Bläddra i källkod

Merge pull request #95137 from smix8/source_geo_bounds

Add `get_bounds()` function to NavigationMeshSourceGeometryData
Rémi Verschelde 1 år sedan
förälder
incheckning
8b98d9aa4d

+ 6 - 0
doc/classes/NavigationMeshSourceGeometryData2D.xml

@@ -57,6 +57,12 @@
 				Clears all projected obstructions.
 			</description>
 		</method>
+		<method name="get_bounds">
+			<return type="Rect2" />
+			<description>
+				Returns an axis-aligned bounding box that covers all the stored geometry data. The bounds are calculated when calling this function with the result cached until further geometry changes are made.
+			</description>
+		</method>
 		<method name="get_obstruction_outlines" qualifiers="const">
 			<return type="PackedVector2Array[]" />
 			<description>

+ 6 - 0
doc/classes/NavigationMeshSourceGeometryData3D.xml

@@ -63,6 +63,12 @@
 				Clears all projected obstructions.
 			</description>
 		</method>
+		<method name="get_bounds">
+			<return type="AABB" />
+			<description>
+				Returns an axis-aligned bounding box that covers all the stored geometry data. The bounds are calculated when calling this function with the result cached until further geometry changes are made.
+			</description>
+		</method>
 		<method name="get_indices" qualifiers="const">
 			<return type="PackedInt32Array" />
 			<description>

+ 70 - 0
scene/resources/2d/navigation_mesh_source_geometry_data_2d.cpp

@@ -37,6 +37,7 @@ void NavigationMeshSourceGeometryData2D::clear() {
 	traversable_outlines.clear();
 	obstruction_outlines.clear();
 	_projected_obstructions.clear();
+	bounds_dirty = true;
 }
 
 bool NavigationMeshSourceGeometryData2D::has_data() {
@@ -47,16 +48,19 @@ bool NavigationMeshSourceGeometryData2D::has_data() {
 void NavigationMeshSourceGeometryData2D::clear_projected_obstructions() {
 	RWLockWrite write_lock(geometry_rwlock);
 	_projected_obstructions.clear();
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData2D::_set_traversable_outlines(const Vector<Vector<Vector2>> &p_traversable_outlines) {
 	RWLockWrite write_lock(geometry_rwlock);
 	traversable_outlines = p_traversable_outlines;
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData2D::_set_obstruction_outlines(const Vector<Vector<Vector2>> &p_obstruction_outlines) {
 	RWLockWrite write_lock(geometry_rwlock);
 	obstruction_outlines = p_obstruction_outlines;
+	bounds_dirty = true;
 }
 
 const Vector<Vector<Vector2>> &NavigationMeshSourceGeometryData2D::_get_traversable_outlines() const {
@@ -73,6 +77,7 @@ void NavigationMeshSourceGeometryData2D::_add_traversable_outline(const Vector<V
 	if (p_shape_outline.size() > 1) {
 		RWLockWrite write_lock(geometry_rwlock);
 		traversable_outlines.push_back(p_shape_outline);
+		bounds_dirty = true;
 	}
 }
 
@@ -80,6 +85,7 @@ void NavigationMeshSourceGeometryData2D::_add_obstruction_outline(const Vector<V
 	if (p_shape_outline.size() > 1) {
 		RWLockWrite write_lock(geometry_rwlock);
 		obstruction_outlines.push_back(p_shape_outline);
+		bounds_dirty = true;
 	}
 }
 
@@ -89,6 +95,7 @@ void NavigationMeshSourceGeometryData2D::set_traversable_outlines(const TypedArr
 	for (int i = 0; i < p_traversable_outlines.size(); i++) {
 		traversable_outlines.write[i] = p_traversable_outlines[i];
 	}
+	bounds_dirty = true;
 }
 
 TypedArray<Vector<Vector2>> NavigationMeshSourceGeometryData2D::get_traversable_outlines() const {
@@ -108,6 +115,7 @@ void NavigationMeshSourceGeometryData2D::set_obstruction_outlines(const TypedArr
 	for (int i = 0; i < p_obstruction_outlines.size(); i++) {
 		obstruction_outlines.write[i] = p_obstruction_outlines[i];
 	}
+	bounds_dirty = true;
 }
 
