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@@ -339,7 +339,7 @@ void ShaderEditor::_menu_option(int p_option) {
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shader_editor->remove_all_bookmarks();
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shader_editor->remove_all_bookmarks();
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} break;
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} break;
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case HELP_DOCS: {
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case HELP_DOCS: {
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- OS::get_singleton()->shell_open("https://docs.godotengine.org/en/stable/tutorials/shading/shading_reference/index.html");
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+ OS::get_singleton()->shell_open("https://docs.godotengine.org/en/latest/tutorials/shaders/shader_reference/index.html");
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} break;
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} break;
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}
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}
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if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) {
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if (p_option != SEARCH_FIND && p_option != SEARCH_REPLACE && p_option != SEARCH_GOTO_LINE) {
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