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@@ -2120,7 +2120,7 @@ void RenderingServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("particles_collision_set_cull_mask", "particles_collision", "mask"), &RenderingServer::particles_collision_set_cull_mask);
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ClassDB::bind_method(D_METHOD("particles_collision_set_sphere_radius", "particles_collision", "radius"), &RenderingServer::particles_collision_set_sphere_radius);
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ClassDB::bind_method(D_METHOD("particles_collision_set_box_extents", "particles_collision", "extents"), &RenderingServer::particles_collision_set_box_extents);
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- ClassDB::bind_method(D_METHOD("particles_collision_set_attractor_strength", "particles_collision", "setrngth"), &RenderingServer::particles_collision_set_attractor_strength);
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+ ClassDB::bind_method(D_METHOD("particles_collision_set_attractor_strength", "particles_collision", "strength"), &RenderingServer::particles_collision_set_attractor_strength);
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ClassDB::bind_method(D_METHOD("particles_collision_set_attractor_directionality", "particles_collision", "amount"), &RenderingServer::particles_collision_set_attractor_directionality);
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ClassDB::bind_method(D_METHOD("particles_collision_set_attractor_attenuation", "particles_collision", "curve"), &RenderingServer::particles_collision_set_attractor_attenuation);
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ClassDB::bind_method(D_METHOD("particles_collision_set_field_texture", "particles_collision", "texture"), &RenderingServer::particles_collision_set_field_texture);
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