D_METHOD("_get_triangles"), &AnimationNodeBlendSpace::_get_triangles);
+	ClassDB::bind_method(D_METHOD("_set_triangles", "triangles"), &AnimationNodeBlendSpace2D::_set_triangles);
+	ClassDB::bind_method(D_METHOD("_get_triangles"), &AnimationNodeBlendSpace2D::_get_triangles);
 
-	ClassDB::bind_method(D_METHOD("set_auto_triangles", "enable"), &AnimationNodeBlendSpace::set_auto_triangles);
-	ClassDB::bind_method(D_METHOD("get_auto_triangles"), &AnimationNodeBlendSpace::get_auto_triangles);
+	ClassDB::bind_method(D_METHOD("set_auto_triangles", "enable"), &AnimationNodeBlendSpace2D::set_auto_triangles);
+	ClassDB::bind_method(D_METHOD("get_auto_triangles"), &AnimationNodeBlendSpace2D::get_auto_triangles);
 
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "auto_triangles", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_auto_triangles", "get_auto_triangles");
 
@@ -537,7 +537,7 @@ void AnimationNodeBlendSpace::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::STRING, "y_label", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR), "set_y_label", "get_y_label");
 }
 
-AnimationNodeBlendSpace::AnimationNodeBlendSpace() {
+AnimationNodeBlendSpace2D::AnimationNodeBlendSpace2D() {
 
 	auto_triangles = true;
 	blend_points_used = 0;
@@ -549,7 +549,7 @@ AnimationNodeBlendSpace::AnimationNodeBlendSpace() {
 	trianges_dirty = false;
 }
 
-AnimationNodeBlendSpace::~AnimationNodeBlendSpace() {
+AnimationNodeBlendSpace2D::~AnimationNodeBlendSpace2D() {
 
 	for (int i = 0; i < blend_points_used; i++) {
 		blend_points[i].node->set_parent(this);

+ 7 - 7
scene/animation/animation_blend_space.h → scene/animation/animation_blend_space_2d.h

@@ -1,10 +1,10 @@
-#ifndef ANIMATION_BLEND_SPACE_H
-#define ANIMATION_BLEND_SPACE_H
+#ifndef ANIMATION_BLEND_SPACE_2D_H
+#define ANIMATION_BLEND_SPACE_2D_H
 
 #include "scene/animation/animation_graph_player.h"
 
-class AnimationNodeBlendSpace : public AnimationRootNode {
-	GDCLASS(AnimationNodeBlendSpace, AnimationRootNode)
+class AnimationNodeBlendSpace2D : public AnimationRootNode {
+	GDCLASS(AnimationNodeBlendSpace2D, AnimationRootNode)
 
 	enum {
 		MAX_BLEND_POINTS = 64
@@ -87,8 +87,8 @@ public:
 	void set_auto_triangles(bool p_enable);
 	bool get_auto_triangles() const;
 
-	AnimationNodeBlendSpace();
-	~AnimationNodeBlendSpace();
+	AnimationNodeBlendSpace2D();
+	~AnimationNodeBlendSpace2D();
 };
 
-#endif // ANIMATION_BLEND_SPACE_H
+#endif // ANIMATION_BLEND_SPACE_2D_H

+ 4 - 2
scene/register_scene_types.cpp

@@ -63,7 +63,8 @@
 #include "scene/2d/tile_map.h"
 #include "scene/2d/visibility_notifier_2d.h"
 #include "scene/2d/y_sort.h"
-#include "scene/animation/animation_blend_space.h"
+#include "scene/animation/animation_blend_space_1d.h"
+#include "scene/animation/animation_blend_space_2d.h"
 #include "scene/animation/animation_blend_tree.h"
 #include "scene/animation/animation_graph_player.h"
 #include "scene/animation/animation_node_state_machine.h"
@@ -390,7 +391,8 @@ void register_scene_types() {
 	ClassDB::register_class<AnimationNode>();
 	ClassDB::register_class<AnimationRootNode>();
 	ClassDB::register_class<AnimationNodeBlendTree>();
-	ClassDB::register_class<AnimationNodeBlendSpace>();
+	ClassDB::register_class<AnimationNodeBlendSpace1D>();
+	ClassDB::register_class<AnimationNodeBlendSpace2D>();
 	ClassDB::register_class<AnimationNodeStateMachine>();
 	ClassDB::register_class<AnimationNodeStateMachineTransition>();
 	ClassDB::register_class<AnimationNodeOutput>();