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Add property value pinning

Pedro J. Estébanez 4 年之前
父節點
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8d6f80d367

+ 9 - 1
doc/classes/EditorProperty.xml

@@ -110,7 +110,7 @@
 		</signal>
 		<signal name="property_checked">
 			<argument index="0" name="property" type="StringName" />
-			<argument index="1" name="bool" type="String" />
+			<argument index="1" name="checked" type="bool" />
 			<description>
 				Emitted when a property was checked. Used internally.
 			</description>
@@ -134,6 +134,14 @@
 				Emit it if you want to key a property with a single value.
 			</description>
 		</signal>
+		<signal name="property_pinned">
+			<argument index="0" name="property" type="StringName" />
+			<argument index="1" name="pinned" type="bool" />
+			<description>
+				Emit it if you want to mark (or unmark) the value of a property for being saved regardless of being equal to the default value.
+				The default value is the one the property will get when the node is just instantiated and can come from an ancestor scene in the inheritance/instancing chain, a script or a builtin class.
+			</description>
+		</signal>
 		<signal name="resource_selected">
 			<argument index="0" name="path" type="String" />
 			<argument index="1" name="resource" type="Resource" />

+ 4 - 0
doc/classes/PackedScene.xml

@@ -121,5 +121,9 @@
 			If passed to [method instantiate], provides local scene resources to the local scene. Only the main scene should receive the main edit state.
 			[b]Note:[/b] Only available in editor builds.
 		</constant>
+		<constant name="GEN_EDIT_STATE_MAIN_INHERITED" value="3" enum="GenEditState">
+			It's similar to [constant GEN_EDIT_STATE_MAIN], but for the case where the scene is being instantiated to be the base of another one.
+			[b]Note:[/b] Only available in editor builds.
+		</constant>
 	</constants>
 </class>

+ 4 - 0
doc/classes/SceneState.xml

@@ -168,5 +168,9 @@
 			If passed to [method PackedScene.instantiate], provides local scene resources to the local scene. Only the main scene should receive the main edit state.
 			[b]Note:[/b] Only available in editor builds.
 		</constant>
+		<constant name="GEN_EDIT_STATE_MAIN_INHERITED" value="3" enum="GenEditState">
+			If passed to [method PackedScene.instantiate], it's similar to [constant GEN_EDIT_STATE_MAIN], but for the case where the scene is being instantiated to be the base of another one.
+			[b]Note:[/b] Only available in editor builds.
+		</constant>
 	</constants>
 </class>

+ 142 - 17
editor/editor_inspector.cpp

@@ -306,6 +306,20 @@ void EditorProperty::_notification(int p_what) {
 			revert_rect = Rect2();
 		}
 
+		if (!pin_hidden && pinned) {
+			Ref<Texture2D> pinned_icon = get_theme_icon(SNAME("Pin"), SNAME("EditorIcons"));
+			int margin_w = get_theme_constant(SNAME("hseparator"), SNAME("Tree")) * 2;
+			int total_icon_w = margin_w + pinned_icon->get_width();
+			int text_w = font->get_string_size(label, font_size, rtl ? HALIGN_RIGHT : HALIGN_LEFT, text_limit - total_icon_w).x;
+			int y = (size.height - pinned_icon->get_height()) / 2;
+			if (rtl) {
+				draw_texture(pinned_icon, Vector2(size.width - ofs - text_w - total_icon_w, y), color);
+			} else {
+				draw_texture(pinned_icon, Vector2(ofs + text_w + margin_w, y), color);
+			}
+			text_limit -= total_icon_w;
+		}
+
 		int v_ofs = (size.height - font->get_height(font_size)) / 2;
 		if (rtl) {
 			draw_string(font, Point2(size.width - ofs - text_limit, v_ofs + font->get_ascent(font_size)), label, HALIGN_RIGHT, text_limit, font_size, color);
@@ -416,15 +430,22 @@ bool EditorPropertyRevert::can_property_revert(Object *p_object, const StringNam
 	return PropertyUtils::is_property_value_different(current_value, revert_value);
 }
 
