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@@ -79,7 +79,25 @@
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</member>
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<member name="physical_keycode" type="int" setter="set_physical_keycode" getter="get_physical_keycode" enum="Key" default="0">
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Represents the physical location of a key on the 101/102-key US QWERTY keyboard, which corresponds to one of the [enum Key] constants.
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- To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey].
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+ To get a human-readable representation of the [InputEventKey], use [method OS.get_keycode_string] in combination with [method DisplayServer.keyboard_get_keycode_from_physical]:
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+ [codeblocks]
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+ [gdscript]
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+ func _input(event):
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+ if event is InputEventKey:
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+ var keycode = DisplayServer.keyboard_get_keycode_from_physical(event.physical_keycode)
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+ print(OS.get_keycode_string(keycode))
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+ [/gdscript]
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+ [csharp]
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+ public override void _Input(InputEvent @event)
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+ {
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+ if (@event is InputEventKey inputEventKey)
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+ {
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+ var keycode = DisplayServer.KeyboardGetKeycodeFromPhysical(inputEventKey.PhysicalKeycode);
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+ GD.Print(OS.GetKeycodeString(keycode));
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+ }
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+ }
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+ [/csharp]
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+ [/codeblocks]
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</member>
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<member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false">
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If [code]true[/code], the key's state is pressed. If [code]false[/code], the key's state is released.
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