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@@ -759,7 +759,7 @@ void InputDefault::joy_button(int p_device, int p_button, bool p_pressed) {
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}
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if (map.type == TYPE_AXIS) {
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- _axis_event(p_device, map.index, p_pressed ? 1.0 : 0.0);
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+ _axis_event(p_device, map.index, p_pressed ? map.value : 0.0);
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}
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// no event?
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}
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@@ -809,7 +809,7 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
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return;
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};
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- JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, p_value);
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+ JoyEvent map = _get_mapped_axis_event(map_db[joy.mapping], p_axis, val);
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if (map.type == TYPE_BUTTON) {
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//send axis event for triggers
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@@ -819,49 +819,39 @@ void InputDefault::joy_axis(int p_device, int p_axis, const JoyAxis &p_value) {
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_axis_event(p_device, axis, value);
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}
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- if (map.index == JOY_DPAD_UP || map.index == JOY_DPAD_DOWN) {
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- bool pressed = p_value.value != 0.0f;
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- int button = p_value.value < 0 ? JOY_DPAD_UP : JOY_DPAD_DOWN;
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+ bool pressed = map.value > 0.5;
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+ if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) {
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+ // Button already pressed or released; so ignore.
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+ return;
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+ }
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+ _button_event(p_device, map.index, pressed);
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- if (!pressed) {
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- if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) {
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- _button_event(p_device, JOY_DPAD_UP, false);
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- }
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+ // Ensure opposite D-Pad button is also released.
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+ switch (map.index) {
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+ case JOY_DPAD_UP:
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if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_DOWN, p_device))) {
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_button_event(p_device, JOY_DPAD_DOWN, false);
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}
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- }
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- if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) {
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- return;
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- }
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- _button_event(p_device, button, true);
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- return;
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- }
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- if (map.index == JOY_DPAD_LEFT || map.index == JOY_DPAD_RIGHT) {
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- bool pressed = p_value.value != 0.0f;
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- int button = p_value.value < 0 ? JOY_DPAD_LEFT : JOY_DPAD_RIGHT;
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-
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- if (!pressed) {
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- if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) {
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- _button_event(p_device, JOY_DPAD_LEFT, false);
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+ break;
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+ case JOY_DPAD_DOWN:
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+ if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_UP, p_device))) {
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+ _button_event(p_device, JOY_DPAD_UP, false);
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}
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+ break;
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+ case JOY_DPAD_LEFT:
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if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_RIGHT, p_device))) {
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_button_event(p_device, JOY_DPAD_RIGHT, false);
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}
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- }
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- if (pressed == joy_buttons_pressed.has(_combine_device(button, p_device))) {
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- return;
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- }
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- _button_event(p_device, button, true);
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- return;
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- }
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- float deadzone = p_value.min == 0 ? 0.5f : 0.0f;
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- bool pressed = p_value.value > deadzone;
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- if (pressed == joy_buttons_pressed.has(_combine_device(map.index, p_device))) {
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- // button already pressed or released, this is an axis bounce value
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- return;
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+ break;
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+ case JOY_DPAD_RIGHT:
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+ if (joy_buttons_pressed.has(_combine_device(JOY_DPAD_LEFT, p_device))) {
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+ _button_event(p_device, JOY_DPAD_LEFT, false);
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+ }
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+ break;
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+ default:
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+ // Nothing to do.
