2
0
Эх сурвалжийг харах

Style: Fix whole-line commented code

They do not play well with clang-format which aligns the `//` part
with the rest of the code block, thus producing badly indented commented code.
Rémi Verschelde 8 жил өмнө
parent
commit
93ab45b6b5
100 өөрчлөгдсөн 503 нэмэгдсэн , 428 устгасан
  1. 1 1
      core/bind/core_bind.cpp
  2. 6 6
      core/compressed_translation.cpp
  3. 1 1
      core/globals.cpp
  4. 1 1
      core/hash_map.h
  5. 3 3
      core/image.cpp
  6. 1 1
      core/input_map.cpp
  7. 5 4
      core/io/file_access_buffered_fa.h
  8. 2 2
      core/io/file_access_memory.cpp
  9. 2 2
      core/io/file_access_network.cpp
  10. 11 9
      core/io/resource_format_binary.cpp
  11. 8 4
      core/io/resource_loader.cpp
  12. 1 1
      core/io/zip.c
  13. 1 1
      core/map.h
  14. 5 3
      core/math/bsp_tree.cpp
  15. 0 2
      core/math/geometry.h
  16. 12 6
      core/math/octree.h
  17. 1 1
      core/math/quick_hull.cpp
  18. 1 1
      core/math/triangle_mesh.cpp
  19. 1 1
      core/math/triangulator.cpp
  20. 11 7
      core/object.cpp
  21. 2 2
      core/object.h
  22. 1 1
      core/object_type_db.cpp
  23. 2 2
      core/os/memory.h
  24. 1 1
      core/os/os.cpp
  25. 2 2
      core/path_remap.cpp
  26. 1 1
      core/register_core_types.cpp
  27. 6 5
      core/resource.cpp
  28. 2 2
      core/set.h
  29. 3 3
      core/ustring.cpp
  30. 2 2
      core/variant_call.cpp
  31. 4 2
      core/variant_parser.cpp
  32. 7 5
      drivers/convex_decomp/b2Glue.h
  33. 9 9
      drivers/convex_decomp/b2Polygon.cpp
  34. 5 3
      drivers/convex_decomp/b2Polygon.h
  35. 1 1
      drivers/convex_decomp/b2d_decompose.cpp
  36. 90 86
      drivers/gles2/rasterizer_gles2.cpp
  37. 10 9
      drivers/gles2/shader_compiler_gles2.cpp
  38. 1 1
      drivers/gles2/shader_gles2.cpp
  39. 1 1
      drivers/gles2/shaders/canvas.glsl
  40. 5 5
      drivers/gles2/shaders/material.glsl
  41. 4 7
      drivers/gles3/rasterizer_canvas_gles3.cpp
  42. 3 3
      drivers/gles3/rasterizer_gles3.cpp
  43. 15 12
      drivers/gles3/rasterizer_scene_gles3.cpp
  44. 1 1
      drivers/gles3/shader_compiler_gles3.cpp
  45. 2 2
      drivers/gles3/shader_gles3.cpp
  46. 1 1
      drivers/gles3/shaders/canvas.glsl
  47. 7 5
      drivers/gles3/shaders/scene.glsl
  48. 5 3
      drivers/gles3/shaders/ssao_blur.glsl
  49. 1 1
      drivers/png/image_loader_png.cpp
  50. 5 5
      drivers/rtaudio/audio_driver_rtaudio.cpp
  51. 1 1
      drivers/unix/dir_access_unix.cpp
  52. 1 1
      main/input_default.cpp
  53. 18 13
      main/main.cpp
  54. 1 2
      main/tests/test_containers.cpp
  55. 1 1
      main/tests/test_gui.cpp
  56. 1 1
      main/tests/test_math.cpp
  57. 2 2
      main/tests/test_physics.cpp
  58. 12 8
      main/tests/test_physics_2d.cpp
  59. 1 5
      main/tests/test_render.cpp
  60. 1 1
      main/tests/test_string.cpp
  61. 1 1
      modules/chibi/cp_loader_it_samples.cpp
  62. 1 1
      modules/chibi/cp_loader_mod.cpp
  63. 3 3
      modules/chibi/cp_loader_s3m.cpp
  64. 1 1
      modules/chibi/cp_loader_xm.cpp
  65. 1 1
      modules/chibi/cp_player_data.h
  66. 1 1
      modules/chibi/cp_player_data_effects.cpp
  67. 16 14
      modules/chibi/cp_player_data_events.cpp
  68. 1 1
      modules/chibi/cp_player_data_notes.cpp
  69. 4 2
      modules/chibi/cp_player_data_utils.cpp
  70. 4 4
      modules/chibi/event_stream_chibi.cpp
  71. 1 1
      modules/dds/texture_loader_dds.cpp
  72. 4 2
      modules/enet/networked_multiplayer_enet.cpp
  73. 2 2
      modules/etc1/image_etc.cpp
  74. 4 3
      modules/gdscript/gd_compiler.cpp
  75. 11 9
      modules/gdscript/gd_editor.cpp
  76. 2 2
      modules/gdscript/gd_parser.cpp
  77. 6 4
      modules/gdscript/gd_script.cpp
  78. 1 1
      modules/gdscript/gd_script.h
  79. 10 6
      modules/gdscript/gd_tokenizer.cpp
  80. 11 9
      modules/gridmap/grid_map.cpp
  81. 2 2
      modules/openssl/stream_peer_openssl.cpp
  82. 10 6
      modules/pvr/texture_loader_pvr.cpp
  83. 6 3
      modules/theora/video_stream_theora.cpp
  84. 1 1
      modules/visual_script/register_types.cpp
  85. 1 1
      modules/visual_script/visual_script.cpp
  86. 6 4
      modules/visual_script/visual_script_editor.cpp
  87. 2 2
      modules/visual_script/visual_script_func_nodes.cpp
  88. 1 1
      modules/vorbis/audio_stream_ogg_vorbis.cpp
  89. 1 1
      platform/android/audio_driver_jandroid.cpp
  90. 4 4
      platform/android/audio_driver_opensl.cpp
  91. 1 1
      platform/android/dir_access_jandroid.cpp
  92. 13 11
      platform/android/export/export.cpp
  93. 1 1
      platform/android/file_access_jandroid.cpp
  94. 1 1
      platform/android/globals/global_defaults.cpp
  95. 26 22
      platform/android/godot_android.cpp
  96. 18 12
      platform/android/java/src/org/godotengine/godot/Godot.java
  97. 1 1
      platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java
  98. 1 1
      platform/android/java/src/org/godotengine/godot/GodotView.java
  99. 8 8
      platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java
  100. 2 2
      platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java

+ 1 - 1
core/bind/core_bind.cpp

@@ -1978,7 +1978,7 @@ void _Directory::_bind_methods() {
 	ClassDB::bind_method(_MD("make_dir_recursive:Error","path"),&_Directory::make_dir_recursive);
 	ClassDB::bind_method(_MD("file_exists","path"),&_Directory::file_exists);
 	ClassDB::bind_method(_MD("dir_exists","path"),&_Directory::dir_exists);
-//	ClassDB::bind_method(_MD("get_modified_time","file"),&_Directory::get_modified_time);
+	//ClassDB::bind_method(_MD("get_modified_time","file"),&_Directory::get_modified_time);
 	ClassDB::bind_method(_MD("get_space_left"),&_Directory::get_space_left);
 	ClassDB::bind_method(_MD("copy:Error","from","to"),&_Directory::copy);
 	ClassDB::bind_method(_MD("rename:Error","from","to"),&_Directory::rename);

+ 6 - 6
core/compressed_translation.cpp

@@ -467,7 +467,7 @@ StringName PHashTranslation::get_message(const StringName& p_src_text) const {
 	//print_line("Hash: "+itos(p));
 
 	if (p==0xFFFFFFFF) {
-//		print_line("GETMSG: Nothing!");
+		//print_line("GETMSG: Nothing!");
 		return StringName(); //nothing
 	}
 
@@ -489,7 +489,7 @@ StringName PHashTranslation::get_message(const StringName& p_src_text) const {
 
 	//print_line("bucket pos: "+itos(idx));
 	if (idx==-1) {
-//		print_line("GETMSG: Not in Bucket!");
+		//print_line("GETMSG: Not in Bucket!");
 		return StringName();
 	}
 
@@ -497,8 +497,8 @@ StringName PHashTranslation::get_message(const StringName& p_src_text) const {
 
 		String rstr;
 		rstr.parse_utf8(&sptr[ bucket.elem[idx].str_offset ], bucket.elem[idx].uncomp_size );
-//		print_line("Uncompressed, size: "+itos(bucket.elem[idx].comp_size));
-//		print_line("Return: "+rstr);
+		//print_line("Uncompressed, size: "+itos(bucket.elem[idx].comp_size));
+		//print_line("Return: "+rstr);
 
 		return rstr;
 	} else {
@@ -508,8 +508,8 @@ StringName PHashTranslation::get_message(const StringName& p_src_text) const {
 		smaz_decompress(&sptr[ bucket.elem[idx].str_offset ], bucket.elem[idx].comp_size,uncomp.ptr(),bucket.elem[idx].uncomp_size );
 		String rstr;
 		rstr.parse_utf8(uncomp.get_data());
-//		print_line("Compressed, size: "+itos(bucket.elem[idx].comp_size));
-//		print_line("Return: "+rstr);
+		//print_line("Compressed, size: "+itos(bucket.elem[idx].comp_size));
+		//print_line("Return: "+rstr);
 		return rstr;
 	}
 

+ 1 - 1
core/globals.cpp

@@ -1011,7 +1011,7 @@ GlobalConfig::GlobalConfig() {
 	GLOBAL_DEF("input/ui_page_down",va);
 	input_presets.push_back("input/ui_page_down");
 
-//	GLOBAL_DEF("display/handheld/orientation", "landscape");
+	//GLOBAL_DEF("display/handheld/orientation", "landscape");
 
 
 	custom_prop_info["display/handheld/orientation"]=PropertyInfo(Variant::STRING,"display/handheld/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");

+ 1 - 1
core/hash_map.h

@@ -61,7 +61,7 @@ public:
 	static _FORCE_INLINE_ uint32_t hash(const uint8_t p_int)  { return p_int; }
 	static _FORCE_INLINE_ uint32_t hash(const int8_t p_int)  { return (uint32_t)p_int; }
 	static _FORCE_INLINE_ uint32_t hash(const wchar_t p_wchar)  { return (uint32_t)p_wchar; }
-//	static _FORCE_INLINE_ uint32_t hash(const void* p_ptr)  { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
+	//static _FORCE_INLINE_ uint32_t hash(const void* p_ptr)  { return uint32_t(uint64_t(p_ptr))*(0x9e3779b1L); }
 };
 
 /**

+ 3 - 3
core/image.cpp

@@ -363,7 +363,7 @@ void Image::convert( Format p_new_format ){
 
 	Image new_img(width,height,0,p_new_format);
 
-//	int len=data.size();
+	//int len=data.size();
 
 	PoolVector<uint8_t>::Read r = data.read();
 	PoolVector<uint8_t>::Write w = new_img.data.write();
@@ -414,7 +414,7 @@ void Image::convert( Format p_new_format ){
 
 	bool gen_mipmaps=mipmaps;
 
-//	mipmaps=false;
+	//mipmaps=false;
 
 	*this=new_img;
 
@@ -1240,7 +1240,7 @@ void Image::create( const char ** p_xpm ) {
 					uint8_t col_r;
 					uint8_t col_g;
 					uint8_t col_b;
-//					uint8_t col_a=255;
+					//uint8_t col_a=255;
 
 					for (int i=0;i<6;i++) {
 

+ 1 - 1
core/input_map.cpp

@@ -324,7 +324,7 @@ void InputMap::load_default() {
 	key.key.scancode=KEY_PAGEDOWN;
 	action_add_event("ui_page_down",key);
 
-//	set("display/handheld/orientation", "landscape");
+	//set("display/handheld/orientation", "landscape");
 
 
 }

+ 5 - 4
core/io/file_access_buffered_fa.h

@@ -127,10 +127,11 @@ public:
 		set_error(OK);
 	};
 
-//	static void make_default() {
-
-		//FileAccess::create_func = FileAccessBufferedFA<T>::create;
-//	};
+	/*
+	static void make_default() {
+		FileAccess::create_func = FileAccessBufferedFA<T>::create;
+	};
+	*/
 
 	virtual uint64_t _get_modified_time(const String& p_file) {
 

+ 2 - 2
core/io/file_access_memory.cpp

@@ -68,7 +68,7 @@ FileAccess* FileAccessMemory::create() {
 bool FileAccessMemory::file_exists(const String& p_name) {
 
 	String name = fix_path(p_name);
-//	name = DirAccess::normalize_path(name);
+	//name = DirAccess::normalize_path(name);
 
 	return files && (files->find(name) != NULL);
 }
@@ -87,7 +87,7 @@ Error FileAccessMemory::_open(const String& p_path, int p_mode_flags) {
 	ERR_FAIL_COND_V(!files, ERR_FILE_NOT_FOUND);
 
 	String name = fix_path(p_path);
-//	name = DirAccess::normalize_path(name);
+	//name = DirAccess::normalize_path(name);
 
 	Map<String, Vector<uint8_t> >::Element* E = files->find(name);
 	ERR_FAIL_COND_V(!E, ERR_FILE_NOT_FOUND);

+ 2 - 2
core/io/file_access_network.cpp

@@ -325,7 +325,7 @@ Error FileAccessNetwork::_open(const String& p_path, int p_mode_flags) {
 	last_page=-1;
 	last_page_buff=NULL;
 
-//	buffers.clear();
+	//buffers.clear();
 	nc->unlock_mutex();
 	DEBUG_PRINT("OPEN POST");
 	DEBUG_TIME("open_post");
@@ -437,7 +437,7 @@ int FileAccessNetwork::get_buffer(uint8_t *p_dst, int p_length) const{
 		p_length=total_size-pos;
 	}
 
-//	FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
+	//FileAccessNetworkClient *nc = FileAccessNetworkClient::singleton;
 
 	uint8_t *buff=last_page_buff;
 

+ 11 - 9
core/io/resource_format_binary.cpp

@@ -1059,7 +1059,7 @@ Ref<ResourceInteractiveLoader> ResourceFormatLoaderBinary::load_interactive(cons
 	Ref<ResourceInteractiveLoaderBinary> ria = memnew( ResourceInteractiveLoaderBinary );
 	ria->local_path=GlobalConfig::get_singleton()->localize_path(p_path);
 	ria->res_path=ria->local_path;
-//	ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
+	//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
 	ria->open(f);
 
 
@@ -1114,7 +1114,7 @@ Error ResourceFormatLoaderBinary::load_import_metadata(const String &p_path, Ref
 	Ref<ResourceInteractiveLoaderBinary> ria = memnew( ResourceInteractiveLoaderBinary );
 	ria->local_path=GlobalConfig::get_singleton()->localize_path(p_path);
 	ria->res_path=ria->local_path;
-//	ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
+	//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
 	ria->recognize(f);
 	if(ria->error!=OK)
 		return ERR_FILE_UNRECOGNIZED;
@@ -1159,14 +1159,14 @@ void ResourceFormatLoaderBinary::get_dependencies(const String& p_path,List<Stri
 	Ref<ResourceInteractiveLoaderBinary> ria = memnew( ResourceInteractiveLoaderBinary );
 	ria->local_path=GlobalConfig::get_singleton()->localize_path(p_path);
 	ria->res_path=ria->local_path;
-//	ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
+	//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
 	ria->get_dependencies(f,p_dependencies,p_add_types);
 }
 
 Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path,const Map<String,String>& p_map) {
 
 
-//	Error error=OK;
+	//Error error=OK;
 
 
 	FileAccess *f=FileAccess::open(p_path,FileAccess::READ);
@@ -1250,7 +1250,7 @@ Error ResourceFormatLoaderBinary::rename_dependencies(const String &p_path,const
 		ria->local_path=GlobalConfig::get_singleton()->localize_path(p_path);
 		ria->res_path=ria->local_path;
 		ria->remaps=p_map;
-	//	ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
+		//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
 		ria->open(f);
 
 		err = ria->poll();
@@ -1384,7 +1384,7 @@ String ResourceFormatLoaderBinary::get_resource_type(const String &p_path) const
 	Ref<ResourceInteractiveLoaderBinary> ria = memnew( ResourceInteractiveLoaderBinary );
 	ria->local_path=GlobalConfig::get_singleton()->localize_path(p_path);
 	ria->res_path=ria->local_path;
-//	ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
+	//ria->set_local_path( Globals::get_singleton()->localize_path(p_path) );
 	String r = ria->recognize(f);
 	return r;
 
