Browse Source

TileMap: Fix infinite loop when trying to bucket-delete empty tiles.

Right-clicking when the bucket tool is enabled means "erase all instances of this tile".
So it doesn't make sense to try doing this for empty tiles :P

Fixes #10065
Andreas Haas 8 years ago
parent
commit
95da12212b
1 changed files with 2 additions and 0 deletions
  1. 2 0
      editor/plugins/tile_map_editor_plugin.cpp

+ 2 - 0
editor/plugins/tile_map_editor_plugin.cpp

@@ -330,6 +330,8 @@ PoolVector<Vector2> TileMapEditor::_bucket_fill(const Point2i &p_start, bool era
 
 		if (id == TileMap::INVALID_CELL)
 			return PoolVector<Vector2>();
+	} else if (prev_id == TileMap::INVALID_CELL) {
+		return PoolVector<Vector2>();
 	}
 
 	Rect2i r = node->get_item_rect();