|
@@ -360,7 +360,7 @@ int AndroidInputHandler::_android_button_mask_to_godot_button_mask(int android_b
|
|
if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) {
|
|
if (android_button_mask & AMOTION_EVENT_BUTTON_BACK) {
|
|
godot_button_mask |= BUTTON_MASK_XBUTTON1;
|
|
godot_button_mask |= BUTTON_MASK_XBUTTON1;
|
|
}
|
|
}
|
|
- if (android_button_mask & AMOTION_EVENT_BUTTON_SECONDARY) {
|
|
|
|
|
|
+ if (android_button_mask & AMOTION_EVENT_BUTTON_FORWARD) {
|
|
godot_button_mask |= BUTTON_MASK_XBUTTON2;
|
|
godot_button_mask |= BUTTON_MASK_XBUTTON2;
|
|
}
|
|
}
|
|
|
|
|