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+ break;
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}
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- _button_event(p_device, map.index, pressed);
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return;
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}
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@@ -902,18 +892,15 @@ void InputDefault::joy_hat(int p_device, int p_val) {
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int cur_val = joy_names[p_device].hat_current;
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- if ((p_val & HAT_MASK_UP) != (cur_val & HAT_MASK_UP)) {
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- _button_event(p_device, map[HAT_UP].index, p_val & HAT_MASK_UP);
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- }
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-
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- if ((p_val & HAT_MASK_RIGHT) != (cur_val & HAT_MASK_RIGHT)) {
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- _button_event(p_device, map[HAT_RIGHT].index, p_val & HAT_MASK_RIGHT);
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- }
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- if ((p_val & HAT_MASK_DOWN) != (cur_val & HAT_MASK_DOWN)) {
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- _button_event(p_device, map[HAT_DOWN].index, p_val & HAT_MASK_DOWN);
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- }
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- if ((p_val & HAT_MASK_LEFT) != (cur_val & HAT_MASK_LEFT)) {
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- _button_event(p_device, map[HAT_LEFT].index, p_val & HAT_MASK_LEFT);
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+ for (int hat_direction = 0, hat_mask = 1; hat_direction < HAT_MAX; hat_direction++, hat_mask <<= 1) {
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+ if ((p_val & hat_mask) != (cur_val & hat_mask)) {
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+ if (map[hat_direction].type == TYPE_BUTTON) {
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+ _button_event(p_device, map[hat_direction].index, p_val & hat_mask);
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+ }
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+ if (map[hat_direction].type == TYPE_AXIS) {
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+ _axis_event(p_device, map[hat_direction].index, (p_val & hat_mask) ? map[hat_direction].value : 0.0);
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+ }
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+ }
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}
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joy_names[p_device].hat_current = p_val;
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@@ -956,6 +943,19 @@ InputDefault::JoyEvent InputDefault::_get_mapped_button_event(const JoyDeviceMap
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return event;
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case TYPE_AXIS:
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event.index = binding.output.axis.axis;
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+ switch (binding.output.axis.range) {
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+ case POSITIVE_HALF_AXIS:
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+ event.value = 1;
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+ break;
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+ case NEGATIVE_HALF_AXIS:
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+ event.value = -1;
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+ break;
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+ case FULL_AXIS:
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+ // It doesn't make sense for a button to map to a full axis,
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+ // but keeping as a default for a trigger with a positive half-axis.
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+ event.value = 1;
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+ break;
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+ }
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return event;
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default:
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ERR_PRINT_ONCE("Joypad button mapping error.");
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@@ -965,7 +965,7 @@ InputDefault::JoyEvent InputDefault::_get_mapped_button_event(const JoyDeviceMap
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return event;
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}
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-InputDefault::JoyEvent InputDefault::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, const JoyAxis &p_value) {
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+InputDefault::JoyEvent InputDefault::_get_mapped_axis_event(const JoyDeviceMapping &mapping, int p_axis, float p_value) {
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JoyEvent event;
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event.type = TYPE_MAX;
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@@ -973,33 +973,46 @@ InputDefault::JoyEvent InputDefault::_get_mapped_axis_event(const JoyDeviceMappi
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for (int i = 0; i < mapping.bindings.size(); i++) {
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const JoyBinding binding = mapping.bindings[i];
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if (binding.inputType == TYPE_AXIS && binding.input.axis.axis == p_axis) {
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- float value = p_value.value;
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+ float value = p_value;
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if (binding.input.axis.invert)
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value = -value;
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if (binding.input.axis.range == FULL_AXIS ||
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(binding.input.axis.range == POSITIVE_HALF_AXIS && value > 0) ||
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(binding.input.axis.range == NEGATIVE_HALF_AXIS && value < 0)) {
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event.type = binding.outputType;
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+ float shifted_positive_value = 0;
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+ switch (binding.input.axis.range) {
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+ case POSITIVE_HALF_AXIS:
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+ shifted_positive_value = value;
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+ break;
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+ case NEGATIVE_HALF_AXIS:
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+ shifted_positive_value = value + 1;
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+ break;
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+ case FULL_AXIS:
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+ shifted_positive_value = (value + 1) / 2;
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+ break;
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+ }
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switch (binding.outputType) {
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case TYPE_BUTTON:
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event.index = binding.output.button;
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+ switch (binding.input.axis.range) {
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+ case POSITIVE_HALF_AXIS:
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+ event.value = shifted_positive_value;
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+ break;
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+ case NEGATIVE_HALF_AXIS:
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+ event.value = 1 - shifted_positive_value;
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+ break;
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+ case FULL_AXIS:
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+ // It doesn't make sense for a full axis to map to a button,
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+ // but keeping as a default for a trigger with a positive half-axis.
