|
@@ -5,7 +5,7 @@
|
|
|
</brief_description>
|
|
|
<description>
|
|
|
A resource used by [AnimationNodeBlendTree].
|
|
|
- [AnimationNodeBlendSpace1D] represents a virtual 2D space on which [AnimationRootNode]s are placed. Outputs the linear blend of the three adjacent animations using a [Vector2] weight. Adjacent in this context means the three [AnimationRootNode]s making up the triangle that contains the current value.
|
|
|
+ [AnimationNodeBlendSpace2D] represents a virtual 2D space on which [AnimationRootNode]s are placed. Outputs the linear blend of the three adjacent animations using a [Vector2] weight. Adjacent in this context means the three [AnimationRootNode]s making up the triangle that contains the current value.
|
|
|
You can add vertices to the blend space with [method add_blend_point] and automatically triangulate it by setting [member auto_triangles] to [code]true[/code]. Otherwise, use [method add_triangle] and [method remove_triangle] to triangulate the blend space by hand.
|
|
|
</description>
|
|
|
<tutorials>
|
|
@@ -93,7 +93,7 @@
|
|
|
<param index="0" name="point" type="int" />
|
|
|
<param index="1" name="pos" type="Vector2" />
|
|
|
<description>
|
|
|
- Updates the position of the point at index [param point] on the blend axis.
|
|
|
+ Updates the position of the point at index [param point] in the blend space.
|
|
|
</description>
|
|
|
</method>
|
|
|
</methods>
|