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Merge pull request #56889 from clayjohn/VULKAN-fog-mem

Fix volumetric fog memory leak on resize
Rémi Verschelde 3 years ago
parent
commit
8ae86f608a
1 changed files with 3 additions and 0 deletions
  1. 3 0
      servers/rendering/renderer_rd/renderer_scene_render_rd.cpp

+ 3 - 0
servers/rendering/renderer_rd/renderer_scene_render_rd.cpp

@@ -4011,6 +4011,9 @@ void RendererSceneRenderRD::_volumetric_fog_erase(RenderBuffers *rb) {
 	RD::get_singleton()->free(rb->volumetric_fog->prev_light_density_map);
 	RD::get_singleton()->free(rb->volumetric_fog->light_density_map);
 	RD::get_singleton()->free(rb->volumetric_fog->fog_map);
+	RD::get_singleton()->free(rb->volumetric_fog->density_map);
+	RD::get_singleton()->free(rb->volumetric_fog->light_map);
+	RD::get_singleton()->free(rb->volumetric_fog->emissive_map);
 
 	if (rb->volumetric_fog->fog_uniform_set.is_valid() && RD::get_singleton()->uniform_set_is_valid(rb->volumetric_fog->fog_uniform_set)) {
 		RD::get_singleton()->free(rb->volumetric_fog->fog_uniform_set);