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Merge pull request #107270 from SaracenOne/clustered_forward_view_index_fix

Fix crash on custom shaders using `VIEW_INDEX` on Vulkan Clustered Forward Renderer.
Rémi Verschelde 2 months ago
parent
commit
92efcf3fbf

+ 2 - 0
servers/rendering/renderer_rd/shaders/forward_clustered/scene_forward_clustered.glsl

@@ -145,6 +145,7 @@ ivec3 multiview_uv(ivec2 uv) {
 }
 layout(location = 11) out vec4 combined_projected;
 #else // USE_MULTIVIEW
+#define ViewIndex 0
 vec2 multiview_uv(vec2 uv) {
 	return uv;
 }
@@ -919,6 +920,7 @@ ivec3 multiview_uv(ivec2 uv) {
 }
 layout(location = 11) in vec4 combined_projected;
 #else // USE_MULTIVIEW
+#define ViewIndex 0
 vec2 multiview_uv(vec2 uv) {
 	return uv;
 }