Преглед изворни кода

Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods

Lightning_A пре 4 година
родитељ
комит
97fecd1b69
58 измењених фајлова са 398 додато и 398 уклоњено
  1. 1 1
      core/core_constants.cpp
  2. 66 66
      core/input/input_event.cpp
  3. 18 18
      core/input/input_event.h
  4. 3 3
      core/os/keyboard.cpp
  5. 1 1
      core/os/keyboard.h
  6. 1 1
      doc/classes/@GlobalScope.xml
  7. 6 6
      doc/classes/InputEventWithModifiers.xml
  8. 22 22
      editor/action_map_editor.cpp
  9. 2 2
      editor/action_map_editor.h
  10. 6 6
      editor/animation_bezier_editor.cpp
  11. 6 6
      editor/animation_track_editor.cpp
  12. 2 2
      editor/animation_track_editor_plugins.cpp
  13. 1 1
      editor/code_editor.cpp
  14. 2 2
      editor/editor_audio_buses.cpp
  15. 4 4
      editor/editor_settings.cpp
  16. 2 2
      editor/editor_spin_slider.cpp
  17. 1 1
      editor/filesystem_dock.cpp
  18. 2 2
      editor/plugins/abstract_polygon_2d_editor.cpp
  19. 3 3
      editor/plugins/animation_player_editor_plugin.cpp
  20. 2 2
      editor/plugins/animation_state_machine_editor.cpp
  21. 30 30
      editor/plugins/canvas_item_editor_plugin.cpp
  22. 2 2
      editor/plugins/collision_polygon_3d_editor_plugin.cpp
  23. 2 2
      editor/plugins/curve_editor_plugin.cpp
  24. 24 24
      editor/plugins/node_3d_editor_plugin.cpp
  25. 2 2
      editor/plugins/path_2d_editor_plugin.cpp
  26. 1 1
      editor/plugins/path_3d_editor_plugin.cpp
  27. 3 3
      editor/plugins/polygon_2d_editor_plugin.cpp
  28. 7 7
      editor/plugins/sprite_frames_editor_plugin.cpp
  29. 1 1
      editor/plugins/texture_region_editor_plugin.cpp
  30. 1 1
      editor/plugins/tiles/tile_atlas_view.cpp
  31. 10 10
      editor/plugins/tiles/tile_map_editor.cpp
  32. 3 3
      editor/plugins/tiles/tile_set_atlas_source_editor.cpp
  33. 2 2
      editor/plugins/visual_shader_editor_plugin.cpp
  34. 6 6
      editor/project_manager.cpp
  35. 8 8
      modules/gridmap/grid_map_editor_plugin.cpp
  36. 4 4
      modules/visual_script/visual_script_editor.cpp
  37. 2 2
      platform/android/android_keys_utils.h
  38. 5 5
      platform/android/display_server_android.cpp
  39. 8 8
      platform/javascript/display_server_javascript.cpp
  40. 11 11
      platform/linuxbsd/display_server_x11.cpp
  41. 4 4
      platform/linuxbsd/key_mapping_x11.cpp
  42. 6 6
      platform/osx/display_server_osx.mm
  43. 3 3
      platform/uwp/os_uwp.cpp
  44. 28 28
      platform/windows/display_server_windows.cpp
  45. 4 4
      platform/windows/key_mapping_windows.cpp
  46. 1 1
      scene/gui/file_dialog.cpp
  47. 4 4
      scene/gui/gradient_edit.cpp
  48. 7 7
      scene/gui/graph_edit.cpp
  49. 4 4
      scene/gui/item_list.cpp
  50. 5 5
      scene/gui/line_edit.cpp
  51. 4 4
      scene/gui/popup_menu.cpp
  52. 2 2
      scene/gui/scroll_container.cpp
  53. 2 2
      scene/gui/tabs.cpp
  54. 12 12
      scene/gui/text_edit.cpp
  55. 7 7
      scene/gui/tree.cpp
  56. 18 18
      scene/main/viewport.cpp
  57. 2 2
      scene/resources/visual_shader.cpp
  58. 2 2
      scene/resources/visual_shader.h

+ 1 - 1
core/core_constants.cpp

@@ -161,7 +161,7 @@ void register_global_constants() {
 	BIND_CORE_ENUM_CONSTANT(KEY_PAGEUP);
 	BIND_CORE_ENUM_CONSTANT(KEY_PAGEDOWN);
 	BIND_CORE_ENUM_CONSTANT(KEY_SHIFT);
-	BIND_CORE_ENUM_CONSTANT(KEY_CONTROL);
+	BIND_CORE_ENUM_CONSTANT(KEY_CTRL);
 	BIND_CORE_ENUM_CONSTANT(KEY_META);
 	BIND_CORE_ENUM_CONSTANT(KEY_ALT);
 	BIND_CORE_ENUM_CONSTANT(KEY_CAPSLOCK);

+ 66 - 66
core/input/input_event.cpp

@@ -147,66 +147,66 @@ bool InputEventWithModifiers::is_storing_command() const {
 	return store_command;
 }
 
-void InputEventWithModifiers::set_shift(bool p_enabled) {
-	shift = p_enabled;
+void InputEventWithModifiers::set_shift_pressed(bool p_enabled) {
+	shift_pressed = p_enabled;
 }
 
-bool InputEventWithModifiers::get_shift() const {
-	return shift;
+bool InputEventWithModifiers::is_shift_pressed() const {
+	return shift_pressed;
 }
 
-void InputEventWithModifiers::set_alt(bool p_enabled) {
-	alt = p_enabled;
+void InputEventWithModifiers::set_alt_pressed(bool p_enabled) {
+	alt_pressed = p_enabled;
 }
 
-bool InputEventWithModifiers::get_alt() const {
-	return alt;
+bool InputEventWithModifiers::is_alt_pressed() const {
+	return alt_pressed;
 }
 
-void InputEventWithModifiers::set_control(bool p_enabled) {
-	control = p_enabled;
+void InputEventWithModifiers::set_ctrl_pressed(bool p_enabled) {
+	ctrl_pressed = p_enabled;
 }
 
-bool InputEventWithModifiers::get_control() const {
-	return control;
+bool InputEventWithModifiers::is_ctrl_pressed() const {
+	return ctrl_pressed;
 }
 
-void InputEventWithModifiers::set_metakey(bool p_enabled) {
-	meta = p_enabled;
+void InputEventWithModifiers::set_meta_pressed(bool p_enabled) {
+	meta_pressed = p_enabled;
 }
 
-bool InputEventWithModifiers::get_metakey() const {
-	return meta;
+bool InputEventWithModifiers::is_meta_pressed() const {
+	return meta_pressed;
 }
 
-void InputEventWithModifiers::set_command(bool p_enabled) {
-	command = p_enabled;
+void InputEventWithModifiers::set_command_pressed(bool p_enabled) {
+	command_pressed = p_enabled;
 }
 
-bool InputEventWithModifiers::get_command() const {
-	return command;
+bool InputEventWithModifiers::is_command_pressed() const {
+	return command_pressed;
 }
 
 void InputEventWithModifiers::set_modifiers_from_event(const InputEventWithModifiers *event) {
-	set_alt(event->get_alt());
-	set_shift(event->get_shift());
-	set_control(event->get_control());
-	set_metakey(event->get_metakey());
+	set_alt_pressed(event->is_alt_pressed());
+	set_shift_pressed(event->is_shift_pressed());
+	set_ctrl_pressed(event->is_ctrl_pressed());
+	set_meta_pressed(event->is_meta_pressed());
 }
 
 String InputEventWithModifiers::as_text() const {
 	Vector<String> mod_names;
 
-	if (get_control()) {
-		mod_names.push_back(find_keycode_name(KEY_CONTROL));
+	if (is_ctrl_pressed()) {
+		mod_names.push_back(find_keycode_name(KEY_CTRL));
 	}
-	if (get_shift()) {
+	if (is_shift_pressed()) {
 		mod_names.push_back(find_keycode_name(KEY_SHIFT));
 	}
-	if (get_alt()) {
+	if (is_alt_pressed()) {
 		mod_names.push_back(find_keycode_name(KEY_ALT));
 	}
-	if (get_metakey()) {
+	if (is_meta_pressed()) {
 		mod_names.push_back(find_keycode_name(KEY_META));
 	}
 
@@ -225,27 +225,27 @@ void InputEventWithModifiers::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("set_store_command", "enable"), &InputEventWithModifiers::set_store_command);
 	ClassDB::bind_method(D_METHOD("is_storing_command"), &InputEventWithModifiers::is_storing_command);
 
-	ClassDB::bind_method(D_METHOD("set_alt", "enable"), &InputEventWithModifiers::set_alt);
-	ClassDB::bind_method(D_METHOD("get_alt"), &InputEventWithModifiers::get_alt);
+	ClassDB::bind_method(D_METHOD("set_alt_pressed", "pressed"), &InputEventWithModifiers::set_alt_pressed);
+	ClassDB::bind_method(D_METHOD("is_alt_pressed"), &InputEventWithModifiers::is_alt_pressed);
 
-	ClassDB::bind_method(D_METHOD("set_shift", "enable"), &InputEventWithModifiers::set_shift);
-	ClassDB::bind_method(D_METHOD("get_shift"), &InputEventWithModifiers::get_shift);
+	ClassDB::bind_method(D_METHOD("set_shift_pressed", "pressed"), &InputEventWithModifiers::set_shift_pressed);
+	ClassDB::bind_method(D_METHOD("is_shift_pressed"), &InputEventWithModifiers::is_shift_pressed);
 
-	ClassDB::bind_method(D_METHOD("set_control", "enable"), &InputEventWithModifiers::set_control);
-	ClassDB::bind_method(D_METHOD("get_control"), &InputEventWithModifiers::get_control);
+	ClassDB::bind_method(D_METHOD("set_ctrl_pressed", "pressed"), &InputEventWithModifiers::set_ctrl_pressed);
+	ClassDB::bind_method(D_METHOD("is_ctrl_pressed"), &InputEventWithModifiers::is_ctrl_pressed);
 
-	ClassDB::bind_method(D_METHOD("set_metakey", "enable"), &InputEventWithModifiers::set_metakey);
-	ClassDB::bind_method(D_METHOD("get_metakey"), &InputEventWithModifiers::get_metakey);
+	ClassDB::bind_method(D_METHOD("set_meta_pressed", "pressed"), &InputEventWithModifiers::set_meta_pressed);
+	ClassDB::bind_method(D_METHOD("is_meta_pressed"), &InputEventWithModifiers::is_meta_pressed);
 
-	ClassDB::bind_method(D_METHOD("set_command", "enable"), &InputEventWithModifiers::set_command);
-	ClassDB::bind_method(D_METHOD("get_command"), &InputEventWithModifiers::get_command);
+	ClassDB::bind_method(D_METHOD("set_command_pressed", "pressed"), &InputEventWithModifiers::set_command_pressed);
+	ClassDB::bind_method(D_METHOD("is_command_pressed"), &InputEventWithModifiers::is_command_pressed);
 
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "store_command"), "set_store_command", "is_storing_command");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt"), "set_alt", "get_alt");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift"), "set_shift", "get_shift");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "control"), "set_control", "get_control");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta"), "set_metakey", "get_metakey");
-	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command"), "set_command", "get_command");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "alt_pressed"), "set_alt_pressed", "is_alt_pressed");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "shift_pressed"), "set_shift_pressed", "is_shift_pressed");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ctrl_pressed"), "set_ctrl_pressed", "is_ctrl_pressed");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "meta_pressed"), "set_meta_pressed", "is_meta_pressed");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "command_pressed"), "set_command_pressed", "is_command_pressed");
 }
 
 void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
@@ -253,18 +253,18 @@ void InputEventWithModifiers::_validate_property(PropertyInfo &property) const {
 		// If we only want to Store "Command".
 #ifdef APPLE_STYLE_KEYS
 		// Don't store "Meta" on Mac.
-		if (property.name == "meta") {
+		if (property.name == "meta_pressed") {
 			property.usage ^= PROPERTY_USAGE_STORAGE;
 		}
 #else
-		// Don't store "Control".
-		if (property.name == "control") {
+		// Don't store "Ctrl".
+		if (property.name == "ctrl_pressed") {
 			property.usage ^= PROPERTY_USAGE_STORAGE;
 		}
 #endif
 	} else {
-		// We don't want to store command, only control or meta (on mac).
-		if (property.name == "command") {
+		// We don't want to store command, only ctrl or meta (on mac).
+		if (property.name == "command_pressed") {
 			property.usage ^= PROPERTY_USAGE_STORAGE;
 		}
 	}
@@ -314,16 +314,16 @@ bool InputEventKey::is_echo() const {
 
 uint32_t InputEventKey::get_keycode_with_modifiers() const {
 	uint32_t sc = keycode;
-	if (get_control()) {
+	if (is_ctrl_pressed()) {
 		sc |= KEY_MASK_CTRL;
 	}
-	if (get_alt()) {
+	if (is_alt_pressed()) {
 		sc |= KEY_MASK_ALT;
 	}
-	if (get_shift()) {
+	if (is_shift_pressed()) {
 		sc |= KEY_MASK_SHIFT;
 	}
-	if (get_metakey()) {
+	if (is_meta_pressed()) {
 		sc |= KEY_MASK_META;
 	}
 
@@ -332,16 +332,16 @@ uint32_t InputEventKey::get_keycode_with_modifiers() const {
 
 uint32_t InputEventKey::get_physical_keycode_with_modifiers() const {
 	uint32_t sc = physical_keycode;
-	if (get_control()) {
+	if (is_ctrl_pressed()) {
 		sc |= KEY_MASK_CTRL;
 	}
-	if (get_alt()) {
+	if (is_alt_pressed()) {
 		sc |= KEY_MASK_ALT;
 	}
-	if (get_shift()) {
+	if (is_shift_pressed()) {
 		sc |= KEY_MASK_SHIFT;
 	}
-	if (get_metakey()) {
+	if (is_meta_pressed()) {
 		sc |= KEY_MASK_META;
 	}
 
