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Fix that `popup_centered` didn't take the window's size into consideration

Markus Sauermann 2 years ago
parent
commit
88f4e5cc94
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/main/window.cpp

+ 1 - 1
scene/main/window.cpp

@@ -1462,7 +1462,7 @@ void Window::popup_centered(const Size2i &p_minsize) {
 	}
 	}
 
 
 	Rect2i popup_rect;
 	Rect2i popup_rect;
-	popup_rect.size = _clamp_window_size(p_minsize);
+	popup_rect.size = _clamp_window_size(get_size().max(p_minsize));
 
 
 	if (parent_rect != Rect2()) {
 	if (parent_rect != Rect2()) {
 		popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;
 		popup_rect.position = parent_rect.position + (parent_rect.size - popup_rect.size) / 2;