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Merge pull request #62389 from TokageItLab/fix-set-position-in-node3d

Fixed `set_position()` in Node3D
Rémi Verschelde 3 years ago
parent
commit
90f6318af3
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/3d/node_3d.cpp

+ 1 - 1
scene/3d/node_3d.cpp

@@ -324,7 +324,7 @@ Transform3D Node3D::get_relative_transform(const Node *p_parent) const {
 }
 }
 
 
 void Node3D::set_position(const Vector3 &p_position) {
 void Node3D::set_position(const Vector3 &p_position) {
-	get_transform().origin = p_position;
+	data.local_transform.origin = p_position;
 	_propagate_transform_changed(this);
 	_propagate_transform_changed(this);
 	if (data.notify_local_transform) {
 	if (data.notify_local_transform) {
 		notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
 		notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);