@@ -391,19 +391,19 @@ Ref<InputEventKey> InputEventKey::create_reference(uint32_t p_keycode) {
 	ie->set_unicode(p_keycode & KEY_CODE_MASK);
 
 	if (p_keycode & KEY_MASK_SHIFT) {
-		ie->set_shift(true);
+		ie->set_shift_pressed(true);
 	}
 	if (p_keycode & KEY_MASK_ALT) {
-		ie->set_alt(true);
+		ie->set_alt_pressed(true);
 	}
 	if (p_keycode & KEY_MASK_CTRL) {
-		ie->set_control(true);
+		ie->set_ctrl_pressed(true);
 	}
 	if (p_keycode & KEY_MASK_CMD) {
-		ie->set_command(true);
+		ie->set_command_pressed(true);
 	}
 	if (p_keycode & KEY_MASK_META) {
-		ie->set_metakey(true);
+		ie->set_meta_pressed(true);
 	}
 
 	return ie;
@@ -801,19 +801,19 @@ bool InputEventMouseMotion::accumulate(const Ref<InputEvent> &p_event) {
 		return false;
 	}
 
-	if (get_shift() != motion->get_shift()) {
+	if (is_shift_pressed() != motion->is_shift_pressed()) {
 		return false;
 	}
 
-	if (get_control() != motion->get_control()) {
+	if (is_ctrl_pressed() != motion->is_ctrl_pressed()) {
 		return false;
 	}
 
-	if (get_alt() != motion->get_alt()) {
+	if (is_alt_pressed() != motion->is_alt_pressed()) {
 		return false;
 	}
 
-	if (get_metakey() != motion->get_metakey()) {
+	if (is_meta_pressed() != motion->is_meta_pressed()) {
 		return false;
 	}
 

+ 18 - 18
core/input/input_event.h

@@ -170,21 +170,21 @@ class InputEventWithModifiers : public InputEventFromWindow {
 
 	bool store_command = true;
 
-	bool shift = false;
-	bool alt = false;
+	bool shift_pressed = false;
+	bool alt_pressed = false;
 #ifdef APPLE_STYLE_KEYS
 	union {
-		bool command;
-		bool meta = false; //< windows/mac key
+		bool command_pressed;
+		bool meta_pressed = false; //< windows/mac key
 	};
 
-	bool control = false;
+	bool ctrl_pressed = false;
 #else
 	union {
-		bool command; //< windows/mac key
-		bool control = false;
+		bool command_pressed; //< windows/mac key
+		bool ctrl_pressed = false;
 	};
-	bool meta = false; //< windows/mac key
+	bool meta_pressed = false; //< windows/mac key
 #endif
 
 protected:
@@ -195,20 +195,20 @@ public:
 	void set_store_command(bool p_enabled);
 	bool is_storing_command() const;
 
-	void set_shift(bool p_enabled);
-	bool get_shift() const;
+	void set_shift_pressed(bool p_pressed);
+	bool is_shift_pressed() const;
 
-	void set_alt(bool p_enabled);
-	bool get_alt() const;
+	void set_alt_pressed(bool p_pressed);
+	bool is_alt_pressed() const;
 
-	void set_control(bool p_enabled);
-	bool get_control() const;
+	void set_ctrl_pressed(bool p_pressed);
+	bool is_ctrl_pressed() const;
 
-	void set_metakey(bool p_enabled);
-	bool get_metakey() const;
+	void set_meta_pressed(bool p_pressed);
+	bool is_meta_pressed() const;
 
-	void set_command(bool p_enabled);
-	bool get_command() const;
+	void set_command_pressed(bool p_pressed);
+	bool is_command_pressed() const;
 
 	void set_modifiers_from_event(const InputEventWithModifiers *event);
 

+ 3 - 3
core/os/keyboard.cpp

@@ -60,7 +60,7 @@ static const _KeyCodeText _keycodes[] = {
 		{KEY_PAGEUP                        ,"PageUp"},
 		{KEY_PAGEDOWN                      ,"PageDown"},
 		{KEY_SHIFT                         ,"Shift"},
-		{KEY_CONTROL                       ,"Control"},
+		{KEY_CTRL                          ,"Ctrl"},
 #ifdef OSX_ENABLED
 		{KEY_META                          ,"Command"},
 #else
@@ -314,7 +314,7 @@ bool keycode_has_unicode(uint32_t p_keycode) {
 		case KEY_PAGEUP:
 		case KEY_PAGEDOWN:
 		case KEY_SHIFT:
-		case KEY_CONTROL:
+		case KEY_CTRL:
 		case KEY_META:
 		case KEY_ALT:
 		case KEY_CAPSLOCK:
@@ -401,7 +401,7 @@ String keycode_get_string(uint32_t p_code) {
 		codestr += "+";
 	}
 	if (p_code & KEY_MASK_CTRL) {
-		codestr += find_keycode_name(KEY_CONTROL);
+		codestr += find_keycode_name(KEY_CTRL);
 		codestr += "+";
 	}
 	if (p_code & KEY_MASK_META) {

+ 1 - 1
core/os/keyboard.h

@@ -68,7 +68,7 @@ enum Key {
 	KEY_PAGEUP = SPKEY | 0x13,
 	KEY_PAGEDOWN = SPKEY | 0x14,
 	KEY_SHIFT = SPKEY | 0x15,
-	KEY_CONTROL = SPKEY | 0x16,
+	KEY_CTRL = SPKEY | 0x16,
 	KEY_META = SPKEY | 0x17,
 	KEY_ALT = SPKEY | 0x18,
 	KEY_CAPSLOCK = SPKEY | 0x19,

+ 1 - 1
doc/classes/@GlobalScope.xml

@@ -1393,7 +1393,7 @@
 		<constant name="KEY_SHIFT" value="16777237" enum="Key">
 			Shift key.
 		</constant>
-		<constant name="KEY_CONTROL" value="16777238" enum="Key">
+		<constant name="KEY_CTRL" value="16777238" enum="Key">
 			Control key.
 		</constant>
 		<constant name="KEY_META" value="16777239" enum="Key">

+ 6 - 6
doc/classes/InputEventWithModifiers.xml

@@ -12,23 +12,23 @@
 	<methods>
 	</methods>
 	<members>
-		<member name="alt" type="bool" setter="set_alt" getter="get_alt" default="false">
+		<member name="alt_pressed" type="bool" setter="set_alt_pressed" getter="is_alt_pressed" default="false">
 			State of the [kbd]Alt[/kbd] modifier.
 		</member>
-		<member name="command" type="bool" setter="set_command" getter="get_command" default="false">
+		<member name="command_pressed" type="bool" setter="set_command_pressed" getter="is_command_pressed" default="false">
 			State of the [kbd]Cmd[/kbd] modifier.
 		</member>
-		<member name="control" type="bool" setter="set_control" getter="get_control" default="false">
+		<member name="ctrl_pressed" type="bool" setter="set_ctrl_pressed" getter="is_ctrl_pressed" default="false">
 			State of the [kbd]Ctrl[/kbd] modifier.
 		</member>
-		<member name="meta" type="bool" setter="set_metakey" getter="get_metakey" default="false">
+		<member name="meta_pressed" type="bool" setter="set_meta_pressed" getter="is_meta_pressed" default="false">
 			State of the [kbd]Meta[/kbd] modifier.
 		</member>
-		<member name="shift" type="bool" setter="set_shift" getter="get_shift" default="false">
+		<member name="shift_pressed" type="bool" setter="set_shift_pressed" getter="is_shift_pressed" default="false">
 			State of the [kbd]Shift[/kbd] modifier.
 		</member>
 		<member name="store_command" type="bool" setter="set_store_command" getter="is_storing_command" default="true">
-			If [code]true[/code], pressing [kbd]Cmd[/kbd] on macOS or [kbd]Ctrl[/kbd] on all other platforms will both be serialized as [member command]. If [code]false[/code], those same keys will be serialized as [member meta] on macOS and [member control] on all other platforms.
+			If [code]true[/code], pressing [kbd]Cmd[/kbd] on macOS or [kbd]Ctrl[/kbd] on all other platforms will both be serialized as [member command_pressed]. If [code]false[/code], those same keys will be serialized as [member meta_pressed] on macOS and [member ctrl_pressed] on all other platforms.
 			This aids with cross-platform compatibility when developing e.g. on Windows for macOS, or vice-versa.
 		</member>
 	</members>

+ 22 - 22
editor/action_map_editor.cpp

@@ -97,11 +97,11 @@ void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
 
 		if (mod.is_valid()) {
 			show_mods = true;
-			mod_checkboxes[MOD_ALT]->set_pressed(mod->get_alt());
-			mod_checkboxes[MOD_SHIFT]->set_pressed(mod->get_shift());
-			mod_checkboxes[MOD_COMMAND]->set_pressed(mod->get_command());
-			mod_checkboxes[MOD_CONTROL]->set_pressed(mod->get_control());
-			mod_checkboxes[MOD_META]->set_pressed(mod->get_metakey());
+			mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
+			mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
+			mod_checkboxes[MOD_COMMAND]->set_pressed(mod->is_command_pressed());
+			mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
+			mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
 
 			store_command_checkbox->set_pressed(mod->is_storing_command());
 		}
@@ -384,15 +384,15 @@ void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
 	}
 
 	if (p_index == 0) {
-		ie->set_alt(p_checked);
+		ie->set_alt_pressed(p_checked);
 	} else if (p_index == 1) {
-		ie->set_shift(p_checked);
+		ie->set_shift_pressed(p_checked);
 	} else if (p_index == 2) {
-		ie->set_command(p_checked);
+		ie->set_command_pressed(p_checked);
 	} else if (p_index == 3) {
-		ie->set_control(p_checked);
+		ie->set_ctrl_pressed(p_checked);
 	} else if (p_index == 4) {
-		ie->set_metakey(p_checked);
+		ie->set_meta_pressed(p_checked);
 	}
 
 	_set_event(ie);
@@ -413,7 +413,7 @@ void InputEventConfigurationDialog::_store_command_toggled(bool p_checked) {
 		mod_checkboxes[MOD_COMMAND]->show();
 		mod_checkboxes[MOD_COMMAND]->set_text("Meta (Command)");
 #else
-		mod_checkboxes[MOD_CONTROL]->hide();
+		mod_checkboxes[MOD_CTRL]->hide();
 
 		mod_checkboxes[MOD_COMMAND]->show();
 		mod_checkboxes[MOD_COMMAND]->set_text("Control (Command)");
@@ -421,7 +421,7 @@ void InputEventConfigurationDialog::_store_command_toggled(bool p_checked) {
 	} else {
 		// If not, hide Command, show Control and Meta.
 		mod_checkboxes[MOD_COMMAND]->hide();
-		mod_checkboxes[MOD_CONTROL]->show();
+		mod_checkboxes[MOD_CTRL]->show();
 		mod_checkboxes[MOD_META]->show();
 	}
 }
@@ -469,11 +469,11 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
 			}
 
 			// Maintain modifier state from checkboxes
-			k->set_alt(mod_checkboxes[MOD_ALT]->is_pressed());
-			k->set_shift(mod_checkboxes[MOD_SHIFT]->is_pressed());
-			k->set_command(mod_checkboxes[MOD_COMMAND]->is_pressed());
-			k->set_control(mod_checkboxes[MOD_CONTROL]->is_pressed());
-			k->set_metakey(mod_checkboxes[MOD_META]->is_pressed());
+			k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
+			k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
+			k->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
+			k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
+			k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
 			k->set_store_command(store_command_checkbox->is_pressed());
 
 			_set_event(k);
@@ -484,11 +484,11 @@ void InputEventConfigurationDialog::_input_list_item_selected() {
 			mb.instance();
 			mb->set_button_index(idx);
 			// Maintain modifier state from checkboxes
-			mb->set_alt(mod_checkboxes[MOD_ALT]->is_pressed());
-			mb->set_shift(mod_checkboxes[MOD_SHIFT]->is_pressed());
-			mb->set_command(mod_checkboxes[MOD_COMMAND]->is_pressed());
-			mb->set_control(mod_checkboxes[MOD_CONTROL]->is_pressed());
-			mb->set_metakey(mod_checkboxes[MOD_META]->is_pressed());
+			mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
+			mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
+			mb->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
+			mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
+			mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
 			mb->set_store_command(store_command_checkbox->is_pressed());
 
 			_set_event(mb);

+ 2 - 2
editor/action_map_editor.h

@@ -78,11 +78,11 @@ private:
 		MOD_ALT,
 		MOD_SHIFT,
 		MOD_COMMAND,
-		MOD_CONTROL,
+		MOD_CTRL,
 		MOD_META,
 		MOD_MAX
 	};
-	String mods[MOD_MAX] = { "Alt", "Shift", "Command", "Control", "Meta" };
+	String mods[MOD_MAX] = { "Alt", "Shift", "Command", "Ctrl", "Metakey" };
 
 	CheckBox *mod_checkboxes[MOD_MAX];
 	CheckBox *store_command_checkbox;

+ 6 - 6
editor/animation_bezier_editor.cpp

@@ -619,7 +619,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
 	Ref<InputEventMouseButton> mb = p_event;
 	if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
 		float v_zoom_orig = v_zoom;
-		if (mb->get_command()) {
+		if (mb->is_command_pressed()) {
 			timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
 		} else {
 			if (v_zoom < 100000) {
@@ -632,7 +632,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
 
 	if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
 		float v_zoom_orig = v_zoom;
-		if (mb->get_command()) {
+		if (mb->is_command_pressed()) {
 			timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
 		} else {
 			if (v_zoom > 0.000001) {
@@ -691,9 +691,9 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
 			//first check point
 			//command makes it ignore the main point, so control point editors can be force-edited
 			//path 2D editing in the 3D and 2D editors works the same way
-			if (!mb->get_command()) {
+			if (!mb->is_command_pressed()) {
 				if (edit_points[i].point_rect.has_point(mb->get_position())) {
-					if (mb->get_shift()) {
+					if (mb->is_shift_pressed()) {
 						//add to selection
 						if (selection.has(i)) {
 							selection.erase(i);
@@ -743,7 +743,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
 		}
 
 		//insert new point
-		if (mb->get_command() && mb->get_position().x >= timeline->get_name_limit() && mb->get_position().x < get_size().width - timeline->get_buttons_width()) {
+		if (mb->is_command_pressed() && mb->get_position().x >= timeline->get_name_limit() && mb->get_position().x < get_size().width - timeline->get_buttons_width()) {
 			Array new_point;
 			new_point.resize(5);
 
@@ -961,7 +961,7 @@ void AnimationBezierTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
 	if (box_selecting_attempt && mm.is_valid()) {
 		if (!box_selecting) {
 			box_selecting = true;
-			box_selecting_add = mm->get_shift();
+			box_selecting_add = mm->is_shift_pressed();
 		}
 
 		box_selection_to = mm->get_position();