@@ -1708,8 +1708,10 @@ void ResourceFormatSaverBinaryInstance::write_variant(const Variant& p_property,
 
 			for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
 
-				//if (!_check_type(dict[E->get()]))
-				//	continue;
+				/*
+				if (!_check_type(dict[E->get()]))
+					continue;
+				*/
 
 				write_variant(E->get());
 				write_variant(d[E->get()]);
@@ -2150,7 +2152,7 @@ Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_
 	}
 
 	Vector<uint64_t> ofs_table;
-//	int saved_idx=0;
+	//int saved_idx=0;
 	//now actually save the resources
 
 	for(List<ResourceData>::Element *E=resources.front();E;E=E->next()) {

+ 8 - 4
core/io/resource_loader.cpp

@@ -391,8 +391,10 @@ void ResourceLoader::get_dependencies(const String& p_path, List<String> *p_depe
 
 		if (!loader[i]->recognize(extension))
 			continue;
-		//if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
-		//	continue;
+		/*
+		if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
+			continue;
+		*/
 
 		loader[i]->get_dependencies(remapped_path,p_dependencies,p_add_types);
 
@@ -416,8 +418,10 @@ Error ResourceLoader::rename_dependencies(const String &p_path,const Map<String,
 
 		if (!loader[i]->recognize(extension))
 			continue;
-		//if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
-		//	continue;
+		/*
+		if (p_type_hint!="" && !loader[i]->handles_type(p_type_hint))
+			continue;
+		*/
 
 		return loader[i]->rename_dependencies(p_path,p_map);
 

+ 1 - 1
core/io/zip.c

@@ -855,7 +855,7 @@ extern zipFile ZEXPORT zipOpen3 (const void *pathname, int append, zipcharpc* gl
     ziinit.z_filefunc.zseek32_file = NULL;
     ziinit.z_filefunc.ztell32_file = NULL;
     if (pzlib_filefunc64_32_def==NULL) {
-//	fill_fopen64_filefunc(&ziinit.z_filefunc.zfile_func64);
+	//fill_fopen64_filefunc(&ziinit.z_filefunc.zfile_func64);
     } else
         ziinit.z_filefunc = *pzlib_filefunc64_32_def;
 

+ 1 - 1
core/map.h

@@ -149,7 +149,7 @@ private:
 #ifdef GLOBALNIL_DISABLED
 			memdelete_allocator<Element,A>(_nil);
 #endif
-//			memdelete_allocator<Element,A>(_root);
+			//memdelete_allocator<Element,A>(_root);
 		}
 	};
 

+ 5 - 3
core/math/bsp_tree.cpp

@@ -390,8 +390,10 @@ static int _bsp_create_node(const Face3 *p_faces,const Vector<int>& p_indices,Ve
 
 		const Face3& f=p_faces[ indices[i] ];
 
-		//if (f.get_plane().is_almost_like(divisor_plane))
-		//	continue;
+		/*
+		if (f.get_plane().is_almost_like(divisor_plane))
+			continue;
+		*/
 
 		int over_count=0;
 		int under_count=0;
@@ -546,7 +548,7 @@ BSP_Tree::BSP_Tree(const Variant& p_variant) {
 	error_radius = d["error"];
 	aabb = d["aabb"];
 
-//	int node_count = src_nodes.size();
+	//int node_count = src_nodes.size();
 	nodes.resize(src_nodes.size()/3);
 
 	PoolVector<int>::Read r = src_nodes.read();

+ 0 - 2
core/math/geometry.h

@@ -750,9 +750,7 @@ public:
 			return Vector<Vector3>(); //empty
 		}
 
-//		long count = 0;
 		long previous = polygon.size() - 1;
-
 		Vector<Vector3> clipped;
 
 		for (int index = 0; index < polygon.size(); index++) {

+ 12 - 6
core/math/octree.h

@@ -130,8 +130,10 @@ private:
 
 		~Octant() {
 
-			//for (int i=0;i<8;i++)
-			//	memdelete_notnull(children[i]);
+			/*
+			for (int i=0;i<8;i++)
+				memdelete_notnull(children[i]);
+			*/
 		}
 	};
 
@@ -250,8 +252,10 @@ private:
 			E->get().eA=p_A->pair_list.push_back(&E->get());
 			E->get().eB=p_B->pair_list.push_back(&E->get());
 
-//			if (pair_callback)
-//				pair_callback(pair_callback_userdata,p_A->userdata,p_B->userdata);
+			/*
+			if (pair_callback)
+				pair_callback(pair_callback_userdata,p_A->userdata,p_B->userdata);
+			*/
 		} else {
 
 			E->get().refcount++;
@@ -970,8 +974,10 @@ void Octree<T,use_pairs,AL>::move(OctreeElementID p_id, const Rect3& p_aabb) {
 		Octant *o=E->get().octant;
 		typename List<typename Element::OctantOwner,AL>::Element *N=E->next();
 
-//		if (!use_pairs)
-//			o->elements.erase( E->get().E );
+		/*
+		if (!use_pairs)
+			o->elements.erase( E->get().E );
+		*/
 
 		if (use_pairs && e.pairable)
 			o->pairable_elements.erase( E->get().E );

+ 1 - 1
core/math/quick_hull.cpp

@@ -483,7 +483,7 @@ Error QuickHull::build(const Vector<Vector3>& p_points, Geometry::MeshData &r_me
 	//fill mesh
 	r_mesh.faces.clear();
 	r_mesh.faces.resize(ret_faces.size());
-//	print_line("FACECOUNT: "+itos(r_mesh.faces.size()));
+	//print_line("FACECOUNT: "+itos(r_mesh.faces.size()));
 
 	int idx=0;
 	for (List<Geometry::MeshData::Face>::Element *E=ret_faces.front();E;E=E->next()) {

+ 1 - 1
core/math/triangle_mesh.cpp

@@ -320,7 +320,7 @@ bool TriangleMesh::intersect_segment(const Vector3& p_begin,const Vector3& p_end
 
 
 				bool valid = b.aabb.intersects_segment(p_begin,p_end);
-//				bool valid = b.aabb.intersects(ray_aabb);
+				//bool valid = b.aabb.intersects(ray_aabb);
 
 				if (!valid) {
 

+ 1 - 1
core/math/triangulator.cpp

@@ -1128,7 +1128,7 @@ int TriangulatorPartition::MonotonePartition(List<TriangulatorPoly> *inpolys, Li
 	//this makes deleting existing edges much faster
 	Set<ScanLineEdge>::Element **edgeTreeIterators,*edgeIter;
 	edgeTreeIterators = new Set<ScanLineEdge>::Element*[maxnumvertices];
-//	Pair<Set<ScanLineEdge>::Element*,bool> edgeTreeRet;
+	//Pair<Set<ScanLineEdge>::Element*,bool> edgeTreeRet;
 	for(i = 0; i<numvertices; i++) edgeTreeIterators[i] = NULL;
 
 	//for each vertex

+ 11 - 7
core/object.cpp

@@ -369,8 +369,10 @@ void Object::set(const String& p_name, const Variant& p_value) {
 
 	_setv(p_name,p_value);
 
-	//if (!_use_builtin_script())
-//		return;
+	/*
+	if (!_use_builtin_script())
+		return;
+	*/
 
 	bool success;
 	ClassDB::set_property(this,p_name,p_value,success);
@@ -410,8 +412,10 @@ void Object::set(const StringName& p_name, const Variant& p_value, bool *r_valid
 	//try built-in setgetter
 	{
 		if (ClassDB::set_property(this,p_name,p_value,r_valid)) {
-			//if (r_valid)
-			//	*r_valid=true;
+			/*
+			if (r_valid)
+				*r_valid=true;
+			*/
 			return;
 		}
 	}
@@ -1689,12 +1693,12 @@ void Object::_bind_methods() {
 
 	//todo reimplement this per language so all 5 arguments can be called
 
-//	ClassDB::bind_method(_MD("call","method","arg1","arg2","arg3","arg4"),&Object::_call_bind,DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()));
-//	ClassDB::bind_method(_MD("call_deferred","method","arg1","arg2","arg3","arg4"),&Object::_call_deferred_bind,DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()));
+	//ClassDB::bind_method(_MD("call","method","arg1","arg2","arg3","arg4"),&Object::_call_bind,DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()));
+	//ClassDB::bind_method(_MD("call_deferred","method","arg1","arg2","arg3","arg4"),&Object::_call_deferred_bind,DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()),DEFVAL(Variant()));
 
 	ClassDB::bind_method(_MD("add_user_signal","signal","arguments"),&Object::_add_user_signal,DEFVAL(Array()));
 	ClassDB::bind_method(_MD("has_user_signal","signal"),&Object::_has_user_signal);
-//	ClassDB::bind_method(_MD("emit_signal","signal","arguments"),&Object::_emit_signal,DEFVAL(Array()));
+	//ClassDB::bind_method(_MD("emit_signal","signal","arguments"),&Object::_emit_signal,DEFVAL(Array()));
 
 
 	{

+ 2 - 2
core/object.h

@@ -579,8 +579,8 @@ public:
 	}
 
 	/* IAPI */
-//	void set(const String& p_name, const Variant& p_value);
-//	Variant get(const String& p_name) const;
+	//void set(const String& p_name, const Variant& p_value);
+	//Variant get(const String& p_name) const;
 
 	void set(const StringName& p_name, const Variant& p_value, bool *r_valid=NULL);
 	Variant get(const StringName& p_name, bool *r_valid=NULL) const;

+ 1 - 1
core/object_type_db.cpp

@@ -897,7 +897,7 @@ bool ClassDB::set_property(Object* p_object,const StringName& p_property, const
 			if (psg->index>=0) {
 				Variant index=psg->index;
 				const Variant* arg[2]={&index,&p_value};
-//				p_object->call(psg->setter,arg,2,ce);
+				//p_object->call(psg->setter,arg,2,ce);
 				if (psg->_setptr) {
 					psg->_setptr->call(p_object,arg,2,ce);
 				} else {

+ 2 - 2
core/os/memory.h

@@ -97,8 +97,8 @@ _ALWAYS_INLINE_ T *_post_initialize(T *p_obj) {
 #define memnew(m_class) _post_initialize(new("") m_class)
 
 _ALWAYS_INLINE_ void * operator new(size_t p_size,void *p_pointer,size_t check, const char *p_description) {
-//	void *failptr=0;
-//	ERR_FAIL_COND_V( check < p_size , failptr); /** bug, or strange compiler, most likely */
+	//void *failptr=0;
+	//ERR_FAIL_COND_V( check < p_size , failptr); /** bug, or strange compiler, most likely */
 
 	return p_pointer;
 }

+ 1 - 1
core/os/os.cpp

@@ -166,7 +166,7 @@ const char *OS::get_last_error() const {
 
 void OS::dump_memory_to_file(const char* p_file) {
 
-//	Memory::dump_static_mem_to_file(p_file);
+	//Memory::dump_static_mem_to_file(p_file);
 }
 
 static FileAccess *_OSPRF=NULL;

+ 2 - 2
core/path_remap.cpp

@@ -142,7 +142,7 @@ void PathRemap::load_remaps() {
 
 	// platform remaps second, so override
 	remaps = GlobalConfig::get_singleton()->get("remap/"+OS::get_singleton()->get_name());
-//	remaps = Globals::get_singleton()->get("remap/PSP");
+	//remaps = Globals::get_singleton()->get("remap/PSP");
 	{
 		int rlen = remaps.size();
 
@@ -152,7 +152,7 @@ void PathRemap::load_remaps() {
 
 			String from = r[i*2+0];
 			String to = r[i*2+1];
-//			print_line("add remap: "+from+" -> "+to);
+			//print_line("add remap: "+from+" -> "+to);
 			add_remap(from,to);
 		}
 	}

+ 1 - 1
core/register_core_types.cpp

@@ -123,7 +123,7 @@ void register_core_types() {
 	ClassDB::register_virtual_class<PacketPeer>();
 	ClassDB::register_class<PacketPeerStream>();
 	ClassDB::register_class<MainLoop>();
-//	ClassDB::register_type<OptimizedSaver>();
+	//ClassDB::register_type<OptimizedSaver>();
 	ClassDB::register_class<Translation>();
 	ClassDB::register_class<PHashTranslation>();
 	ClassDB::register_class<UndoRedo>();

+ 6 - 5
core/resource.cpp

@@ -522,11 +522,12 @@ void ResourceCache::clear() {
 
 void ResourceCache::reload_externals() {
 
-	//const String *K=NULL;
-	//while ((K=resources.next(K))) {
-//		resources[*K]->reload_external_data();
-//	}
-
+	/*
+	const String *K=NULL;
+	while ((K=resources.next(K))) {
+		resources[*K]->reload_external_data();
+	}
+	*/
 }
 
 bool ResourceCache::has(const String& p_path) {

+ 2 - 2
core/set.h

@@ -141,7 +141,7 @@ private:
 #ifdef GLOBALNIL_DISABLED
 			memdelete_allocator<Element,A>(_nil);
 #endif
-//			memdelete_allocator<Element,A>(_root);
+			//memdelete_allocator<Element,A>(_root);
 		}
 	};
 
@@ -307,7 +307,7 @@ private:
 		new_node->right=_data._nil;
 		new_node->left=_data._nil;
 		new_node->value=p_value;
-//		new_node->data=_data;
+		//new_node->data=_data;
 		if (new_parent==_data._root || less(p_value,new_parent->value)) {
 
 			new_parent->left=new_node;

+ 3 - 3
core/ustring.cpp

@@ -560,7 +560,7 @@ String String::get_slice(String p_splitter, int p_slice) const {
 
 	int pos=0;
 	int prev_pos=0;
-//	int slices=1;
+	//int slices=1;
 	if (p_slice<0)
 		return "";
 	if (find(p_splitter)==-1)
@@ -574,7 +574,7 @@ String String::get_slice(String p_splitter, int p_slice) const {
 			pos=length(); //reached end
 
 		int from=prev_pos;
-	//	int to=pos;
+		//int to=pos;
 
 		if (p_slice==i) {
 
@@ -1420,7 +1420,7 @@ bool String::parse_utf8(const char* p_utf8,int p_len) {
 			}
 		}
 
-//		printf("char %i, len %i\n",unichar,len);
+		//printf("char %i, len %i\n",unichar,len);
 		if (sizeof(wchar_t)==2 && unichar>0xFFFF) {
 			unichar=' '; //too long for windows
 

+ 2 - 2
core/variant_call.cpp

@@ -146,7 +146,7 @@ struct _VariantCall {
 		Arg(Variant::Type p_type,const StringName &p_name) { name=p_name; type=p_type; }
 	};
 
-//	void addfunc(Variant::Type p_type, const StringName& p_name,VariantFunc p_func);
+	//void addfunc(Variant::Type p_type, const StringName& p_name,VariantFunc p_func);
 
 	static void make_func_return_variant(Variant::Type p_type,const StringName& p_name) {
 
@@ -354,7 +354,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
 	VCALL_LOCALMEM1R(Vector2,slide);
 	VCALL_LOCALMEM1R(Vector2,reflect);
 	VCALL_LOCALMEM0R(Vector2,angle);
-//	VCALL_LOCALMEM1R(Vector2,cross);
+	//VCALL_LOCALMEM1R(Vector2,cross);
 	VCALL_LOCALMEM0R(Vector2,abs);
 	VCALL_LOCALMEM1R(Vector2,clamped);
 

+ 4 - 2
core/variant_parser.cpp

@@ -2094,8 +2094,10 @@ Error VariantWriter::write(const Variant& p_variant, StoreStringFunc p_store_str
 			p_store_string_func(p_store_string_ud,"{ ");
 			for(List<Variant>::Element *E=keys.front();E;E=E->next()) {
 
-				//if (!_check_type(dict[E->get()]))
-				//	continue;
+				/*
+				if (!_check_type(dict[E->get()]))
+					continue;
+				*/
 				write(E->get(),p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud);
 				p_store_string_func(p_store_string_ud,":");
 				write(dict[E->get()],p_store_string_func,p_store_string_ud,p_encode_res_func,p_encode_res_ud);

