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@@ -1599,7 +1599,7 @@ String VisualShaderNodeInput::get_output_port_name(int p_port) const {
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}
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}
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String VisualShaderNodeInput::get_caption() const {
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String VisualShaderNodeInput::get_caption() const {
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- return TTR("Input");
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+ return "Input";
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}
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}
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String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
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String VisualShaderNodeInput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
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@@ -1921,7 +1921,7 @@ bool VisualShaderNodeOutput::is_port_separator(int p_index) const {
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}
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}
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String VisualShaderNodeOutput::get_caption() const {
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String VisualShaderNodeOutput::get_caption() const {
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- return TTR("Output");
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+ return "Output";
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}
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}
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String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
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String VisualShaderNodeOutput::generate_code(Shader::Mode p_mode, VisualShader::Type p_type, int p_id, const String *p_input_vars, const String *p_output_vars, bool p_for_preview) const {
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