fix view dependent problem in normal mapping
@@ -306,7 +306,7 @@ void main() {
#endif
#if defined(ENABLE_TANGENT_INTERP)
- tangent_interp=normalize(tangent_in);
+ tangent_interp=normalize((modelview * vec4(tangent_in,0.0)).xyz);
binormal_interp = normalize( cross(normal_interp,tangent_interp) * binormalf );