+ 7 - 5
drivers/convex_decomp/b2Glue.h

@@ -134,11 +134,13 @@ struct b2Vec2
 		return length;
 	}
 
-	///// Does this vector contain finite coordinates?
-	//bool IsValid() const
-	//{
-	//	return b2IsValid(x) && b2IsValid(y);
-	//}
+	/*
+	/// Does this vector contain finite coordinates?
+	bool IsValid() const
+	{
+		return b2IsValid(x) && b2IsValid(y);
+	}
+	*/
 
 	float32 x, y;
 };

+ 9 - 9
drivers/convex_decomp/b2Polygon.cpp

@@ -189,7 +189,7 @@ void b2Polygon::MergeParallelEdges(float32 tolerance) {
 	x = newx;
 	y = newy;
 	nVertices = newNVertices;
-//	printf("%d \n", newNVertices);
+	//printf("%d \n", newNVertices);
 }
 	
     /* 
@@ -436,7 +436,6 @@ bool b2Polygon::IsSimple() {
 	 * For internal use.
      */
 b2Polygon* b2Polygon::Add(b2Triangle& t) {
-//		float32 equalTol = .001f;
         // First, find vertices that connect
         int32 firstP = -1;
         int32 firstT = -1;
@@ -963,7 +962,7 @@ int32 DecomposeConvex(b2Polygon* p, b2Polygon* results, int32 maxPolys) {
 			tempP.Set(*p);
 			ReversePolygon(tempP.x, tempP.y, tempP.nVertices);
 			nTri = TriangulatePolygon(tempP.x, tempP.y, tempP.nVertices, triangulated);
-//			ReversePolygon(p->x, p->y, p->nVertices); //reset orientation
+			//ReversePolygon(p->x, p->y, p->nVertices); //reset orientation
 		} else {
 			//printf("It is not ccw \n");
 			nTri = TriangulatePolygon(p->x, p->y, p->nVertices, triangulated);
@@ -997,7 +996,7 @@ void DecomposeConvexAndAddTo(b2Polygon* p, b2Body* bd, b2FixtureDef* prototype)
         if (p->nVertices < 3) return;
         b2Polygon* decomposed = new b2Polygon[p->nVertices - 2]; //maximum number of polys
         int32 nPolys = DecomposeConvex(p, decomposed, p->nVertices - 2);
-//		printf("npolys: %d",nPolys);
+		//printf("npolys: %d",nPolys);
 		b2FixtureDef* pdarray = new b2FixtureDef[2*p->nVertices];//extra space in case of splits
 		int32 extra = 0;
         for (int32 i = 0; i < nPolys; ++i) {
@@ -1362,14 +1361,15 @@ b2Polygon TraceEdge(b2Polygon* p){
 						//printf("knode %d on node %d now has %d connections\n",k,j,knode->nConnected);
 						//printf("Found duplicate point.\n");
 					}
-					//printf("Orphaning node at address %d\n",(int)jnode);
-					//for (int32 k=0; k<njConn; ++k) {
-					//	if (jnode->connected[k]->IsConnectedTo(*jnode)) printf("Problem!!!\n");
-					//}
 					/*
+					printf("Orphaning node at address %d\n",(int)jnode);
+					for (int32 k=0; k<njConn; ++k) {
+						if (jnode->connected[k]->IsConnectedTo(*jnode)) printf("Problem!!!\n");
+					}
 					for (int32 k=0; k < njConn; ++k){
 						jnode->RemoveConnectionByIndex(k);
-					}*/
+					}
+					*/
 					jnode->nConnected = 0;
 				}
 			}

+ 5 - 3
drivers/convex_decomp/b2Polygon.h

@@ -74,9 +74,11 @@ public:
 
 	void print(){
 		printFormatted();
-//		for (int32 i=0; i<nVertices; ++i){
-//			printf("i: %d, x:%f, y:%f\n",i,x[i],y[i]);
-//		}
+		/*
+		for (int32 i=0; i<nVertices; ++i){
+			printf("i: %d, x:%f, y:%f\n",i,x[i],y[i]);
+		}
+		*/
 	}
 
 	void printFormatted(){

+ 1 - 1
drivers/convex_decomp/b2d_decompose.cpp

@@ -144,7 +144,7 @@ static Vector< Vector<Vector2> > _b2d_decompose(const Vector<Vector2>& p_polygon
 Skip:
 			;
 	}
-//	delete[] pdarray;
+	//delete[] pdarray;
 	delete[] decomposed;
 	delete p;
 	return res;// pdarray; //needs to be deleted after body is created

+ 90 - 86
drivers/gles2/rasterizer_gles2.cpp

@@ -915,7 +915,7 @@ void RasterizerGLES2::texture_allocate(RID p_texture,int p_width, int p_height,I
 	if (scale_textures) {
 		texture->alloc_width = po2_width;
 		texture->alloc_height = po2_height;
-	//	print_line("scale because npo2: "+itos(npo2_textures_available)+" mm: "+itos(p_format&VS::TEXTURE_FLAG_MIPMAPS)+" "+itos(p_mipmap_count) );
+		//print_line("scale because npo2: "+itos(npo2_textures_available)+" mm: "+itos(p_format&VS::TEXTURE_FLAG_MIPMAPS)+" "+itos(p_mipmap_count) );
 	} else {
 
 		texture->alloc_width = texture->width;
@@ -1910,7 +1910,7 @@ void RasterizerGLES2::mesh_add_surface(RID p_mesh,VS::PrimitiveType p_primitive,
 		use_VBO=false;
 	}
 
-//	surface->packed=pack_arrays && use_VBO;
+	//surface->packed=pack_arrays && use_VBO;
 
 	int total_elem_size=0;
 
@@ -3917,7 +3917,7 @@ void RasterizerGLES2::light_instance_set_shadow_transform(RID p_light_instance,
 	ERR_FAIL_COND(!lighti);
 
 	ERR_FAIL_COND(lighti->base->type!=VS::LIGHT_DIRECTIONAL);
-//	ERR_FAIL_INDEX(p_index,1);
+	//ERR_FAIL_INDEX(p_index,1);
 
 	lighti->custom_projection[p_index]=p_camera;
 	lighti->custom_transform[p_index]=p_transform;
@@ -4043,8 +4043,10 @@ RID RasterizerGLES2::viewport_data_create() {
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-	//glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0,
-	//	     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+	/*
+	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0,
+			GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+	*/
 	glTexImage2D(GL_TEXTURE_2D, 0, format_luminance, 1, 1, 0,
 		     format_luminance_components, format_luminance_type, NULL);
 
@@ -4295,11 +4297,11 @@ void RasterizerGLES2::begin_frame() {
 
 
 	draw_next_frame=false;
-//	material_shader.set_uniform_default(MaterialShaderGLES2::SCREENZ_SCALE, Math::fmod(time, 3600.0));
+	//material_shader.set_uniform_default(MaterialShaderGLES2::SCREENZ_SCALE, Math::fmod(time, 3600.0));
 	/* nehe ?*/
 
-//	glClearColor(0,0,1,1);
-//	glClear(GL_COLOR_BUFFER_BIT); //should not clear if anything else cleared..
+	//glClearColor(0,0,1,1);
+	//glClear(GL_COLOR_BUFFER_BIT); //should not clear if anything else cleared..
 }
 
 void RasterizerGLES2::capture_viewport(Image* r_capture) {
@@ -4329,7 +4331,7 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) {
 	PoolVector<uint8_t>::Write w = pixels.write();
 	glPixelStorei(GL_PACK_ALIGNMENT, 4);
 
-//	uint64_t time = OS::get_singleton()->get_ticks_usec();
+	//uint64_t time = OS::get_singleton()->get_ticks_usec();
 
 	if (current_rt) {
 #ifdef GLEW_ENABLED
@@ -4456,7 +4458,7 @@ void RasterizerGLES2::begin_shadow_map( RID p_light_instance, int p_shadow_pass
 
 	opaque_render_list.clear();
 	alpha_render_list.clear();
-//	pre_zpass_render_list.clear();
+	//pre_zpass_render_list.clear();
 	light_instance_count=0;
 
 	glCullFace(GL_FRONT);
@@ -4614,7 +4616,7 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const {
 
 
 	//print_line("compiled fragment: "+fragment_code);
-	//	("compiled fragment globals: "+fragment_globals);
+	//("compiled fragment globals: "+fragment_globals);
 
 	//print_line("UCF: "+itos(p_shader->uniforms.size()));
 
@@ -5128,9 +5130,11 @@ _FORCE_INLINE_ void RasterizerGLES2::_update_material_shader_params(Material *p_
 				ud.value=E->value().default_value;
 			old_inuse=false; //if reverted to default, obviously did not work
 
-			//print_line("NEW: "+String(E->key())+" because: hasold-"+itos(old_mparams.has(E->key())));
-			//if (old_mparams.has(E->key()))
-			//	print_line(" told "+Variant::get_type_name(old_mparams[E->key()].value.get_type())+" tnew "+Variant::get_type_name(E->value().default_value.get_type()));
+			/*
+			print_line("NEW: "+String(E->key())+" because: hasold-"+itos(old_mparams.has(E->key())));
+			if (old_mparams.has(E->key()))
+				print_line(" told "+Variant::get_type_name(old_mparams[E->key()].value.get_type())+" tnew "+Variant::get_type_name(E->value().default_value.get_type()));
+			*/
 		}
 
 
@@ -5216,12 +5220,14 @@ bool RasterizerGLES2::_setup_material(const Geometry *p_geometry,const Material
 
 	if (p_material->shader_cache && p_material->shader_cache->valid) {
 
-	//	// reduce amount of conditional compilations
-	//	for(int i=0;i<_tex_version_count;i++)
-	//		material_shader.set_conditional((MaterialShaderGLES2::Conditionals)_tex_version[i],false);
+		/*
+		// reduce amount of conditional compilations
+		for(int i=0;i<_tex_version_count;i++)
+			material_shader.set_conditional((MaterialShaderGLES2::Conditionals)_tex_version[i],false);
+		*/
 
 
-	//	material_shader.set_custom_shader(p_material->shader_cache->custom_code_id);
+		//material_shader.set_custom_shader(p_material->shader_cache->custom_code_id);
 
 		if (p_material->shader_version!=p_material->shader_cache->version) {
 			//shader changed somehow, must update uniforms
@@ -5241,7 +5247,7 @@ bool RasterizerGLES2::_setup_material(const Geometry *p_geometry,const Material
 
 			if (E->get().index<0)
 				continue;
-//			print_line(String(E->key())+": "+E->get().value);
+			//print_line(String(E->key())+": "+E->get().value);
 			if (E->get().istexture) {
 				//clearly a texture..
 				RID rid = E->get().value;
@@ -5418,13 +5424,7 @@ void RasterizerGLES2::_setup_light(uint16_t p_light) {
 	if (li->near_shadow_buffer) {
 
 		glActiveTexture(GL_TEXTURE0+max_texture_units-1);
-		//if (read_depth_supported) {
-
-			glBindTexture(GL_TEXTURE_2D,li->near_shadow_buffer->depth);
-		//} else {
-
-
-		//}
+		glBindTexture(GL_TEXTURE_2D,li->near_shadow_buffer->depth);
 
 		material_shader.set_uniform(MaterialShaderGLES2::SHADOW_MATRIX,li->shadow_projection[0]);
 		material_shader.set_uniform(MaterialShaderGLES2::SHADOW_TEXEL_SIZE,Vector2(1.0,1.0)/li->near_shadow_buffer->size);
@@ -5944,8 +5944,10 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
 
 				const Surface::ArrayData& ad=surf->array[i];
 
-//				if (!gl_texcoord_shader[i])
-//					continue;
+				/*
+				if (!gl_texcoord_shader[i])
+					continue;
+				*/
 
 				if (ad.size==0 || ! ad.bind) {
 					glDisableVertexAttribArray(i);
@@ -5957,7 +5959,7 @@ Error RasterizerGLES2::_setup_geometry(const Geometry *p_geometry, const Materia
 				}
 
 				glEnableVertexAttribArray(i);
-//				print_line("set: "+itos(i)+" - count: "+itos(ad.count)+" datatype: "+itos(ad.datatype)+" ofs: "+itos(ad.ofs)+" stride: "+itos(stride)+" total len: "+itos(surf->array_len));
+				//print_line("set: "+itos(i)+" - count: "+itos(ad.count)+" datatype: "+itos(ad.datatype)+" ofs: "+itos(ad.ofs)+" stride: "+itos(stride)+" total len: "+itos(surf->array_len));
 				glVertexAttribPointer(i, ad.count, ad.datatype, ad.normalize, stride, &base[ad.ofs]);
 
 			}
@@ -6015,7 +6017,7 @@ void RasterizerGLES2::_render(const Geometry *p_geometry,const Material *p_mater
 					glDrawElements(gl_primitive[s->primitive], s->index_array_len, (s->array_len>(1<<16))?GL_UNSIGNED_INT:GL_UNSIGNED_SHORT, s->index_array_local);
 
 				} else {
-				//	print_line("indices: "+itos(s->index_array_local) );
+					//print_line("indices: "+itos(s->index_array_local) );
 
 
 					//print_line("VBO F: "+itos(s->format)+" C: "+itos(s->index_array_len)+" VC: "+itos(s->array_len));
@@ -6405,7 +6407,7 @@ void RasterizerGLES2::_render_list_forward(RenderList *p_render_list,const Trans
 		material_shader.set_conditional(MaterialShaderGLES2::SHADELESS,false);
 		material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_OCTREE,false);
 		material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_LIGHTMAP,false);
-//		material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_TEXTURE,false);
+		//material_shader.set_conditional(MaterialShaderGLES2::ENABLE_AMBIENT_TEXTURE,false);
 
 	}
 
@@ -6956,7 +6958,7 @@ void RasterizerGLES2::_process_glow_bloom() {
 		glUniform1i(copy_shader.get_uniform_location(CopyShaderGLES2::HDR_SOURCE),2);
 		copy_shader.set_uniform(CopyShaderGLES2::TONEMAP_EXPOSURE,float(current_env->fx_param[VS::ENV_FX_PARAM_HDR_EXPOSURE]));
 		copy_shader.set_uniform(CopyShaderGLES2::TONEMAP_WHITE,float(current_env->fx_param[VS::ENV_FX_PARAM_HDR_WHITE]));
-//		copy_shader.set_uniform(CopyShaderGLES2::TONEMAP_WHITE,1.0);
+		//copy_shader.set_uniform(CopyShaderGLES2::TONEMAP_WHITE,1.0);
 		copy_shader.set_uniform(CopyShaderGLES2::HDR_GLOW_TRESHOLD,float(current_env->fx_param[VS::ENV_FX_PARAM_HDR_GLOW_TRESHOLD]));
 		copy_shader.set_uniform(CopyShaderGLES2::HDR_GLOW_SCALE,float(current_env->fx_param[VS::ENV_FX_PARAM_HDR_GLOW_SCALE]));
 
@@ -7040,7 +7042,7 @@ void RasterizerGLES2::_process_hdr() {
 	_copy_screen_quad();
 
 	copy_shader.set_conditional(CopyShaderGLES2::USE_HDR_COPY,false);
-//	int passes = current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_PASSES];
+	//int passes = current_env->fx_param[VS::ENV_FX_PARAM_GLOW_BLUR_PASSES];
 
 	copy_shader.set_conditional(CopyShaderGLES2::USE_HDR_REDUCE,true);
 	copy_shader.bind();
@@ -7345,7 +7347,7 @@ void RasterizerGLES2::end_scene() {
 
 	print_line(String("setting camera to ")+camera_transform_inverse);
 	*/
-//	material_shader.set_uniform_default(MaterialShaderGLES2::CAMERA_INVERSE, camera_transform_inverse);
+	//material_shader.set_uniform_default(MaterialShaderGLES2::CAMERA_INVERSE, camera_transform_inverse);
 
 
 	current_depth_test=true;
@@ -7391,7 +7393,7 @@ void RasterizerGLES2::end_scene() {
 	_render_list_forward(&alpha_render_list,camera_transform,camera_transform_inverse,camera_projection,false,fragment_lighting,true);
 	glColorMask(1,1,1,1);
 
