Filter extraneous resources from sub-resource list
@@ -3604,6 +3604,11 @@ void SceneTreeDock::_gather_resources(Node *p_node, List<Pair<Ref<Resource>, Nod
continue;
}
+ if (!res->is_built_in() || res->get_path().get_slice("::", 0) != edited_scene->get_scene_file_path()) {
+ // Ignore external and foreign resources.
+ continue;
+ }
+
const Pair<Ref<Resource>, Node *> pair(res, p_node);
r_resources.push_back(pair);