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Merge pull request #15395 from karroffel/gdnative-reloading

[GDNative] added reload property
Rémi Verschelde 7 years ago
parent
commit
9884597bb3

+ 18 - 5
modules/gdnative/gdnative.cpp

@@ -38,9 +38,12 @@
 
 #include "scene/main/scene_tree.h"
 
-const String init_symbol = "gdnative_init";
-const String terminate_symbol = "gdnative_terminate";
-const String default_symbol_prefix = "godot_";
+static const String init_symbol = "gdnative_init";
+static const String terminate_symbol = "gdnative_terminate";
+static const String default_symbol_prefix = "godot_";
+static const bool default_singleton = false;
+static const bool default_load_once = true;
+static const bool default_reloadable = true;
 
 // Defined in gdnative_api_struct.gen.cpp
 extern const godot_gdnative_core_api_struct api_struct;
@@ -51,6 +54,9 @@ GDNativeLibrary::GDNativeLibrary() {
 	config_file.instance();
 
 	symbol_prefix = default_symbol_prefix;
+	load_once = default_load_once;
+	singleton = default_singleton;
+	reloadable = default_reloadable;
 
 	if (GDNativeLibrary::loaded_libraries == NULL) {
 		GDNativeLibrary::loaded_libraries = memnew((Map<String, Vector<Ref<GDNative> > >));
@@ -69,14 +75,17 @@ void GDNativeLibrary::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("should_load_once"), &GDNativeLibrary::should_load_once);
 	ClassDB::bind_method(D_METHOD("is_singleton"), &GDNativeLibrary::is_singleton);
 	ClassDB::bind_method(D_METHOD("get_symbol_prefix"), &GDNativeLibrary::get_symbol_prefix);
+	ClassDB::bind_method(D_METHOD("is_reloadable"), &GDNativeLibrary::is_reloadable);
 
 	ClassDB::bind_method(D_METHOD("set_load_once", "load_once"), &GDNativeLibrary::set_load_once);
 	ClassDB::bind_method(D_METHOD("set_singleton", "singleton"), &GDNativeLibrary::set_singleton);
 	ClassDB::bind_method(D_METHOD("set_symbol_prefix", "symbol_prefix"), &GDNativeLibrary::set_symbol_prefix);
+	ClassDB::bind_method(D_METHOD("set_reloadable", "reloadable"), &GDNativeLibrary::set_reloadable);
 
 	ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "load_once"), "set_load_once", "should_load_once");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "singleton"), "set_singleton", "is_singleton");
 	ADD_PROPERTYNZ(PropertyInfo(Variant::STRING, "symbol_prefix"), "set_symbol_prefix", "get_symbol_prefix");
+	ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "reloadable"), "set_reloadable", "is_reloadable");
 }
 
 GDNative::GDNative() {
@@ -318,9 +327,10 @@ RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_or
 		*r_error = err;
 	}
 
-	lib->set_singleton(config->get_value("general", "singleton", false));
-	lib->set_load_once(config->get_value("general", "load_once", true));
+	lib->set_singleton(config->get_value("general", "singleton", default_singleton));
+	lib->set_load_once(config->get_value("general", "load_once", default_load_once));
 	lib->set_symbol_prefix(config->get_value("general", "symbol_prefix", default_symbol_prefix));
+	lib->set_reloadable(config->get_value("general", "reloadable", default_reloadable));
 
 	String entry_lib_path;
 	{
@@ -389,6 +399,7 @@ RES GDNativeLibraryResourceLoader::load(const String &p_path, const String &p_or
 }
 
 void GDNativeLibraryResourceLoader::get_recognized_extensions(List<String> *p_extensions) const {
+	p_extensions->clear();
 	p_extensions->push_back("gdnlib");
 }
 
@@ -416,6 +427,7 @@ Error GDNativeLibraryResourceSaver::save(const String &p_path, const RES &p_reso
 	config->set_value("general", "singleton", lib->is_singleton());
 	config->set_value("general", "load_once", lib->should_load_once());
 	config->set_value("general", "symbol_prefix", lib->get_symbol_prefix());
+	config->set_value("general", "reloadable", lib->is_reloadable());
 
 	return config->save(p_path);
 }
@@ -426,6 +438,7 @@ bool GDNativeLibraryResourceSaver::recognize(const RES &p_resource) const {
 
 void GDNativeLibraryResourceSaver::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
 	if (Object::cast_to<GDNativeLibrary>(*p_resource) != NULL) {
+		p_extensions->clear();
 		p_extensions->push_back("gdnlib");
 	}
 }

+ 9 - 0
modules/gdnative/gdnative.h

@@ -60,6 +60,7 @@ class GDNativeLibrary : public Resource {
 	bool singleton;
 	bool load_once;
 	String symbol_prefix;
+	bool reloadable;
 
 public:
 	GDNativeLibrary();
@@ -87,6 +88,10 @@ public:
 		return symbol_prefix;
 	}
 
+	_FORCE_INLINE_ bool is_reloadable() const {
+		return reloadable;
+	}
+
 	_FORCE_INLINE_ void set_load_once(bool p_load_once) {
 		load_once = p_load_once;
 	}
@@ -97,6 +102,10 @@ public:
 		symbol_prefix = p_symbol_prefix;
 	}
 
+	_FORCE_INLINE_ void set_reloadable(bool p_reloadable) {
+		reloadable = p_reloadable;
+	}
+
 	static void _bind_methods();
 };
 

+ 15 - 7
modules/gdnative/nativescript/nativescript.cpp

@@ -1111,7 +1111,13 @@ void NativeReloadNode::_notification(int p_what) {
 			NSL->_unload_stuff();
 			for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
 
-				L->get()->terminate();
+				Ref<GDNative> gdn = L->get();
+
+				if (!gdn->get_library()->is_reloadable()) {
+					continue;
+				}
+
+				gdn->terminate();
 				NSL->library_classes.erase(L->key());
 			}
 
@@ -1129,21 +1135,23 @@ void NativeReloadNode::_notification(int p_what) {
 			Set<StringName> libs_to_remove;
 			for (Map<String, Ref<GDNative> >::Element *L = NSL->library_gdnatives.front(); L; L = L->next()) {
 
-				if (!L->get()->initialize()) {
+				Ref<GDNative> gdn = L->get();
+
+				if (!gdn->get_library()->is_reloadable()) {
+					continue;
+				}
+
+				if (!gdn->initialize()) {
 					libs_to_remove.insert(L->key());
 					continue;
 				}
 
 				NSL->library_classes.insert(L->key(), Map<StringName, NativeScriptDesc>());
 
-				void *args[1] = {
-					(void *)&L->key()
-				};
-
 				// here the library registers all the classes and stuff.
 
 				void *proc_ptr;
-				Error err = L->get()->get_symbol(L->get()->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr);
+				Error err = gdn->get_symbol(gdn->get_library()->get_symbol_prefix() + "nativescript_init", proc_ptr);
 				if (err != OK) {
 					ERR_PRINT(String("No godot_nativescript_init in \"" + L->key() + "\" found").utf8().get_data());
 				} else {