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+ event.value = (shifted_positive_value * 2) - 1;
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+ break;
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+ }
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return event;
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case TYPE_AXIS:
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event.index = binding.output.axis.axis;
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event.value = value;
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if (binding.output.axis.range != binding.input.axis.range) {
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- float shifted_positive_value = 0;
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- switch (binding.input.axis.range) {
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- case POSITIVE_HALF_AXIS:
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- shifted_positive_value = value;
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- break;
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- case NEGATIVE_HALF_AXIS:
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- shifted_positive_value = value + 1;
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- break;
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- case FULL_AXIS:
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- shifted_positive_value = (value + 1) / 2;
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- break;
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- }
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switch (binding.output.axis.range) {
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case POSITIVE_HALF_AXIS:
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event.value = shifted_positive_value;
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@@ -1028,32 +1041,45 @@ void InputDefault::_get_mapped_hat_events(const JoyDeviceMapping &mapping, int p
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const JoyBinding binding = mapping.bindings[i];
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if (binding.inputType == TYPE_HAT && binding.input.hat.hat == p_hat) {
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- int index;
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+ int hat_direction;
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switch (binding.input.hat.hat_mask) {
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case HAT_MASK_UP:
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- index = 0;
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+ hat_direction = HAT_UP;
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break;
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case HAT_MASK_RIGHT:
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- index = 1;
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+ hat_direction = HAT_RIGHT;
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break;
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case HAT_MASK_DOWN:
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- index = 2;
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+ hat_direction = HAT_DOWN;
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break;
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case HAT_MASK_LEFT:
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- index = 3;
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+ hat_direction = HAT_LEFT;
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break;
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default:
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ERR_PRINT_ONCE("Joypad button mapping error.");
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continue;
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}
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- r_events[index].type = binding.outputType;
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+ r_events[hat_direction].type = binding.outputType;
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switch (binding.outputType) {
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case TYPE_BUTTON:
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- r_events[index].index = binding.output.button;
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+ r_events[hat_direction].index = binding.output.button;
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break;
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case TYPE_AXIS:
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- r_events[index].index = binding.output.axis.axis;
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+ r_events[hat_direction].index = binding.output.axis.axis;
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+ switch (binding.output.axis.range) {
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+ case POSITIVE_HALF_AXIS:
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+ r_events[hat_direction].value = 1;
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+ break;
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+ case NEGATIVE_HALF_AXIS:
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+ r_events[hat_direction].value = -1;
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+ break;
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+ case FULL_AXIS:
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+ // It doesn't make sense for a hat direction to map to a full axis,
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+ // but keeping as a default for a trigger with a positive half-axis.
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+ r_events[hat_direction].value = 1;
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+ break;
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+ }
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break;
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default:
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ERR_PRINT_ONCE("Joypad button mapping error.");
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@@ -1117,11 +1143,11 @@ void InputDefault::parse_mapping(String p_mapping) {
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JoyAxisRange output_range = FULL_AXIS;
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if (output[0] == '+' || output[0] == '-') {
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ERR_CONTINUE_MSG(output.length() < 2, String(entry[idx] + "\nInvalid output: " + entry[idx]));
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- output = output.right(1);
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if (output[0] == '+')
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output_range = POSITIVE_HALF_AXIS;
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else if (output[0] == '-')
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output_range = NEGATIVE_HALF_AXIS;
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+ output = output.right(1);
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}
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JoyAxisRange input_range = FULL_AXIS;
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@@ -1133,8 +1159,10 @@ void InputDefault::parse_mapping(String p_mapping) {
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input = input.right(1);
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}
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bool invert_axis = false;
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- if (input[input.length() - 1] == '~')
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+ if (input[input.length() - 1] == '~') {
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invert_axis = true;
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+ input = input.left(input.length() - 1);
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+ }
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JoystickList output_button = _get_output_button(output);
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JoystickList output_axis = _get_output_axis(output);
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