-//	material_shader.set_conditional( MaterialShaderGLES2::USE_FOG,false);
+	//material_shader.set_conditional( MaterialShaderGLES2::USE_FOG,false);
 
 	DEBUG_TEST_ERROR("Drawing Scene");
 
@@ -7534,8 +7536,8 @@ void RasterizerGLES2::end_scene() {
 	if (GLOBAL_DEF("rasterizer/debug_shadow_maps",false)) {
 		_debug_shadows();
 	}
-//	_debug_luminances();
-//	_debug_samplers();
+	//_debug_luminances();
+	//_debug_samplers();
 
 	if (using_canvas_bg) {
 		using_canvas_bg=false;
@@ -7884,7 +7886,7 @@ void RasterizerGLES2::_debug_draw_shadows_type(Vector<ShadowBuffer>& p_shadows,P
 
 
 	Size2 debug_size(128,128);
-//	Size2 debug_size(512,512);
+	//Size2 debug_size(512,512);
 
 
 	int useblur=shadow_filter==SHADOW_FILTER_ESM?1:0;
@@ -7989,7 +7991,7 @@ void RasterizerGLES2::_debug_shadows() {
 
 
 	_debug_draw_shadows_type(near_shadow_buffers,ofs);
-//	_debug_draw_shadows_type(far_shadow_buffers,ofs);
+	//_debug_draw_shadows_type(far_shadow_buffers,ofs);
 
 }
 
@@ -8841,11 +8843,11 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) {
 	} else {
 		// We'll use a RGBA texture into which we pack the depth info
 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0,
-			     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+				GL_RGBA, GL_UNSIGNED_BYTE, NULL);
 
 		// Attach the RGBA texture to FBO color attachment point
 		glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
-				       GL_TEXTURE_2D, cls->depth, 0);
+				GL_TEXTURE_2D, cls->depth, 0);
 		cls->rgba=cls->depth;
 
 		// Allocate 16-bit depth buffer
@@ -8853,7 +8855,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) {
 
 		// Attach the render buffer as depth buffer - will be ignored
 		glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
-					  GL_RENDERBUFFER, cls->rbo);
+				GL_RENDERBUFFER, cls->rbo);
 
 
 	}
@@ -8922,7 +8924,7 @@ void RasterizerGLES2::canvas_light_shadow_buffer_update(RID p_buffer, const Matr
 
 		//light.basis.scale(Vector3(to_light.elements[0].length(),to_light.elements[1].length(),1));
 
-	///	p_near=1;
+	/	//p_near=1;
 		CameraMatrix projection;
 		{
 			real_t fov =  90;
@@ -9121,10 +9123,10 @@ void RasterizerGLES2::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_s
 	//print_line(" debug lights ");
 	while(light) {
 
-	//	print_line("debug light");
+		//print_line("debug light");
 		if (light->shadow_buffer.is_valid()) {
 
-	//		print_line("sb is valid");
+			//print_line("sb is valid");
 			CanvasLightShadow * sb = canvas_light_shadow_owner.get(light->shadow_buffer);
 			if (sb) {
 				glActiveTexture(GL_TEXTURE0);
@@ -9172,7 +9174,7 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem
 			case CanvasItem::Command::TYPE_RECT: {
 
 				CanvasItem::CommandRect* rect = static_cast<CanvasItem::CommandRect*>(c);
-//						canvas_draw_rect(rect->rect,rect->region,rect->source,rect->flags&CanvasItem::CommandRect::FLAG_TILE,rect->flags&CanvasItem::CommandRect::FLAG_FLIP_H,rect->flags&CanvasItem::CommandRect::FLAG_FLIP_V,rect->texture,rect->modulate);
+				//canvas_draw_rect(rect->rect,rect->region,rect->source,rect->flags&CanvasItem::CommandRect::FLAG_TILE,rect->flags&CanvasItem::CommandRect::FLAG_FLIP_H,rect->flags&CanvasItem::CommandRect::FLAG_FLIP_V,rect->texture,rect->modulate);
 #if 0
 				int flags=0;
 
@@ -9344,9 +9346,6 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItemMaterial *mater
 			} else {
 				glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,viewport.width,viewport.height);
 			}
-//			if (current_clip) {
-//			//	print_line(" a clip ");
-//			}
 
 			canvas_texscreen_used=true;
 		}
@@ -9925,8 +9924,8 @@ RID RasterizerGLES2::sampled_light_dp_create(int p_width,int p_height) {
 	glGenTextures(1,&slight->texture);
 	glBindTexture(GL_TEXTURE_2D, slight->texture);
 // for debug, but glitchy
-//	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-//	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+	//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+	//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 
@@ -10046,7 +10045,7 @@ void RasterizerGLES2::free(const RID& p_rid) {
 		// delete the texture
 		Texture *texture = texture_owner.get(p_rid);
 
-//		glDeleteTextures( 1,&texture->tex_id );
+		//glDeleteTextures( 1,&texture->tex_id );
 		_rinfo.texture_mem-=texture->total_data_size;
 		texture_owner.free(p_rid);
 		memdelete(texture);
@@ -10232,9 +10231,11 @@ void RasterizerGLES2::free(const RID& p_rid) {
 		glDeleteFramebuffers(1,&cls->fbo);
 		glDeleteRenderbuffers(1,&cls->rbo);
 		glDeleteTextures(1,&cls->depth);
-		//if (!read_depth_supported) {
-		//	glDeleteTextures(1,&cls->rgba);
-		//}
+		/*
+		if (!read_depth_supported) {
+			glDeleteTextures(1,&cls->rgba);
+		}
+		*/
 
 		canvas_light_shadow_owner.free(p_rid);
 		memdelete(cls);
@@ -10286,18 +10287,18 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) {
 	} else {
 		// We'll use a RGBA texture into which we pack the depth info
 		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0,
-			     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+				GL_RGBA, GL_UNSIGNED_BYTE, NULL);
 
 		// Attach the RGBA texture to FBO color attachment point
 		glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
-				       GL_TEXTURE_2D, depth, 0);
+				GL_TEXTURE_2D, depth, 0);
 
 		// Allocate 16-bit depth buffer
 		glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, size,size);
 
 		// Attach the render buffer as depth buffer - will be ignored
 		glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
-					  GL_RENDERBUFFER, rbo);
+				GL_RENDERBUFFER, rbo);
 
 
 	}
@@ -10332,8 +10333,8 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) {
 
 	} else {
 
-//		glGenRenderbuffers(1, &rbo);
-//		glBindRenderbuffer(GL_RENDERBUFFER, rbo);
+		//glGenRenderbuffers(1, &rbo);
+		//glBindRenderbuffer(GL_RENDERBUFFER, rbo);
 
 		glGenTextures(1, &depth);
 		glBindTexture(GL_TEXTURE_2D, depth);
@@ -10383,20 +10384,21 @@ bool RasterizerGLES2::ShadowBuffer::init(int p_size,bool p_use_depth) {
 
 
 	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
-//	glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, size, size, 0,
-//			GL_DEPTH_COMPONENT16, GL_UNSIGNED_SHORT, NULL);
+	//glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT16, size, size, 0,
+	//GL_DEPTH_COMPONENT16, GL_UNSIGNED_SHORT, NULL);
 
-	   // Attach the RGBA texture to FBO color attachment point
-	   glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
-				  GL_TEXTURE_2D, blur, 0);
+	// Attach the RGBA texture to FBO color attachment point
+	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+			GL_TEXTURE_2D, blur, 0);
 
-	   // Allocate 16-bit depth buffer
-	  /* glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, size, size);
+	// Allocate 16-bit depth buffer
+	/*
+	glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, size, size);
 
-	   // Attach the render buffer as depth buffer - will be ignored
-	   glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
-				     GL_RENDERBUFFER, rbo_blur);
-*/
+	// Attach the render buffer as depth buffer - will be ignored
+	glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
+			GL_RENDERBUFFER, rbo_blur);
+	*/
 	status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
 	OS::get_singleton()->print("Status: %x\n",status);
 	glBindFramebuffer(GL_FRAMEBUFFER, 0);
@@ -10502,7 +10504,7 @@ void RasterizerGLES2::_update_framebuffer() {
 #endif
 	//color
 
-//	GLuint format_rgba = use_fp16_fb?_GL_RGBA16F_EXT:GL_RGBA;
+	//GLuint format_rgba = use_fp16_fb?_GL_RGBA16F_EXT:GL_RGBA;
 	GLuint format_rgba = GL_RGBA;
 	GLuint format_type = use_fp16_fb?_GL_HALF_FLOAT_OES:GL_UNSIGNED_BYTE;
 	GLuint format_internal=GL_RGBA;
@@ -10528,8 +10530,8 @@ void RasterizerGLES2::_update_framebuffer() {
 	glTexImage2D(GL_TEXTURE_2D, 0, format_rgba,  framebuffer.width, framebuffer.height, 0, format_internal, format_type, NULL);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-//	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-//	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+	//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+	//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, framebuffer.color, 0);
@@ -10562,8 +10564,8 @@ void RasterizerGLES2::_update_framebuffer() {
 	glTexImage2D(GL_TEXTURE_2D, 0, format_rgba,  framebuffer.width, framebuffer.height, 0, format_internal, format_type, NULL);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-//	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-//	glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+	//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+	//glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
 	glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 	glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, framebuffer.sample_color, 0);
@@ -10730,9 +10732,9 @@ void RasterizerGLES2::_update_blur_buffer() {
 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
 			glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
 			glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0,
-				     GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+					GL_RGBA, GL_UNSIGNED_BYTE, NULL);
 			glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
-					       GL_TEXTURE_2D, framebuffer.blur[i].color, 0);
+					GL_TEXTURE_2D, framebuffer.blur[i].color, 0);
 
 
 			GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
@@ -10915,9 +10917,9 @@ void RasterizerGLES2::init() {
 	framebuffer.fbo=0;
 	framebuffer.width=0;
 	framebuffer.height=0;
-//	framebuffer.buff16=false;
-//	framebuffer.blur[0].fbo=false;
-//	framebuffer.blur[1].fbo=false;
+	//framebuffer.buff16=false;
+	//framebuffer.blur[0].fbo=false;
+	//framebuffer.blur[1].fbo=false;
 	framebuffer.active=false;
 
 
@@ -10945,8 +10947,8 @@ void RasterizerGLES2::init() {
 	use_depth24 =true;
 	s3tc_supported = true;
 	atitc_supported = false;
-//	use_texture_instancing=false;
-//	use_attribute_instancing=true;
+	//use_texture_instancing=false;
+	//use_attribute_instancing=true;
 	use_texture_instancing=false;
 	use_attribute_instancing=true;
 	full_float_fb_supported=true;
@@ -11017,8 +11019,10 @@ void RasterizerGLES2::init() {
 	use_hw_skeleton_xform=vtf>0 && float_supported;
 	float_linear_supported = extensions.has("GL_OES_texture_float_linear");
 
-	//if (extensions.has("GL_QCOM_tiled_rendering"))
-	//	use_hw_skeleton_xform=false;
+	/*
+	if (extensions.has("GL_QCOM_tiled_rendering"))
+		use_hw_skeleton_xform=false;
+	*/
 	GLint mva;
 	glGetIntegerv(GL_MAX_VERTEX_ATTRIBS,&mva);
 	if (vtf==0 && mva>8) {
@@ -11195,7 +11199,7 @@ void RasterizerGLES2::set_extensions(const char *p_strings) {
 	for(int i=0;i<strings.size();i++) {
 
 		extensions.insert(strings[i]);
-//		print_line(strings[i]);
+		//print_line(strings[i]);
 	}
 }
 

+ 10 - 9
drivers/gles2/shader_compiler_gles2.cpp

@@ -435,7 +435,7 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a
 						//create the call to sample the screen, and clamp it
 						uses_texpos=true;
 						code="get_texpos("+dump_node_code(onode->arguments[1],p_level)+"";
-//						code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)";
+						//code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)";
 						//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
 						break;
 					} else if (custom_h && callfunc=="cosh_custom") {
@@ -571,12 +571,13 @@ Error ShaderCompilerGLES2::compile_node(SL::ProgramNode *p_program) {
 
 		global_code+=uline;
 		if (uniforms) {
-			//if (uniforms->has(E->key())) {
-			//	//repeated uniform, error
-		//		ERR_EXPLAIN("Uniform already exists from other shader: "+String(E->key()));
-		//		ERR_FAIL_COND_V(uniforms->has(E->key()),ERR_ALREADY_EXISTS);
-//
-//			}
+			/*
+			if (uniforms->has(E->key())) {
+				//repeated uniform, error
+				ERR_EXPLAIN("Uniform already exists from other shader: "+String(E->key()));
+				ERR_FAIL_COND_V(uniforms->has(E->key()),ERR_ALREADY_EXISTS);
+			}
+			*/
 			SL::Uniform u = E->get();
 			u.order+=ubase;
 			uniforms->insert(E->key(),u);
@@ -812,8 +813,8 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() {
 	mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VAR1"]="var1_interp";
 	mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["VAR2"]="var2_interp";
 
-//	mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_POS"]="SCREEN_POS";
-//	mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_SIZE"]="SCREEN_SIZE";
+	//mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_POS"]="SCREEN_POS";
+	//mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["SCREEN_SIZE"]="SCREEN_SIZE";
 	mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["INSTANCE_ID"]="instance_id";
 	mode_replace_table[ShaderLanguage::SHADER_MATERIAL_VERTEX]["TIME"]="time";
 

+ 1 - 1
drivers/gles2/shader_gles2.cpp

@@ -561,7 +561,7 @@ ShaderGLES2::Version* ShaderGLES2::get_current_version() {
 		
 		
 		v.uniform_location[j]=glGetUniformLocation(v.id,uniform_names[j]);
-	//	print_line("uniform "+String(uniform_names[j])+" location "+itos(v.uniform_location[j]));
+		//print_line("uniform "+String(uniform_names[j])+" location "+itos(v.uniform_location[j]));
 	}
 	
 	// set texture uniforms

+ 1 - 1
drivers/gles2/shaders/canvas.glsl

@@ -392,7 +392,7 @@ LIGHT_SHADER_CODE
 
 //use lighting
 #endif
-//	color.rgb*=color.a;
+	//color.rgb*=color.a;
 	gl_FragColor = color;
 
 

+ 5 - 5
drivers/gles2/shaders/material.glsl

@@ -820,7 +820,7 @@ void main() {
 	vec3 binormal = normalize(binormal_interp)*side;
 	vec3 tangent = normalize(tangent_interp)*side;
 #endif
-//	vec3 normal = abs(normalize(normal_interp))*side;
+	//vec3 normal = abs(normalize(normal_interp))*side;
 	vec3 normal = normalize(normal_interp)*side;
 #if defined(ENABLE_SCREEN_UV)
 	vec2 screen_uv = gl_FragCoord.xy*screen_uv_mult;
@@ -989,7 +989,7 @@ FRAGMENT_SHADER_CODE
 #ifdef LIGHT_USE_PSSM
 
 
-//	if (vertex_interp.z > light_pssm_split) {
+	//if (vertex_interp.z > light_pssm_split) {
 #if 0
 	highp vec3 splane = vec3(0.0,0.0,0.0);
 
@@ -1261,12 +1261,12 @@ LIGHT_SHADER_CODE
 
 	vec3 ambient = const_light_mult*ambient_light*diffuse.rgb;
 # if defined(LIGHT_TYPE_OMNI) || defined (LIGHT_TYPE_SPOT)
-//	ambient*=diffuse_interp.a; //attenuation affects ambient too
+	//ambient*=diffuse_interp.a; //attenuation affects ambient too
 
 # endif
 
-//	diffuse.rgb=(diffuse.rgb * diffuse_interp.rgb + specular * specular_interp)*shadow_attenuation + ambient;
-//	diffuse.rgb+=emission * const_light_mult;
+	//diffuse.rgb=(diffuse.rgb * diffuse_interp.rgb + specular * specular_interp)*shadow_attenuation + ambient;
+	//diffuse.rgb+=emission * const_light_mult;
 	diffuse.rgb=(diffuse.rgb * diffuse_interp.rgb + specular * specular_interp)*shadow_attenuation + ambient;
 	diffuse.rgb+=emission * const_light_mult;
 

+ 4 - 7
drivers/gles3/rasterizer_canvas_gles3.cpp

@@ -147,7 +147,7 @@ void RasterizerCanvasGLES3::canvas_begin(){
 
 
 
