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Make ID capitalization in tiles editor consistent

Haoyu Qiu 2 anos atrás
pai
commit
9893b04fda

+ 1 - 1
editor/plugins/tiles/atlas_merging_dialog.cpp

@@ -236,7 +236,7 @@ void AtlasMergingDialog::update_tile_set(Ref<TileSet> p_tile_set) {
 		if (atlas_source.is_valid()) {
 			Ref<Texture2D> texture = atlas_source->get_texture();
 			if (texture.is_valid()) {
-				String item_text = vformat("%s (id:%d)", texture->get_path().get_file(), source_id);
+				String item_text = vformat(TTR("%s (ID: %d)"), texture->get_path().get_file(), source_id);
 				atlas_merging_atlases_list->add_item(item_text, texture);
 				atlas_merging_atlases_list->set_item_metadata(-1, source_id);
 			}

+ 2 - 2
editor/plugins/tiles/tile_map_editor.cpp

@@ -156,7 +156,7 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
 
 		// Common to all type of sources.
 		if (!source->get_name().is_empty()) {
-			item_text = vformat(TTR("%s (id:%d)"), source->get_name(), source_id);
+			item_text = vformat(TTR("%s (ID: %d)"), source->get_name(), source_id);
 		}
 
 		// Atlas source.
@@ -165,7 +165,7 @@ void TileMapEditorTilesPlugin::_update_tile_set_sources_list() {
 			texture = atlas_source->get_texture();
 			if (item_text.is_empty()) {
 				if (texture.is_valid()) {
-					item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
+					item_text = vformat(TTR("%s (ID: %d)"), texture->get_path().get_file(), source_id);
 				} else {
 					item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
 				}

+ 2 - 2
editor/plugins/tiles/tile_set_editor.cpp

@@ -151,7 +151,7 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
 
 		// Common to all type of sources.
 		if (!source->get_name().is_empty()) {
-			item_text = vformat(TTR("%s (id:%d)"), source->get_name(), source_id);
+			item_text = vformat(TTR("%s (ID: %d)"), source->get_name(), source_id);
 		}
 
 		// Atlas source.
@@ -160,7 +160,7 @@ void TileSetEditor::_update_sources_list(int force_selected_id) {
 			texture = atlas_source->get_texture();
 			if (item_text.is_empty()) {
 				if (texture.is_valid()) {
-					item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id);
+					item_text = vformat(TTR("%s (ID: %d)"), texture->get_path().get_file(), source_id);
 				} else {
 					item_text = vformat(TTR("No Texture Atlas Source (ID: %d)"), source_id);
 				}