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Merge pull request #50480 from Faless/js/4.x_ci

Rémi Verschelde 4 years ago
parent
commit
9427bf3842

+ 3 - 3
.github/workflows/javascript_builds.disabled → .github/workflows/javascript_builds.yml

@@ -4,9 +4,9 @@ on: [push, pull_request]
 # Global Settings
 env:
   GODOT_BASE_BRANCH: master
-  SCONSFLAGS: platform=javascript verbose=yes warnings=extra werror=yes debug_symbols=no --jobs=2
+  SCONSFLAGS: platform=javascript verbose=yes warnings=extra debug_symbols=no module_webxr_enabled=no --jobs=2
   SCONS_CACHE_LIMIT: 4096
-  EM_VERSION: 1.39.20
+  EM_VERSION: 2.0.25
   EM_CACHE_FOLDER: 'emsdk-cache'
 
 jobs:
@@ -62,7 +62,7 @@ jobs:
           scons --version
 
       - name: Set up Emscripten latest
-        uses: mymindstorm/setup-emsdk@v6
+        uses: mymindstorm/setup-emsdk@v10
         with:
           version: ${{env.EM_VERSION}}
           actions-cache-folder: ${{env.EM_CACHE_FOLDER}}

+ 2 - 3
modules/webrtc/webrtc_peer_connection_js.cpp

@@ -34,7 +34,6 @@
 
 #include "webrtc_data_channel_js.h"
 
-#include "core/io/json.h"
 #include "emscripten.h"
 
 void WebRTCPeerConnectionJS::_on_ice_candidate(void *p_obj, const char *p_mid_name, int p_mline_idx, const char *p_candidate) {
@@ -100,7 +99,7 @@ Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) {
 	}
 	_conn_state = STATE_NEW;
 
-	String config = JSON::print(p_config);
+	String config = Variant(p_config).to_json_string();
 	_js_id = godot_js_rtc_pc_create(config.utf8().get_data(), this, &_on_connection_state_changed, &_on_ice_candidate, &_on_data_channel);
 	return _js_id ? OK : FAILED;
 }
@@ -108,7 +107,7 @@ Error WebRTCPeerConnectionJS::initialize(Dictionary p_config) {
 Ref<WebRTCDataChannel> WebRTCPeerConnectionJS::create_data_channel(String p_channel, Dictionary p_channel_config) {
 	ERR_FAIL_COND_V(_conn_state != STATE_NEW, nullptr);
 
-	String config = JSON::print(p_channel_config);
+	String config = Variant(p_channel_config).to_json_string();
 	int id = godot_js_rtc_pc_datachannel_create(_js_id, p_channel.utf8().get_data(), config.utf8().get_data());
 	ERR_FAIL_COND_V(id == 0, nullptr);
 	return memnew(WebRTCDataChannelJS(id));

+ 4 - 4
modules/webxr/webxr_interface_js.cpp

@@ -202,8 +202,8 @@ int WebXRInterfaceJS::get_capabilities() const {
 	return XRInterface::XR_STEREO | XRInterface::XR_MONO;
 };
 
-bool WebXRInterfaceJS::is_stereo() {
-	return godot_webxr_get_view_count() == 2;
+uint32_t WebXRInterfaceJS::get_view_count() {
+	return godot_webxr_get_view_count();
 };
 
 bool WebXRInterfaceJS::is_initialized() const {
@@ -425,7 +425,7 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
 		int *buttons = godot_webxr_get_controller_buttons(p_controller_id);
 		if (buttons) {
 			for (int i = 0; i < buttons[0]; i++) {
-				input->joy_button(p_controller_id + 100, i, *((float *)buttons + (i + 1)));
+				input->joy_button(p_controller_id + 100, (JoyButton)i, *((float *)buttons + (i + 1)));
 			}
 			free(buttons);
 		}
@@ -436,7 +436,7 @@ void WebXRInterfaceJS::_update_tracker(int p_controller_id) {
 				Input::JoyAxisValue joy_axis;
 				joy_axis.min = -1;
 				joy_axis.value = *((float *)axes + (i + 1));
-				input->joy_axis(p_controller_id + 100, i, joy_axis);
+				input->joy_axis(p_controller_id + 100, (JoyAxis)i, joy_axis);
 			}
 			free(axes);
 		}

+ 1 - 1
modules/webxr/webxr_interface_js.h

@@ -83,7 +83,7 @@ public:
 	virtual void uninitialize() override;
 
 	virtual Size2 get_render_targetsize() override;
-	virtual bool is_stereo() override;
+	virtual uint32_t get_view_count() override;
 	virtual Transform3D get_camera_transform() override;
 	virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
 	virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override;

