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Fixed method not found error when connecting with signal that fires in editor

Fixed method not found error when connecting with signal that fires in editor.

This is a  better solution to the problem than #22033. As discussed on IRC

This properly fixes #13070 then.
DualMatrix 7 éve
szülő
commit
992a5892f1
1 módosított fájl, 4 hozzáadás és 1 törlés
  1. 4 1
      core/object.cpp

+ 4 - 1
core/object.cpp

@@ -1254,7 +1254,10 @@ Error Object::emit_signal(const StringName &p_name, const Variant **p_args, int
 			target->call(c.method, args, argc, ce);
 
 			if (ce.error != Variant::CallError::CALL_OK) {
-
+#ifdef DEBUG_ENABLED
+				if (c.flags & CONNECT_PERSIST && Engine::get_singleton()->is_editor_hint() && (script.is_null() || !Ref<Script>(script)->is_tool()))
+					continue;
+#endif
 				if (ce.error == Variant::CallError::CALL_ERROR_INVALID_METHOD && !ClassDB::class_exists(target->get_class_name())) {
 					//most likely object is not initialized yet, do not throw error.
 				} else {