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Pass current value to `EditorInterface` node/property popups

Chris Cranford 1 year ago
parent
commit
9122be6474

+ 4 - 2
doc/classes/EditorInterface.xml

@@ -305,8 +305,9 @@
 			<return type="void" />
 			<param index="0" name="callback" type="Callable" />
 			<param index="1" name="valid_types" type="StringName[]" default="[]" />
+			<param index="2" name="current_value" type="Node" default="null" />
 			<description>
-				Pops up an editor dialog for selecting a [Node] from the edited scene. The [param callback] must take a single argument of type [NodePath]. It is called on the selected [NodePath] or the empty path [code]^""[/code] if the dialog is canceled. If [param valid_types] is provided, the dialog will only show Nodes that match one of the listed Node types.
+				Pops up an editor dialog for selecting a [Node] from the edited scene. The [param callback] must take a single argument of type [NodePath]. It is called on the selected [NodePath] or the empty path [code]^""[/code] if the dialog is canceled. If [param valid_types] is provided, the dialog will only show Nodes that match one of the listed Node types. If [param current_value] is provided, the Node will be automatically selected in the tree, if it exists.
 				[b]Example:[/b] Display the node selection dialog as soon as this node is added to the tree for the first time:
 				[codeblock]
 				func _ready():
@@ -326,8 +327,9 @@
 			<param index="0" name="object" type="Object" />
 			<param index="1" name="callback" type="Callable" />
 			<param index="2" name="type_filter" type="PackedInt32Array" default="PackedInt32Array()" />
+			<param index="3" name="current_value" type="String" default="&quot;&quot;" />
 			<description>
-				Pops up an editor dialog for selecting properties from [param object]. The [param callback] must take a single argument of type [NodePath]. It is called on the selected property path (see [method NodePath.get_as_property_path]) or the empty path [code]^""[/code] if the dialog is canceled. If [param type_filter] is provided, the dialog will only show properties that match one of the listed [enum Variant.Type] values.
+				Pops up an editor dialog for selecting properties from [param object]. The [param callback] must take a single argument of type [NodePath]. It is called on the selected property path (see [method NodePath.get_as_property_path]) or the empty path [code]^""[/code] if the dialog is canceled. If [param type_filter] is provided, the dialog will only show properties that match one of the listed [enum Variant.Type] values. If [param current_value] is provided, the property will be selected automatically in the property list, if it exists.
 				[codeblock]
 				func _ready():
 				    if Engine.is_editor_hint():

+ 48 - 0
editor/editor_interface.compat.inc

@@ -0,0 +1,48 @@
+/**************************************************************************/
+/*  editor_interface.compat.inc                                           */
+/**************************************************************************/
+/*                         This file is part of:                          */
+/*                             GODOT ENGINE                               */
+/*                        https://godotengine.org                         */
+/**************************************************************************/
+/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
+/*                                                                        */
+/* Permission is hereby granted, free of charge, to any person obtaining  */
+/* a copy of this software and associated documentation files (the        */
+/* "Software"), to deal in the Software without restriction, including    */
+/* without limitation the rights to use, copy, modify, merge, publish,    */
+/* distribute, sublicense, and/or sell copies of the Software, and to     */
+/* permit persons to whom the Software is furnished to do so, subject to  */
+/* the following conditions:                                              */
+/*                                                                        */
+/* The above copyright notice and this permission notice shall be         */
+/* included in all copies or substantial portions of the Software.        */
+/*                                                                        */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
+/**************************************************************************/
+
+#include "editor_interface.h"
+
+#ifndef DISABLE_DEPRECATED
+
+void EditorInterface::_popup_node_selector_bind_compat_94323(const Callable &p_callback, const TypedArray<StringName> &p_valid_types) {
+	popup_node_selector(p_callback, p_valid_types, nullptr);
+}
+
+void EditorInterface::_popup_property_selector_bind_compat_94323(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter) {
+	popup_property_selector(p_object, p_callback, p_type_filter, String());
+}
+
+void EditorInterface::_bind_compatibility_methods() {
+	ClassDB::bind_compatibility_method(D_METHOD("popup_node_selector", "callback", "valid_types"), &EditorInterface::_popup_node_selector_bind_compat_94323, DEFVAL(TypedArray<StringName>()));
+	ClassDB::bind_compatibility_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter"), &EditorInterface::_popup_property_selector_bind_compat_94323, DEFVAL(PackedInt32Array()));
+}
+
+#endif

+ 7 - 6
editor/editor_interface.cpp

@@ -29,6 +29,7 @@
 /**************************************************************************/
 
 #include "editor_interface.h"
+#include "editor_interface.compat.inc"
 
 #include "editor/editor_command_palette.h"
 #include "editor/editor_feature_profile.h"
@@ -276,7 +277,7 @@ void EditorInterface::set_current_feature_profile(const String &p_profile_name)
 
 // Editor dialogs.
 
