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Merge pull request #5718 from jay3d/master

Added gyroscope support to Godot and Android
Rémi Verschelde 9 ani în urmă
părinte
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8de5aedb9e

+ 1 - 0
core/os/input.cpp

@@ -66,6 +66,7 @@ void Input::_bind_methods() {
 	ObjectTypeDB::bind_method(_MD("stop_joy_vibration", "device"), &Input::stop_joy_vibration);
 	ObjectTypeDB::bind_method(_MD("get_accelerometer"),&Input::get_accelerometer);
 	ObjectTypeDB::bind_method(_MD("get_magnetometer"),&Input::get_magnetometer);
+	ObjectTypeDB::bind_method(_MD("get_gyroscope"),&Input::get_gyroscope);
 	//ObjectTypeDB::bind_method(_MD("get_mouse_pos"),&Input::get_mouse_pos); - this is not the function you want
 	ObjectTypeDB::bind_method(_MD("get_mouse_speed"),&Input::get_mouse_speed);
 	ObjectTypeDB::bind_method(_MD("get_mouse_button_mask"),&Input::get_mouse_button_mask);

+ 1 - 0
core/os/input.h

@@ -82,6 +82,7 @@ public:
 
 	virtual Vector3 get_accelerometer()=0;
 	virtual Vector3 get_magnetometer()=0;
+	virtual Vector3 get_gyroscope()=0;
 
 	virtual void action_press(const StringName& p_action)=0;
 	virtual void action_release(const StringName& p_action)=0;

+ 7 - 0
doc/base/classes.xml

@@ -15797,6 +15797,13 @@
 			Returns an [Array] containing the device IDs of all currently connected joysticks.
 			</description>
 		</method>
+		<method name="get_gyroscope">
+			<return type="Vector3">
+			</return>
+			<description>
+				If the device has a gyroscope, this will return the rate of rotation in rad/s around a device's x, y, and z axis.
+			</description>
+		</method>
 		<method name="get_joy_axis">
 			<return type="float">
 			</return>

+ 14 - 0
main/input_default.cpp

@@ -259,6 +259,12 @@ Vector3 InputDefault::get_magnetometer() {
 	return magnetometer;
 }
 
+Vector3 InputDefault::get_gyroscope() {
+
+	_THREAD_SAFE_METHOD_
+	return gyroscope;
+}
+
 void InputDefault::parse_input_event(const InputEvent& p_event) {
 
 	_THREAD_SAFE_METHOD_
@@ -386,6 +392,14 @@ void InputDefault::set_magnetometer(const Vector3& p_magnetometer) {
 
 }
 
+void InputDefault::set_gyroscope(const Vector3& p_gyroscope) {
+
+	_THREAD_SAFE_METHOD_
+
+	gyroscope=p_gyroscope;
+
+}
+
 void InputDefault::set_main_loop(MainLoop *p_main_loop) {
 	main_loop=p_main_loop;
 

+ 3 - 0
main/input_default.h

@@ -44,6 +44,7 @@ class InputDefault : public Input {
 	Map<StringName,int> custom_action_press;
 	Vector3 accelerometer;
 	Vector3 magnetometer;
+	Vector3 gyroscope;
 	Vector2 mouse_pos;
 	MainLoop *main_loop;
 
@@ -179,6 +180,7 @@ public:
 
 	virtual Vector3 get_accelerometer();
 	virtual Vector3 get_magnetometer();
+	virtual Vector3 get_gyroscope();
 
 	virtual Point2 get_mouse_pos() const;
 	virtual Point2 get_mouse_speed() const;
@@ -190,6 +192,7 @@ public:
 	void parse_input_event(const InputEvent& p_event);
 	void set_accelerometer(const Vector3& p_accel);
 	void set_magnetometer(const Vector3& p_magnetometer);
+	void set_gyroscope(const Vector3& p_gyroscope);
 	void set_joy_axis(int p_device,int p_axis,float p_value);
 
 	virtual void start_joy_vibration(int p_device, float p_weak_magnitude, float p_strong_magnitude, float p_duration=0);