-//	state.canvas_shader.set_uniform(CanvasShaderGLES3::PROJECTION_MATRIX,state.vp);
+	//state.canvas_shader.set_uniform(CanvasShaderGLES3::PROJECTION_MATRIX,state.vp);
 	//state.canvas_shader.set_uniform(CanvasShaderGLES3::MODELVIEW_MATRIX,Transform());
 	//state.canvas_shader.set_uniform(CanvasShaderGLES3::EXTRA_MATRIX,Transform());
 
@@ -743,9 +743,6 @@ void RasterizerGLES2::_canvas_item_setup_shader_params(CanvasItemMaterial *mater
 			} else {
 				glCopyTexSubImage2D(GL_TEXTURE_2D,0,x,y,x,y,viewport.width,viewport.height);
 			}
-//			if (current_clip) {
-//			//	print_line(" a clip ");
-//			}
 
 			canvas_texscreen_used=true;
 		}
@@ -1193,10 +1190,10 @@ void RasterizerCanvasGLES3::canvas_debug_viewport_shadows(Light* p_lights_with_s
 	while(light) {
 
 
-	//	print_line("debug light");
+		//print_line("debug light");
 		if (light->shadow_buffer.is_valid()) {
 
-	//		print_line("sb is valid");
+			//print_line("sb is valid");
 			RasterizerStorageGLES3::CanvasLightShadow * sb = storage->canvas_light_shadow_owner.get(light->shadow_buffer);
 			if (sb) {
 				glBindTexture(GL_TEXTURE_2D,sb->distance);
@@ -1253,7 +1250,7 @@ void RasterizerCanvasGLES3::canvas_light_shadow_buffer_update(RID p_buffer, cons
 
 		//light.basis.scale(Vector3(to_light.elements[0].length(),to_light.elements[1].length(),1));
 
-	///	p_near=1;
+		//p_near=1;
 		CameraMatrix projection;
 		{
 			real_t fov =  90;

+ 3 - 3
drivers/gles3/rasterizer_gles3.cpp

@@ -300,9 +300,9 @@ void RasterizerGLES3::end_frame(){
 	glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, 0, vtx );
 
 
-//	glBindBuffer(GL_ARRAY_BUFFER,canvas->data.canvas_quad_vertices);
-//	glEnableVertexAttribArray(VS::ARRAY_VERTEX);
-//	glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, 0, 0 );
+	//glBindBuffer(GL_ARRAY_BUFFER,canvas->data.canvas_quad_vertices);
+	//glEnableVertexAttribArray(VS::ARRAY_VERTEX);
+	//glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, 0, 0 );
 
 	glBindVertexArray(canvas->data.canvas_quad_array);
 

+ 15 - 12
drivers/gles3/rasterizer_scene_gles3.cpp

@@ -1102,10 +1102,10 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material* p_m
 		glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
 	else
 		glPolygonMode(GL_FRONT_AND_BACK,GL_FILL);
-	*/
 
-	//if (p_material->line_width)
-	//	glLineWidth(p_material->line_width);
+	if (p_material->line_width)
+		glLineWidth(p_material->line_width);
+	*/
 
 #if 0
 	//blend mode
@@ -2067,8 +2067,10 @@ void RasterizerSceneGLES3::_add_geometry(  RasterizerStorageGLES3::Geometry* p_g
 		}
 	}
 
-	//if (e->geometry->type==RasterizerStorageGLES3::Geometry::GEOMETRY_MULTISURFACE)
-	//	e->sort_flags|=RenderList::SORT_FLAG_INSTANCING;
+	/*
+	if (e->geometry->type==RasterizerStorageGLES3::Geometry::GEOMETRY_MULTISURFACE)
+		e->sort_flags|=RenderList::SORT_FLAG_INSTANCING;
+	*/
 
 
 	if (mirror) {
@@ -3949,9 +3951,10 @@ void RasterizerSceneGLES3::render_scene(const Transform& p_cam_transform,const C
 
 	if (env && env->bg_mode==VS::ENV_BG_SKYBOX) {
 
-		//if (use_mrt) {
-		//	glBindFramebuffer(GL_FRAMEBUFFER,storage->frame.current_rt->buffers.fbo); //switch to alpha fbo for skybox, only diffuse/ambient matters
-		//
+		/*
+		if (use_mrt) {
+			glBindFramebuffer(GL_FRAMEBUFFER,storage->frame.current_rt->buffers.fbo); //switch to alpha fbo for skybox, only diffuse/ambient matters
+		*/
 
 		_draw_skybox(skybox,p_cam_projection,p_cam_transform,storage->frame.current_rt && storage->frame.current_rt->flags[RasterizerStorage::RENDER_TARGET_VFLIP],env->skybox_scale);
 	}
@@ -3963,7 +3966,7 @@ void RasterizerSceneGLES3::render_scene(const Transform& p_cam_transform,const C
 	//_render_list_forward(&alpha_render_list,camera_transform,camera_transform_inverse,camera_projection,false,fragment_lighting,true);
 	//glColorMask(1,1,1,1);
 
-//	state.scene_shader.set_conditional( SceneShaderGLES3::USE_FOG,false);
+	//state.scene_shader.set_conditional( SceneShaderGLES3::USE_FOG,false);
 
 
 	if (use_mrt) {
@@ -4016,7 +4019,7 @@ void RasterizerSceneGLES3::render_scene(const Transform& p_cam_transform,const C
 		storage->canvas->canvas_begin();
 		glActiveTexture(GL_TEXTURE0);
 		glBindTexture(GL_TEXTURE_2D,exposure_shrink[4].color);
-//		glBindTexture(GL_TEXTURE_2D,storage->frame.current_rt->exposure.color);
+		//glBindTexture(GL_TEXTURE_2D,storage->frame.current_rt->exposure.color);
 		storage->canvas->draw_generic_textured_rect(Rect2(0,0,storage->frame.current_rt->width/16,storage->frame.current_rt->height/16),Rect2(0,0,1,1));
 
 	}
@@ -4189,8 +4192,8 @@ void RasterizerSceneGLES3::render_scene(const Transform& p_cam_transform,const C
 	if (GLOBAL_DEF("rasterizer/debug_shadow_maps",false)) {
 		_debug_shadows();
 	}
-//	_debug_luminances();
-//	_debug_samplers();
+	//_debug_luminances();
+	//_debug_samplers();
 
 	if (using_canvas_bg) {
 		using_canvas_bg=false;

+ 1 - 1
drivers/gles3/shader_compiler_gles3.cpp

@@ -676,7 +676,7 @@ ShaderCompilerGLES3::ShaderCompilerGLES3() {
 	actions[VS::SHADER_SPATIAL].renames["AO"]="ao";
 	actions[VS::SHADER_SPATIAL].renames["EMISSION"]="emission";
 	actions[VS::SHADER_SPATIAL].renames["DISCARD"]="_discard";
-//	actions[VS::SHADER_SPATIAL].renames["SCREEN_UV"]=ShaderLanguage::TYPE_VEC2;
+	//actions[VS::SHADER_SPATIAL].renames["SCREEN_UV"]=ShaderLanguage::TYPE_VEC2;
 	actions[VS::SHADER_SPATIAL].renames["POINT_COORD"]="gl_PointCoord";
 
 

+ 2 - 2
drivers/gles3/shader_gles3.cpp

@@ -573,7 +573,7 @@ ShaderGLES3::Version* ShaderGLES3::get_current_version() {
 		
 		
 		v.uniform_location[j]=glGetUniformLocation(v.id,uniform_names[j]);
-	//	print_line("uniform "+String(uniform_names[j])+" location "+itos(v.uniform_location[j]));
+		//print_line("uniform "+String(uniform_names[j])+" location "+itos(v.uniform_location[j]));
 	}
 	
 	// set texture uniforms
@@ -720,7 +720,7 @@ void ShaderGLES3::setup(const char** p_conditional_defines, int p_conditional_co
 					} else {
 
 						fragment_code3=code3.substr(0,cpos).ascii();
-					//	print_line("CODE3:\n"+String(fragment_code3.get_data()));
+						//print_line("CODE3:\n"+String(fragment_code3.get_data()));
 						fragment_code4 = code3.substr(cpos+light_code_tag.length(),code3.length()).ascii();
 						//print_line("CODE4:\n"+String(fragment_code4.get_data()));
 					}

+ 1 - 1
drivers/gles3/shaders/canvas.glsl

@@ -449,7 +449,7 @@ LIGHT_SHADER_CODE
 
 //use lighting
 #endif
-//	color.rgb*=color.a;
+	//color.rgb*=color.a;
 	frag_color = color;
 
 }

+ 7 - 5
drivers/gles3/shaders/scene.glsl

@@ -681,11 +681,13 @@ void light_process_omni(int idx, vec3 vertex, vec3 eye_vec,vec3 normal,vec3 bino
 
 			splane.z=1.0 - splane.z;
 
-			//if (clamp_rect.z<clamp_rect.w) {
-			//	clamp_rect.x+=clamp_rect.z;
-			//} else {
-			//	clamp_rect.y+=clamp_rect.w;
-			//}
+			/*
+			if (clamp_rect.z<clamp_rect.w) {
+				clamp_rect.x+=clamp_rect.z;
+			} else {
+				clamp_rect.y+=clamp_rect.w;
+			}
+			*/
 
 		}
 

+ 5 - 3
drivers/gles3/shaders/ssao_blur.glsl

@@ -69,9 +69,11 @@ void main() {
 
 	depth*=depth_divide;
 
-	//if (depth > camera_z_far*0.999) {
-	//	discard;//skybox
-	//}
+	/*
+	if (depth > camera_z_far*0.999) {
+		discard;//skybox
+	}
+	*/
 
 	float sum = texelFetch(source_ssao, ssC, 0).r;
 

+ 1 - 1
drivers/png/image_loader_png.cpp

@@ -134,7 +134,7 @@ Error ImageLoaderPNG::_load_image(void *rf_up,png_rw_ptr p_func,Image *p_image)
 	}
 
 	if (png_get_valid(png,info,PNG_INFO_tRNS)) {
-//		png_set_expand_gray_1_2_4_to_8(png);
+		//png_set_expand_gray_1_2_4_to_8(png);
 		png_set_tRNS_to_alpha(png);
 		update_info=true;
 	}

+ 5 - 5
drivers/rtaudio/audio_driver_rtaudio.cpp

@@ -104,11 +104,11 @@ Error AudioDriverRtAudio::init() {
 	unsigned int target_number_of_buffers = 4;
 	options.numberOfBuffers = target_number_of_buffers;
 
-//	options.
-//	RtAudioStreamFlags flags;      /*!< A bit-mask of stream flags (RTAUDIO_NONINTERLEAVED, RTAUDIO_MINIMIZE_LATENCY, RTAUDIO_HOG_DEVICE). *///
-//	unsigned int numberOfBuffers;  /*!< Number of stream buffers. */
-//	std::string streamName;        /*!< A stream name (currently used only in Jack). */
-//	int priority;                  /*!< Scheduling priority of callback thread (only used with flag RTAUDIO_SCHEDULE_REALTIME). */
+	//options.
+	//RtAudioStreamFlags flags;      /*!< A bit-mask of stream flags (RTAUDIO_NONINTERLEAVED, RTAUDIO_MINIMIZE_LATENCY, RTAUDIO_HOG_DEVICE). *///
+	//unsigned int numberOfBuffers;  /*!< Number of stream buffers. */
+	//std::string streamName;        /*!< A stream name (currently used only in Jack). */
+	//int priority;                  /*!< Scheduling priority of callback thread (only used with flag RTAUDIO_SCHEDULE_REALTIME). */
 
 	parameters.firstChannel = 0;
 	mix_rate = GLOBAL_DEF("audio/mix_rate",44100);

+ 1 - 1
drivers/unix/dir_access_unix.cpp

@@ -49,7 +49,7 @@ Error DirAccessUnix::list_dir_begin() {
 	list_dir_end(); //close any previous dir opening!
 	
 
-//	char real_current_dir_name[2048]; //is this enough?!
+	//char real_current_dir_name[2048]; //is this enough?!
 	//getcwd(real_current_dir_name,2048);
 	//chdir(curent_path.utf8().get_data());
 	dir_stream = opendir(current_dir.utf8().get_data());

+ 1 - 1
main/input_default.cpp

@@ -307,7 +307,7 @@ void InputDefault::parse_input_event(const InputEvent& p_event) {
 			if (p_event.key.scancode==0)
 				break;
 
-		//	print_line(p_event);
+			//print_line(p_event);
 
 			if (p_event.key.pressed)
 				keys_pressed.insert(p_event.key.scancode);

+ 18 - 13
main/main.cpp

@@ -239,7 +239,7 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
 	while (I) {
 
 		I->get()=unescape_cmdline(I->get().strip_escapes());
-//		print_line("CMD: "+I->get());
+		//print_line("CMD: "+I->get());
 		I=I->next();
 	}
 
@@ -879,10 +879,12 @@ Error Main::setup(const char *execpath,int argc, char *argv[],bool p_second_phas
 
 // Note 1: *zip_packed_data live into *packed_data
 // Note 2: PackedData::~PackedData destroy this.
-//#ifdef MINIZIP_ENABLED
-//	if (zip_packed_data)
-//		memdelete( zip_packed_data );
-//#endif
+/*
+#ifdef MINIZIP_ENABLED
+	if (zip_packed_data)
+		memdelete( zip_packed_data );
+#endif
+*/
 
 	unregister_core_driver_types();
 	unregister_core_types();
@@ -955,7 +957,7 @@ Error Main::setup2() {
 			VisualServer::get_singleton()->set_boot_image(boot_logo, boot_bg,boot_logo_scale);
 #ifndef TOOLS_ENABLED
 			//no tools, so free the boot logo (no longer needed)
-		//	GlobalConfig::get_singleton()->set("application/boot_logo",Image());
+			//GlobalConfig::get_singleton()->set("application/boot_logo",Image());
 #endif
 
 		} else {
@@ -1009,7 +1011,7 @@ Error Main::setup2() {
 		//print_line("use custom cursor");
 		Ref<Texture> cursor=ResourceLoader::load(GlobalConfig::get_singleton()->get("display/mouse_cursor/custom_image"));
 		if (cursor.is_valid()) {
-		//	print_line("loaded ok");
+			//print_line("loaded ok");
 			Vector2 hotspot = GlobalConfig::get_singleton()->get("display/mouse_cursor/custom_image_hotspot");
 			Input::get_singleton()->set_custom_mouse_cursor(cursor,hotspot);
 		}
@@ -1587,9 +1589,10 @@ bool Main::iteration() {
 	double step=(double)ticks_elapsed / 1000000.0;
 	float frame_slice=1.0/Engine::get_singleton()->get_iterations_per_second();
 
-//	if (time_accum+step < frame_slice)
-//		return false;
-
+	/*
+	if (time_accum+step < frame_slice)
+		return false;
+	*/
 
 	uint64_t fixed_process_ticks=0;
 	uint64_t idle_process_ticks=0;
@@ -1635,8 +1638,10 @@ bool Main::iteration() {
 
 		time_accum-=frame_slice;
 		message_queue->flush();
-		//if (AudioServer::get_singleton())
-		//	AudioServer::get_singleton()->update();
+		/*
+		if (AudioServer::get_singleton())
+			AudioServer::get_singleton()->update();
+		*/
 
 		fixed_process_ticks=MAX(fixed_process_ticks,OS::get_singleton()->get_ticks_usec()-fixed_begin); // keep the largest one for reference
 		fixed_process_max=MAX(OS::get_singleton()->get_ticks_usec()-fixed_begin,fixed_process_max);
@@ -1692,7 +1697,7 @@ bool Main::iteration() {
 	}
 
 
-	//	x11_delay_usec(10000);
+	//x11_delay_usec(10000);
 	frames++;
 	Engine::get_singleton()->_idle_frames++;
 

+ 1 - 2
main/tests/test_containers.cpp

@@ -55,7 +55,6 @@ MainLoop * test() {
 
 	{
 
-//		static const int size = 16;
 		Image img;
 		img.create(default_mouse_cursor_xpm);
 
@@ -78,7 +77,7 @@ MainLoop * test() {
 	for (int i=0;i<1100;i++) {
 
 		int num=i;//(int)Math::random(0,1024);
-	//	print_line("inserting "+itos(num));
+		//print_line("inserting "+itos(num));
 		set.insert( num );
 	}
 