 TypedArray<Vector<Vector2>> NavigationMeshSourceGeometryData2D::get_obstruction_outlines() const {
@@ -128,6 +136,7 @@ void NavigationMeshSourceGeometryData2D::append_traversable_outlines(const Typed
 	for (int i = traversable_outlines_size; i < p_traversable_outlines.size(); i++) {
 		traversable_outlines.write[i] = p_traversable_outlines[i];
 	}
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData2D::append_obstruction_outlines(const TypedArray<Vector<Vector2>> &p_obstruction_outlines) {
@@ -137,6 +146,7 @@ void NavigationMeshSourceGeometryData2D::append_obstruction_outlines(const Typed
 	for (int i = obstruction_outlines_size; i < p_obstruction_outlines.size(); i++) {
 		obstruction_outlines.write[i] = p_obstruction_outlines[i];
 	}
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData2D::add_traversable_outline(const PackedVector2Array &p_shape_outline) {
@@ -148,6 +158,7 @@ void NavigationMeshSourceGeometryData2D::add_traversable_outline(const PackedVec
 			traversable_outline.write[i] = p_shape_outline[i];
 		}
 		traversable_outlines.push_back(traversable_outline);
+		bounds_dirty = true;
 	}
 }
 
@@ -160,6 +171,7 @@ void NavigationMeshSourceGeometryData2D::add_obstruction_outline(const PackedVec
 			obstruction_outline.write[i] = p_shape_outline[i];
 		}
 		obstruction_outlines.push_back(obstruction_outline);
+		bounds_dirty = true;
 	}
 }
 
@@ -176,6 +188,7 @@ void NavigationMeshSourceGeometryData2D::merge(const Ref<NavigationMeshSourceGeo
 	traversable_outlines.append_array(other_traversable_outlines);
 	obstruction_outlines.append_array(other_obstruction_outlines);
 	_projected_obstructions.append_array(other_projected_obstructions);
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData2D::add_projected_obstruction(const Vector<Vector2> &p_vertices, bool p_carve) {
@@ -195,6 +208,7 @@ void NavigationMeshSourceGeometryData2D::add_projected_obstruction(const Vector<
 
 	RWLockWrite write_lock(geometry_rwlock);
 	_projected_obstructions.push_back(projected_obstruction);
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData2D::set_projected_obstructions(const Array &p_array) {
@@ -217,6 +231,7 @@ void NavigationMeshSourceGeometryData2D::set_projected_obstructions(const Array
 
 		RWLockWrite write_lock(geometry_rwlock);
 		_projected_obstructions.push_back(projected_obstruction);
+		bounds_dirty = true;
 	}
 }
 
@@ -266,6 +281,7 @@ void NavigationMeshSourceGeometryData2D::set_data(const Vector<Vector<Vector2>>
 	traversable_outlines = p_traversable_outlines;
 	obstruction_outlines = p_obstruction_outlines;
 	_projected_obstructions = p_projected_obstructions;
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData2D::get_data(Vector<Vector<Vector2>> &r_traversable_outlines, Vector<Vector<Vector2>> &r_obstruction_outlines, Vector<ProjectedObstruction> &r_projected_obstructions) {
@@ -275,6 +291,58 @@ void NavigationMeshSourceGeometryData2D::get_data(Vector<Vector<Vector2>> &r_tra
 	r_projected_obstructions = _projected_obstructions;
 }
 
+Rect2 NavigationMeshSourceGeometryData2D::get_bounds() {
+	geometry_rwlock.read_lock();
+
+	if (bounds_dirty) {
+		geometry_rwlock.read_unlock();
+		RWLockWrite write_lock(geometry_rwlock);
+
+		bounds_dirty = false;
+		bounds = Rect2();
+		bool first_vertex = true;
+
+		for (const Vector<Vector2> &traversable_outline : traversable_outlines) {
+			for (const Vector2 &traversable_point : traversable_outline) {
+				if (first_vertex) {
+					first_vertex = false;
+					bounds.position = traversable_point;
+				} else {
+					bounds.expand_to(traversable_point);
+				}
+			}
+		}
+
+		for (const Vector<Vector2> &obstruction_outline : obstruction_outlines) {
+			for (const Vector2 &obstruction_point : obstruction_outline) {
+				if (first_vertex) {
+					first_vertex = false;
+					bounds.position = obstruction_point;
+				} else {
+					bounds.expand_to(obstruction_point);
+				}
+			}
+		}
+
+		for (const ProjectedObstruction &projected_obstruction : _projected_obstructions) {
+			for (int i = 0; i < projected_obstruction.vertices.size() / 2; i++) {
+				const Vector2 vertex = Vector2(projected_obstruction.vertices[i * 2], projected_obstruction.vertices[i * 2 + 1]);
+				if (first_vertex) {
+					first_vertex = false;
+					bounds.position = vertex;
+				} else {
+					bounds.expand_to(vertex);
+				}
+			}
+		}
+	} else {
+		geometry_rwlock.read_unlock();
+	}
+
+	RWLockRead read_lock(geometry_rwlock);
+	return bounds;
+}
+
 void NavigationMeshSourceGeometryData2D::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("clear"), &NavigationMeshSourceGeometryData2D::clear);
 	ClassDB::bind_method(D_METHOD("has_data"), &NavigationMeshSourceGeometryData2D::has_data);
@@ -298,6 +366,8 @@ void NavigationMeshSourceGeometryData2D::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_projected_obstructions", "projected_obstructions"), &NavigationMeshSourceGeometryData2D::set_projected_obstructions);
 	ClassDB::bind_method(D_METHOD("get_projected_obstructions"), &NavigationMeshSourceGeometryData2D::get_projected_obstructions);
 