+ 6 - 6
editor/animation_track_editor.cpp

@@ -2662,7 +2662,7 @@ void AnimationTrackEdit::_gui_input(const Ref<InputEvent> &p_event) {
 			}
 
 			if (key_idx != -1) {
-				if (mb->get_command() || mb->get_shift()) {
+				if (mb->is_command_pressed() || mb->is_shift_pressed()) {
 					if (editor->is_key_selected(track, key_idx)) {
 						emit_signal("deselect_key", key_idx);
 					} else {
@@ -4028,7 +4028,7 @@ bool AnimationTrackEditor::is_selection_active() const {
 }
 
 bool AnimationTrackEditor::is_snap_enabled() const {
-	return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+	return snap->is_pressed() ^ Input::get_singleton()->is_key_pressed(KEY_CTRL);
 }
 
 void AnimationTrackEditor::_update_tracks() {
@@ -4959,12 +4959,12 @@ void AnimationTrackEditor::_box_selection_draw() {
 void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
 	Ref<InputEventMouseButton> mb = p_event;
 
-	if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
+	if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
 		timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() * 1.05);
 		scroll->accept_event();
 	}
 
-	if (mb.is_valid() && mb->is_pressed() && mb->get_command() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
+	if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {
 		timeline->get_zoom()->set_value(timeline->get_zoom()->get_value() / 1.05);
 		scroll->accept_event();
 	}
@@ -4980,7 +4980,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
 				for (int i = 0; i < track_edits.size(); i++) {
 					Rect2 local_rect = box_select_rect;
 					local_rect.position -= track_edits[i]->get_global_position();
-					track_edits[i]->append_to_selection(local_rect, mb->get_command());
+					track_edits[i]->append_to_selection(local_rect, mb->is_command_pressed());
 				}
 
 				if (_get_track_selected() == -1 && track_edits.size() > 0) { //minimal hack to make shortcuts work
@@ -5010,7 +5010,7 @@ void AnimationTrackEditor::_scroll_input(const Ref<InputEvent> &p_event) {
 		}
 
 		if (!box_selection->is_visible_in_tree()) {
-			if (!mm->get_command() && !mm->get_shift()) {
+			if (!mm->is_command_pressed() && !mm->is_shift_pressed()) {
 				_clear_selection();
 			}
 			box_selection->show();

+ 2 - 2
editor/animation_track_editor_plugins.cpp

@@ -1091,7 +1091,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {
 
 	if (len_resizing && mm.is_valid()) {
 		len_resizing_rel += mm->get_relative().x;
-		len_resizing_start = mm->get_shift();
+		len_resizing_start = mm->is_shift_pressed();
 		update();
 		accept_event();
 		return;
@@ -1100,7 +1100,7 @@ void AnimationTrackEditTypeAudio::_gui_input(const Ref<InputEvent> &p_event) {
 	Ref<InputEventMouseButton> mb = p_event;
 	if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && get_default_cursor_shape() == CURSOR_HSIZE) {
 		len_resizing = true;
-		len_resizing_start = mb->get_shift();
+		len_resizing_start = mb->is_shift_pressed();
 		len_resizing_from_px = mb->get_position().x;
 		len_resizing_rel = 0;
 		update();

+ 1 - 1
editor/code_editor.cpp

@@ -726,7 +726,7 @@ void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {
 	Ref<InputEventMouseButton> mb = p_event;
 
 	if (mb.is_valid()) {
-		if (mb->is_pressed() && mb->get_command()) {
+		if (mb->is_pressed() && mb->is_command_pressed()) {
 			if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
 				_zoom_in();
 			} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN) {

+ 2 - 2
editor/editor_audio_buses.cpp

@@ -312,7 +312,7 @@ void EditorAudioBus::_volume_changed(float p_normalized) {
 
 	const float p_db = this->_normalized_volume_to_scaled_db(p_normalized);
 
-	if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+	if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 		// Snap the value when holding Ctrl for easier editing.
 		// To do so, it needs to be converted back to normalized volume (as the slider uses that unit).
 		slider->set_value(_scaled_db_to_normalized_volume(Math::round(p_db)));
@@ -372,7 +372,7 @@ float EditorAudioBus::_scaled_db_to_normalized_volume(float db) {
 
 void EditorAudioBus::_show_value(float slider_value) {
 	float db;
-	if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+	if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 		// Display the correct (snapped) value when holding Ctrl
 		db = Math::round(_normalized_volume_to_scaled_db(slider_value));
 	} else {

+ 4 - 4
editor/editor_settings.cpp

@@ -1656,10 +1656,10 @@ Ref<Shortcut> ED_SHORTCUT(const String &p_path, const String &p_name, uint32_t p
 
 		ie->set_unicode(p_keycode & KEY_CODE_MASK);
 		ie->set_keycode(p_keycode & KEY_CODE_MASK);
-		ie->set_shift(bool(p_keycode & KEY_MASK_SHIFT));
-		ie->set_alt(bool(p_keycode & KEY_MASK_ALT));
-		ie->set_control(bool(p_keycode & KEY_MASK_CTRL));
-		ie->set_metakey(bool(p_keycode & KEY_MASK_META));
+		ie->set_shift_pressed(bool(p_keycode & KEY_MASK_SHIFT));
+		ie->set_alt_pressed(bool(p_keycode & KEY_MASK_ALT));
+		ie->set_ctrl_pressed(bool(p_keycode & KEY_MASK_CTRL));
+		ie->set_meta_pressed(bool(p_keycode & KEY_MASK_META));
 	}
 
 	if (!EditorSettings::get_singleton()) {

+ 2 - 2
editor/editor_spin_slider.cpp

@@ -96,7 +96,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
 	if (mm.is_valid()) {
 		if (grabbing_spinner_attempt) {
 			double diff_x = mm->get_relative().x;
-			if (mm->get_shift() && grabbing_spinner) {
+			if (mm->is_shift_pressed() && grabbing_spinner) {
 				diff_x *= 0.1;
 			}
 			grabbing_spinner_dist_cache += diff_x;
@@ -115,7 +115,7 @@ void EditorSpinSlider::_gui_input(const Ref<InputEvent> &p_event) {
 					pre_grab_value = get_max();
 				}
 
-				if (mm->get_control()) {
+				if (mm->is_ctrl_pressed()) {
 					// If control was just pressed, don't make the value do a huge jump in magnitude.
 					if (grabbing_spinner_dist_cache != 0) {
 						pre_grab_value += grabbing_spinner_dist_cache * get_step();

+ 1 - 1
editor/filesystem_dock.cpp

@@ -2250,7 +2250,7 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
 				}
 			}
 			if (!to_move.is_empty()) {
-				if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+				if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 					for (int i = 0; i < to_move.size(); i++) {
 						String new_path;
 						String new_path_base;

+ 2 - 2
editor/plugins/abstract_polygon_2d_editor.cpp

@@ -266,7 +266,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
 		if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
 			if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
 				if (mb->is_pressed()) {
-					if (mb->get_control() || mb->get_shift() || mb->get_alt()) {
+					if (mb->is_ctrl_pressed() || mb->is_shift_pressed() || mb->is_alt_pressed()) {
 						return false;
 					}
 
@@ -399,7 +399,7 @@ bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event)
 			Vector2 cpoint = _get_node()->get_global_transform().affine_inverse().xform(canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)));
 
 			//Move the point in a single axis. Should only work when editing a polygon and while holding shift.
-			if (mode == MODE_EDIT && mm->get_shift()) {
+			if (mode == MODE_EDIT && mm->is_shift_pressed()) {
 				Vector2 old_point = pre_move_edit.get(selected_point.vertex);
 				if (ABS(cpoint.x - old_point.x) > ABS(cpoint.y - old_point.y)) {
 					cpoint.y = old_point.y;

+ 3 - 3
editor/plugins/animation_player_editor_plugin.cpp

@@ -1222,10 +1222,10 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
 	ERR_FAIL_COND(p_ev.is_null());
 
 	Ref<InputEventKey> k = p_ev;
-	if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->get_alt() && !k->get_control() && !k->get_metakey()) {
+	if (is_visible_in_tree() && k.is_valid() && k->is_pressed() && !k->is_echo() && !k->is_alt_pressed() && !k->is_ctrl_pressed() && !k->is_meta_pressed()) {
 		switch (k->get_keycode()) {
 			case KEY_A: {
-				if (!k->get_shift()) {
+				if (!k->is_shift_pressed()) {
 					_play_bw_from_pressed();
 				} else {
 					_play_bw_pressed();
@@ -1237,7 +1237,7 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
 				accept_event();
 			} break;
 			case KEY_D: {
-				if (!k->get_shift()) {
+				if (!k->is_shift_pressed()) {
 					_play_from_pressed();
 				} else {
 					_play_pressed();

+ 2 - 2
editor/plugins/animation_state_machine_editor.cpp

@@ -124,7 +124,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
 	}
 
 	// select node or push a field inside
-	if (mb.is_valid() && !mb->get_shift() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+	if (mb.is_valid() && !mb->is_shift_pressed() && mb->is_pressed() && tool_select->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
 		selected_transition_from = StringName();
 		selected_transition_to = StringName();
 		selected_node = StringName();
@@ -237,7 +237,7 @@ void AnimationNodeStateMachineEditor::_state_machine_gui_input(const Ref<InputEv
 	}
 
 	//connect nodes
-	if (mb.is_valid() && ((tool_select->is_pressed() && mb->get_shift()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) {
+	if (mb.is_valid() && ((tool_select->is_pressed() && mb->is_shift_pressed()) || tool_connect->is_pressed()) && mb->get_button_index() == MOUSE_BUTTON_LEFT && mb->is_pressed()) {
 		for (int i = node_rects.size() - 1; i >= 0; i--) { //inverse to draw order
 			if (node_rects[i].node.has_point(mb->get_position())) { //select node since nothing else was selected
 				connecting = true;

+ 30 - 30
editor/plugins/canvas_item_editor_plugin.cpp

@@ -332,7 +332,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
 	snap_target[0] = SNAP_TARGET_NONE;
 	snap_target[1] = SNAP_TARGET_NONE;
 
-	bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+	bool is_snap_active = smart_snap_active ^ Input::get_singleton()->is_key_pressed(KEY_CTRL);
 
 	// Smart snap using the canvas position
 	Vector2 output = p_target;
@@ -460,7 +460,7 @@ Point2 CanvasItemEditor::snap_point(Point2 p_target, unsigned int p_modes, unsig
 }
 
 float CanvasItemEditor::snap_angle(float p_target, float p_start) const {
-	if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) && snap_rotation_step != 0) {
+	if (((smart_snap_active || snap_rotation) ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) && snap_rotation_step != 0) {
 		if (snap_relative) {
 			return Math::snapped(p_target - snap_rotation_offset, snap_rotation_step) + snap_rotation_offset + (p_start - (int)(p_start / snap_rotation_step) * snap_rotation_step);
 		} else {
@@ -481,11 +481,11 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
 	}
 
 	if (k.is_valid()) {
-		if (k->get_keycode() == KEY_CONTROL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT) {
+		if (k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT) {
 			viewport->update();
 		}
 
-		if (k->is_pressed() && !k->get_control() && !k->is_echo()) {
+		if (k->is_pressed() && !k->is_ctrl_pressed() && !k->is_echo()) {
 			if ((grid_snap_active || show_grid) && multiply_grid_step_shortcut.is_valid() && multiply_grid_step_shortcut->is_shortcut(p_ev)) {
 				// Multiply the grid size
 				grid_step_multiplier = MIN(grid_step_multiplier + 1, 12);
@@ -1269,12 +1269,12 @@ bool CanvasItemEditor::_gui_input_rulers_and_guides(const Ref<InputEvent> &p_eve
 bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bool p_already_accepted) {
 	Ref<InputEventMouseButton> b = p_event;
 	if (b.is_valid() && !p_already_accepted) {
-		const bool pan_on_scroll = bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan")) && !b->get_control();
+		const bool pan_on_scroll = bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan")) && !b->is_ctrl_pressed();
 
 		if (pan_on_scroll) {
 			// Perform horizontal scrolling first so we can check for Shift being held.
 			if (b->is_pressed() &&
-					(b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->get_shift() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP))) {
+					(b->get_button_index() == MOUSE_BUTTON_WHEEL_LEFT || (b->is_shift_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_UP))) {
 				// Pan left
 				view_offset.x -= int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
 				update_viewport();
@@ -1282,7 +1282,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
 			}
 
 			if (b->is_pressed() &&
-					(b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->get_shift() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN))) {
+					(b->get_button_index() == MOUSE_BUTTON_WHEEL_RIGHT || (b->is_shift_pressed() && b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN))) {
 				// Pan right
 				view_offset.x += int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor();
 				update_viewport();
@@ -1389,7 +1389,7 @@ bool CanvasItemEditor::_gui_input_zoom_or_pan(const Ref<InputEvent> &p_event, bo
 	Ref<InputEventPanGesture> pan_gesture = p_event;
 	if (pan_gesture.is_valid() && !p_already_accepted) {
 		// If control key pressed, then zoom instead of pan
-		if (pan_gesture->get_control()) {
+		if (pan_gesture->is_ctrl_pressed()) {
 			const float factor = pan_gesture->get_delta().y;
 
 			zoom_widget->set_zoom_by_increments(1);
@@ -1574,7 +1574,7 @@ bool CanvasItemEditor::_gui_input_rotate(const Ref<InputEvent> &p_event) {
 	// Start rotation
 	if (drag_type == DRAG_NONE) {
 		if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) {
-			if ((b->get_command() && !b->get_alt() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
+			if ((b->is_command_pressed() && !b->is_alt_pressed() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
 				List<CanvasItem *> selection = _get_edited_canvas_items();
 
 				// Remove not movable nodes
@@ -1740,7 +1740,7 @@ bool CanvasItemEditor::_gui_input_anchors(const Ref<InputEvent> &p_event) {
 			Vector2 new_anchor = xform.xform(snap_point(previous_anchor + (drag_to - drag_from), SNAP_GRID | SNAP_OTHER_NODES, SNAP_NODE_PARENT | SNAP_NODE_SIDES | SNAP_NODE_CENTER, control));
 			new_anchor = _position_to_anchor(control, new_anchor).snapped(Vector2(0.001, 0.001));
 
-			bool use_single_axis = m->get_shift();
+			bool use_single_axis = m->is_shift_pressed();
 			Vector2 drag_vector = xform.xform(drag_to) - xform.xform(drag_from);
 			bool use_y = Math::abs(drag_vector.y) > Math::abs(drag_vector.x);
 
@@ -1888,8 +1888,8 @@ bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {
 			//Reset state
 			canvas_item->_edit_set_state(se->undo_state);
 
-			bool uniform = m->get_shift();
-			bool symmetric = m->get_alt();
+			bool uniform = m->is_shift_pressed();
+			bool symmetric = m->is_alt_pressed();
 
