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@@ -7270,6 +7270,17 @@
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Takes a global input event and convert to this item's coordinate system.
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</description>
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</method>
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+ <method name="make_screen_coord_local" qualifiers="const">
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+ <return type="Vector2">
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+ </return>
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+ <argument index="0" name="screen_point" type="Vector2">
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+ </argument>
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+ <description>
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+ Take a 2d screen point and convert to 2D local coords relative to this Canvas
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+ item. If this CanvasItem is the root of a Scene, its essentially the
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+ world coords for that scene.
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+ </description>
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+ </method>
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<method name="set_as_toplevel">
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<argument index="0" name="enable" type="bool">
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</argument>
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@@ -7339,22 +7350,6 @@
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</description>
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</method>
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<method name="update">
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- <method name="make_screen_coord_local" qualifiers="const">
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- <return type="Vector2">
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- </return>
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- <argument index="0" name="screen_point" type="Vector2">
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- </argument>
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- <description>
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- Take a 2d screen point and convert to 2D local coords relative to this Canvas
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- item. If this CanvasItem is the root of a Scene, its essentially the
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- world coords for that scene.
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- </description>
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- </method>
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- <method name="make_input_local" qualifiers="const">
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- <return type="InputEvent">
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- </return>
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- <argument index="0" name="event" type="InputEvent">
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- </argument>
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<description>
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Queue the CanvasItem for update. [code]NOTIFICATION_DRAW[/code] will be called on idle time to request redraw.
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</description>
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