+	ClassDB::bind_method(D_METHOD("get_bounds"), &NavigationMeshSourceGeometryData2D::get_bounds);
+
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "traversable_outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_traversable_outlines", "get_traversable_outlines");
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "obstruction_outlines", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_obstruction_outlines", "get_obstruction_outlines");
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "projected_obstructions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_projected_obstructions", "get_projected_obstructions");

+ 5 - 0
scene/resources/2d/navigation_mesh_source_geometry_data_2d.h

@@ -42,6 +42,9 @@ class NavigationMeshSourceGeometryData2D : public Resource {
 	Vector<Vector<Vector2>> traversable_outlines;
 	Vector<Vector<Vector2>> obstruction_outlines;
 
+	Rect2 bounds;
+	bool bounds_dirty = true;
+
 public:
 	struct ProjectedObstruction;
 
@@ -103,6 +106,8 @@ public:
 	void set_data(const Vector<Vector<Vector2>> &p_traversable_outlines, const Vector<Vector<Vector2>> &p_obstruction_outlines, Vector<ProjectedObstruction> &p_projected_obstructions);
 	void get_data(Vector<Vector<Vector2>> &r_traversable_outlines, Vector<Vector<Vector2>> &r_obstruction_outlines, Vector<ProjectedObstruction> &r_projected_obstructions);
 
+	Rect2 get_bounds();
+
 	NavigationMeshSourceGeometryData2D() {}
 	~NavigationMeshSourceGeometryData2D() { clear(); }
 };

+ 52 - 0
scene/resources/3d/navigation_mesh_source_geometry_data_3d.cpp

@@ -33,6 +33,7 @@
 void NavigationMeshSourceGeometryData3D::set_vertices(const Vector<float> &p_vertices) {
 	RWLockWrite write_lock(geometry_rwlock);
 	vertices = p_vertices;
+	bounds_dirty = true;
 }
 
 const Vector<float> &NavigationMeshSourceGeometryData3D::get_vertices() const {
@@ -44,6 +45,7 @@ void NavigationMeshSourceGeometryData3D::set_indices(const Vector<int> &p_indice
 	ERR_FAIL_COND(vertices.size() < p_indices.size());
 	RWLockWrite write_lock(geometry_rwlock);
 	indices = p_indices;
+	bounds_dirty = true;
 }
 
 const Vector<int> &NavigationMeshSourceGeometryData3D::get_indices() const {
@@ -63,6 +65,7 @@ void NavigationMeshSourceGeometryData3D::append_arrays(const Vector<float> &p_ve
 	for (int64_t i = number_of_indices_before_merge; i < indices.size(); i++) {
 		indices.set(i, indices[i] + number_of_vertices_before_merge / 3);
 	}
+	bounds_dirty = true;
 }
 
 bool NavigationMeshSourceGeometryData3D::has_data() {
@@ -75,11 +78,13 @@ void NavigationMeshSourceGeometryData3D::clear() {
 	vertices.clear();
 	indices.clear();
 	_projected_obstructions.clear();
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData3D::clear_projected_obstructions() {
 	RWLockWrite write_lock(geometry_rwlock);
 	_projected_obstructions.clear();
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData3D::_add_vertex(const Vector3 &p_vec3) {
@@ -207,12 +212,14 @@ void NavigationMeshSourceGeometryData3D::add_mesh_array(const Array &p_mesh_arra
 	ERR_FAIL_COND(p_mesh_array.size() != Mesh::ARRAY_MAX);
 	RWLockWrite write_lock(geometry_rwlock);
 	_add_mesh_array(p_mesh_array, root_node_transform * p_xform);
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData3D::add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform) {
 	ERR_FAIL_COND(p_faces.size() % 3 != 0);
 	RWLockWrite write_lock(geometry_rwlock);
 	_add_faces(p_faces, root_node_transform * p_xform);
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData3D::merge(const Ref<NavigationMeshSourceGeometryData3D> &p_other_geometry) {
@@ -236,6 +243,7 @@ void NavigationMeshSourceGeometryData3D::merge(const Ref<NavigationMeshSourceGeo
 	}
 
