@@ -3315,7 +3315,7 @@ void VisualShaderEditor::_edit_port_default_input(Object *p_button, int p_node,
popup_pref_size.width = 180;
break;
}
- property_editor_popup->set_min_size(popup_pref_size);
+ property_editor_popup->set_min_size(popup_pref_size * EDSCALE);
property_editor->set_object_and_property(edited_property_holder.ptr(), "edited_property");
property_editor->update_property();