+ 21 - 1
platform/android/godot_android.cpp

@@ -314,6 +314,7 @@ struct engine {
     ASensorManager* sensorManager;
     const ASensor* accelerometerSensor;
     const ASensor* magnetometerSensor;
+    const ASensor* gyroscopeSensor;
     ASensorEventQueue* sensorEventQueue;
 
     bool display_active;
@@ -745,6 +746,15 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
 		ASensorEventQueue_setEventRate(engine->sensorEventQueue,
 			engine->magnetometerSensor, (1000L/60)*1000);
 
+	    }
+	    // And the gyroscope.
+	    if (engine->gyroscopeSensor != NULL) {
+		ASensorEventQueue_enableSensor(engine->sensorEventQueue,
+			engine->gyroscopeSensor);
+		// We'd like to get 60 events per second (in us).
+		ASensorEventQueue_setEventRate(engine->sensorEventQueue,
+			engine->gyroscopeSensor, (1000L/60)*1000);
+
 	    }
 	    engine->animating = 1;
 	    break;
@@ -759,6 +769,10 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
 		ASensorEventQueue_disableSensor(engine->sensorEventQueue,
 			engine->magnetometerSensor);
 	    }
+	    if (engine->gyroscopeSensor != NULL) {
+		ASensorEventQueue_disableSensor(engine->sensorEventQueue,
+			engine->gyroscopeSensor);
+	    }
 	    // Also stop animating.
 	    engine->animating = 0;
 	    engine_draw_frame(engine);
@@ -788,6 +802,8 @@ void android_main(struct android_app* state) {
            ASENSOR_TYPE_ACCELEROMETER);
      engine.magnetometerSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
            ASENSOR_TYPE_MAGNETIC_FIELD);
+     engine.gyroscopeSensor = ASensorManager_getDefaultSensor(engine.sensorManager,
+           ASENSOR_TYPE_GYROSCOPE);
      engine.sensorEventQueue = ASensorManager_createEventQueue(engine.sensorManager,
 	     state->looper, LOOPER_ID_USER, NULL, NULL);
 
@@ -828,7 +844,7 @@ void android_main(struct android_app* state) {
 	     // If a sensor has data, process it now.
 	    // LOGI("events\n");
 	     if (ident == LOOPER_ID_USER) {
-		 if (engine.accelerometerSensor != NULL || engine.magnetometerSensor != NULL) {
+		 if (engine.accelerometerSensor != NULL || engine.magnetometerSensor != NULL || engine.gyroscopeSensor != NULL) {
 		     ASensorEvent event;
 		     while (ASensorEventQueue_getEvents(engine.sensorEventQueue,
 			     &event, 1) > 0) {
@@ -843,6 +859,10 @@ void android_main(struct android_app* state) {
 				     engine.os->process_magnetometer(Vector3(event.magnetic.x, event.magnetic.y,
 									      event.magnetic.z));
 				  }
+				  if (event.vector != NULL) {
+				     engine.os->process_gyroscope(Vector3(event.vector.x, event.vector.y,
+									      event.vector.z));
+				  }
 			     }
 
 		     }

+ 7 - 0
platform/android/java/src/org/godotengine/godot/Godot.java

@@ -217,6 +217,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 	private SensorManager mSensorManager;
 	private Sensor mAccelerometer;
 	private Sensor mMagnetometer;
+	private Sensor mGyroscope;
 
 	public FrameLayout layout;
 	public RelativeLayout adLayout;
@@ -387,6 +388,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 		mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
 		mMagnetometer = mSensorManager.getDefaultSensor(Sensor.TYPE_MAGNETIC_FIELD);
 		mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
+		mGyroscope = mSensorManager.getDefaultSensor(Sensor.TYPE_GYROSCOPE);
+		mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
 
 		result_callback = null;
 
