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@@ -96,6 +96,7 @@
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<param index="3" name="texture" type="Texture2D" default="null" />
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<description>
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Draws a colored polygon of any number of points, convex or concave. Unlike [method draw_polygon], a single color must be specified for the whole polygon.
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+ [b]Note:[/b] If you frequently redraw the same polygon with a large number of vertices, consider pre-calculating the triangulation with [method Geometry2D.triangulate_polygon] and using [method draw_mesh], [method draw_multimesh], or [method RenderingServer.canvas_item_add_triangle_array].
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</description>
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</method>
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<method name="draw_dashed_line">
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@@ -251,6 +252,7 @@
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<param index="3" name="texture" type="Texture2D" default="null" />
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<description>
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Draws a solid polygon of any number of points, convex or concave. Unlike [method draw_colored_polygon], each point's color can be changed individually. See also [method draw_polyline] and [method draw_polyline_colors]. If you need more flexibility (such as being able to use bones), use [method RenderingServer.canvas_item_add_triangle_array] instead.
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+ [b]Note:[/b] If you frequently redraw the same polygon with a large number of vertices, consider pre-calculating the triangulation with [method Geometry2D.triangulate_polygon] and using [method draw_mesh], [method draw_multimesh], or [method RenderingServer.canvas_item_add_triangle_array].
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</description>
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</method>
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<method name="draw_polyline">
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