 			Rect2 local_rect = canvas_item->_edit_get_rect();
 			float aspect = local_rect.get_size().y / local_rect.get_size().x;
@@ -2028,7 +2028,7 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
 
 	// Drag resize handles
 	if (drag_type == DRAG_NONE) {
-		if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && ((b->get_alt() && b->get_control()) || tool == TOOL_SCALE)) {
+		if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed() && ((b->is_alt_pressed() && b->is_ctrl_pressed()) || tool == TOOL_SCALE)) {
 			List<CanvasItem *> selection = _get_edited_canvas_items();
 			if (selection.size() == 1) {
 				CanvasItem *canvas_item = selection[0];
@@ -2074,8 +2074,8 @@ bool CanvasItemEditor::_gui_input_scale(const Ref<InputEvent> &p_event) {
 			Transform2D unscaled_transform = (transform * parent_xform * canvas_item->_edit_get_transform()).orthonormalized();
 			Transform2D simple_xform = (viewport->get_transform() * unscaled_transform).affine_inverse() * transform;
 
-			bool uniform = m->get_shift();
-			bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+			bool uniform = m->is_shift_pressed();
+			bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 
 			Point2 drag_from_local = simple_xform.xform(drag_from);
 			Point2 drag_to_local = simple_xform.xform(drag_to);
@@ -2167,7 +2167,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
 	if (drag_type == DRAG_NONE) {
 		//Start moving the nodes
 		if (b.is_valid() && b->get_button_index() == MOUSE_BUTTON_LEFT && b->is_pressed()) {
-			if ((b->get_alt() && !b->get_control()) || tool == TOOL_MOVE) {
+			if ((b->is_alt_pressed() && !b->is_ctrl_pressed()) || tool == TOOL_MOVE) {
 				List<CanvasItem *> selection = _get_edited_canvas_items();
 
 				drag_selection.clear();
@@ -2235,7 +2235,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
 				new_pos.x = previous_pos.x;
 			}
 
-			bool single_axis = m->get_shift();
+			bool single_axis = m->is_shift_pressed();
 			if (single_axis) {
 				if (ABS(new_pos.x - previous_pos.x) > ABS(new_pos.y - previous_pos.y)) {
 					new_pos.y = previous_pos.y;
@@ -2244,7 +2244,7 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
 				}
 			}
 
-			bool force_no_IK = m->get_alt();
+			bool force_no_IK = m->is_alt_pressed();
 			int index = 0;
 			for (List<CanvasItem *>::Element *E = drag_selection.front(); E; E = E->next()) {
 				CanvasItem *canvas_item = E->get();
@@ -2335,8 +2335,8 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
 
 			_restore_canvas_item_state(drag_selection, true);
 
-			bool move_local_base = k->get_alt();
-			bool move_local_base_rotated = k->get_control() || k->get_metakey();
+			bool move_local_base = k->is_alt_pressed();
+			bool move_local_base_rotated = k->is_ctrl_pressed() || k->is_meta_pressed();
 
 			Vector2 dir;
 			if (k->get_keycode() == KEY_UP) {
@@ -2348,12 +2348,12 @@ bool CanvasItemEditor::_gui_input_move(const Ref<InputEvent> &p_event) {
 			} else if (k->get_keycode() == KEY_RIGHT) {
 				dir += Vector2(1, 0);
 			}
-			if (k->get_shift()) {
+			if (k->is_shift_pressed()) {
 				dir *= grid_step * Math::pow(2.0, grid_step_multiplier);
 			}
 
 			drag_to += dir;
-			if (k->get_shift()) {
+			if (k->is_shift_pressed()) {
 				drag_to = drag_to.snapped(grid_step * Math::pow(2.0, grid_step_multiplier));
 			}
 
@@ -2442,18 +2442,18 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
 
 	if (drag_type == DRAG_NONE) {
 		if (b.is_valid() &&
-				((b->get_button_index() == MOUSE_BUTTON_RIGHT && b->get_alt() && tool == TOOL_SELECT) ||
+				((b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_alt_pressed() && tool == TOOL_SELECT) ||
 						(b->get_button_index() == MOUSE_BUTTON_LEFT && tool == TOOL_LIST_SELECT))) {
 			// Popup the selection menu list
 			Point2 click = transform.affine_inverse().xform(b->get_position());
 
-			_get_canvas_items_at_pos(click, selection_results, b->get_alt() && tool != TOOL_LIST_SELECT);
+			_get_canvas_items_at_pos(click, selection_results, b->is_alt_pressed() && tool != TOOL_LIST_SELECT);
 
 			if (selection_results.size() == 1) {
 				CanvasItem *item = selection_results[0].item;
 				selection_results.clear();
 
-				_select_click_on_item(item, click, b->get_shift());
+				_select_click_on_item(item, click, b->is_shift_pressed());
 
 				return true;
 			} else if (!selection_results.is_empty()) {
@@ -2497,14 +2497,14 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
 					selection_menu->set_item_tooltip(i, String(item->get_name()) + "\nType: " + item->get_class() + "\nPath: " + node_path);
 				}
 
-				selection_menu_additive_selection = b->get_shift();
+				selection_menu_additive_selection = b->is_shift_pressed();
 				selection_menu->set_position(get_screen_transform().xform(b->get_position()));
 				selection_menu->popup();
 				return true;
 			}
 		}
 
-		if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->get_control()) {
+		if (b.is_valid() && b->is_pressed() && b->get_button_index() == MOUSE_BUTTON_RIGHT && b->is_ctrl_pressed()) {
 			add_node_menu->set_position(get_global_transform().xform(get_local_mouse_position()));
 			add_node_menu->set_size(Vector2(1, 1));
 			add_node_menu->popup();
@@ -2540,7 +2540,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
 
 			if (!canvas_item) {
 				// Start a box selection
-				if (!b->get_shift()) {
+				if (!b->is_shift_pressed()) {
 					// Clear the selection if not additive
 					editor_selection->clear();
 					viewport->update();
@@ -2552,7 +2552,7 @@ bool CanvasItemEditor::_gui_input_select(const Ref<InputEvent> &p_event) {
 				box_selecting_to = drag_from;
 				return true;
 			} else {
-				bool still_selected = _select_click_on_item(canvas_item, click, b->get_shift());
+				bool still_selected = _select_click_on_item(canvas_item, click, b->is_shift_pressed());
 				// Start dragging
 				if (still_selected) {
 					// Drag the node(s) if requested
@@ -3574,7 +3574,7 @@ void CanvasItemEditor::_draw_selection() {
 			}
 
 			// Draw the move handles
-			bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+			bool is_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 			bool is_alt = Input::get_singleton()->is_key_pressed(KEY_ALT);
 			if (tool == TOOL_MOVE && show_transformation_gizmos) {
 				if (_is_node_movable(canvas_item)) {

+ 2 - 2
editor/plugins/collision_polygon_3d_editor_plugin.cpp

@@ -175,7 +175,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con
 			case MODE_EDIT: {
 				if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
 					if (mb->is_pressed()) {
-						if (mb->get_control()) {
+						if (mb->is_ctrl_pressed()) {
 							if (poly.size() < 3) {
 								undo_redo->create_action(TTR("Edit Poly"));
 								undo_redo->add_undo_method(node, "set_polygon", poly);
@@ -317,7 +317,7 @@ bool CollisionPolygon3DEditor::forward_spatial_gui_input(Camera3D *p_camera, con
 
 			Vector2 cpoint(spoint.x, spoint.y);
 
-			if (snap_ignore && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+			if (snap_ignore && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 				snap_ignore = false;
 			}
 

+ 2 - 2
editor/plugins/curve_editor_plugin.cpp

@@ -168,8 +168,8 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
 				// Snap to "round" coordinates when holding Ctrl.
 				// Be more precise when holding Shift as well.
 				float snap_threshold;
-				if (mm.get_control()) {
-					snap_threshold = mm.get_shift() ? 0.025 : 0.1;
+				if (mm.is_ctrl_pressed()) {
+					snap_threshold = mm.is_shift_pressed() ? 0.025 : 0.1;
 				} else {
 					snap_threshold = 0.0;
 				}

+ 24 - 24
editor/plugins/node_3d_editor_plugin.cpp

@@ -309,7 +309,7 @@ void Node3DEditorViewport::_update_camera(float p_interp_delta) {
 			bool manipulated = Input::get_singleton()->get_mouse_button_mask() & (2 | 4);
 			manipulated |= Input::get_singleton()->is_key_pressed(KEY_SHIFT);
 			manipulated |= Input::get_singleton()->is_key_pressed(KEY_ALT);
-			manipulated |= Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+			manipulated |= Input::get_singleton()->is_key_pressed(KEY_CTRL);
 
 			float orbit_inertia = MAX(0.00001, manipulated ? manip_orbit_inertia : free_orbit_inertia);
 			float translation_inertia = MAX(0.0001, manipulated ? manip_translation_inertia : free_translation_inertia);
@@ -794,22 +794,22 @@ static int _get_key_modifier_setting(const String &p_property) {
 		case 3:
 			return KEY_META;
 		case 4:
-			return KEY_CONTROL;
+			return KEY_CTRL;
 	}
 	return 0;
 }
 
 static int _get_key_modifier(Ref<InputEventWithModifiers> e) {
-	if (e->get_shift()) {
+	if (e->is_shift_pressed()) {
 		return KEY_SHIFT;
 	}
-	if (e->get_alt()) {
+	if (e->is_alt_pressed()) {
 		return KEY_ALT;
 	}
-	if (e->get_control()) {
-		return KEY_CONTROL;
+	if (e->is_ctrl_pressed()) {
+		return KEY_CTRL;
 	}
-	if (e->get_metakey()) {
+	if (e->is_meta_pressed()) {
 		return KEY_META;
 	}
 	return 0;
@@ -1024,7 +1024,7 @@ bool Node3DEditorViewport ::_is_node_locked(const Node *p_node) {
 }
 
 void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
-	_find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->get_shift());
+	_find_items_at_pos(b->get_position(), clicked_includes_current, selection_results, b->is_shift_pressed());
 
 	Node *scene = editor->get_edited_scene();
 
@@ -1037,7 +1037,7 @@ void Node3DEditorViewport::_list_select(Ref<InputEventMouseButton> b) {
 		}
 	}
 
-	clicked_wants_append = b->get_shift();
+	clicked_wants_append = b->is_shift_pressed();
 
 	if (selection_results.size() == 1) {
 		clicked = selection_results[0].item->get_instance_id();
@@ -1149,7 +1149,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 				}
 
 				if (_edit.mode == TRANSFORM_NONE && b->is_pressed()) {
-					if (b->get_alt()) {
+					if (b->is_alt_pressed()) {
 						if (nav_scheme == NAVIGATION_MAYA) {
 							break;
 						}
@@ -1234,7 +1234,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 			case MOUSE_BUTTON_LEFT: {
 				if (b->is_pressed()) {
 					NavigationScheme nav_scheme = (NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
-					if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->get_alt()) {
+					if ((nav_scheme == NAVIGATION_MAYA || nav_scheme == NAVIGATION_MODO) && b->is_alt_pressed()) {
 						break;
 					}
 
@@ -1262,7 +1262,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 							int handle = -1;
 							Vector3 point;
 							Vector3 normal;
-							bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->get_shift());
+							bool inters = seg->intersect_ray(camera, _edit.mouse_pos, point, normal, &handle, b->is_shift_pressed());
 							if (inters && handle != -1) {
 								_edit.gizmo = seg;
 								_edit.gizmo_handle = handle;
@@ -1279,7 +1279,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 					clicked = ObjectID();
 					clicked_includes_current = false;
 
-					if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->get_command()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
+					if ((spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_SELECT && b->is_command_pressed()) || spatial_editor->get_tool_mode() == Node3DEditor::TOOL_MODE_ROTATE) {
 						/* HANDLE ROTATION */
 						if (get_selected_count() == 0) {
 							break; //bye
@@ -1314,11 +1314,11 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 
 					int gizmo_handle = -1;
 
-					clicked = _select_ray(b->get_position(), b->get_shift(), clicked_includes_current, &gizmo_handle, b->get_shift());
+					clicked = _select_ray(b->get_position(), b->is_shift_pressed(), clicked_includes_current, &gizmo_handle, b->is_shift_pressed());
 
 					//clicking is always deferred to either move or release
 
-					clicked_wants_append = b->get_shift();
+					clicked_wants_append = b->is_shift_pressed();
 
 					if (clicked.is_null()) {
 						if (!clicked_wants_append) {
@@ -1441,13 +1441,13 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 			set_message(n + ": " + String(v));
 
 		} else if (m->get_button_mask() & MOUSE_BUTTON_MASK_LEFT) {
-			if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
+			if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
 				nav_mode = NAVIGATION_ORBIT;
-			} else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_shift()) {
+			} else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_shift_pressed()) {
 				nav_mode = NAVIGATION_PAN;
-			} else if (nav_scheme == NAVIGATION_MODO && m->get_alt() && m->get_control()) {
+			} else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed() && m->is_ctrl_pressed()) {
 				nav_mode = NAVIGATION_ZOOM;
-			} else if (nav_scheme == NAVIGATION_MODO && m->get_alt()) {
+			} else if (nav_scheme == NAVIGATION_MODO && m->is_alt_pressed()) {
 				nav_mode = NAVIGATION_ORBIT;
 			} else {
 				if (clicked.is_valid()) {
@@ -1831,7 +1831,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 				}
 			}
 		} else if ((m->get_button_mask() & MOUSE_BUTTON_MASK_RIGHT) || freelook_active) {
-			if (nav_scheme == NAVIGATION_MAYA && m->get_alt()) {
+			if (nav_scheme == NAVIGATION_MAYA && m->is_alt_pressed()) {
 				nav_mode = NAVIGATION_ZOOM;
 			} else if (freelook_active) {
 				nav_mode = NAVIGATION_LOOK;
@@ -1924,7 +1924,7 @@ void Node3DEditorViewport::_sinput(const Ref<InputEvent> &p_event) {
 			}
 
 		} else if (nav_scheme == NAVIGATION_MAYA) {
-			if (pan_gesture->get_alt()) {
+			if (pan_gesture->is_alt_pressed()) {
 				nav_mode = NAVIGATION_PAN;
 			}
 		}
@@ -2053,7 +2053,7 @@ void Node3DEditorViewport::_nav_pan(Ref<InputEventWithModifiers> p_event, const
 
 	real_t pan_speed = 1 / 150.0;
 	int pan_speed_modifier = 10;
-	if (nav_scheme == NAVIGATION_MAYA && p_event->get_shift()) {
+	if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
 		pan_speed *= pan_speed_modifier;
 	}
 
