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Fixed Transform FLIP_Y and FLIP_Z set as identity transform

PouleyKetchoupp 6 vuotta sitten
vanhempi
commit
8828385792
1 muutettua tiedostoa jossa 2 lisäystä ja 2 poistoa
  1. 2 2
      core/variant_call.cpp

+ 2 - 2
core/variant_call.cpp

@@ -1927,9 +1927,9 @@ void register_variant_methods() {
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "IDENTITY", identity_transform);
 	transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
 	transform_x.set(-1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0);
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x);
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_X", transform_x);
-	transform_x.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
+	transform_y.set(1, 0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0);
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y);
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Y", transform_y);
-	transform_x.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
+	transform_z.set(1, 0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0);
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z);
 	_VariantCall::add_variant_constant(Variant::TRANSFORM, "FLIP_Z", transform_z);
 
 
 	_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0));
 	_VariantCall::add_variant_constant(Variant::PLANE, "PLANE_YZ", Plane(Vector3(1, 0, 0), 0));