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@@ -61,10 +61,9 @@ namespace GodotTools.ProjectEditor
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if (item.ItemType != itemType)
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if (item.ItemType != itemType)
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continue;
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continue;
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- string normalizedExclude = item.Exclude.NormalizePath();
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-
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- var glob = MSBuildGlob.Parse(normalizedExclude);
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+ string normalizedRemove = item.Remove.NormalizePath();
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+ var glob = MSBuildGlob.Parse(normalizedRemove);
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excluded.AddRange(includedFiles.Where(includedFile => glob.IsMatch(includedFile)));
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excluded.AddRange(includedFiles.Where(includedFile => glob.IsMatch(includedFile)));
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}
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}
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