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Improve mouse input event class reference

(cherry picked from commit 37dfe5c7066a6e7edefaa371d4f89d1a662ce7fd)
skyace65 3 years ago
parent
commit
97695d3796
1 changed files with 2 additions and 2 deletions
  1. 2 2
      doc/classes/InputEventMouse.xml

+ 2 - 2
doc/classes/InputEventMouse.xml

@@ -16,10 +16,10 @@
 			The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
 			The mouse button mask identifier, one of or a bitwise combination of the [enum ButtonList] button masks.
 		</member>
 		</member>
 		<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )">
 		<member name="global_position" type="Vector2" setter="set_global_position" getter="get_global_position" default="Vector2( 0, 0 )">
-			The global mouse position relative to the current [Viewport] when used in [method Control._gui_input], otherwise is at 0,0.
+			The global mouse position relative to the current [Viewport]. If used in [method Control._gui_input] and if the current [Control] is not under the mouse, moving it will not update this value.
 		</member>
 		</member>
 		<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
 		<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
-			The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse.
+			The local mouse position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] which is under the mouse. If the current [Control] is not under the mouse, moving it will not update this value.
 		</member>
 		</member>
 	</members>
 	</members>
 	<constants>
 	<constants>