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Fix tree button icon not centered vertically

Haoyu Qiu 3 年之前
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96cd2d9f52
共有 1 個文件被更改,包括 2 次插入5 次删除
  1. 2 5
      scene/gui/tree.cpp

+ 2 - 5
scene/gui/tree.cpp

@@ -1754,19 +1754,16 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
 			for (int j = p_item->cells[i].buttons.size() - 1; j >= 0; j--) {
 				Ref<Texture2D> b = p_item->cells[i].buttons[j].texture;
 				Size2 s = b->get_size() + cache.button_pressed->get_minimum_size();
-				if (s.height < label_h) {
-					s.height = label_h;
-				}
 
 				Point2i o = Point2i(ofs + w - s.width, p_pos.y) - cache.offset + p_draw_ofs;
 
 				if (cache.click_type == Cache::CLICK_BUTTON && cache.click_item == p_item && cache.click_column == i && cache.click_index == j && !p_item->cells[i].buttons[j].disabled) {
-					//being pressed
+					// Being pressed.
 					Point2 od = o;
 					if (rtl) {
 						od.x = get_size().width - od.x - s.x;
 					}
-					cache.button_pressed->draw(get_canvas_item(), Rect2(od, s));
+					cache.button_pressed->draw(get_canvas_item(), Rect2(od.x, od.y, s.width, MAX(s.height, label_h)));
 				}
 
 				o.y += (label_h - s.height) / 2;