@@ -235,6 +235,11 @@ void ShaderEditor::_menu_option(int p_option) {
void ShaderEditor::_tab_changed(int p_which) {
+ ShaderTextEditor *shader_editor = tab_container->get_child(p_which)->cast_to<ShaderTextEditor>();
+
+ if (shader_editor)
+ shader_editor->get_text_edit()->grab_focus();
ensure_select_current();
}