@@ -2078,7 +2078,7 @@ void Node3DEditorViewport::_nav_zoom(Ref<InputEventWithModifiers> p_event, const
 
 	real_t zoom_speed = 1 / 80.0;
 	int zoom_speed_modifier = 10;
-	if (nav_scheme == NAVIGATION_MAYA && p_event->get_shift()) {
+	if (nav_scheme == NAVIGATION_MAYA && p_event->is_shift_pressed()) {
 		zoom_speed *= zoom_speed_modifier;
 	}
 
@@ -6204,7 +6204,7 @@ void Node3DEditor::_unhandled_key_input(Ref<InputEvent> p_event) {
 		return;
 	}
 
-	snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+	snap_key_enabled = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 }
 
 void Node3DEditor::_sun_environ_settings_pressed() {

+ 2 - 2
editor/plugins/path_2d_editor_plugin.cpp

@@ -89,7 +89,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
 
 				// Check for point movement start (for point + in/out controls).
 				if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
-					if (mode == MODE_EDIT && !mb->get_shift() && dist_to_p < grab_threshold) {
+					if (mode == MODE_EDIT && !mb->is_shift_pressed() && dist_to_p < grab_threshold) {
 						// Points can only be moved in edit mode.
 
 						action = ACTION_MOVING_POINT;
@@ -149,7 +149,7 @@ bool Path2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
 		}
 
 		// Check for point creation.
-		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && ((mb->get_command() && mode == MODE_EDIT) || mode == MODE_CREATE)) {
+		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && ((mb->is_command_pressed() && mode == MODE_EDIT) || mode == MODE_CREATE)) {
 			Ref<Curve2D> curve = node->get_curve();
 
 			undo_redo->create_action(TTR("Add Point to Curve"));

+ 1 - 1
editor/plugins/path_3d_editor_plugin.cpp

@@ -316,7 +316,7 @@ bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref
 			set_handle_clicked(false);
 		}
 
-		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->get_control()))) {
+		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT && (curve_create->is_pressed() || (curve_edit->is_pressed() && mb->is_ctrl_pressed()))) {
 			//click into curve, break it down
 			Vector<Vector3> v3a = c->tessellate();
 			int idx = 0;

+ 3 - 3
editor/plugins/polygon_2d_editor_plugin.cpp

@@ -613,11 +613,11 @@ void Polygon2DEditor::_uv_input(const Ref<InputEvent> &p_input) {
 				}
 
 				if (uv_move_current == UV_MODE_EDIT_POINT) {
-					if (mb->get_shift() && mb->get_command()) {
+					if (mb->is_shift_pressed() && mb->is_command_pressed()) {
 						uv_move_current = UV_MODE_SCALE;
-					} else if (mb->get_shift()) {
+					} else if (mb->is_shift_pressed()) {
 						uv_move_current = UV_MODE_MOVE;
-					} else if (mb->get_command()) {
+					} else if (mb->is_command_pressed()) {
 						uv_move_current = UV_MODE_ROTATE;
 					}
 				}

+ 7 - 7
editor/plugins/sprite_frames_editor_plugin.cpp

@@ -115,7 +115,7 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
 
 		int idx = h * y + x;
 
-		if (mb->get_shift() && last_frame_selected >= 0) {
+		if (mb->is_shift_pressed() && last_frame_selected >= 0) {
 			//select multiple
 			int from = idx;
 			int to = last_frame_selected;
@@ -124,7 +124,7 @@ void SpriteFramesEditor::_sheet_preview_input(const Ref<InputEvent> &p_event) {
 			}
 
 			for (int i = from; i <= to; i++) {
-				if (mb->get_control()) {
+				if (mb->is_ctrl_pressed()) {
 					frames_selected.erase(i);
 				} else {
 					frames_selected.insert(i);
@@ -150,11 +150,11 @@ void SpriteFramesEditor::_sheet_scroll_input(const Ref<InputEvent> &p_event) {
 		// Zoom in/out using Ctrl + mouse wheel. This is done on the ScrollContainer
 		// to allow performing this action anywhere, even if the cursor isn't
 		// hovering the texture in the workspace.
-		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
+		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) {
 			_sheet_zoom_in();
 			// Don't scroll up after zooming in.
 			accept_event();
-		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
+		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) {
 			_sheet_zoom_out();
 			// Don't scroll down after zooming out.
 			accept_event();
@@ -694,11 +694,11 @@ void SpriteFramesEditor::_tree_input(const Ref<InputEvent> &p_event) {
 	const Ref<InputEventMouseButton> mb = p_event;
 
 	if (mb.is_valid()) {
-		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->get_control()) {
+		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed() && mb->is_ctrl_pressed()) {
 			_zoom_in();
 			// Don't scroll up after zooming in.
 			accept_event();
-		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->get_control()) {
+		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed() && mb->is_ctrl_pressed()) {
 			_zoom_out();
 			// Don't scroll down after zooming out.
 			accept_event();
@@ -954,7 +954,7 @@ void SpriteFramesEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
 	if (String(d["type"]) == "files") {
 		Vector<String> files = d["files"];
 
-		if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+		if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 			_prepare_sprite_sheet(files[0]);
 		} else {
 			_file_load_request(files, at_pos);

+ 1 - 1
editor/plugins/texture_region_editor_plugin.cpp

@@ -331,7 +331,7 @@ void TextureRegionEditor::_region_input(const Ref<InputEvent> &p_input) {
 					for (List<Rect2>::Element *E = autoslice_cache.front(); E; E = E->next()) {
 						if (E->get().has_point(point)) {
 							rect = E->get();
-							if (Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
+							if (Input::get_singleton()->is_key_pressed(KEY_CTRL) && !(Input::get_singleton()->is_key_pressed(KEY_SHIFT | KEY_ALT))) {
 								Rect2 r;
 								if (node_sprite) {
 									r = node_sprite->get_region_rect();

+ 1 - 1
editor/plugins/tiles/tile_atlas_view.cpp

@@ -41,7 +41,7 @@
 #include "editor/editor_scale.h"
 
 void TileAtlasView::_gui_input(const Ref<InputEvent> &p_event) {
-	bool ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+	bool ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 
 	Ref<InputEventMouseButton> b = p_event;
 	if (b.is_valid()) {

+ 10 - 10
editor/plugins/tiles/tile_map_editor.cpp

@@ -357,7 +357,7 @@ bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref<InputEvent> &p
 				// Pressed
 				if (tool_buttons_group->get_pressed_button() == select_tool_button) {
 					drag_start_mouse_pos = mpos;
-					if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->get_shift()) {
+					if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed()) {
 						// Move the selection
 						drag_type = DRAG_TYPE_MOVE;
 						drag_modified.clear();
@@ -460,7 +460,7 @@ void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_over
 	// Draw the selection.
 	if (is_visible_in_tree() && tool_buttons_group->get_pressed_button() == select_tool_button) {
 		// In select mode, we only draw the current selection if we are modifying it (pressing control or shift).
-		if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CONTROL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
+		if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) {
 			// Do nothing
 		} else {
 			tile_map->draw_cells_outline(p_overlay, tile_map_selection, Color(0.0, 0.0, 1.0), xform);
@@ -930,14 +930,14 @@ void TileMapEditorTilesPlugin::_stop_dragging() {
 			undo_redo->create_action(TTR("Change selection"));
 			undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection());
 
-			if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+			if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 				tile_map_selection.clear();
 			}
 			Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs();
 			for (int x = rect.position.x; x <= rect.get_end().x; x++) {
 				for (int y = rect.position.y; y <= rect.get_end().y; y++) {
 					Vector2i coords = Vector2i(x, y);
-					if (Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+					if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 						if (tile_map_selection.has(coords)) {
 							tile_map_selection.erase(coords);
 						}
@@ -1369,12 +1369,12 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven
 		if (mb->is_pressed()) { // Pressed
 			tile_set_dragging_selection = true;
 			tile_set_drag_start_mouse_pos = tile_atlas_control->get_local_mouse_position();
-			if (!mb->get_shift()) {
+			if (!mb->is_shift_pressed()) {
 				tile_set_selection.clear();
 			}
 
 			if (hovered_tile.get_atlas_coords() != TileSetAtlasSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0) {
-				if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) {
+				if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) {
 					tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
 				} else {
 					tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0));
@@ -1383,7 +1383,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven
 			_update_selection_pattern_from_tileset_selection();
 		} else { // Released
 			if (tile_set_dragging_selection) {
-				if (!mb->get_shift()) {
+				if (!mb->is_shift_pressed()) {
 					tile_set_selection.clear();
 				}
 				// Compute the covered area.
@@ -1395,7 +1395,7 @@ void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref<InputEven
 
 					// To update the selection, we copy the selected/not selected status of the tiles we drag from.
 					Vector2i start_coords = atlas->get_tile_at_coords(start_tile);
-					if (mb->get_shift() && start_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) {
+					if (mb->is_shift_pressed() && start_coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) {
 						// Remove from the selection.
 						for (int x = region.position.x; x < region.get_end().x; x++) {
 							for (int y = region.position.y; y < region.get_end().y; y++) {
@@ -1526,12 +1526,12 @@ void TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref<In
 	if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
 		if (mb->is_pressed()) { // Pressed
 			// Left click pressed.
-			if (!mb->get_shift()) {
+			if (!mb->is_shift_pressed()) {
 				tile_set_selection.clear();
 			}
 
 			if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) {
-				if (mb->get_shift() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) {
+				if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) {
 					tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));
 				} else {
 					tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile));

+ 3 - 3
editor/plugins/tiles/tile_set_atlas_source_editor.cpp

@@ -669,7 +669,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
 							drag_modified_tiles.insert(coords);
 						}
 					} else {
-						if (mb->get_shift()) {
+						if (mb->is_shift_pressed()) {
 							// Create a big tile.
 							Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos);
 							if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
@@ -707,7 +707,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
 						drag_start_mouse_pos = mouse_local_pos;
 						drag_last_mouse_pos = drag_start_mouse_pos;
 					} else {
-						if (mb->get_shift()) {
+						if (mb->is_shift_pressed()) {
 							// Create a big tile.
 							Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos);
 							if (coords != TileSetAtlasSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetAtlasSource::INVALID_ATLAS_COORDS) {
@@ -780,7 +780,7 @@ void TileSetAtlasSourceEditor::_tile_atlas_control_gui_input(const Ref<InputEven
 							}
 						}
 
-						bool shift = mb->get_shift();
+						bool shift = mb->is_shift_pressed();
 						if (!shift && selection.size() == 1 && selected.tile != TileSetAtlasSource::INVALID_ATLAS_COORDS && selection.has(selected)) {
 							// Start move dragging.
 							drag_type = DRAG_TYPE_MOVE_TILE;

+ 2 - 2
editor/plugins/visual_shader_editor_plugin.cpp

@@ -729,7 +729,7 @@ void VisualShaderGraphPlugin::add_node(VisualShader::Type p_type, int p_id) {
 		CodeEdit *expression_box = memnew(CodeEdit);
 		Ref<CodeHighlighter> expression_syntax_highlighter;
 		expression_syntax_highlighter.instance();
-		expression_node->set_control(expression_box, 0);
+		expression_node->set_ctrl_pressed(expression_box, 0);
 		node->add_child(expression_box);
 		register_expression_edit(p_id, expression_box);
 
@@ -1584,7 +1584,7 @@ void VisualShaderEditor::_set_node_size(int p_type, int p_node, const Vector2 &p
 		Ref<VisualShaderNodeExpression> expression_node = Object::cast_to<VisualShaderNodeExpression>(node.ptr());
 		Control *text_box = nullptr;
 		if (!expression_node.is_null()) {
-			text_box = expression_node->get_control(0);
+			text_box = expression_node->is_ctrl_pressed(0);
 			if (text_box) {
 				text_box->set_custom_minimum_size(Size2(0, 0));
 			}

+ 6 - 6
editor/project_manager.cpp

@@ -1740,7 +1740,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
 	const Item &clicked_project = _projects[clicked_index];
 
 	if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
-		if (mb->get_shift() && _selected_project_keys.size() > 0 && _last_clicked != "" && clicked_project.project_key != _last_clicked) {
+		if (mb->is_shift_pressed() && _selected_project_keys.size() > 0 && _last_clicked != "" && clicked_project.project_key != _last_clicked) {
 			int anchor_index = -1;
 			for (int i = 0; i < _projects.size(); ++i) {
 				const Item &p = _projects[i];
@@ -1752,7 +1752,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
 			CRASH_COND(anchor_index == -1);
 			select_range(anchor_index, clicked_index);
 
-		} else if (mb->get_control()) {
+		} else if (mb->is_ctrl_pressed()) {
 			toggle_select(clicked_index);
 
 		} else {
@@ -1762,7 +1762,7 @@ void ProjectList::_panel_input(const Ref<InputEvent> &p_ev, Node *p_hb) {
 
 		emit_signal(SIGNAL_SELECTION_CHANGED);
 
-		if (!mb->get_control() && mb->is_double_click()) {
+		if (!mb->is_ctrl_pressed() && mb->is_double_click()) {
 			emit_signal(SIGNAL_PROJECT_ASK_OPEN);
 		}
 	}
@@ -1937,7 +1937,7 @@ void ProjectManager::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
 
 			} break;
 			case KEY_UP: {
-				if (k->get_shift()) {
+				if (k->is_shift_pressed()) {
 					break;
 				}
 
@@ -1951,7 +1951,7 @@ void ProjectManager::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
 				break;
 			}
 			case KEY_DOWN: {
-				if (k->get_shift()) {
+				if (k->is_shift_pressed()) {
 					break;
 				}
 
@@ -1964,7 +1964,7 @@ void ProjectManager::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
 
 			} break;
 			case KEY_F: {
-				if (k->get_command()) {
+				if (k->is_command_pressed()) {
 					this->search_box->grab_focus();
 				} else {
 					keycode_handled = false;