@@ -604,6 +607,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 		mView.onResume();
 		mSensorManager.registerListener(this, mAccelerometer, SensorManager.SENSOR_DELAY_GAME);
 		mSensorManager.registerListener(this, mMagnetometer, SensorManager.SENSOR_DELAY_GAME);
+		mSensorManager.registerListener(this, mGyroscope, SensorManager.SENSOR_DELAY_GAME);
 		GodotLib.focusin();
 		if(use_immersive && Build.VERSION.SDK_INT >= 19.0){ // check if the application runs on an android 4.4+
 			Window window = getWindow();
@@ -670,6 +674,9 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 		if (typeOfSensor == event.sensor.TYPE_MAGNETIC_FIELD) {
 			GodotLib.magnetometer(x,y,z);
 		}
+		if (typeOfSensor == event.sensor.TYPE_GYROSCOPE) {
+			GodotLib.gyroscope(x,y,z);
+		}
 	}
 
 	@Override public final void onAccuracyChanged(Sensor sensor, int accuracy) {

+ 1 - 0
platform/android/java/src/org/godotengine/godot/GodotLib.java

@@ -52,6 +52,7 @@ public class GodotLib {
      public static native void touch(int what,int pointer,int howmany, int[] arr);
      public static native void accelerometer(float x, float y, float z);
      public static native void magnetometer(float x, float y, float z);
+     public static native void gyroscope(float x, float y, float z);
 	 public static native void key(int p_scancode, int p_unicode_char, boolean p_pressed);
 	 public static native void joybutton(int p_device, int p_but, boolean p_pressed);
 	 public static native void joyaxis(int p_device, int p_axis, float p_value);

+ 11 - 0
platform/android/java_glue.cpp

@@ -653,6 +653,7 @@ static bool quit_request=false;
 static Size2 new_size;
 static Vector3 accelerometer;
 static Vector3 magnetometer;
+static Vector3 gyroscope;
 static HashMap<String,JNISingleton*> jni_singletons;
 static jobject godot_io;
 
@@ -1093,6 +1094,8 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv * env, jo
 
 	os_android->process_magnetometer(magnetometer);
 
+	os_android->process_gyroscope(gyroscope);
+
 	if (os_android->main_loop_iterate()==true) {
 
 		jclass cls = env->FindClass("org/godotengine/godot/Godot");
@@ -1501,6 +1504,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv *
 
 }
 
+JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv * env, jobject obj,  jfloat x, jfloat y, jfloat z) {
+
+	input_mutex->lock();
+	gyroscope=Vector3(x,y,z);
+	input_mutex->unlock();
+
+}
+
 JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj){
 
 	if (!suspend_mutex)

+ 1 - 0
platform/android/java_glue.h

@@ -50,6 +50,7 @@ extern "C" {
 	JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_audio(JNIEnv * env, jobject obj);
     JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv * env, jobject obj,  jfloat x, jfloat y, jfloat z);
     JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_magnetometer(JNIEnv * env, jobject obj,  jfloat x, jfloat y, jfloat z);
+    JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv * env, jobject obj,  jfloat x, jfloat y, jfloat z);
     JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv * env, jobject obj);
     JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv * env, jobject obj);
     JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_singleton(JNIEnv * env, jobject obj, jstring name,jobject p_object);

+ 5 - 0
platform/android/os_android.cpp

@@ -614,6 +614,11 @@ void OS_Android::process_magnetometer(const Vector3& p_magnetometer) {
 	input->set_magnetometer(p_magnetometer);
 }
 
+void OS_Android::process_gyroscope(const Vector3& p_gyroscope) {
+
+	input->set_gyroscope(p_gyroscope);
+}
+
 bool OS_Android::has_touchscreen_ui_hint() const {
 
 	return true;

+ 1 - 0
platform/android/os_android.h

@@ -242,6 +242,7 @@ public:
 
 	void process_accelerometer(const Vector3& p_accelerometer);
 	void process_magnetometer(const Vector3& p_magnetometer);
+	void process_gyroscope(const Vector3& p_gyroscope);
 	void process_touch(int p_what,int p_pointer, const Vector<TouchPos>& p_points);
 	void process_joy_event(JoystickEvent p_event);
 	void process_event(InputEvent p_event);