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Fix "reparent to new node" when node has internal children

RedMser 1 year ago
parent
commit
8da49ab947
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/scene_tree_dock.cpp

+ 1 - 1
editor/scene_tree_dock.cpp

@@ -2932,7 +2932,7 @@ void SceneTreeDock::_create() {
 		int original_position = -1;
 		if (only_one_top_node) {
 			parent = top_node->get_parent();
-			original_position = top_node->get_index();
+			original_position = top_node->get_index(false);
 		} else {
 			parent = top_node->get_parent()->get_parent();
 		}