-void EditorInterface::popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types) {
+void EditorInterface::popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types, Node *p_current_value) {
 	// TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_valid_types first.
 	if (node_selector) {
 		node_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_node_selected).bind(p_callback));
@@ -296,7 +297,7 @@ void EditorInterface::popup_node_selector(const Callable &p_callback, const Type
 
 	get_base_control()->add_child(node_selector);
 
-	node_selector->popup_scenetree_dialog();
+	node_selector->popup_scenetree_dialog(p_current_value);
 
 	const Callable selected_callback = callable_mp(this, &EditorInterface::_node_selected).bind(p_callback);
 	node_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED);
@@ -305,7 +306,7 @@ void EditorInterface::popup_node_selector(const Callable &p_callback, const Type
 	node_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED);
 }
 
-void EditorInterface::popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter) {
+void EditorInterface::popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter, const String &p_current_value) {
 	// TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_type_filter first.
 	if (property_selector) {
 		property_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_property_selected).bind(p_callback));
@@ -325,7 +326,7 @@ void EditorInterface::popup_property_selector(Object *p_object, const Callable &
 
 	get_base_control()->add_child(property_selector);
 
-	property_selector->select_property_from_instance(p_object);
+	property_selector->select_property_from_instance(p_object, p_current_value);
 
 	const Callable selected_callback = callable_mp(this, &EditorInterface::_property_selected).bind(p_callback);
 	property_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED);
@@ -564,8 +565,8 @@ void EditorInterface::_bind_methods() {
 
 	// Editor dialogs.
 
-	ClassDB::bind_method(D_METHOD("popup_node_selector", "callback", "valid_types"), &EditorInterface::popup_node_selector, DEFVAL(TypedArray<StringName>()));
-	ClassDB::bind_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter"), &EditorInterface::popup_property_selector, DEFVAL(PackedInt32Array()));
+	ClassDB::bind_method(D_METHOD("popup_node_selector", "callback", "valid_types", "current_value"), &EditorInterface::popup_node_selector, DEFVAL(TypedArray<StringName>()), DEFVAL(Variant()));
+	ClassDB::bind_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter", "current_value"), &EditorInterface::popup_property_selector, DEFVAL(PackedInt32Array()), DEFVAL(String()));
 
 	// Editor docks.
 

+ 9 - 2
editor/editor_interface.h

@@ -81,6 +81,13 @@ class EditorInterface : public Object {
 protected:
 	static void _bind_methods();
 
+#ifndef DISABLE_DEPRECATED
+	void _popup_node_selector_bind_compat_94323(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>());
+	void _popup_property_selector_bind_compat_94323(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array());
+
+	static void _bind_compatibility_methods();
+#endif
+
 public:
 	static EditorInterface *get_singleton() { return singleton; }
 
@@ -128,9 +135,9 @@ public:
 
 	// Editor dialogs.
 
-	void popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>());
+	void popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>(), Node *p_current_value = nullptr);
 	// Must use Vector<int> because exposing Vector<Variant::Type> is not supported.
-	void popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array());
+	void popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array(), const String &p_current_value = String());
 
 	// Editor docks.
 

+ 17 - 0
editor/property_selector.cpp

@@ -162,6 +162,9 @@ void PropertySelector::_update_search() {
 			if (!found && !search_box->get_text().is_empty() && E.name.containsn(search_text)) {
 				item->select(0);
 				found = true;
+			} else if (!found && search_box->get_text().is_empty() && E.name == selected) {
+				item->select(0);
+				found = true;
 			}
 
 			item->set_selectable(0, true);
@@ -173,6 +176,12 @@ void PropertySelector::_update_search() {
 		if (category && category->get_first_child() == nullptr) {
 			memdelete(category); //old category was unused
 		}
+
+		if (found) {
+			// As we call this while adding items, defer until list is completely populated.
+			callable_mp(search_options, &Tree::scroll_to_item).call_deferred(search_options->get_selected(), true);
+		}
+
 	} else {
 		List<MethodInfo> methods;
 
@@ -305,12 +314,20 @@ void PropertySelector::_update_search() {
 			if (!found && !search_box->get_text().is_empty() && name.containsn(search_text)) {
 				item->select(0);
 				found = true;
+			} else if (!found && search_box->get_text().is_empty() && name == selected) {
+				item->select(0);
+				found = true;
 			}
 		}
 
 		if (category && category->get_first_child() == nullptr) {
 			memdelete(category); //old category was unused
 		}
+
+		if (found) {
+			// As we call this while adding items, defer until list is completely populated.
+			callable_mp(search_options, &Tree::scroll_to_item).call_deferred(search_options->get_selected(), true);
+		}
 	}
 
 	get_ok_button()->set_disabled(root->get_first_child() == nullptr);

+ 8 - 0
misc/extension_api_validation/4.3-stable.expected

@@ -65,3 +65,11 @@ Validate extension JSON: Error: Field 'classes/AudioStreamPlayer2D/properties/pl
 Validate extension JSON: Error: Field 'classes/AudioStreamPlayer3D/properties/playing': setter changed value in new API, from "_set_playing" to &"set_playing".
 
 These setters have been renamed to expose them. GDExtension language bindings couldn't have exposed these properties before.
+
+
+GH-94322
+--------
+Validate extension JSON: Error: Field 'classes/EditorInterface/methods/popup_node_selector/arguments': size changed value in new API, from 2 to 3.
+Validate extension JSON: Error: Field 'classes/EditorInterface/methods/popup_property_selector/arguments': size changed value in new API, from 3 to 4.
+
+Added optional argument to popup_property_selector and popup_node_selector to specify the current value.