+ 8 - 8
modules/gridmap/grid_map_editor_plugin.cpp

@@ -615,13 +615,13 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
 	Ref<InputEventMouseButton> mb = p_event;
 
 	if (mb.is_valid()) {
-		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->get_command() || mb->get_shift())) {
+		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && (mb->is_command_pressed() || mb->is_shift_pressed())) {
 			if (mb->is_pressed()) {
 				floor->set_value(floor->get_value() + mb->get_factor());
 			}
 
 			return true; // Eaten.
-		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->get_command() || mb->get_shift())) {
+		} else if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && (mb->is_command_pressed() || mb->is_shift_pressed())) {
 			if (mb->is_pressed()) {
 				floor->set_value(floor->get_value() - mb->get_factor());
 			}
@@ -630,7 +630,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
 
 		if (mb->is_pressed()) {
 			Node3DEditorViewport::NavigationScheme nav_scheme = (Node3DEditorViewport::NavigationScheme)EditorSettings::get_singleton()->get("editors/3d/navigation/navigation_scheme").operator int();
-			if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->get_alt()) {
+			if ((nav_scheme == Node3DEditorViewport::NAVIGATION_MAYA || nav_scheme == Node3DEditorViewport::NAVIGATION_MODO) && mb->is_alt_pressed()) {
 				input_action = INPUT_NONE;
 			} else if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
 				bool can_edit = (node && node->get_mesh_library().is_valid());
@@ -638,10 +638,10 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
 					_do_paste();
 					input_action = INPUT_NONE;
 					_update_paste_indicator();
-				} else if (mb->get_shift() && can_edit) {
+				} else if (mb->is_shift_pressed() && can_edit) {
 					input_action = INPUT_SELECT;
 					last_selection = selection;
-				} else if (mb->get_command() && can_edit) {
+				} else if (mb->is_command_pressed() && can_edit) {
 					input_action = INPUT_PICK;
 				} else {
 					input_action = INPUT_PAINT;
@@ -732,7 +732,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
 				}
 			}
 
-			if (k->get_shift() && selection.active && input_action != INPUT_PASTE) {
+			if (k->is_shift_pressed() && selection.active && input_action != INPUT_PASTE) {
 				if (k->get_keycode() == options->get_popup()->get_item_accelerator(options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL))) {
 					selection.click[edit_axis]--;
 					_validate_selection();
@@ -749,7 +749,7 @@ bool GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<In
 
 	Ref<InputEventPanGesture> pan_gesture = p_event;
 	if (pan_gesture.is_valid()) {
-		if (pan_gesture->get_alt() && (pan_gesture->get_command() || pan_gesture->get_shift())) {
+		if (pan_gesture->is_alt_pressed() && (pan_gesture->is_command_pressed() || pan_gesture->is_shift_pressed())) {
 			const real_t delta = pan_gesture->get_delta().y * 0.5;
 			accumulated_floor_delta += delta;
 			int step = 0;
@@ -810,7 +810,7 @@ void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
 	const Ref<InputEventMouseButton> mb = p_ie;
 
 	// Zoom in/out using Ctrl + mouse wheel
-	if (mb.is_valid() && mb->is_pressed() && mb->get_command()) {
+	if (mb.is_valid() && mb->is_pressed() && mb->is_command_pressed()) {
 		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP) {
 			size_slider->set_value(size_slider->get_value() + 0.2);
 		}

+ 4 - 4
modules/visual_script/visual_script_editor.cpp

@@ -1172,7 +1172,7 @@ void VisualScriptEditor::_member_selected() {
 #ifdef OSX_ENABLED
 		bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_META);
 #else
-		bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+		bool held_ctrl = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 #endif
 		if (held_ctrl) {
 			ERR_FAIL_COND(!script->has_function(selected));
@@ -2070,7 +2070,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
 #ifdef OSX_ENABLED
 		bool use_set = Input::get_singleton()->is_key_pressed(KEY_META);
 #else
-		bool use_set = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+		bool use_set = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 #endif
 		Vector2 ofs = graph->get_scroll_ofs() + p_point;
 		if (graph->is_using_snap()) {
@@ -2258,7 +2258,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
 #ifdef OSX_ENABLED
 		bool use_node = Input::get_singleton()->is_key_pressed(KEY_META);
 #else
-		bool use_node = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+		bool use_node = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 #endif
 
 		Array nodes = d["nodes"];
@@ -2341,7 +2341,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
 #ifdef OSX_ENABLED
 		bool use_get = Input::get_singleton()->is_key_pressed(KEY_META);
 #else
-		bool use_get = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
+		bool use_get = Input::get_singleton()->is_key_pressed(KEY_CTRL);
 #endif
 
 		if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {

+ 2 - 2
platform/android/android_keys_utils.h

@@ -127,8 +127,8 @@ static _WinTranslatePair _ak_to_keycode[] = {
 	{ KEY_BACKSLASH, AKEYCODE_BACKSLASH },
 	{ KEY_BRACKETLEFT, AKEYCODE_LEFT_BRACKET },
 	{ KEY_BRACKETRIGHT, AKEYCODE_RIGHT_BRACKET },
-	{ KEY_CONTROL, AKEYCODE_CTRL_LEFT },
-	{ KEY_CONTROL, AKEYCODE_CTRL_RIGHT },
+	{ KEY_CTRL, AKEYCODE_CTRL_LEFT },
+	{ KEY_CTRL, AKEYCODE_CTRL_RIGHT },
 	{ KEY_UNKNOWN, 0 }
 };
 /*

+ 5 - 5
platform/android/display_server_android.cpp

@@ -491,10 +491,10 @@ void DisplayServerAndroid::process_joy_event(DisplayServerAndroid::JoypadEvent p
 }
 
 void DisplayServerAndroid::_set_key_modifier_state(Ref<InputEventWithModifiers> ev) {
-	ev->set_shift(shift_mem);
-	ev->set_alt(alt_mem);
-	ev->set_metakey(meta_mem);
-	ev->set_control(control_mem);
+	ev->set_shift_pressed(shift_mem);
+	ev->set_alt_pressed(alt_mem);
+	ev->set_meta_pressed(meta_mem);
+	ev->set_ctrl_pressed(control_mem);
 }
 
 void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int p_unicode_char, bool p_pressed) {
@@ -529,7 +529,7 @@ void DisplayServerAndroid::process_key_event(int p_keycode, int p_scancode, int
 	if (keycode == KEY_ALT) {
 		alt_mem = p_pressed;
 	}
-	if (keycode == KEY_CONTROL) {
+	if (keycode == KEY_CTRL) {
 		control_mem = p_pressed;
 	}
 	if (keycode == KEY_META) {

+ 8 - 8
platform/javascript/display_server_javascript.cpp

@@ -120,10 +120,10 @@ void DisplayServerJavaScript::request_quit_callback() {
 
 template <typename T>
 void DisplayServerJavaScript::dom2godot_mod(T *emscripten_event_ptr, Ref<InputEventWithModifiers> godot_event) {
-	godot_event->set_shift(emscripten_event_ptr->shiftKey);
-	godot_event->set_alt(emscripten_event_ptr->altKey);
-	godot_event->set_control(emscripten_event_ptr->ctrlKey);
-	godot_event->set_metakey(emscripten_event_ptr->metaKey);
+	godot_event->set_shift_pressed(emscripten_event_ptr->shiftKey);
+	godot_event->set_alt_pressed(emscripten_event_ptr->altKey);
+	godot_event->set_ctrl_pressed(emscripten_event_ptr->ctrlKey);
+	godot_event->set_meta_pressed(emscripten_event_ptr->metaKey);
 }
 
 Ref<InputEventKey> DisplayServerJavaScript::setup_key_event(const EmscriptenKeyboardEvent *emscripten_event) {
@@ -455,10 +455,10 @@ EM_BOOL DisplayServerJavaScript::wheel_callback(int p_event_type, const Emscript
 	ev->set_position(input->get_mouse_position());
 	ev->set_global_position(ev->get_position());
 
-	ev->set_shift(input->is_key_pressed(KEY_SHIFT));
-	ev->set_alt(input->is_key_pressed(KEY_ALT));
-	ev->set_control(input->is_key_pressed(KEY_CONTROL));
-	ev->set_metakey(input->is_key_pressed(KEY_META));
+	ev->set_shift_pressed(input->is_key_pressed(KEY_SHIFT));
+	ev->set_alt_pressed(input->is_key_pressed(KEY_ALT));
+	ev->set_ctrl_pressed(input->is_key_pressed(KEY_CTRL));
+	ev->set_meta_pressed(input->is_key_pressed(KEY_META));
 
 	if (p_event->deltaY < 0)
 		ev->set_button_index(MOUSE_BUTTON_WHEEL_UP);

+ 11 - 11
platform/linuxbsd/display_server_x11.cpp

@@ -2166,10 +2166,10 @@ static Atom pick_target_from_atoms(Display *p_disp, Atom p_t1, Atom p_t2, Atom p
 }
 
 void DisplayServerX11::_get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) {
-	state->set_shift((p_x11_state & ShiftMask));
-	state->set_control((p_x11_state & ControlMask));
-	state->set_alt((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt
-	state->set_metakey((p_x11_state & Mod4Mask));
+	state->set_shift_pressed((p_x11_state & ShiftMask));
+	state->set_ctrl_pressed((p_x11_state & ControlMask));
+	state->set_alt_pressed((p_x11_state & Mod1Mask /*|| p_x11_state&Mod5Mask*/)); //altgr should not count as alt
+	state->set_meta_pressed((p_x11_state & Mod4Mask));
 }
 
 unsigned int DisplayServerX11::_get_mouse_button_state(unsigned int p_x11_button, int p_x11_type) {
@@ -2281,7 +2281,7 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
 					//make it consistent across platforms.
 					k->set_keycode(KEY_TAB);
 					k->set_physical_keycode(KEY_TAB);
-					k->set_shift(true);
+					k->set_shift_pressed(true);
 				}
 
 				Input::get_singleton()->accumulate_input_event(k);
@@ -2409,20 +2409,20 @@ void DisplayServerX11::_handle_key_event(WindowID p_window, XKeyEvent *p_event,
 		//make it consistent across platforms.
 		k->set_keycode(KEY_TAB);
 		k->set_physical_keycode(KEY_TAB);
-		k->set_shift(true);
+		k->set_shift_pressed(true);
 	}
 
 	//don't set mod state if modifier keys are released by themselves
 	//else event.is_action() will not work correctly here
 	if (!k->is_pressed()) {
 		if (k->get_keycode() == KEY_SHIFT) {
-			k->set_shift(false);
-		} else if (k->get_keycode() == KEY_CONTROL) {
-			k->set_control(false);
+			k->set_shift_pressed(false);
+		} else if (k->get_keycode() == KEY_CTRL) {
+			k->set_ctrl_pressed(false);
 		} else if (k->get_keycode() == KEY_ALT) {
-			k->set_alt(false);
+			k->set_alt_pressed(false);
 		} else if (k->get_keycode() == KEY_META) {
-			k->set_metakey(false);
+			k->set_meta_pressed(false);
 		}
 	}
 

+ 4 - 4
platform/linuxbsd/key_mapping_x11.cpp

@@ -61,8 +61,8 @@ static _XTranslatePair _xkeysym_to_keycode[] = {
 	{ XK_Shift_L, KEY_SHIFT },
 	{ XK_Shift_R, KEY_SHIFT },
 	{ XK_Shift_Lock, KEY_SHIFT },
-	{ XK_Control_L, KEY_CONTROL },
-	{ XK_Control_R, KEY_CONTROL },
+	{ XK_Control_L, KEY_CTRL },
+	{ XK_Control_R, KEY_CTRL },
 	{ XK_Meta_L, KEY_META },
 	{ XK_Meta_R, KEY_META },
 	{ XK_Alt_L, KEY_ALT },
@@ -213,7 +213,7 @@ static _TranslatePair _scancode_to_keycode[] = {
 	{ KEY_BRACELEFT, 0x22 },
 	{ KEY_BRACERIGHT, 0x23 },
 	{ KEY_ENTER, 0x24 },
-	{ KEY_CONTROL, 0x25 },
+	{ KEY_CTRL, 0x25 },
 	{ KEY_A, 0x26 },
 	{ KEY_S, 0x27 },
 	{ KEY_D, 0x28 },
@@ -272,7 +272,7 @@ static _TranslatePair _scancode_to_keycode[] = {
 	{ KEY_F11, 0x5F },
 	{ KEY_F12, 0x60 },
 	{ KEY_KP_ENTER, 0x68 },
-	{ KEY_CONTROL, 0x69 },
+	{ KEY_CTRL, 0x69 },
 	{ KEY_KP_DIVIDE, 0x6A },
 	{ KEY_PRINT, 0x6B },
 	{ KEY_ALT, 0x6C },

+ 6 - 6
platform/osx/display_server_osx.mm

@@ -66,10 +66,10 @@
 static bool ignore_momentum_scroll = false;
 
 static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
-	r_state->set_shift((p_osx_state & NSEventModifierFlagShift));
-	r_state->set_control((p_osx_state & NSEventModifierFlagControl));
-	r_state->set_alt((p_osx_state & NSEventModifierFlagOption));
-	r_state->set_metakey((p_osx_state & NSEventModifierFlagCommand));
+	r_state->set_shift_pressed((p_osx_state & NSEventModifierFlagShift));
+	r_state->set_ctrl_pressed((p_osx_state & NSEventModifierFlagControl));
+	r_state->set_alt_pressed((p_osx_state & NSEventModifierFlagOption));
+	r_state->set_meta_pressed((p_osx_state & NSEventModifierFlagCommand));
 }
 
 static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow) {
@@ -1133,10 +1133,10 @@ static int translateKey(unsigned int key) {
 		/* 38 */ KEY_SHIFT,
 		/* 39 */ KEY_CAPSLOCK,
 		/* 3a */ KEY_ALT,
-		/* 3b */ KEY_CONTROL,
+		/* 3b */ KEY_CTRL,
 		/* 3c */ KEY_SHIFT,
 		/* 3d */ KEY_ALT,
-		/* 3e */ KEY_CONTROL,
+		/* 3e */ KEY_CTRL,
 		/* 3f */ KEY_UNKNOWN, /* Function */
 		/* 40 */ KEY_UNKNOWN, /* F17 */
 		/* 41 */ KEY_KP_PERIOD,

+ 3 - 3
platform/uwp/os_uwp.cpp

@@ -565,9 +565,9 @@ void OS_UWP::process_key_events() {
 
 		Ref<InputEventKey> key_event;
 		key_event.instance();
-		key_event->set_alt(kev.alt);
-		key_event->set_shift(kev.shift);
-		key_event->set_control(kev.control);
+		key_event->set_alt_pressed(kev.alt);
+		key_event->set_shift_pressed(kev.shift);
+		key_event->set_ctrl_pressed(kev.control);
 		key_event->set_echo(kev.echo);
 		key_event->set_keycode(kev.keycode);
 		key_event->set_physical_keycode(kev.physical_keycode);

