related https://github.com/godotengine/godot/issues/42985 (cherry picked from commit e892a92ad64144f5d041693385e9173feb2bc7f0)
@@ -378,6 +378,9 @@ Rect2 Sprite::get_rect() const {
Point2 ofs = offset;
if (centered)
ofs -= Size2(s) / 2;
+ if (Engine::get_singleton()->get_use_pixel_snap()) {
+ ofs = ofs.floor();
+ }
if (s == Size2(0, 0))
s = Size2(1, 1);