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SpatialEditorPlugin should only handle Spatial

Haoyu Qiu 2 years ago
parent
commit
98803d4edd
1 changed files with 4 additions and 3 deletions
  1. 4 3
      editor/plugins/spatial_editor_plugin.cpp

+ 4 - 3
editor/plugins/spatial_editor_plugin.cpp

@@ -7270,13 +7270,14 @@ void SpatialEditorPlugin::edit(Object *p_object) {
 }
 }
 
 
 bool SpatialEditorPlugin::handles(Object *p_object) const {
 bool SpatialEditorPlugin::handles(Object *p_object) const {
-	if (p_object->is_class("Spatial") || p_object->is_class("Resource")) {
+	if (p_object->is_class("Spatial")) {
 		return true;
 		return true;
-	} else {
+	}
+	if (!p_object->is_class("Resource")) {
 		// This ensures that gizmos are cleared when selecting a non-Spatial node.
 		// This ensures that gizmos are cleared when selecting a non-Spatial node.
 		const_cast<SpatialEditorPlugin *>(this)->edit((Object *)nullptr);
 		const_cast<SpatialEditorPlugin *>(this)->edit((Object *)nullptr);
-		return false;
 	}
 	}
+	return false;
 }
 }
 
 
 Dictionary SpatialEditorPlugin::get_state() const {
 Dictionary SpatialEditorPlugin::get_state() const {