 	_projected_obstructions.append_array(other_projected_obstructions);
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData3D::add_projected_obstruction(const Vector<Vector3> &p_vertices, float p_elevation, float p_height, bool p_carve) {
@@ -259,6 +267,7 @@ void NavigationMeshSourceGeometryData3D::add_projected_obstruction(const Vector<
 
 	RWLockWrite write_lock(geometry_rwlock);
 	_projected_obstructions.push_back(projected_obstruction);
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData3D::set_projected_obstructions(const Array &p_array) {
@@ -285,6 +294,7 @@ void NavigationMeshSourceGeometryData3D::set_projected_obstructions(const Array
 
 		RWLockWrite write_lock(geometry_rwlock);
 		_projected_obstructions.push_back(projected_obstruction);
+		bounds_dirty = true;
 	}
 }
 
@@ -336,6 +346,7 @@ void NavigationMeshSourceGeometryData3D::set_data(const Vector<float> &p_vertice
 	vertices = p_vertices;
 	indices = p_indices;
 	_projected_obstructions = p_projected_obstructions;
+	bounds_dirty = true;
 }
 
 void NavigationMeshSourceGeometryData3D::get_data(Vector<float> &r_vertices, Vector<int> &r_indices, Vector<ProjectedObstruction> &r_projected_obstructions) {
@@ -345,6 +356,45 @@ void NavigationMeshSourceGeometryData3D::get_data(Vector<float> &r_vertices, Vec
 	r_projected_obstructions = _projected_obstructions;
 }
 
+AABB NavigationMeshSourceGeometryData3D::get_bounds() {
+	geometry_rwlock.read_lock();
+
+	if (bounds_dirty) {
+		geometry_rwlock.read_unlock();
+		RWLockWrite write_lock(geometry_rwlock);
+
+		bounds_dirty = false;
+		bounds = AABB();
+		bool first_vertex = true;
+
+		for (int i = 0; i < vertices.size() / 3; i++) {
+			const Vector3 vertex = Vector3(vertices[i * 3], vertices[i * 3 + 1], vertices[i * 3 + 2]);
+			if (first_vertex) {
+				first_vertex = false;
+				bounds.position = vertex;
+			} else {
+				bounds.expand_to(vertex);
+			}
+		}
+		for (const ProjectedObstruction &projected_obstruction : _projected_obstructions) {
+			for (int i = 0; i < projected_obstruction.vertices.size() / 3; i++) {
+				const Vector3 vertex = Vector3(projected_obstruction.vertices[i * 3], projected_obstruction.vertices[i * 3 + 1], projected_obstruction.vertices[i * 3 + 2]);
+				if (first_vertex) {
+					first_vertex = false;
+					bounds.position = vertex;
+				} else {
+					bounds.expand_to(vertex);
+				}
+			}
+		}
+	} else {
+		geometry_rwlock.read_unlock();
+	}
+
+	RWLockRead read_lock(geometry_rwlock);
+	return bounds;
+}
+
 void NavigationMeshSourceGeometryData3D::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_vertices", "vertices"), &NavigationMeshSourceGeometryData3D::set_vertices);
 	ClassDB::bind_method(D_METHOD("get_vertices"), &NavigationMeshSourceGeometryData3D::get_vertices);
@@ -367,6 +417,8 @@ void NavigationMeshSourceGeometryData3D::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_projected_obstructions", "projected_obstructions"), &NavigationMeshSourceGeometryData3D::set_projected_obstructions);
 	ClassDB::bind_method(D_METHOD("get_projected_obstructions"), &NavigationMeshSourceGeometryData3D::get_projected_obstructions);
 
+	ClassDB::bind_method(D_METHOD("get_bounds"), &NavigationMeshSourceGeometryData3D::get_bounds);
+
 	ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "vertices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_vertices", "get_vertices");
 	ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "indices", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_indices", "get_indices");
 	ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "projected_obstructions", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "set_projected_obstructions", "get_projected_obstructions");

+ 5 - 0
scene/resources/3d/navigation_mesh_source_geometry_data_3d.h

@@ -41,6 +41,9 @@ class NavigationMeshSourceGeometryData3D : public Resource {
 	Vector<float> vertices;
 	Vector<int> indices;
 
+	AABB bounds;
+	bool bounds_dirty = true;
+
 public:
 	struct ProjectedObstruction;
 
@@ -101,6 +104,8 @@ public:
 	void set_data(const Vector<float> &p_vertices, const Vector<int> &p_indices, Vector<ProjectedObstruction> &p_projected_obstructions);
 	void get_data(Vector<float> &r_vertices, Vector<int> &r_indices, Vector<ProjectedObstruction> &r_projected_obstructions);
 
+	AABB get_bounds();
+
 	NavigationMeshSourceGeometryData3D() {}
 	~NavigationMeshSourceGeometryData3D() { clear(); }
 };