-void EditorProperty::update_reload_status() {
+void EditorProperty::update_revert_and_pin_status() {
 	if (property == StringName()) {
 		return; //no property, so nothing to do
 	}
 
-	bool new_can_revert = EditorPropertyRevert::can_property_revert(object, property);
+	bool new_pinned = false;
+	if (can_pin) {
+		Node *node = Object::cast_to<Node>(object);
+		CRASH_COND(!node);
+		new_pinned = node->is_property_pinned(property);
+	}
+	bool new_can_revert = EditorPropertyRevert::can_property_revert(object, property) && !is_read_only();
 
-	if (new_can_revert != can_revert) {
+	if (new_can_revert != can_revert || new_pinned != pinned) {
 		can_revert = new_can_revert;
+		pinned = new_pinned;
 		update();
 	}
 }
@@ -627,7 +648,7 @@ void EditorProperty::gui_input(const Ref<InputEvent> &p_event) {
 			emit_signal(SNAME("property_checked"), property, checked);
 		}
 	} else if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_RIGHT) {
-		_ensure_popup();
+		_update_popup();
 		menu->set_position(get_screen_position() + get_local_mouse_position());
 		menu->set_size(Vector2(1, 1));
 		menu->popup();
@@ -750,6 +771,56 @@ float EditorProperty::get_name_split_ratio() const {
 void EditorProperty::set_object_and_property(Object *p_object, const StringName &p_property) {
 	object = p_object;
 	property = p_property;
+	_update_pin_flags();
+}
+
+static bool _is_value_potential_override(Node *p_node, const String &p_property) {
+	// Consider a value is potentially overriding another if either of the following is true:
+	// a) The node is foreign (inheriting or an instance), so the original value may come from another scene.
+	// b) The node belongs to the scene, but the original value comes from somewhere but the builtin class (i.e., a script).
+	Node *edited_scene = EditorNode::get_singleton()->get_edited_scene();
+	Vector<SceneState::PackState> states_stack = PropertyUtils::get_node_states_stack(p_node, edited_scene);
+	if (states_stack.size()) {
+		return true;
+	} else {
+		bool is_class_default = false;
+		PropertyUtils::get_property_default_value(p_node, p_property, &states_stack, false, nullptr, &is_class_default);
+		return !is_class_default;
+	}
+}
+
+void EditorProperty::_update_pin_flags() {
+	can_pin = false;
+	pin_hidden = true;
+	if (read_only) {
+		return;
+	}
+	if (Node *node = Object::cast_to<Node>(object)) {
+		// Avoid errors down the road by ignoring nodes which are not part of a scene
+		if (!node->get_owner()) {
+			bool is_scene_root = false;
+			for (int i = 0; i < EditorNode::get_singleton()->get_editor_data().get_edited_scene_count(); ++i) {
+				if (EditorNode::get_singleton()->get_editor_data().get_edited_scene_root(i) == node) {
+					is_scene_root = true;
+					break;
+				}
+			}
+			if (!is_scene_root) {
+				return;
+			}
+		}
+		if (!_is_value_potential_override(node, property)) {
+			return;
+		}
+		pin_hidden = false;
+		{
+			Set<StringName> storable_properties;
+			node->get_storable_properties(storable_properties);
+			if (storable_properties.has(node->get_property_store_alias(property))) {
+				can_pin = true;
+			}
+		}
+	}
 }
 
 Control *EditorProperty::make_custom_tooltip(const String &p_text) const {
@@ -791,6 +862,10 @@ void EditorProperty::menu_option(int p_option) {
 		case MENU_COPY_PROPERTY_PATH: {
 			DisplayServer::get_singleton()->clipboard_set(property);
 		} break;
+		case MENU_PIN_VALUE: {
+			emit_signal(SNAME("property_pinned"), property, !pinned);
+			update();
+		} break;
 	}
 }
 