+ 1 - 1
main/tests/test_gui.cpp

@@ -97,7 +97,7 @@ public:
 
 		Sprite *sp = memnew( Sprite );
 		sp->set_texture( vp->get_render_target_texture() );
-//		sp->set_texture( ResourceLoader::load("res://ball.png") );
+		//sp->set_texture( ResourceLoader::load("res://ball.png") );
 		sp->set_pos(Point2(300,300));
 		get_root()->add_child(sp);
 

+ 1 - 1
main/tests/test_math.cpp

@@ -596,7 +596,7 @@ MainLoop* test() {
 	{
 
 
-	//	print_line("NUM: "+itos(237641278346127));
+		//print_line("NUM: "+itos(237641278346127));
 		print_line("NUM: "+itos(-128));
 		return NULL;
 

+ 2 - 2
main/tests/test_physics.cpp

@@ -358,9 +358,9 @@ public:
 		gxf.basis.scale(Vector3(1.4,0.4,1.4));
 		gxf.origin=Vector3(-2,1,-2);
 		make_grid(5,5,2.5,1,gxf);
-	//	create_body(PhysicsServer::SHAPE_BOX,PhysicsServer::BODY_MODE_STATIC,gxf);
+		//create_body(PhysicsServer::SHAPE_BOX,PhysicsServer::BODY_MODE_STATIC,gxf);
 		//create_static_plane( Plane( Vector3(0,1,0), -2) );
-//		test_joint();
+		//test_joint();
 		test_fall();
 		//test_joint();
 

+ 12 - 8
main/tests/test_physics_2d.cpp

@@ -218,8 +218,10 @@ class TestPhysics2DMainLoop : public MainLoop {
 
 	void _do_ray_query() {
 
-//		Physics2DServer *ps = Physics2DServer::get_singleton();
-	//	ps->query_intersection_segment(ray_query,ray_from,ray_to);
+		/*
+		Physics2DServer *ps = Physics2DServer::get_singleton();
+		ps->query_intersection_segment(ray_query,ray_from,ray_to);
+		*/
 
 	}
 
@@ -273,7 +275,7 @@ protected:
 		ps->body_set_continuous_collision_detection_mode(body,Physics2DServer::CCD_MODE_CAST_SHAPE);
 		ps->body_set_state(body,Physics2DServer::BODY_STATE_TRANSFORM,p_xform);
 
-//		print_line("add body with xform: "+p_xform);
+		//print_line("add body with xform: "+p_xform);
 		RID sprite = vs->canvas_item_create();
 		vs->canvas_item_set_parent(sprite,canvas);
 		vs->canvas_item_set_transform(sprite,p_xform);
@@ -281,8 +283,8 @@ protected:
 		vs->canvas_item_add_texture_rect(sprite,Rect2(-imgsize/2.0,imgsize),body_shape_data[p_shape].image);
 
 		ps->body_set_force_integration_callback(body,this,"_body_moved",sprite);
-//		RID q = ps->query_create(this,"_body_moved",sprite);
-//		ps->query_body_state(q,body);
+		//RID q = ps->query_create(this,"_body_moved",sprite);
+		//ps->query_body_state(q,body);
 
 		return body;
 	}
@@ -409,10 +411,12 @@ public:
 			};
 
 			Physics2DServer::ShapeType type = types[i%4];
-//			type=Physics2DServer::SHAPE_SEGMENT;
+			//type=Physics2DServer::SHAPE_SEGMENT;
 			_add_body(type,Transform2D(i*0.8,Point2(152+i*40,100-40*i)));
-			//if (i==0)
-			//	ps->body_set_mode(b,Physics2DServer::BODY_MODE_STATIC);
+			/*
+			if (i==0)
+				ps->body_set_mode(b,Physics2DServer::BODY_MODE_STATIC);
+			*/
 		}
 
 		//RID b= _add_body(Physics2DServer::SHAPE_CIRCLE,Transform2D(0,Point2(101,140)));

+ 1 - 5
main/tests/test_render.cpp

@@ -192,7 +192,6 @@ public:
 		*/
 		RID lightaux;
 
-		//*
 		lightaux = vs->light_create( VisualServer::LIGHT_DIRECTIONAL );
 		//vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) );
 		vs->light_set_color( lightaux,  Color(1.0,1.0,1.0) );
@@ -203,17 +202,14 @@ public:
 		lla.set_look_at(Vector3(),Vector3(-0.000000,-0.836026,-0.548690),Vector3(0,1,0));
 
 		vs->instance_set_transform( light, lla );
-		//	*/
 
-		//*
 		lightaux = vs->light_create( VisualServer::LIGHT_OMNI );
-//		vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,1.0) );
+		//vs->light_set_color( lightaux, VisualServer::LIGHT_COLOR_AMBIENT, Color(0.0,0.0,1.0) );
 		vs->light_set_color( lightaux,  Color(1.0,1.0,0.0) );
 		vs->light_set_param( lightaux, VisualServer::LIGHT_PARAM_RANGE, 4 );
 		vs->light_set_param( lightaux, VisualServer::LIGHT_PARAM_ENERGY, 8 );
 		//vs->light_set_shadow( lightaux, true );
 		//light = vs->instance_create( lightaux );
-		//	*/
 
 		ofs=0;
 		quit=false;

+ 1 - 1
main/tests/test_string.cpp

@@ -252,7 +252,7 @@ bool test_13() {
 	/* how can i embed UTF in here? */
 
 	static const CharType ustr[] = { 0x304A , 0x360F, 0x3088, 0x3046, 0 };
-//	static const wchar_t ustr[] = { 'P', 0xCE, 'p',0xD3, 0 };
+	//static const wchar_t ustr[] = { 'P', 0xCE, 'p',0xD3, 0 };
 	String s=ustr;
 
 	OS::get_singleton()->print("\tUnicode: %ls\n",ustr);

+ 1 - 1
modules/chibi/cp_loader_it_samples.cpp

@@ -147,7 +147,7 @@ CPLoader::Error CPLoader_IT::load_sample(CPSample *p_sample) {
 	p_sample->set_sample_data(samp_id);
 	if (!samp_id.is_null()) {
 		
-	//	printf("Loaded ID: stereo: %i len %i 16bit %i\n",CPSampleManager::get_singleton()->is_stereo(samp_id), CPSampleManager::get_singleton()->get_size( samp_id), CPSampleManager::get_singleton()->is_16bits( samp_id) );
+		//printf("Loaded ID: stereo: %i len %i 16bit %i\n",CPSampleManager::get_singleton()->is_stereo(samp_id), CPSampleManager::get_singleton()->get_size( samp_id), CPSampleManager::get_singleton()->is_16bits( samp_id) );
 	}
 	
 	CP_ERR_COND_V( file->eof_reached(),FILE_CORRUPTED );

+ 1 - 1
modules/chibi/cp_loader_mod.cpp

@@ -208,7 +208,7 @@ CPLoader::Error CPLoader_MOD::load_song(const char *p_file,CPSong *p_song,bool p
 
 		
 	uint8_t order_count=file->get_byte();
-//	uint8_t loop_to=file->get_byte();
+	//uint8_t loop_to=file->get_byte();
 	
 	
 	int pattern_count=0;

+ 3 - 3
modules/chibi/cp_loader_s3m.cpp

@@ -102,7 +102,7 @@ void CPLoader_S3M::set_header() {
 
 
 	song->set_name( header.songname );
-//	song->variables.filename=
+	//song->variables.filename=
 	
 	song->set_row_highlight_minor( 4 );
 	song->set_row_highlight_major( 16 );
@@ -135,7 +135,7 @@ CPLoader::Error  CPLoader_S3M::load_sample(CPSample *p_sample) {
 		uint32_t samplepos=(uint32_t)file->get_byte() << 16;
                 samplepos|=file->get_word();
 		samplepos*=16;	
-//		printf("sample at %i\n",samplepos);
+		//printf("sample at %i\n",samplepos);
 		/**/
                 int sample_size=file->get_dword();
 		
@@ -178,7 +178,7 @@ CPLoader::Error  CPLoader_S3M::load_sample(CPSample *p_sample) {
 			
 
 		if ((type!=1) || scrs[0]!='S' || scrs[1]!='C' || scrs[2]!='R' || scrs[3]!='S' ) {
-//			printf("type: %i, %c%c%c%c\n",type,scrs[0],scrs[1],scrs[2],scrs[3]);
+			//printf("type: %i, %c%c%c%c\n",type,scrs[0],scrs[1],scrs[2],scrs[3]);
 			CP_PRINTERR("Not an S3M CPSample!");
 			return FILE_CORRUPTED;
 		}

+ 1 - 1
modules/chibi/cp_loader_xm.cpp

@@ -399,7 +399,7 @@ CPLoader::Error CPLoader_XM::load_song(const char *p_file,CPSong *p_song,bool p_
 
 
 		instrument.set_name( instrname );
-//		printf("Header Len: %i, CPInstrument %i, %i samples , name:  s,\n",hsize,i,sampnum,instrname);
+		//printf("Header Len: %i, CPInstrument %i, %i samples , name:  s,\n",hsize,i,sampnum,instrname);
 		
 		if (sampnum==0) {
 			//aux=file->get_dword(); //Why is this for? -- for nothing, skipped

+ 1 - 1
modules/chibi/cp_player_data.h

@@ -124,7 +124,7 @@ class CPPlayer {
 		CPInstrument* instrument_ptr;
 		CPSample*     sample_ptr;
 
-//		Sample_Data *sample_data;
+		//Sample_Data *sample_data;
 
 		int32_t period;		
 

+ 1 - 1
modules/chibi/cp_player_data_effects.cpp

@@ -615,7 +615,7 @@ void CPPlayer::do_effect_S(int p_track) {
                         break;
                 case 8: {/* S8x set panning position */
 
-//			if (pf->panflag) {
+			//if (pf->panflag) {
                                 if (inf<=8) inf<<=4;
                                 else inf*=17;
                                 control.channel[p_track].panning=control.channel[p_track].channel_panning=inf;

+ 16 - 14
modules/chibi/cp_player_data_events.cpp

@@ -194,7 +194,7 @@ void CPPlayer::Voice_Control::update_info_from_master_channel() {
 	reverb_send=master_channel->reverb_send;
 	chorus_send=master_channel->chorus_send;
 
-//	last_note_type=master_channel->last_note_type;
+	//last_note_type=master_channel->last_note_type;
 
 	sample_start_index=master_channel->sample_start_index;
 	filter=master_channel->filter;
@@ -262,7 +262,7 @@ void CPPlayer::update_mixer() {
 		/* Start Envelopes */	
                	if ( song->has_instruments() && ((v.kick==KICK_NOTE)||(v.kick==KICK_ENVELOPE))) {
 	
-//			Voice_Control *carry=0;
+			//Voice_Control *carry=0;
 			
 			
 			if (v.has_master_channel && v.master_channel->carry.maybe) {
@@ -462,7 +462,7 @@ void CPPlayer::update_mixer() {
 			} else {
 
 				filter_env=pe_value+32; //max 64
-//			        printf("pitch envelope at %i",filter_env);
+				//printf("pitch envelope at %i",filter_env);
 			
 			}
 		}
@@ -602,17 +602,19 @@ void CPPlayer::handle_tick() {
 		/* process pattern-delay. pf->patdly2 is the counter and pf->patdly is
 		   the command memory. */
 
-//		if (control.pattern_delay_1) {
-
-//			control.pattern_delay_2=control.pattern_delay_1;
-//			control.pattern_delay_1=0;
-//		}
-//		if (control.pattern_delay_2) {
-//			 patterndelay active
-//			if (--control.pattern_delay_2)
-//				 so turn back pf->patpos by 1
-//				if (pf->patpos) pf->patpos--;
-//		}
+		/*
+		if (control.pattern_delay_1) {
+
+			control.pattern_delay_2=control.pattern_delay_1;
+			control.pattern_delay_1=0;
+		}
+		if (control.pattern_delay_2) {
+			patterndelay active
+			if (--control.pattern_delay_2)
+				// so turn back pf->patpos by 1
+				if (pf->patpos) pf->patpos--;
+		}
+		*/
 
 		if (control.play_mode!=PLAY_NOTHING) {
 

+ 1 - 1
modules/chibi/cp_player_data_notes.cpp

@@ -67,7 +67,7 @@ void CPPlayer::process_new_note(int p_track,uint8_t p_note) { // if there's real
 
 bool CPPlayer::process_new_instrument(int p_track,uint8_t p_instrument) {
 
-//	bool different_instrument=false;
+	//bool different_instrument=false;
 	ERR_FAIL_INDEX_V(p_instrument,CPSong::MAX_INSTRUMENTS,false);
 	
 	if ( song->has_instruments() ) {

+ 4 - 2
modules/chibi/cp_player_data_utils.cpp

@@ -111,8 +111,10 @@ int CPPlayer::find_empty_voice() {
 
  	for (i=0;i<control.max_voices;i++) {
 		/* allow us to take over a nonexisting sample */
-//		if ((voice[i].s==NULL)
-//			return k;
+		/*
+		if ((voice[i].s==NULL)
+			return k;
+		*/
 
 		if ((voice[i].kick==KICK_NOTHING)||(voice[i].kick==KICK_ENVELOPE)) {
 

+ 4 - 4
modules/chibi/event_stream_chibi.cpp

@@ -408,8 +408,8 @@ void CPMixerImpl::set_voice_chorus_send(int p_voice_index,int p_chorus){
 
 void CPMixerImpl::set_reverb_mode(ReverbMode p_mode){
 
-//	Voice &v=voices[p_voice_index];
-//	ERR_FAIL_COND(v.channel==AudioMixer::INVALID_CHANNEL);
+	//Voice &v=voices[p_voice_index];
+	//ERR_FAIL_COND(v.channel==AudioMixer::INVALID_CHANNEL);
 	switch(p_mode) {
 		case CPMixer::REVERB_MODE_STUDIO_SMALL: reverb_type=AudioMixer::REVERB_SMALL; break;
 		case CPMixer::REVERB_MODE_STUDIO_MEDIUM: reverb_type=AudioMixer::REVERB_MEDIUM; break;
@@ -422,8 +422,8 @@ void CPMixerImpl::set_reverb_mode(ReverbMode p_mode){
 
 void CPMixerImpl::set_chorus_params(unsigned int p_delay_ms,unsigned int p_separation_ms,unsigned int p_depth_ms10,unsigned int p_speed_hz10){
 
-//	Voice &v=voices[p_voice_index];
-//	ERR_FAIL_COND(v.channel==AudioMixer::INVALID_CHANNEL);
+	//Voice &v=voices[p_voice_index];
+	//ERR_FAIL_COND(v.channel==AudioMixer::INVALID_CHANNEL);
 
 }
 

+ 1 - 1
modules/dds/texture_loader_dds.cpp

@@ -221,7 +221,7 @@ RES ResourceFormatDDS::load(const String &p_path, const String& p_original_path,
 	if (!(flags&DDSD_MIPMAPCOUNT))
 		mipmaps=1;
 
-//	print_line("found format: "+String(dds_format_info[dds_format].name));
+	//print_line("found format: "+String(dds_format_info[dds_format].name));
 
 	PoolVector<uint8_t> src_data;
 

+ 4 - 2
modules/enet/networked_multiplayer_enet.cpp

@@ -506,8 +506,10 @@ uint32_t NetworkedMultiplayerENet::_gen_unique_id() const {
 					(uint32_t)OS::get_singleton()->get_unix_time(), hash );
 		hash = hash_djb2_one_32(
 					(uint32_t)OS::get_singleton()->get_data_dir().hash64(), hash );
-		//hash = hash_djb2_one_32(
-		//			(uint32_t)OS::get_singleton()->get_unique_ID().hash64(), hash );
+		/*
+		hash = hash_djb2_one_32(
+					(uint32_t)OS::get_singleton()->get_unique_ID().hash64(), hash );
+		*/
 		hash = hash_djb2_one_32(
 					(uint32_t)((uint64_t)this), hash ); //rely on aslr heap
 		hash = hash_djb2_one_32(

+ 2 - 2
modules/etc1/image_etc.cpp

@@ -138,13 +138,13 @@ static void _compress_etc(Image *p_img) {
 		uint8_t *dst = &w[dst_data.size()-mmsize];
 