+ 28 - 28
platform/windows/display_server_windows.cpp

@@ -1966,9 +1966,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
 				mm.instance();
 
 				mm->set_window_id(window_id);
-				mm->set_control(control_mem);
-				mm->set_shift(shift_mem);
-				mm->set_alt(alt_mem);
+				mm->set_ctrl_pressed(control_mem);
+				mm->set_shift_pressed(shift_mem);
+				mm->set_alt_pressed(alt_mem);
 
 				mm->set_pressure((raw->data.mouse.ulButtons & RI_MOUSE_LEFT_BUTTON_DOWN) ? 1.0f : 0.0f);
 
@@ -2062,9 +2062,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
 					Ref<InputEventMouseMotion> mm;
 					mm.instance();
 					mm->set_window_id(window_id);
-					mm->set_control(GetKeyState(VK_CONTROL) < 0);
-					mm->set_shift(GetKeyState(VK_SHIFT) < 0);
-					mm->set_alt(alt_mem);
+					mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0);
+					mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0);
+					mm->set_alt_pressed(alt_mem);
 
 					mm->set_pressure(windows[window_id].last_pressure);
 					mm->set_tilt(windows[window_id].last_tilt);
@@ -2205,9 +2205,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
 				mm->set_tilt(Vector2((float)pen_info.tiltX / 90, (float)pen_info.tiltY / 90));
 			}
 
-			mm->set_control(GetKeyState(VK_CONTROL) < 0);
-			mm->set_shift(GetKeyState(VK_SHIFT) < 0);
-			mm->set_alt(alt_mem);
+			mm->set_ctrl_pressed(GetKeyState(VK_CONTROL) < 0);
+			mm->set_shift_pressed(GetKeyState(VK_SHIFT) < 0);
+			mm->set_alt_pressed(alt_mem);
 
 			mm->set_button_mask(last_button_state);
 
@@ -2300,9 +2300,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
 			Ref<InputEventMouseMotion> mm;
 			mm.instance();
 			mm->set_window_id(window_id);
-			mm->set_control((wParam & MK_CONTROL) != 0);
-			mm->set_shift((wParam & MK_SHIFT) != 0);
-			mm->set_alt(alt_mem);
+			mm->set_ctrl_pressed((wParam & MK_CONTROL) != 0);
+			mm->set_shift_pressed((wParam & MK_SHIFT) != 0);
+			mm->set_alt_pressed(alt_mem);
 
 			if ((tablet_get_current_driver() == "wintab") && wintab_available && windows[window_id].wtctx) {
 				// Note: WinTab sends both WT_PACKET and WM_xBUTTONDOWN/UP/MOUSEMOVE events, use mouse 1/0 pressure only when last_pressure was not updated recently.
@@ -2477,10 +2477,10 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
 				}
 			}
 
-			mb->set_control((wParam & MK_CONTROL) != 0);
-			mb->set_shift((wParam & MK_SHIFT) != 0);
-			mb->set_alt(alt_mem);
-			//mb->get_alt()=(wParam&MK_MENU)!=0;
+			mb->set_ctrl_pressed((wParam & MK_CONTROL) != 0);
+			mb->set_shift_pressed((wParam & MK_SHIFT) != 0);
+			mb->set_alt_pressed(alt_mem);
+			//mb->is_alt_pressed()=(wParam&MK_MENU)!=0;
 			if (mb->is_pressed())
 				last_button_state |= (1 << (mb->get_button_index() - 1));
 			else
@@ -2835,17 +2835,17 @@ void DisplayServerWindows::_process_key_events() {
 					k.instance();
 
 					k->set_window_id(ke.window_id);
-					k->set_shift(ke.shift);
-					k->set_alt(ke.alt);
-					k->set_control(ke.control);
-					k->set_metakey(ke.meta);
+					k->set_shift_pressed(ke.shift);
+					k->set_alt_pressed(ke.alt);
+					k->set_ctrl_pressed(ke.control);
+					k->set_meta_pressed(ke.meta);
 					k->set_pressed(true);
 					k->set_keycode(KeyMappingWindows::get_keysym(ke.wParam));
 					k->set_physical_keycode(KeyMappingWindows::get_scansym((ke.lParam >> 16) & 0xFF, ke.lParam & (1 << 24)));
 					k->set_unicode(unicode);
 					if (k->get_unicode() && gr_mem) {
-						k->set_alt(false);
-						k->set_control(false);
+						k->set_alt_pressed(false);
+						k->set_ctrl_pressed(false);
 					}
 
 					if (k->get_unicode() < 32)
@@ -2862,10 +2862,10 @@ void DisplayServerWindows::_process_key_events() {
 				k.instance();
 
 				k->set_window_id(ke.window_id);
-				k->set_shift(ke.shift);
-				k->set_alt(ke.alt);
-				k->set_control(ke.control);
-				k->set_metakey(ke.meta);
+				k->set_shift_pressed(ke.shift);
+				k->set_alt_pressed(ke.alt);
+				k->set_ctrl_pressed(ke.control);
+				k->set_meta_pressed(ke.meta);
 
 				k->set_pressed(ke.uMsg == WM_KEYDOWN);
 
@@ -2900,8 +2900,8 @@ void DisplayServerWindows::_process_key_events() {
 					k->set_unicode(unicode);
 				}
 				if (k->get_unicode() && gr_mem) {
-					k->set_alt(false);
-					k->set_control(false);
+					k->set_alt_pressed(false);
+					k->set_ctrl_pressed(false);
 				}
 
 				if (k->get_unicode() < 32)

+ 4 - 4
platform/windows/key_mapping_windows.cpp

@@ -47,7 +47,7 @@ static _WinTranslatePair _vk_to_keycode[] = {
 
 	{ KEY_SHIFT, VK_SHIFT }, //(0x10)
 
-	{ KEY_CONTROL, VK_CONTROL }, //(0x11)
+	{ KEY_CTRL, VK_CONTROL }, //(0x11)
 
 	{ KEY_ALT, VK_MENU }, //(0x12)
 
@@ -166,8 +166,8 @@ static _WinTranslatePair _vk_to_keycode[] = {
 	{ KEY_SCROLLLOCK, VK_SCROLL }, // (0x91)
 	{ KEY_SHIFT, VK_LSHIFT }, // (0xA0)
 	{ KEY_SHIFT, VK_RSHIFT }, // (0xA1)
-	{ KEY_CONTROL, VK_LCONTROL }, // (0xA2)
-	{ KEY_CONTROL, VK_RCONTROL }, // (0xA3)
+	{ KEY_CTRL, VK_LCONTROL }, // (0xA2)
+	{ KEY_CTRL, VK_RCONTROL }, // (0xA3)
 	{ KEY_MENU, VK_LMENU }, // (0xA4)
 	{ KEY_MENU, VK_RMENU }, // (0xA5)
 
@@ -265,7 +265,7 @@ static _WinTranslatePair _scancode_to_keycode[] = {
 	{ KEY_BRACELEFT, 0x1A },
 	{ KEY_BRACERIGHT, 0x1B },
 	{ KEY_ENTER, 0x1C },
-	{ KEY_CONTROL, 0x1D },
+	{ KEY_CTRL, 0x1D },
 	{ KEY_A, 0x1E },
 	{ KEY_S, 0x1F },
 	{ KEY_D, 0x20 },

+ 1 - 1
scene/gui/file_dialog.cpp

@@ -105,7 +105,7 @@ void FileDialog::_unhandled_input(const Ref<InputEvent> &p_event) {
 
 			switch (k->get_keycode()) {
 				case KEY_H: {
-					if (k->get_command()) {
+					if (k->is_command_pressed()) {
 						set_show_hidden_files(!show_hidden_files);
 					} else {
 						handled = false;

+ 4 - 4
scene/gui/gradient_edit.cpp

@@ -127,7 +127,7 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
 	}
 
 	//Hold alt key to duplicate selected color
-	if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->get_alt()) {
+	if (mb.is_valid() && mb->get_button_index() == 1 && mb->is_pressed() && mb->is_alt_pressed()) {
 		int x = mb->get_position().x;
 		grabbed = _get_point_from_pos(x);
 
@@ -236,9 +236,9 @@ void GradientEdit::_gui_input(const Ref<InputEvent> &p_event) {
 
 		// Snap to "round" coordinates if holding Ctrl.
 		// Be more precise if holding Shift as well
-		if (mm->get_control()) {
-			newofs = Math::snapped(newofs, mm->get_shift() ? 0.025 : 0.1);
-		} else if (mm->get_shift()) {
+		if (mm->is_ctrl_pressed()) {
+			newofs = Math::snapped(newofs, mm->is_shift_pressed() ? 0.025 : 0.1);
+		} else if (mm->is_shift_pressed()) {
 			// Snap to nearest point if holding just Shift
 			const float snap_threshold = 0.03;
 			float smallest_ofs = snap_threshold;

+ 7 - 7
scene/gui/graph_edit.cpp

@@ -1091,7 +1091,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 
 				// Snapping can be toggled temporarily by holding down Ctrl.
 				// This is done here as to not toggle the grid when holding down Ctrl.
-				if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+				if (is_using_snap() ^ Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 					const int snap = get_snap();
 					pos = pos.snapped(Vector2(snap, snap));
 				}
@@ -1174,7 +1174,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 		}
 
 		if (b->get_button_index() == MOUSE_BUTTON_LEFT && !b->is_pressed() && dragging) {
-			if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+			if (!just_selected && drag_accum == Vector2() && Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 				//deselect current node
 				for (int i = get_child_count() - 1; i >= 0; i--) {
 					GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
@@ -1238,7 +1238,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 				dragging = true;
 				drag_accum = Vector2();
 				just_selected = !gn->is_selected();
-				if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+				if (!gn->is_selected() && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 					for (int i = 0; i < get_child_count(); i++) {
 						GraphNode *o_gn = Object::cast_to<GraphNode>(get_child(i));
 						if (o_gn) {
@@ -1275,7 +1275,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 
 				box_selecting = true;
 				box_selecting_from = b->get_position();
-				if (b->get_control()) {
+				if (b->is_ctrl_pressed()) {
 					box_selection_mode_additive = true;
 					previous_selected.clear();
 					for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1286,7 +1286,7 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 
 						previous_selected.push_back(gn2);
 					}
-				} else if (b->get_shift()) {
+				} else if (b->is_shift_pressed()) {
 					box_selection_mode_additive = false;
 					previous_selected.clear();
 					for (int i = get_child_count() - 1; i >= 0; i--) {
@@ -1322,9 +1322,9 @@ void GraphEdit::_gui_input(const Ref<InputEvent> &p_ev) {
 			minimap->update();
 		}
 
-		if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+		if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 			set_zoom_custom(zoom * ZOOM_SCALE, b->get_position());
-		} else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CONTROL)) {
+		} else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && Input::get_singleton()->is_key_pressed(KEY_CTRL)) {
 			set_zoom_custom(zoom / ZOOM_SCALE, b->get_position());
 		} else if (b->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
 			v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() * b->get_factor() / 8);

+ 4 - 4
scene/gui/item_list.cpp

@@ -581,11 +581,11 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
 		if (closest != -1) {
 			int i = closest;
 
-			if (select_mode == SELECT_MULTI && items[i].selected && mb->get_command()) {
+			if (select_mode == SELECT_MULTI && items[i].selected && mb->is_command_pressed()) {
 				deselect(i);
 				emit_signal("multi_selected", i, false);
 
-			} else if (select_mode == SELECT_MULTI && mb->get_shift() && current >= 0 && current < items.size() && current != i) {
+			} else if (select_mode == SELECT_MULTI && mb->is_shift_pressed() && current >= 0 && current < items.size() && current != i) {
 				int from = current;
 				int to = i;
 				if (i < current) {
@@ -603,7 +603,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
 					emit_signal("item_rmb_selected", i, get_local_mouse_position());
 				}
 			} else {
-				if (!mb->is_double_click() && !mb->get_command() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
+				if (!mb->is_double_click() && !mb->is_command_pressed() && select_mode == SELECT_MULTI && items[i].selectable && !items[i].disabled && items[i].selected && mb->get_button_index() == MOUSE_BUTTON_LEFT) {
 					defer_select_single = i;
 					return;
 				}
@@ -613,7 +613,7 @@ void ItemList::_gui_input(const Ref<InputEvent> &p_event) {
 				} else {
 					bool selected = items[i].selected;
 
-					select(i, select_mode == SELECT_SINGLE || !mb->get_command());
+					select(i, select_mode == SELECT_SINGLE || !mb->is_command_pressed());
 
 					if (!selected || allow_reselect) {
 						if (select_mode == SELECT_SINGLE) {

+ 5 - 5
scene/gui/line_edit.cpp

@@ -250,11 +250,11 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
 				return;
 			}
 
-			shift_selection_check_pre(b->get_shift());
+			shift_selection_check_pre(b->is_shift_pressed());
 
 			set_caret_at_pixel_pos(b->get_position().x);
 
-			if (b->get_shift()) {
+			if (b->is_shift_pressed()) {
 				selection_fill_at_caret();
 				selection.creating = true;
 
@@ -442,9 +442,9 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
 		// Cursor Movement
 
 		k = k->duplicate();
-		bool shift_pressed = k->get_shift();
+		bool shift_pressed = k->is_shift_pressed();
 		// Remove shift or else actions will not match. Use above variable for selection.
-		k->set_shift(false);
+		k->set_shift_pressed(false);
 
 		if (k->is_action("ui_text_caret_word_left", true)) {
 			_move_caret_left(shift_pressed, true);
@@ -490,7 +490,7 @@ void LineEdit::_gui_input(Ref<InputEvent> p_event) {
 
 		// Allow unicode handling if:
 		// * No Modifiers are pressed (except shift)
-		bool allow_unicode_handling = !(k->get_command() || k->get_control() || k->get_alt() || k->get_metakey());
+		bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
 
 		if (allow_unicode_handling && editable && k->get_unicode() >= 32) {
 			// Handle Unicode (if no modifiers active)

+ 4 - 4
scene/gui/popup_menu.cpp

@@ -1282,16 +1282,16 @@ bool PopupMenu::activate_item_by_event(const Ref<InputEvent> &p_event, bool p_fo
 		if (code == 0) {
 			code = k->get_unicode();
 		}
-		if (k->get_control()) {
+		if (k->is_ctrl_pressed()) {
 			code |= KEY_MASK_CTRL;
 		}
-		if (k->get_alt()) {
+		if (k->is_alt_pressed()) {
 			code |= KEY_MASK_ALT;
 		}
-		if (k->get_metakey()) {
+		if (k->is_meta_pressed()) {
 			code |= KEY_MASK_META;
 		}
-		if (k->get_shift()) {
+		if (k->is_shift_pressed()) {
 			code |= KEY_MASK_SHIFT;
 		}
 	}