@@ -839,12 +914,14 @@ void EditorProperty::_bind_methods() {
 	ADD_SIGNAL(MethodInfo("property_keyed", PropertyInfo(Variant::STRING_NAME, "property")));
 	ADD_SIGNAL(MethodInfo("property_deleted", PropertyInfo(Variant::STRING_NAME, "property")));
 	ADD_SIGNAL(MethodInfo("property_keyed_with_value", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::NIL, "value", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NIL_IS_VARIANT)));
-	ADD_SIGNAL(MethodInfo("property_checked", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::STRING, "bool")));
+	ADD_SIGNAL(MethodInfo("property_checked", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::BOOL, "checked")));
+	ADD_SIGNAL(MethodInfo("property_pinned", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::BOOL, "pinned")));
 	ADD_SIGNAL(MethodInfo("resource_selected", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::OBJECT, "resource", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
 	ADD_SIGNAL(MethodInfo("object_id_selected", PropertyInfo(Variant::STRING_NAME, "property"), PropertyInfo(Variant::INT, "id")));
 	ADD_SIGNAL(MethodInfo("selected", PropertyInfo(Variant::STRING, "path"), PropertyInfo(Variant::INT, "focusable_idx")));
 
 	GDVIRTUAL_BIND(_update_property)
+	ClassDB::bind_method(D_METHOD("_update_revert_and_pin_status"), &EditorProperty::update_revert_and_pin_status);
 }
 
 EditorProperty::EditorProperty() {
@@ -863,6 +940,9 @@ EditorProperty::EditorProperty() {
 	revert_hover = false;
 	check_hover = false;
 	can_revert = false;
+	can_pin = false;
+	pin_hidden = false;
+	pinned = false;
 	use_folding = false;
 	property_usage = 0;
 	selected = false;
@@ -874,17 +954,29 @@ EditorProperty::EditorProperty() {
 	set_process_unhandled_key_input(true);
 }
 
-void EditorProperty::_ensure_popup() {
+void EditorProperty::_update_popup() {
 	if (menu) {
-		return;
+		menu->clear();
+	} else {
+		menu = memnew(PopupMenu);
+		add_child(menu);
+		menu->connect("id_pressed", callable_mp(this, &EditorProperty::menu_option));
 	}
-	menu = memnew(PopupMenu);
 	menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property"), MENU_COPY_PROPERTY);
 	menu->add_shortcut(ED_GET_SHORTCUT("property_editor/paste_property"), MENU_PASTE_PROPERTY);
 	menu->add_shortcut(ED_GET_SHORTCUT("property_editor/copy_property_path"), MENU_COPY_PROPERTY_PATH);
-	menu->connect("id_pressed", callable_mp(this, &EditorProperty::menu_option));
 	menu->set_item_disabled(MENU_PASTE_PROPERTY, is_read_only());
-	add_child(menu);
+	if (!pin_hidden) {
+		menu->add_separator();
+		if (can_pin) {
+			menu->add_check_item(TTR("Pin value"), MENU_PIN_VALUE);
+			menu->set_item_checked(menu->get_item_index(MENU_PIN_VALUE), pinned);
+			menu->set_item_tooltip(menu->get_item_index(MENU_PIN_VALUE), TTR("Pinning a value forces it to be saved even if it's equal to the default."));
+		} else {
+			menu->add_check_item(vformat(TTR("Pin value [Disabled because '%s' is editor-only]"), property), MENU_PIN_VALUE);
+			menu->set_item_disabled(menu->get_item_index(MENU_PIN_VALUE), true);
+		}
+	}
 }
 
