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Merge pull request #14484 from Zylann/fix_mouse_focus_button_release

Fix mouse button release not sent to gui_input if it's different from the button that gave focus
Rémi Verschelde 7 years ago
parent
commit
9079be9e83
1 changed files with 2 additions and 1 deletions
  1. 2 1
      scene/main/viewport.cpp

+ 2 - 1
scene/main/viewport.cpp

@@ -1811,7 +1811,8 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
 				_gui_call_input(gui.mouse_focus, mb);
 			}
 
-			if (mb->get_button_index() == gui.mouse_focus_button) {
+			if (mb->get_button_mask() == 0) {
+				// Last mouse button was released
 				gui.mouse_focus = NULL;
 				gui.mouse_focus_button = -1;
 			}