 
-//		print_line("bh: "+itos(bh)+" bw: "+itos(bw));
+		//print_line("bh: "+itos(bh)+" bw: "+itos(bw));
 
 		for(int y=0;y<bh;y++) {
 
 			for(int x=0;x<bw;x++) {
 
-//				print_line("x: "+itos(x)+" y: "+itos(y));
+				//print_line("x: "+itos(x)+" y: "+itos(y));
 
 				uint8_t block[4*4*4];
 				zeromem(block,4*4*4);

+ 4 - 3
modules/gdscript/gd_compiler.cpp

@@ -1420,9 +1420,10 @@ Error GDCompiler::_parse_function(GDScript *p_script,const GDParser::ClassNode *
 
 	GDFunction *gdfunc=NULL;
 
-	//if (String(p_func->name)=="") { //initializer func
-	//	gdfunc = &p_script->initializer;
-
+	/*
+	if (String(p_func->name)=="") { //initializer func
+		gdfunc = &p_script->initializer;
+	*/
 	//} else { //regular func
 		p_script->member_functions[func_name]=memnew(GDFunction);
 		gdfunc = p_script->member_functions[func_name];

+ 11 - 9
modules/gdscript/gd_editor.cpp

@@ -364,10 +364,12 @@ static GDCompletionIdentifier _get_type_from_variant(const Variant& p_variant) {
 	if (p_variant.get_type()==Variant::OBJECT) {
 		Object *obj = p_variant;
 		if (obj) {
-			//if (obj->cast_to<GDNativeClass>()) {
-			//	t.obj_type=obj->cast_to<GDNativeClass>()->get_name();
-			//	t.value=Variant();
-			//} else {
+			/*
+			if (obj->cast_to<GDNativeClass>()) {
+				t.obj_type=obj->cast_to<GDNativeClass>()->get_name();
+				t.value=Variant();
+			} else {
+			*/
 				t.obj_type=obj->get_class();
 			//}
 		}
@@ -1771,7 +1773,7 @@ static void _find_type_arguments(GDCompletionContext& context,const GDParser::No
 						String s = E->get().name;
 						if (!s.begins_with("autoload/"))
 							continue;
-					//	print_line("found "+s);
+						//print_line("found "+s);
 						String name = s.get_slice("/",1);
 						result.insert("\"/root/"+name+"\"");
 					}
@@ -1998,10 +2000,10 @@ static void _find_call_arguments(GDCompletionContext& context,const GDParser::No
 						List<MethodInfo> methods;
 						ClassDB::get_method_list(type,&methods);
 						for(List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
-							//if (E->get().arguments.size())
-							//	result.insert(E->get().name+"(");
-							//else
-							//	result.insert(E->get().name+"()");
+							if (E->get().arguments.size())
+								result.insert(E->get().name+"(");
+							else
+								result.insert(E->get().name+"()");
 						}*/
 					}
 					break;

+ 2 - 2
modules/gdscript/gd_parser.cpp

@@ -225,8 +225,8 @@ bool GDParser::_get_completable_identifier(CompletionType p_type,StringName& ide
 
 GDParser::Node* GDParser::_parse_expression(Node *p_parent,bool p_static,bool p_allow_assign,bool p_parsing_constant) {
 
-//	Vector<Node*> expressions;
-//	Vector<OperatorNode::Operator> operators;
+	//Vector<Node*> expressions;
+	//Vector<OperatorNode::Operator> operators;
 
 	Vector<Expression> expression;
 

+ 6 - 4
modules/gdscript/gd_script.cpp

@@ -358,9 +358,11 @@ bool GDScript::get_property_default_value(const StringName& p_property, Variant
 
 #ifdef TOOLS_ENABLED
 
-	//for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) {
-	//	print_line("\t"+String(String(I->key())+":"+String(I->get())));
-	//}
+	/*
+	for (const Map<StringName,Variant>::Element *I=member_default_values.front();I;I=I->next()) {
+		print_line("\t"+String(String(I->key())+":"+String(I->get())));
+	}
+	*/
 	const Map<StringName,Variant>::Element *E=member_default_values_cache.find(p_property);
 	if (E) {
 		r_value=E->get();
@@ -1862,7 +1864,7 @@ void GDScriptLanguage::reload_tool_script(const Ref<Script>& p_script,bool p_sof
 
 void GDScriptLanguage::frame() {
 
-	//	print_line("calls: "+itos(calls));
+	//print_line("calls: "+itos(calls));
 	calls=0;
 
 #ifdef DEBUG_ENABLED

+ 1 - 1
modules/gdscript/gd_script.h

@@ -139,7 +139,7 @@ protected:
 	void _get_property_list(List<PropertyInfo> *p_properties) const;
 
 	Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
-//	void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
+	//void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
 
 	static void _bind_methods();
 public:

+ 10 - 6
modules/gdscript/gd_tokenizer.cpp

@@ -513,9 +513,11 @@ void GDTokenizerText::_advance() {
 				if (GETCHAR(1)=='=') {
 					_make_token(TK_OP_ASSIGN_ADD);
 					INCPOS(1);
-				//}  else if (GETCHAR(1)=='+') {
-				//	_make_token(TK_OP_PLUS_PLUS);
-				//	INCPOS(1);
+				/*
+				}  else if (GETCHAR(1)=='+') {
+					_make_token(TK_OP_PLUS_PLUS);
+					INCPOS(1);
+				*/
 				} else {
 					_make_token(TK_OP_ADD);
 				}
@@ -526,9 +528,11 @@ void GDTokenizerText::_advance() {
 				if (GETCHAR(1)=='=') {
 					_make_token(TK_OP_ASSIGN_SUB);
 					INCPOS(1);
-				//}  else if (GETCHAR(1)=='-') {
-				//	_make_token(TK_OP_MINUS_MINUS);
-				//	INCPOS(1);
+				/*
+				}  else if (GETCHAR(1)=='-') {
+					_make_token(TK_OP_MINUS_MINUS);
+					INCPOS(1);
+				*/
 				} else {
 					_make_token(TK_OP_SUB);
 				}

+ 11 - 9
modules/gridmap/grid_map.cpp

@@ -731,7 +731,7 @@ void GridMap::_octant_update(const OctantKey &p_key) {
 					ii.shape->add_vertices_to_array(col_debug,xform);
 				}
 
-			//	print_line("PHIS x: "+xform);
+				//print_line("PHIS x: "+xform);
 			}
 
 			// add the item's navmesh at given xform to GridMap's Navigation ancestor
@@ -796,7 +796,7 @@ void GridMap::_octant_exit_world(const OctantKey &p_key) {
 	for(Map<int,Octant::ItemInstances>::Element *E=g.items.front();E;E=E->next()) {
 
 		VS::get_singleton()->instance_set_scenario(E->get().multimesh_instance,RID());
-	//	VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
+		//VS::get_singleton()->instance_set_transform(E->get().multimesh_instance,get_global_transform());
 		VS::get_singleton()->instance_set_room(E->get().multimesh_instance,RID());
 	}
 
@@ -1001,8 +1001,8 @@ void GridMap::_notification(int p_what) {
 			_update_area_instances();
 
 			for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
-//				IndexKey ik;
-//				ik.key = E->key().indexkey;
+				//IndexKey ik;
+				//ik.key = E->key().indexkey;
 				_octant_enter_world(E->key());
 				_octant_update(E->key());
 			}
@@ -1201,7 +1201,7 @@ void GridMap::_bind_methods() {
 	ClassDB::bind_method(_MD("get_cell_item","x","y","z"),&GridMap::get_cell_item);
 	ClassDB::bind_method(_MD("get_cell_item_orientation","x","y","z"),&GridMap::get_cell_item_orientation);
 
-//	ClassDB::bind_method(_MD("_recreate_octants"),&GridMap::_recreate_octants);
+	//ClassDB::bind_method(_MD("_recreate_octants"),&GridMap::_recreate_octants);
 	ClassDB::bind_method(_MD("_update_dirty_map_callback"),&GridMap::_update_dirty_map_callback);
 	ClassDB::bind_method(_MD("resource_changed","resource"),&GridMap::resource_changed);
 
@@ -1706,10 +1706,12 @@ void GridMap::bake_geometry() {
 
 void GridMap::_baked_light_changed() {
 
-//	if (!baked_light_instance)
-//		VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),RID());
-//	else
-//		VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),baked_light_instance->get_baked_light_instance());
+	/*
+	if (!baked_light_instance)
+		VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),RID());
+	else
+		VS::get_singleton()->instance_geometry_set_baked_light(get_instance(),baked_light_instance->get_baked_light_instance());
+	*/
 	for(Map<OctantKey,Octant*>::Element *E=octant_map.front();E;E=E->next()) {
 
 		for(Map<int,Octant::ItemInstances>::Element *F=E->get()->items.front();F;F=F->next()) {

+ 2 - 2
modules/openssl/stream_peer_openssl.cpp

@@ -35,8 +35,8 @@
 bool StreamPeerOpenSSL::_match_host_name(const char *name, const char *hostname) {
 
 	return Tool_Curl_cert_hostcheck(name,hostname)==CURL_HOST_MATCH;
-//	print_line("MATCH: "+String(name)+" vs "+String(hostname));
-//	return true;
+	//print_line("MATCH: "+String(name)+" vs "+String(hostname));
+	//return true;
 }
 
 Error StreamPeerOpenSSL::_match_common_name(const char *hostname, const X509 *server_cert) {

+ 10 - 6
modules/pvr/texture_loader_pvr.cpp

@@ -669,9 +669,11 @@ static void decompress_pvrtc(PVRTCBlock *p_comp_img, const int p_2bit, const int
 
 static void _pvrtc_decompress(Image* p_img) {
 
-//	static void decompress_pvrtc(const void *p_comp_img, const int p_2bit, const int p_width, const int p_height, unsigned char* p_dst) {
-//		decompress_pvrtc((PVRTCBlock*)p_comp_img,p_2bit,p_width,p_height,1,p_dst);
-//	}
+	/*
+	static void decompress_pvrtc(const void *p_comp_img, const int p_2bit, const int p_width, const int p_height, unsigned char* p_dst) {
+		decompress_pvrtc((PVRTCBlock*)p_comp_img,p_2bit,p_width,p_height,1,p_dst);
+	}
+	*/
 
 	ERR_FAIL_COND( p_img->get_format()!=Image::FORMAT_PVRTC2 && p_img->get_format()!=Image::FORMAT_PVRTC2A && p_img->get_format()!=Image::FORMAT_PVRTC4 && p_img->get_format()!=Image::FORMAT_PVRTC4A);
 
@@ -687,9 +689,11 @@ static void _pvrtc_decompress(Image* p_img) {
 
 	decompress_pvrtc((PVRTCBlock*)r.ptr(),_2bit,p_img->get_width(),p_img->get_height(),0,(unsigned char*)w.ptr());
 
-	//for(int i=0;i<newdata.size();i++) {
-	//	print_line(itos(w[i]));
-	//}
+	/*
+	for(int i=0;i<newdata.size();i++) {
+		print_line(itos(w[i]));
+	}
+	*/
 
 	w=PoolVector<uint8_t>::Write();
 	r=PoolVector<uint8_t>::Read();

+ 6 - 3
modules/theora/video_stream_theora.cpp

@@ -81,6 +81,9 @@ void VideoStreamPlaybackTheora::video_write(void){
 	th_ycbcr_buffer yuv;
 	th_decode_ycbcr_out(td,yuv);
 
+	// FIXME: The way stuff is commented out with `//*/` closing comments
+	// sounds very fishy...
+
 	/*
 	int y_offset, uv_offset;
 	y_offset=(ti.pic_x&~1)+yuv[0].stride*(ti.pic_y&~1);
@@ -105,7 +108,7 @@ void VideoStreamPlaybackTheora::video_write(void){
 		}
 		format = Image::FORMAT_RGBA8;
 	}
-	//	*/
+		//*/
 
 	//*
 
@@ -228,7 +231,7 @@ void VideoStreamPlaybackTheora::video_write(void){
 			format = Image::FORMAT_YUV_422;
 		};
 	};
-	//	*/
+		//*/
 
 	frames_pending = 1;
 }
@@ -598,7 +601,7 @@ void VideoStreamPlaybackTheora::update(float p_delta) {
 
 
 				if (vd.granulepos>=0) {
-				//	print_line("wrote: "+itos(audio_frames_wrote)+" gpos: "+itos(vd.granulepos));
+					//print_line("wrote: "+itos(audio_frames_wrote)+" gpos: "+itos(vd.granulepos));
 				}
 
 				//print_line("mix audio!");

+ 1 - 1
modules/visual_script/register_types.cpp

@@ -82,7 +82,7 @@ void register_visual_script_types() {
 	ClassDB::register_class<VisualScriptFunctionCall>();
 	ClassDB::register_class<VisualScriptPropertySet>();
 	ClassDB::register_class<VisualScriptPropertyGet>();
-//	ClassDB::register_type<VisualScriptScriptCall>();
+	//ClassDB::register_type<VisualScriptScriptCall>();
 	ClassDB::register_class<VisualScriptEmitSignal>();
 
 	ClassDB::register_class<VisualScriptReturn>();

+ 1 - 1
modules/visual_script/visual_script.cpp

@@ -2631,7 +2631,7 @@ void VisualScriptLanguage::debug_get_stack_level_locals(int p_level,List<String>
 	const StringName *f = _call_stack[l].function;
 
 	ERR_FAIL_COND(!_call_stack[l].instance->functions.has(*f));
-//	VisualScriptInstance::Function *func = &_call_stack[l].instance->functions[*f];
+	//VisualScriptInstance::Function *func = &_call_stack[l].instance->functions[*f];
 
 	VisualScriptNodeInstance *node =_call_stack[l].instance->instances[*_call_stack[l].current_id];
 	ERR_FAIL_COND(!node);

+ 6 - 4
modules/visual_script/visual_script_editor.cpp

@@ -822,7 +822,7 @@ void VisualScriptEditor::_member_selected() {
 
 
 	selected=ti->get_metadata(0);
-//	print_line("selected: "+String(selected));
+	//print_line("selected: "+String(selected));
 
 
 	if (ti->get_parent()==members->get_root()->get_children()) {
@@ -1136,9 +1136,11 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
 					undo_redo->add_undo_method(script.ptr(),"data_connect",name,E->get().from_node,E->get().from_port,E->get().to_node,E->get().to_port);
 				}
 
-				//for(int i=0;i<script->function_get_argument_count(name);i++) {
-				////	undo_redo->add_undo_method(script.ptr(),"function_add_argument",name,script->function_get_argument_name(name,i),script->function_get_argument_type(name,i));
-				//}
+				/*
+				for(int i=0;i<script->function_get_argument_count(name);i++) {
+					undo_redo->add_undo_method(script.ptr(),"function_add_argument",name,script->function_get_argument_name(name,i),script->function_get_argument_type(name,i));
+				}
+				*/
 				undo_redo->add_do_method(this,"_update_members");
 				undo_redo->add_undo_method(this,"_update_members");
 				undo_redo->add_do_method(this,"_update_graph");

+ 2 - 2
modules/visual_script/visual_script_func_nodes.cpp

@@ -396,7 +396,7 @@ void VisualScriptFunctionCall::_update_method_cache() {
 	}
 
 
-//		print_line("BASE: "+String(type)+" FUNC: "+String(function));
+	//print_line("BASE: "+String(type)+" FUNC: "+String(function));
 	MethodBind *mb = ClassDB::get_method(type,function);
 	if (mb) {
 		use_default_args=mb->get_default_argument_count();
@@ -2508,7 +2508,7 @@ void register_visual_script_func_nodes() {
 	VisualScriptLanguage::singleton->add_register_func("functions/get",create_node_generic<VisualScriptPropertyGet>);
 
 	//VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_self",create_script_call_node<VisualScriptScriptCall::CALL_MODE_SELF>);
-//	VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>);
+	//VisualScriptLanguage::singleton->add_register_func("functions/call_script/call_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>);
 	VisualScriptLanguage::singleton->add_register_func("functions/emit_signal",create_node_generic<VisualScriptEmitSignal>);
 
 

+ 1 - 1
modules/vorbis/audio_stream_ogg_vorbis.cpp

@@ -78,7 +78,7 @@ int AudioStreamPlaybackOGGVorbis::_ov_seek_func(void *_f,ogg_int64_t offs, int w
 }
 int AudioStreamPlaybackOGGVorbis::_ov_close_func(void *_f) {
 