 ////////////////////////////////////////////////
@@ -2132,6 +2224,7 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<Edit
 			ep->connect("property_deleted", callable_mp(this, &EditorInspector::_property_deleted), varray(), CONNECT_DEFERRED);
 			ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
 			ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
+			ep->connect("property_pinned", callable_mp(this, &EditorInspector::_property_pinned));
 			ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
 			ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
 			ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
@@ -2160,7 +2253,8 @@ void EditorInspector::_parse_added_editors(VBoxContainer *current_vbox, Ref<Edit
 
 			ep->set_read_only(read_only);
 			ep->update_property();
-			ep->update_reload_status();
+			ep->_update_pin_flags();
+			ep->update_revert_and_pin_status();
 			ep->set_deletable(deletable_properties);
 			ep->update_cache();
 		}
@@ -2713,6 +2807,7 @@ void EditorInspector::update_tree() {
 					ep->connect("property_deleted", callable_mp(this, &EditorInspector::_property_deleted), varray(), CONNECT_DEFERRED);
 					ep->connect("property_keyed_with_value", callable_mp(this, &EditorInspector::_property_keyed_with_value));
 					ep->connect("property_checked", callable_mp(this, &EditorInspector::_property_checked));
+					ep->connect("property_pinned", callable_mp(this, &EditorInspector::_property_pinned));
 					ep->connect("selected", callable_mp(this, &EditorInspector::_property_selected));
 					ep->connect("multiple_properties_changed", callable_mp(this, &EditorInspector::_multiple_properties_changed));
 					ep->connect("resource_selected", callable_mp(this, &EditorInspector::_resource_selected), varray(), CONNECT_DEFERRED);
@@ -2723,7 +2818,8 @@ void EditorInspector::update_tree() {
 						ep->set_tooltip(property_prefix + p.name);
 					}
 					ep->update_property();
-					ep->update_reload_status();
+					ep->_update_pin_flags();
+					ep->update_revert_and_pin_status();
 					ep->update_cache();
 
 					if (current_selected && ep->property == current_selected) {
@@ -2753,7 +2849,7 @@ void EditorInspector::update_property(const String &p_prop) {
 
 	for (EditorProperty *E : editor_property_map[p_prop]) {
 		E->update_property();
-		E->update_reload_status();
+		E->update_revert_and_pin_status();
 		E->update_cache();
 	}
 }
@@ -3032,7 +3128,7 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
 
 	if (editor_property_map.has(p_name)) {
 		for (EditorProperty *E : editor_property_map[p_name]) {
-			E->update_reload_status();
+			E->update_revert_and_pin_status();
 		}
 	}
 }
@@ -3131,7 +3227,7 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
 		if (editor_property_map.has(p_path)) {
 			for (EditorProperty *E : editor_property_map[p_path]) {
 				E->update_property();
-				E->update_reload_status();
+				E->update_revert_and_pin_status();
 				E->update_cache();
 			}
 		}
@@ -3141,6 +3237,35 @@ void EditorInspector::_property_checked(const String &p_path, bool p_checked) {
 	}
 }
 
+void EditorInspector::_property_pinned(const String &p_path, bool p_pinned) {
+	if (!object) {
+		return;
+	}
+
+	Node *node = Object::cast_to<Node>(object);
+	ERR_FAIL_COND(!node);
+
+	if (undo_redo) {
+		undo_redo->create_action(vformat(p_pinned ? TTR("Pinned %s") : TTR("Unpinned %s"), p_path));
+		undo_redo->add_do_method(node, "_set_property_pinned", p_path, p_pinned);
+		undo_redo->add_undo_method(node, "_set_property_pinned", p_path, !p_pinned);
+		if (editor_property_map.has(p_path)) {
+			for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) {
+				undo_redo->add_do_method(E->get(), "_update_revert_and_pin_status");
+				undo_redo->add_undo_method(E->get(), "_update_revert_and_pin_status");
+			}
+		}
+		undo_redo->commit_action();
+	} else {
+		node->set_property_pinned(p_path, p_pinned);
+		if (editor_property_map.has(p_path)) {
+			for (List<EditorProperty *>::Element *E = editor_property_map[p_path].front(); E; E = E->next()) {
+				E->get()->update_revert_and_pin_status();
+			}
+		}
+	}
+}
+
 void EditorInspector::_property_selected(const String &p_path, int p_focusable) {
 	property_selected = p_path;
 	property_focusable = p_focusable;
@@ -3211,7 +3336,7 @@ void EditorInspector::_notification(int p_what) {
 					for (EditorProperty *E : F.value) {
 						if (!E->is_cache_valid()) {
 							E->update_property();
-							E->update_reload_status();
+							E->update_revert_and_pin_status();
 							E->update_cache();
 						}
 					}
@@ -3233,7 +3358,7 @@ void EditorInspector::_notification(int p_what) {
 				if (editor_property_map.has(prop)) {
 					for (EditorProperty *E : editor_property_map[prop]) {
 						E->update_property();
-						E->update_reload_status();
+						E->update_revert_and_pin_status();
 						E->update_cache();
 					}
 				}