+ 2 - 2
scene/gui/scroll_container.cpp

@@ -98,7 +98,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
 	if (mb.is_valid()) {
 		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && mb->is_pressed()) {
 			// only horizontal is enabled, scroll horizontally
-			if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
+			if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->is_shift_pressed())) {
 				h_scroll->set_value(h_scroll->get_value() - h_scroll->get_page() / 8 * mb->get_factor());
 			} else if (v_scroll->is_visible_in_tree()) {
 				v_scroll->set_value(v_scroll->get_value() - v_scroll->get_page() / 8 * mb->get_factor());
@@ -107,7 +107,7 @@ void ScrollContainer::_gui_input(const Ref<InputEvent> &p_gui_input) {
 
 		if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && mb->is_pressed()) {
 			// only horizontal is enabled, scroll horizontally
-			if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->get_shift())) {
+			if (h_scroll->is_visible() && (!v_scroll->is_visible() || mb->is_shift_pressed())) {
 				h_scroll->set_value(h_scroll->get_value() + h_scroll->get_page() / 8 * mb->get_factor());
 			} else if (v_scroll->is_visible()) {
 				v_scroll->set_value(v_scroll->get_value() + v_scroll->get_page() / 8 * mb->get_factor());

+ 2 - 2
scene/gui/tabs.cpp

@@ -127,7 +127,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
 	Ref<InputEventMouseButton> mb = p_event;
 
 	if (mb.is_valid()) {
-		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) {
+		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->is_command_pressed()) {
 			if (scrolling_enabled && buttons_visible) {
 				if (offset > 0) {
 					offset--;
@@ -136,7 +136,7 @@ void Tabs::_gui_input(const Ref<InputEvent> &p_event) {
 			}
 		}
 
-		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) {
+		if (mb->is_pressed() && mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->is_command_pressed()) {
 			if (scrolling_enabled && buttons_visible) {
 				if (missing_right) {
 					offset++;

+ 12 - 12
scene/gui/text_edit.cpp

@@ -2914,15 +2914,15 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 		}
 
 		if (mb->is_pressed()) {
-			if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->get_command()) {
-				if (mb->get_shift()) {
+			if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_UP && !mb->is_command_pressed()) {
+				if (mb->is_shift_pressed()) {
 					h_scroll->set_value(h_scroll->get_value() - (100 * mb->get_factor()));
 				} else if (v_scroll->is_visible()) {
 					_scroll_up(3 * mb->get_factor());
 				}
 			}
-			if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->get_command()) {
-				if (mb->get_shift()) {
+			if (mb->get_button_index() == MOUSE_BUTTON_WHEEL_DOWN && !mb->is_command_pressed()) {
+				if (mb->is_shift_pressed()) {
 					h_scroll->set_value(h_scroll->get_value() + (100 * mb->get_factor()));
 				} else if (v_scroll->is_visible()) {
 					_scroll_down(3 * mb->get_factor());
@@ -2977,7 +2977,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 				cursor_set_line(row, false, false);
 				cursor_set_column(col);
 
-				if (mb->get_shift() && (cursor.column != prev_col || cursor.line != prev_line)) {
+				if (mb->is_shift_pressed() && (cursor.column != prev_col || cursor.line != prev_line)) {
 					if (!selection.active) {
 						selection.active = true;
 						selection.selecting_mode = SelectionMode::SELECTION_MODE_POINTER;
@@ -3073,7 +3073,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 			}
 		} else {
 			if (mb->get_button_index() == MOUSE_BUTTON_LEFT) {
-				if (mb->get_command() && highlighted_word != String()) {
+				if (mb->is_command_pressed() && highlighted_word != String()) {
 					int row, col;
 					_get_mouse_pos(Point2i(mpos.x, mpos.y), row, col);
 
@@ -3116,7 +3116,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 			mpos.x = get_size().x - mpos.x;
 		}
 		if (select_identifiers_enabled) {
-			if (!dragging_minimap && !dragging_selection && mm->get_command() && mm->get_button_mask() == 0) {
+			if (!dragging_minimap && !dragging_selection && mm->is_command_pressed() && mm->get_button_mask() == 0) {
 				String new_word = get_word_at_pos(mpos);
 				if (new_word != highlighted_word) {
 					emit_signal("symbol_validate", new_word);
@@ -3165,7 +3165,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 #ifdef OSX_ENABLED
 		if (k->get_keycode() == KEY_META) {
 #else
-		if (k->get_keycode() == KEY_CONTROL) {
+		if (k->get_keycode() == KEY_CTRL) {
 #endif
 			if (select_identifiers_enabled) {
 				if (k->is_pressed() && !dragging_minimap && !dragging_selection) {
@@ -3183,7 +3183,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 		}
 
 		// If a modifier has been pressed, and nothing else, return.
-		if (k->get_keycode() == KEY_CONTROL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) {
+		if (k->get_keycode() == KEY_CTRL || k->get_keycode() == KEY_ALT || k->get_keycode() == KEY_SHIFT || k->get_keycode() == KEY_META) {
 			return;
 		}
 
@@ -3191,7 +3191,7 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 
 		// Allow unicode handling if:
 		// * No Modifiers are pressed (except shift)
-		bool allow_unicode_handling = !(k->get_command() || k->get_control() || k->get_alt() || k->get_metakey());
+		bool allow_unicode_handling = !(k->is_command_pressed() || k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_meta_pressed());
 
 		// Save here for insert mode, just in case it is cleared in the following section.
 		bool had_selection = selection.active;
@@ -3436,9 +3436,9 @@ void TextEdit::_gui_input(const Ref<InputEvent> &p_gui_input) {
 		// CURSOR MOVEMENT
 
 		k = k->duplicate();
-		bool shift_pressed = k->get_shift();
+		bool shift_pressed = k->is_shift_pressed();
 		// Remove shift or else actions will not match. Use above variable for selection.
-		k->set_shift(false);
+		k->set_shift_pressed(false);
 
 		// CURSOR MOVEMENT - LEFT, RIGHT.
 		if (k->is_action("ui_text_caret_word_left", true)) {

+ 7 - 7
scene/gui/tree.cpp

@@ -1971,7 +1971,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
 				return -1;
 			}
 
-			if (select_mode == SELECT_MULTI && p_mod->get_command() && c.selectable) {
+			if (select_mode == SELECT_MULTI && p_mod->is_command_pressed() && c.selectable) {
 				if (!c.selected || p_button == MOUSE_BUTTON_RIGHT) {
 					p_item->select(col);
 					emit_signal("multi_selected", p_item, col, true);
@@ -1988,7 +1988,7 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, bool
 
 			} else {
 				if (c.selectable) {
-					if (select_mode == SELECT_MULTI && p_mod->get_shift() && selected_item && selected_item != p_item) {
+					if (select_mode == SELECT_MULTI && p_mod->is_shift_pressed() && selected_item && selected_item != p_item) {
 						bool inrange = false;
 
 						select_single_item(p_item, root, col, selected_item, &inrange);
@@ -2406,7 +2406,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
 
 	Ref<InputEventKey> k = p_event;
 
-	bool is_command = k.is_valid() && k->get_command();
+	bool is_command = k.is_valid() && k->is_command_pressed();
 	if (p_event->is_action("ui_right") && p_event->is_pressed()) {
 		if (!cursor_can_exit_tree) {
 			accept_event();
@@ -2415,7 +2415,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
 		if (!selected_item || select_mode == SELECT_ROW || selected_col > (columns.size() - 1)) {
 			return;
 		}
-		if (k.is_valid() && k->get_alt()) {
+		if (k.is_valid() && k->is_alt_pressed()) {
 			selected_item->set_collapsed(false);
 			TreeItem *next = selected_item->get_children();
 			while (next && next != selected_item->next) {
@@ -2434,7 +2434,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
 			return;
 		}
 
-		if (k.is_valid() && k->get_alt()) {
+		if (k.is_valid() && k->is_alt_pressed()) {
 			selected_item->set_collapsed(true);
 			TreeItem *next = selected_item->get_children();
 			while (next && next != selected_item->next) {
@@ -2564,7 +2564,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
 		if (!k->is_pressed()) {
 			return;
 		}
-		if (k->get_command() || (k->get_shift() && k->get_unicode() == 0) || k->get_metakey()) {
+		if (k->is_command_pressed() || (k->is_shift_pressed() && k->get_unicode() == 0) || k->is_meta_pressed()) {
 			return;
 		}
 		if (!root) {
@@ -2880,7 +2880,7 @@ void Tree::_gui_input(Ref<InputEvent> p_event) {
 					}
 
 					if (b->get_button_index() == MOUSE_BUTTON_LEFT) {
-						if (get_item_at_position(b->get_position()) == nullptr && !b->get_shift() && !b->get_control() && !b->get_command()) {
+						if (get_item_at_position(b->get_position()) == nullptr && !b->is_shift_pressed() && !b->is_ctrl_pressed() && !b->is_command_pressed()) {
 							emit_signal("nothing_selected");
 						}
 					}

+ 18 - 18
scene/main/viewport.cpp

@@ -617,10 +617,10 @@ void Viewport::_process_picking() {
 			mm->set_device(InputEvent::DEVICE_ID_INTERNAL);
 			mm->set_global_position(physics_last_mousepos);
 			mm->set_position(physics_last_mousepos);
-			mm->set_alt(physics_last_mouse_state.alt);
-			mm->set_shift(physics_last_mouse_state.shift);
-			mm->set_control(physics_last_mouse_state.control);
-			mm->set_metakey(physics_last_mouse_state.meta);
+			mm->set_alt_pressed(physics_last_mouse_state.alt);
+			mm->set_shift_pressed(physics_last_mouse_state.shift);
+			mm->set_ctrl_pressed(physics_last_mouse_state.control);
+			mm->set_meta_pressed(physics_last_mouse_state.meta);
 			mm->set_button_mask(physics_last_mouse_state.mouse_mask);
 			physics_picking_events.push_back(mm);
 		}
@@ -641,10 +641,10 @@ void Viewport::_process_picking() {
 
 			physics_has_last_mousepos = true;
 			physics_last_mousepos = pos;
-			physics_last_mouse_state.alt = mm->get_alt();
-			physics_last_mouse_state.shift = mm->get_shift();
-			physics_last_mouse_state.control = mm->get_control();
-			physics_last_mouse_state.meta = mm->get_metakey();
+			physics_last_mouse_state.alt = mm->is_alt_pressed();
+			physics_last_mouse_state.shift = mm->is_shift_pressed();
+			physics_last_mouse_state.control = mm->is_ctrl_pressed();
+			physics_last_mouse_state.meta = mm->is_meta_pressed();
 			physics_last_mouse_state.mouse_mask = mm->get_button_mask();
 		}
 
@@ -656,10 +656,10 @@ void Viewport::_process_picking() {
 
 			physics_has_last_mousepos = true;
 			physics_last_mousepos = pos;
-			physics_last_mouse_state.alt = mb->get_alt();
-			physics_last_mouse_state.shift = mb->get_shift();
-			physics_last_mouse_state.control = mb->get_control();
-			physics_last_mouse_state.meta = mb->get_metakey();
+			physics_last_mouse_state.alt = mb->is_alt_pressed();
+			physics_last_mouse_state.shift = mb->is_shift_pressed();
+			physics_last_mouse_state.control = mb->is_ctrl_pressed();
+			physics_last_mouse_state.meta = mb->is_meta_pressed();
 
 			if (mb->is_pressed()) {
 				physics_last_mouse_state.mouse_mask |= (1 << (mb->get_button_index() - 1));
@@ -676,10 +676,10 @@ void Viewport::_process_picking() {
 		Ref<InputEventKey> k = ev;
 		if (k.is_valid()) {
 			//only for mask
-			physics_last_mouse_state.alt = k->get_alt();
-			physics_last_mouse_state.shift = k->get_shift();
-			physics_last_mouse_state.control = k->get_control();
-			physics_last_mouse_state.meta = k->get_metakey();
+			physics_last_mouse_state.alt = k->is_alt_pressed();
+			physics_last_mouse_state.shift = k->is_shift_pressed();
+			physics_last_mouse_state.control = k->is_ctrl_pressed();
+			physics_last_mouse_state.meta = k->is_meta_pressed();
 			continue;
 		}
 
@@ -2402,10 +2402,10 @@ void Viewport::_gui_input_event(Ref<InputEvent> p_event) {
 		Control *from = gui.key_focus ? gui.key_focus : nullptr; //hmm
 
 		//keyboard focus
-		//if (from && p_event->is_pressed() && !p_event->get_alt() && !p_event->get_metakey() && !p_event->key->get_command()) {
+		//if (from && p_event->is_pressed() && !p_event->is_alt_pressed() && !p_event->is_meta_pressed() && !p_event->key->is_command_pressed()) {
 		Ref<InputEventKey> k = p_event;
 		//need to check for mods, otherwise any combination of alt/ctrl/shift+<up/down/left/right/etc> is handled here when it shouldn't be.
-		bool mods = k.is_valid() && (k->get_control() || k->get_alt() || k->get_shift() || k->get_metakey());
+		bool mods = k.is_valid() && (k->is_ctrl_pressed() || k->is_alt_pressed() || k->is_shift_pressed() || k->is_meta_pressed());
 
 		if (from && p_event->is_pressed()) {
 			Control *next = nullptr;

+ 2 - 2
scene/resources/visual_shader.cpp

@@ -3148,11 +3148,11 @@ int VisualShaderNodeGroupBase::get_free_output_port_id() const {
 	return output_ports.size();
 }
 
-void VisualShaderNodeGroupBase::set_control(Control *p_control, int p_index) {
+void VisualShaderNodeGroupBase::set_ctrl_pressed(Control *p_control, int p_index) {
 	controls[p_index] = p_control;
 }
 
-Control *VisualShaderNodeGroupBase::get_control(int p_index) {
+Control *VisualShaderNodeGroupBase::is_ctrl_pressed(int p_index) {
 	ERR_FAIL_COND_V(!controls.has(p_index), nullptr);
 	return controls[p_index];
 }

+ 2 - 2
scene/resources/visual_shader.h

@@ -610,8 +610,8 @@ public:
 	int get_free_input_port_id() const;
 	int get_free_output_port_id() const;
 
-	void set_control(Control *p_control, int p_index);
-	Control *get_control(int p_index);
+	void set_ctrl_pressed(Control *p_control, int p_index);
+	Control *is_ctrl_pressed(int p_index);
 
 	void set_editable(bool p_enabled);
 	bool is_editable() const;