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@@ -218,20 +218,29 @@ namespace GodotTools.Ides.Rider
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private static void CollectPathsFromRegistry(string registryKey, List<string> installPaths)
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{
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+ using (var key = Registry.CurrentUser.OpenSubKey(registryKey))
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+ {
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+ CollectPathsFromRegistry(installPaths, key);
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+ }
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using (var key = Registry.LocalMachine.OpenSubKey(registryKey))
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{
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- if (key == null) return;
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- foreach (var subkeyName in key.GetSubKeyNames().Where(a => a.Contains("Rider")))
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+ CollectPathsFromRegistry(installPaths, key);
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+ }
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+ }
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+
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+ private static void CollectPathsFromRegistry(List<string> installPaths, RegistryKey key)
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+ {
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+ if (key == null) return;
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+ foreach (var subkeyName in key.GetSubKeyNames().Where(a => a.Contains("Rider")))
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+ {
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+ using (var subkey = key.OpenSubKey(subkeyName))
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{
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- using (var subkey = key.OpenSubKey(subkeyName))
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- {
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- var folderObject = subkey?.GetValue("InstallLocation");
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- if (folderObject == null) continue;
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- var folder = folderObject.ToString();
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- var possiblePath = Path.Combine(folder, @"bin\rider64.exe");
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- if (File.Exists(possiblePath))
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- installPaths.Add(possiblePath);
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- }
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+ var folderObject = subkey?.GetValue("InstallLocation");
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+ if (folderObject == null) continue;
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+ var folder = folderObject.ToString();
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+ var possiblePath = Path.Combine(folder, @"bin\rider64.exe");
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+ if (File.Exists(possiblePath))
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+ installPaths.Add(possiblePath);
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}
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}
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}
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