+ 9 - 3
editor/editor_inspector.h

@@ -59,6 +59,7 @@ public:
 		MENU_COPY_PROPERTY,
 		MENU_PASTE_PROPERTY,
 		MENU_COPY_PROPERTY_PATH,
+		MENU_PIN_VALUE,
 	};
 
 private:
@@ -90,11 +91,14 @@ private:
 	bool delete_hover = false;
 
 	bool can_revert;
+	bool can_pin;
+	bool pin_hidden;
+	bool pinned;
 
 	bool use_folding;
 	bool draw_top_bg;
 
-	void _ensure_popup();
+	void _update_popup();
 	void _focusable_focused(int p_index);
 
 	bool selectable;
@@ -113,6 +117,8 @@ private:
 	Map<StringName, Variant> cache;
 
 	GDVIRTUAL0(_update_property)
+	void _update_pin_flags();
+
 protected:
 	void _notification(int p_what);
 	static void _bind_methods();
@@ -137,7 +143,7 @@ public:
 	StringName get_edited_property();
 
 	virtual void update_property();
-	void update_reload_status();
+	void update_revert_and_pin_status();
 
 	virtual bool use_keying_next() const;
 
@@ -458,8 +464,8 @@ class EditorInspector : public ScrollContainer {
 	void _property_keyed(const String &p_path, bool p_advance);
 	void _property_keyed_with_value(const String &p_path, const Variant &p_value, bool p_advance);
 	void _property_deleted(const String &p_path);
-
 	void _property_checked(const String &p_path, bool p_checked);
+	void _property_pinned(const String &p_path, bool p_pinned);
 
 	void _resource_selected(const String &p_path, RES p_resource);
 	void _property_selected(const String &p_path, int p_focusable);

+ 1 - 1
editor/editor_node.cpp

@@ -3623,7 +3623,7 @@ Error EditorNode::load_scene(const String &p_scene, bool p_ignore_broken_deps, b
 		sdata->set_path(lpath, true); // take over path
 	}
 
-	Node *new_scene = sdata->instantiate(PackedScene::GEN_EDIT_STATE_MAIN);
+	Node *new_scene = sdata->instantiate(p_set_inherited ? PackedScene::GEN_EDIT_STATE_MAIN_INHERITED : PackedScene::GEN_EDIT_STATE_MAIN);
 
 	if (!new_scene) {
 		sdata.unref();

+ 54 - 0
scene/main/node.cpp

@@ -1894,6 +1894,56 @@ Node *Node::get_deepest_editable_node(Node *p_start_node) const {
 	return node;
 }
 