-//	printf("close %p\n",_f);
+	//printf("close %p\n",_f);
 	if (!_f)
 		return 0;
 	FileAccess *fa=(FileAccess*)_f;

+ 1 - 1
platform/android/audio_driver_jandroid.cpp

@@ -71,7 +71,7 @@ Error AudioDriverAndroid::init(){
 	   }
 */
 
-//	Android_JNI_SetupThread();
+	//Android_JNI_SetupThread();
 
 
   //        __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device");

+ 4 - 4
platform/android/audio_driver_opensl.cpp

@@ -108,7 +108,7 @@ void AudioDriverOpenSL::_buffer_callbacks(
 
 	AudioDriverOpenSL *ad = (AudioDriverOpenSL*)pContext;
 
-//	ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed);
+	//ad->_buffer_callback(queueItf,eventFlags,pBuffer,bufferSize,dataUsed);
 	ad->_buffer_callback(queueItf);
 
 }
@@ -271,8 +271,8 @@ void AudioDriverOpenSL::start(){
 	ERR_FAIL_COND( res !=SL_RESULT_SUCCESS );
 
 	SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, BUFFER_COUNT};
-//	bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
-//	bufferQueue.numBuffers = BUFFER_COUNT; /* Four buffers in our buffer queue */
+	//bufferQueue.locatorType = SL_DATALOCATOR_BUFFERQUEUE;
+	//bufferQueue.numBuffers = BUFFER_COUNT; /* Four buffers in our buffer queue */
 	/* Setup the format of the content in the buffer queue */
 	pcm.formatType = SL_DATAFORMAT_PCM;
 	pcm.numChannels = 2;
@@ -295,7 +295,7 @@ void AudioDriverOpenSL::start(){
 	audioSink.pLocator = (void *)&locator_outputmix;
 	audioSink.pFormat = NULL;
 	/* Initialize the context for Buffer queue callbacks */
-//	cntxt.pDataBase = (void*)&pcmData;
+	//cntxt.pDataBase = (void*)&pcmData;
 	//cntxt.pData = cntxt.pDataBase;
 	//cntxt.size = sizeof(pcmData);
 	/* Set arrays required[] and iidArray[] for SEEK interface

+ 1 - 1
platform/android/dir_access_jandroid.cpp

@@ -257,7 +257,7 @@ void DirAccessJAndroid::setup( jobject p_io) {
 		__android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _dir_is_dir ok!!");
 	}
 
-//	(*env)->CallVoidMethod(env,obj,aMethodID, myvar);
+	//(*env)->CallVoidMethod(env,obj,aMethodID, myvar);
 }
 
 

+ 13 - 11
platform/android/export/export.cpp

@@ -729,17 +729,17 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool
 					}
 
 
-//					print_line("String "+itos(i)+": "+string_table[i]);
+					//print_line("String "+itos(i)+": "+string_table[i]);
 				}
 
 				for(uint32_t i=string_end;i<(ofs+size);i++) {
 					stable_extra.push_back(p_manifest[i]);
 				}
 
-//				printf("stable extra: %i\n",int(stable_extra.size()));
+				//printf("stable extra: %i\n",int(stable_extra.size()));
 				string_table_ends=ofs+size;
 
-//				print_line("STABLE SIZE: "+itos(size)+" ACTUAL: "+itos(string_table_ends));
+				//print_line("STABLE SIZE: "+itos(size)+" ACTUAL: "+itos(string_table_ends));
 
 			} break;
 			case CHUNK_XML_START_TAG: {
@@ -752,7 +752,7 @@ void EditorExportPlatformAndroid::_fix_manifest(Vector<uint8_t>& p_manifest,bool
 
 				String tname=string_table[name];
 
-//				printf("NSPACE: %i\n",nspace);
+				//printf("NSPACE: %i\n",nspace);
 				//printf("NAME: %i (%s)\n",name,tname.utf8().get_data());
 				//printf("CHECK: %x\n",check);
 				uint32_t attrcount=decode_uint32(&p_manifest[iofs+20]);
@@ -1523,7 +1523,7 @@ void EditorExportPlatformAndroid::_device_poll_thread(void *ud) {
 				if (dpos==-1)
 					continue;
 				d=d.substr(0,dpos).strip_edges();
-	//			print_line("found devuce: "+d);
+				//print_line("found devuce: "+d);
 				ldevices.push_back(d);
 			}
 
@@ -1602,8 +1602,8 @@ void EditorExportPlatformAndroid::_device_poll_thread(void *ud) {
 						}
 
 						d.name=vendor+" "+device;
-	//					print_line("name: "+d.name);
-	//					print_line("description: "+d.description);
+						//print_line("name: "+d.name);
+						//print_line("description: "+d.description);
 
 					}
 
@@ -1864,10 +1864,12 @@ bool EditorExportPlatformAndroid::can_export(String *r_error) const {
 
 	if (apk_expansion) {
 
-		//if (apk_expansion_salt=="") {
-		//	valid=false;
-		//	err+="Invalid SALT for apk expansion.\n";
-		//}
+		/*
+		if (apk_expansion_salt=="") {
+			valid=false;
+			err+="Invalid SALT for apk expansion.\n";
+		}
+		*/
 		if (apk_expansion_pkey=="") {
 			valid=false;
 			err+="Invalid public key for apk expansion.\n";

+ 1 - 1
platform/android/file_access_jandroid.cpp

@@ -236,7 +236,7 @@ void FileAccessJAndroid::setup(  jobject p_io) {
 		__android_log_print(ANDROID_LOG_INFO,"godot","*******GOT METHOD _file_close ok!!");
 	}
 
-//	(*env)->CallVoidMethod(env,obj,aMethodID, myvar);
+	//(*env)->CallVoidMethod(env,obj,aMethodID, myvar);
 }
 
 

+ 1 - 1
platform/android/globals/global_defaults.cpp

@@ -35,7 +35,7 @@ void register_android_global_defaults() {
 /*	GLOBAL_DEF("rasterizer.Android/use_fragment_lighting",false);
 	GLOBAL_DEF("rasterizer.Android/fp16_framebuffer",false);
 	GLOBAL_DEF("display.Android/driver","GLES2");
-//	GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false);
+	//GLOBAL_DEF("rasterizer.Android/trilinear_mipmap_filter",false);
 
 	GlobalConfig::get_singleton()->set_custom_property_info("display.Android/driver",PropertyInfo(Variant::STRING,"display.Android/driver",PROPERTY_HINT_ENUM,"GLES2"));
 	*/

+ 26 - 22
platform/android/godot_android.cpp

@@ -535,29 +535,33 @@ static int32_t engine_handle_input(struct android_app* app, AInputEvent* event)
 				case AMOTION_EVENT_ACTION_DOWN: {
 					engine->os->process_touch(0,0,touchvec);
 
-				    //System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
+					//System.out.printf("action down at: %f,%f\n", event.getX(),event.getY());
 				} break;
 				case AMOTION_EVENT_ACTION_MOVE: {
 					engine->os->process_touch(1,0,touchvec);
-				    //for(int i=0;i<event.getPointerCount();i++) {
-				    //	System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
-				    //}
+					/*
+					for(int i=0;i<event.getPointerCount();i++) {
+						System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
+					}
+					*/
 				} break;
 				case AMOTION_EVENT_ACTION_POINTER_UP: {
 
 					engine->os->process_touch(4,pidx,touchvec);
-				    //System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
+					//System.out.printf("%d - s.up at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
 				} break;
 				case AMOTION_EVENT_ACTION_POINTER_DOWN: {
 					engine->os->process_touch(3,pidx,touchvec);
-				    //System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
+					//System.out.printf("%d - s.down at: %f,%f\n",pointer_idx, event.getX(pointer_idx),event.getY(pointer_idx));
 				} break;
 				case AMOTION_EVENT_ACTION_CANCEL:
 				case AMOTION_EVENT_ACTION_UP: {
 					engine->os->process_touch(2,0,touchvec);
-				    //for(int i=0;i<event.getPointerCount();i++) {
-				    //	System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
-				    //}
+					/*
+					for(int i=0;i<event.getPointerCount();i++) {
+						System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
+					}
+					*/
 				} break;
 			}
 
@@ -638,8 +642,8 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
 
 	} break;
 	case APP_CMD_INIT_WINDOW:
-	     //The window is being shown, get it ready.
-	//	LOGI("INIT WINDOW");
+		//The window is being shown, get it ready.
+		//LOGI("INIT WINDOW");
 		if (engine->app->window != NULL) {
 
 			if (engine->os==NULL) {
@@ -647,7 +651,7 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
 				//do initialization here, when there's OpenGL! hackish but the only way
 				engine->os = new OS_Android(_gfx_init,engine);
 
-			//	char *args[]={"-test","gui",NULL};
+				//char *args[]={"-test","gui",NULL};
 				__android_log_print(ANDROID_LOG_INFO,"godot","pre asdasd setup...");
 #if 0
 				Error err  = Main::setup("apk",2,args);
@@ -722,15 +726,15 @@ static void engine_handle_cmd(struct android_app* app, int32_t cmd) {
 			engine->animating=1;
 			engine_draw_frame(engine);
 		}
-	    break;
+		break;
 	case APP_CMD_TERM_WINDOW:
-	    // The window is being hidden or closed, clean it up.
-	//    LOGI("TERM WINDOW");
-	    engine_term_display(engine);
-	    break;
+		// The window is being hidden or closed, clean it up.
+		//LOGI("TERM WINDOW");
+		engine_term_display(engine);
+		break;
 	case APP_CMD_GAINED_FOCUS:
-	    // When our app gains focus, we start monitoring the accelerometer.
-	    if (engine->accelerometerSensor != NULL) {
+		// When our app gains focus, we start monitoring the accelerometer.
+		if (engine->accelerometerSensor != NULL) {
 		ASensorEventQueue_enableSensor(engine->sensorEventQueue,
 			engine->accelerometerSensor);
 		// We'd like to get 60 events per second (in us).
@@ -833,7 +837,7 @@ void android_main(struct android_app* state) {
 	     // Process this event.
 
 	     if (source != NULL) {
-	//	 LOGI("process\n");
+		// LOGI("process\n");
 		 source->process(state, source);
 	     } else {
 		     nullmax--;
@@ -883,12 +887,12 @@ void android_main(struct android_app* state) {
 		return;
 	     }
 
-//	     LOGI("end\n");
+	//     LOGI("end\n");
 
 
 	 }
 
-//	 LOGI("engine animating? %i\n",engine.animating);
+	// LOGI("engine animating? %i\n",engine.animating);
 
 	 if (engine.animating) {
 	     //do os render

+ 18 - 12
platform/android/java/src/org/godotengine/godot/Godot.java

@@ -257,8 +257,8 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 
 	public void onVideoInit(boolean use_gl2) {
 
-//		mView = new GodotView(getApplication(),io,use_gl2);
-//		setContentView(mView);
+		//mView = new GodotView(getApplication(),io,use_gl2);
+		//setContentView(mView);
 
 		layout = new FrameLayout(this);
 		layout.setLayoutParams(new LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT));
@@ -582,7 +582,7 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 		initializeGodot();
 
 		
-	//	instanceSingleton( new GodotFacebook(this) );
+		//instanceSingleton( new GodotFacebook(this) );
 
 
 	}
@@ -804,9 +804,11 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 			} break;
 			case MotionEvent.ACTION_MOVE: {
 				GodotLib.touch(1,0,evcount,arr);
-				//for(int i=0;i<event.getPointerCount();i++) {
-				//	System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
-				//}
+				/*
+				for(int i=0;i<event.getPointerCount();i++) {
+					System.out.printf("%d - moved to: %f,%f\n",i, event.getX(i),event.getY(i));
+				}
+				*/
 			} break;
 			case MotionEvent.ACTION_POINTER_UP: {
 				final int indexPointUp = event.getActionIndex();
@@ -822,9 +824,11 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 			case MotionEvent.ACTION_CANCEL:
 			case MotionEvent.ACTION_UP: {
 				GodotLib.touch(2,0,evcount,arr);
-				//for(int i=0;i<event.getPointerCount();i++) {
-				//	System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
-				//}
+				/*
+				for(int i=0;i<event.getPointerCount();i++) {
+					System.out.printf("%d - up! %f,%f\n",i, event.getX(i),event.getY(i));
+				}
+				*/
 			} break;
 
 		}
@@ -866,9 +870,11 @@ public class Godot extends Activity implements SensorEventListener, IDownloaderC
 		return mPaymentsManager;
 	}
 
-//	public void setPaymentsManager(PaymentsManager mPaymentsManager) {
-//		this.mPaymentsManager = mPaymentsManager;
-//	};
+	/*
+	public void setPaymentsManager(PaymentsManager mPaymentsManager) {
+		this.mPaymentsManager = mPaymentsManager;
+	}
+	*/
 
 
 	// Audio

+ 1 - 1
platform/android/java/src/org/godotengine/godot/GodotDownloaderService.java

@@ -57,7 +57,7 @@ public class GodotDownloaderService extends DownloaderService {
     	Log.d("GODOT", "getting public key:" + prefs.getString("store_public_key", null));
     	return prefs.getString("store_public_key", null);
 		
-//	return BASE64_PUBLIC_KEY;
+	//return BASE64_PUBLIC_KEY;
     }
 
     /**

+ 1 - 1
platform/android/java/src/org/godotengine/godot/GodotView.java

@@ -265,7 +265,7 @@ public class GodotView extends GLSurfaceView implements InputDeviceListener {
 		if (keyCode == KeyEvent.KEYCODE_BACK) {
 			GodotLib.quit();
 			// press 'back' button should not terminate program
-			//	normal handle 'back' event in game logic
+			//normal handle 'back' event in game logic
 			return true;
 		}
 

+ 8 - 8
platform/android/java/src/org/godotengine/godot/payments/ConsumeTask.java

@@ -47,19 +47,19 @@ abstract public class ConsumeTask {
 	
 
 	public void consume(final String sku){
-//		Log.d("XXX", "Consuming product " + sku);
+		//Log.d("XXX", "Consuming product " + sku);
 		PaymentsCache pc = new PaymentsCache(context);
 		Boolean isBlocked = pc.getConsumableFlag("block", sku);
 		String _token = pc.getConsumableValue("token", sku);
-//		Log.d("XXX", "token " + _token);		
+		//Log.d("XXX", "token " + _token);		
 		if(!isBlocked && _token == null){
-//			_token = "inapp:"+context.getPackageName()+":android.test.purchased";
-//			Log.d("XXX", "Consuming product " + sku + " with token " + _token);
+			//_token = "inapp:"+context.getPackageName()+":android.test.purchased";
+			//Log.d("XXX", "Consuming product " + sku + " with token " + _token);
 		}else if(!isBlocked){
-//			Log.d("XXX", "It is not blocked ¿?");
+			//Log.d("XXX", "It is not blocked ¿?");
 			return;
 		}else if(_token == null){
-//			Log.d("XXX", "No token available");
+			//Log.d("XXX", "No token available");
 			this.error("No token for sku:" + sku);
 			return;
 		}
@@ -69,9 +69,9 @@ abstract public class ConsumeTask {
 			@Override
 			protected String doInBackground(String... params) {
 				try {
-//					Log.d("XXX", "Requesting to release item.");
+					//Log.d("XXX", "Requesting to release item.");
 					int response = mService.consumePurchase(3, context.getPackageName(), token);
-//					Log.d("XXX", "release response code: " + response);
+					//Log.d("XXX", "release response code: " + response);
 					if(response == 0 || response == 8){
 						return null;
 					}

+ 2 - 2
platform/android/java/src/org/godotengine/godot/payments/GenericConsumeTask.java

@@ -60,9 +60,9 @@ abstract public class GenericConsumeTask extends AsyncTask<String, String, Strin
 	@Override
 	protected String doInBackground(String... params) {
 		try {
-//			Log.d("godot", "Requesting to consume an item with token ." + token);
+			//Log.d("godot", "Requesting to consume an item with token ." + token);
 			int response = mService.consumePurchase(3, context.getPackageName(), token);
-//			Log.d("godot", "consumePurchase response: " + response);
+			//Log.d("godot", "consumePurchase response: " + response);
 			if(response == 0 || response == 8){
 				return null;
 			}

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