Przeglądaj źródła

Fix editor crash when opening scene with CSGMesh

(cherry picked from commit de93286b1defaae24bfeb52e4d1eb4d75e36392a)
Haoyu Qiu 3 lat temu
rodzic
commit
8b9f532f78
1 zmienionych plików z 5 dodań i 3 usunięć
  1. 5 3
      modules/csg/csg_gizmos.cpp

+ 5 - 3
modules/csg/csg_gizmos.cpp

@@ -379,9 +379,11 @@ void CSGShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
 
 
 	if (cs->is_root_shape()) {
 	if (cs->is_root_shape()) {
 		Array csg_meshes = cs->get_meshes();
 		Array csg_meshes = cs->get_meshes();
-		Ref<Mesh> csg_mesh = csg_meshes[1];
-		if (csg_mesh.is_valid()) {
-			p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+		if (csg_meshes.size() == 2) {
+			Ref<Mesh> csg_mesh = csg_meshes[1];
+			if (csg_mesh.is_valid()) {
+				p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
+			}
 		}
 		}
 	}
 	}