+#ifdef TOOLS_ENABLED
+void Node::set_property_pinned(const String &p_property, bool p_pinned) {
+	bool current_pinned = false;
+	bool has_pinned = has_meta("_edit_pinned_properties_");
+	Array pinned;
+	String psa = get_property_store_alias(p_property);
+	if (has_pinned) {
+		pinned = get_meta("_edit_pinned_properties_");
+		current_pinned = pinned.has(psa);
+	}
+
+	if (current_pinned != p_pinned) {
+		if (p_pinned) {
+			pinned.append(psa);
+			if (!has_pinned) {
+				set_meta("_edit_pinned_properties_", pinned);
+			}
+		} else {
+			pinned.erase(psa);
+			if (pinned.is_empty()) {
+				remove_meta("_edit_pinned_properties_");
+			}
+		}
+	}
+}
+
+bool Node::is_property_pinned(const StringName &p_property) const {
+	if (!has_meta("_edit_pinned_properties_")) {
+		return false;
+	}
+	Array pinned = get_meta("_edit_pinned_properties_");
+	String psa = get_property_store_alias(p_property);
+	return pinned.has(psa);
+}
+
+StringName Node::get_property_store_alias(const StringName &p_property) const {
+	return p_property;
+}
+#endif
+
+void Node::get_storable_properties(Set<StringName> &r_storable_properties) const {
+	List<PropertyInfo> pi;
+	get_property_list(&pi);
+	for (List<PropertyInfo>::Element *E = pi.front(); E; E = E->next()) {
+		if ((E->get().usage & PROPERTY_USAGE_STORAGE)) {
+			r_storable_properties.insert(E->get().name);
+		}
+	}
+}
+
 String Node::to_string() {
 	if (get_script_instance()) {
 		bool valid;
@@ -2745,6 +2795,10 @@ void Node::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("_set_import_path", "import_path"), &Node::set_import_path);
 	ClassDB::bind_method(D_METHOD("_get_import_path"), &Node::get_import_path);
 
+#ifdef TOOLS_ENABLED
+	ClassDB::bind_method(D_METHOD("_set_property_pinned", "property", "pinned"), &Node::set_property_pinned);
+#endif
+
 	ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH, "_import_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NO_EDITOR | PROPERTY_USAGE_INTERNAL), "_set_import_path", "_get_import_path");
 
 	{

+ 7 - 0
scene/main/node.h

@@ -363,6 +363,13 @@ public:
 	bool is_editable_instance(const Node *p_node) const;
 	Node *get_deepest_editable_node(Node *p_start_node) const;
 
+#ifdef TOOLS_ENABLED
+	void set_property_pinned(const String &p_property, bool p_pinned);
+	bool is_property_pinned(const StringName &p_property) const;
+	virtual StringName get_property_store_alias(const StringName &p_property) const;
+#endif
+	void get_storable_properties(Set<StringName> &r_storable_properties) const;
+
 	virtual String to_string() override;
 
 	/* NOTIFICATIONS */

+ 57 - 8
scene/resources/packed_scene.cpp

@@ -47,6 +47,30 @@ bool SceneState::can_instantiate() const {
 	return nodes.size() > 0;
 }
 
+static Array _sanitize_node_pinned_properties(Node *p_node) {
+	if (!p_node->has_meta("_edit_pinned_properties_")) {
+		return Array();
+	}
+	Array pinned = p_node->get_meta("_edit_pinned_properties_");
+	if (pinned.is_empty()) {
+		return Array();
+	}
+	Set<StringName> storable_properties;
+	p_node->get_storable_properties(storable_properties);
+	int i = 0;
+	do {
+		if (storable_properties.has(pinned[i])) {
+			i++;
+		} else {
+			pinned.remove(i);
+		}
+	} while (i < pinned.size());
+	if (pinned.is_empty()) {
+		p_node->remove_meta("_edit_pinned_properties_");
+	}
+	return pinned;
+}
+
 Node *SceneState::instantiate(GenEditState p_edit_state) const {
 	// nodes where instancing failed (because something is missing)
 	List<Node *> stray_instances;
@@ -229,7 +253,7 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
 									} else {
 										Node *base = i == 0 ? node : ret_nodes[0];
 