+ 1 - 1
platform/javascript/detect.py

@@ -38,7 +38,7 @@ def get_opts():
         BoolVariable("use_safe_heap", "Use Emscripten SAFE_HEAP sanitizer", False),
         # eval() can be a security concern, so it can be disabled.
         BoolVariable("javascript_eval", "Enable JavaScript eval interface", True),
-        BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", False),
+        BoolVariable("threads_enabled", "Enable WebAssembly Threads support (limited browser support)", True),
         BoolVariable("gdnative_enabled", "Enable WebAssembly GDNative support (produces bigger binaries)", False),
         BoolVariable("use_closure_compiler", "Use closure compiler to minimize JavaScript code", False),
     ]

+ 8 - 8
platform/javascript/display_server_javascript.cpp

@@ -229,7 +229,7 @@ EM_BOOL DisplayServerJavaScript::mouse_button_callback(int p_event_type, const E
 	}
 
 	Input *input = Input::get_singleton();
-	MouseButton mask = input->get_mouse_button_mask();
+	int mask = input->get_mouse_button_mask();
 	MouseButton button_flag = MouseButton(1 << (ev->get_button_index() - 1));
 	if (ev->is_pressed()) {
 		// Since the event is consumed, focus manually. The containing iframe,
@@ -605,17 +605,17 @@ void DisplayServerJavaScript::process_joypads() {
 				Input::JoyAxisValue joy_axis;
 				joy_axis.min = 0;
 				joy_axis.value = value;
-				int a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT;
+				JoyAxis a = b == 6 ? JOY_AXIS_TRIGGER_LEFT : JOY_AXIS_TRIGGER_RIGHT;
 				input->joy_axis(idx, a, joy_axis);
 			} else {
-				input->joy_button(idx, b, value);
+				input->joy_button(idx, (JoyButton)b, value);
 			}
 		}
 		for (int a = 0; a < s_axes_num; a++) {
 			Input::JoyAxisValue joy_axis;
 			joy_axis.min = -1;
 			joy_axis.value = s_axes[a];
-			input->joy_axis(idx, a, joy_axis);
+			input->joy_axis(idx, (JoyAxis)a, joy_axis);
 		}
 	}
 }
@@ -710,18 +710,18 @@ void DisplayServerJavaScript::_dispatch_input_event(const Ref<InputEvent> &p_eve
 	}
 }
 
-DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
-	return memnew(DisplayServerJavaScript(p_rendering_driver, p_mode, p_flags, p_resolution, r_error));
+DisplayServer *DisplayServerJavaScript::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
+	return memnew(DisplayServerJavaScript(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error));
 }
 
-DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
+DisplayServerJavaScript::DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) {
 	r_error = OK; // Always succeeds for now.
 
 	// Ensure the canvas ID.
 	godot_js_config_canvas_id_get(canvas_id, 256);
 
 	// Handle contextmenu, webglcontextlost
-	godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
+	godot_js_display_setup_canvas(p_resolution.x, p_resolution.y, p_window_mode == WINDOW_MODE_FULLSCREEN, OS::get_singleton()->is_hidpi_allowed() ? 1 : 0);
 
 	// Check if it's windows.
 	swap_cancel_ok = godot_js_display_is_swap_ok_cancel() == 1;

+ 2 - 2
platform/javascript/display_server_javascript.h

@@ -89,7 +89,7 @@ private:
 	void process_joypads();
 
 	static Vector<String> get_rendering_drivers_func();
-	static DisplayServer *create_func(const String &p_rendering_driver, DisplayServer::WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+	static DisplayServer *create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
 
 	static void _dispatch_input_event(const Ref<InputEvent> &p_event);
 
@@ -201,7 +201,7 @@ public:
 	void swap_buffers() override;
 
 	static void register_javascript_driver();
-	DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error);
+	DisplayServerJavaScript(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error);
 	~DisplayServerJavaScript();
 };
 

+ 1 - 2
platform/javascript/os_javascript.cpp

@@ -31,7 +31,6 @@
 #include "os_javascript.h"
 
 #include "core/debugger/engine_debugger.h"
-#include "core/io/json.h"
 #include "drivers/unix/dir_access_unix.h"
 #include "drivers/unix/file_access_unix.h"
 #include "main/main.h"
@@ -115,7 +114,7 @@ Error OS_JavaScript::create_process(const String &p_path, const List<String> &p_
 	for (const List<String>::Element *E = p_arguments.front(); E; E = E->next()) {
 		args.push_back(E->get());
 	}
-	String json_args = JSON::print(args);
+	String json_args = Variant(args).to_json_string();
 	int failed = godot_js_os_execute(json_args.utf8().get_data());
 	ERR_FAIL_COND_V_MSG(failed, ERR_UNAVAILABLE, "OS::execute() or create_process() must be implemented in JavaScript via 'engine.setOnExecute' if required.");
 	return OK;