-										if (p_edit_state == GEN_EDIT_STATE_MAIN) {
+										if (p_edit_state == GEN_EDIT_STATE_MAIN || p_edit_state == GEN_EDIT_STATE_MAIN_INHERITED) {
 											//for the main scene, use the resource as is
 											res->configure_for_local_scene(base, resources_local_to_scene);
 											resources_local_to_scene[res] = res;
@@ -293,6 +317,13 @@ Node *SceneState::instantiate(GenEditState p_edit_state) const {
 			}
 		}
 
+		// we only want to deal with pinned flag if instancing as pure main (no instance, no inheriting)
+		if (p_edit_state == GEN_EDIT_STATE_MAIN) {
+			_sanitize_node_pinned_properties(node);
+		} else {
+			node->remove_meta("_edit_pinned_properties_");
+		}
+
 		ret_nodes[i] = node;
 
 		if (node && gen_node_path_cache && ret_nodes[0]) {
@@ -442,22 +473,38 @@ Error SceneState::_parse_node(Node *p_owner, Node *p_node, int p_parent_idx, Map
 	List<PropertyInfo> plist;
 	p_node->get_property_list(&plist);
 
+	Array pinned_props = _sanitize_node_pinned_properties(p_node);
+
 	for (const PropertyInfo &E : plist) {
 		if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
 			continue;
 		}
 
+		Variant forced_value;
+
 		// If instance or inheriting, not saving if property requested so, or it's meta
-		if (states_stack.size() && ((E.usage & PROPERTY_USAGE_NO_INSTANCE_STATE) || E.name == "__meta__")) {
-			continue;
+		if (states_stack.size()) {
+			if ((E.usage & PROPERTY_USAGE_NO_INSTANCE_STATE)) {
+				continue;
+			}
+			// Meta is normally not saved in instances/inherited (see GH-12838), but we need to save the pinned list
+			if (E.name == "__meta__") {
+				if (pinned_props.size()) {
+					Dictionary meta_override;
+					meta_override["_edit_pinned_properties_"] = pinned_props;
+					forced_value = meta_override;
+				}
+			}
 		}
 
-		String name = E.name;
-		Variant value = p_node->get(name);
+		StringName name = E.name;
+		Variant value = forced_value.get_type() == Variant::NIL ? p_node->get(name) : forced_value;
 
-		Variant default_value = PropertyUtils::get_property_default_value(p_node, name, &states_stack, true);
-		if (!PropertyUtils::is_property_value_different(value, default_value)) {
-			continue;
+		if (!pinned_props.has(name) && forced_value.get_type() == Variant::NIL) {
+			Variant default_value = PropertyUtils::get_property_default_value(p_node, name, &states_stack, true);
+			if (!PropertyUtils::is_property_value_different(value, default_value)) {
+				continue;
+			}
 		}
 
 		NodeData::Property prop;
@@ -1505,6 +1552,7 @@ void SceneState::_bind_methods() {
 	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_DISABLED);
 	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_INSTANCE);
 	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_MAIN);
+	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_MAIN_INHERITED);
 }
 
 SceneState::SceneState() {
@@ -1596,6 +1644,7 @@ void PackedScene::_bind_methods() {
 	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_DISABLED);
 	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_INSTANCE);
 	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_MAIN);
+	BIND_ENUM_CONSTANT(GEN_EDIT_STATE_MAIN_INHERITED);
 }
 
 PackedScene::PackedScene() {

+ 2 - 0
scene/resources/packed_scene.h

@@ -110,6 +110,7 @@ public:
 		GEN_EDIT_STATE_DISABLED,
 		GEN_EDIT_STATE_INSTANCE,
 		GEN_EDIT_STATE_MAIN,
+		GEN_EDIT_STATE_MAIN_INHERITED,
 	};
 
 	struct PackState {
@@ -207,6 +208,7 @@ public:
 		GEN_EDIT_STATE_DISABLED,
 		GEN_EDIT_STATE_INSTANCE,
 		GEN_EDIT_STATE_MAIN,
+		GEN_EDIT_STATE_MAIN_INHERITED,
 	};
 
 	Error pack(Node *p_scene);