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make popup emit index when id is not defined

Juan Linietsky 9 gadi atpakaļ
vecāks
revīzija
9a7ff65751
3 mainītis faili ar 12 papildinājumiem un 12 dzēšanām
  1. 3 3
      core/variant_call.cpp
  2. 9 8
      scene/gui/popup_menu.cpp
  3. 0 1
      scene/gui/popup_menu.h

+ 3 - 3
core/variant_call.cpp

@@ -495,9 +495,6 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
 	VCALL_LOCALMEM2(ByteArray,set);
 	VCALL_LOCALMEM1R(ByteArray,get);
 	VCALL_LOCALMEM1(ByteArray,push_back);
-	VCALL_LOCALMEM1(ByteArray,push_front);
-	VCALL_LOCALMEM0(ByteArray,pop_back);
-	VCALL_LOCALMEM0(ByteArray,pop_front);
 	VCALL_LOCALMEM1(ByteArray,resize);
 	VCALL_LOCALMEM1(ByteArray,append);
 	VCALL_LOCALMEM1(ByteArray,append_array);
@@ -1432,12 +1429,15 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
 	ADDFUNC0(ARRAY,NIL,Array,clear,varray());
 	ADDFUNC0(ARRAY,INT,Array,hash,varray());
 	ADDFUNC1(ARRAY,NIL,Array,push_back,NIL,"value",varray());
+	ADDFUNC1(ARRAY,NIL,Array,push_front,NIL,"value",varray());
 	ADDFUNC1(ARRAY,NIL,Array,append,NIL,"value",varray());
 	ADDFUNC1(ARRAY,NIL,Array,resize,INT,"pos",varray());
 	ADDFUNC2(ARRAY,NIL,Array,insert,INT,"pos",NIL,"value",varray());
 	ADDFUNC1(ARRAY,NIL,Array,remove,INT,"pos",varray());
 	ADDFUNC1(ARRAY,NIL,Array,erase,NIL,"value",varray());
 	ADDFUNC1(ARRAY,INT,Array,find,NIL,"value",varray());
+	ADDFUNC0(ARRAY,NIL,Array,pop_back,varray());
+	ADDFUNC0(ARRAY,NIL,Array,pop_front,varray());
 	ADDFUNC0(ARRAY,NIL,Array,sort,varray());
 	ADDFUNC2(ARRAY,NIL,Array,sort_custom,OBJECT,"obj",STRING,"func",varray());
 	ADDFUNC0(ARRAY,NIL,Array,invert,varray());

+ 9 - 8
scene/gui/popup_menu.cpp

@@ -524,7 +524,7 @@ void PopupMenu::add_icon_item(const Ref<Texture>& p_icon,const String& p_label,i
 	item.icon=p_icon;
 	item.text=p_label;
 	item.accel=p_accel;
-	item.ID=(p_ID<0)?idcount++:p_ID;
+	item.ID=p_ID;
 	items.push_back(item);
 	update();
 }
@@ -533,7 +533,7 @@ void PopupMenu::add_item(const String& p_label,int p_ID,uint32_t p_accel) {
 	Item item;
 	item.text=XL_MESSAGE(p_label);
 	item.accel=p_accel;
-	item.ID=(p_ID<0)?idcount++:p_ID;
+	item.ID=p_ID;
 	items.push_back(item);
 	update();
 }
@@ -542,7 +542,7 @@ void PopupMenu::add_submenu_item(const String& p_label, const String& p_submenu,
 
 	Item item;
 	item.text=XL_MESSAGE(p_label);
-	item.ID=(p_ID<0)?idcount++:p_ID;
+	item.ID=p_ID;
 	item.submenu=p_submenu;
 	items.push_back(item);
 	update();
@@ -554,7 +554,7 @@ void PopupMenu::add_icon_check_item(const Ref<Texture>& p_icon,const String& p_l
 	item.icon=p_icon;
 	item.text=XL_MESSAGE(p_label);
 	item.accel=p_accel;
-	item.ID=(p_ID<0)?idcount++:p_ID;
+	item.ID=p_ID;
 	item.checkable=true;
 	items.push_back(item);
 	update();
@@ -564,7 +564,7 @@ void PopupMenu::add_check_item(const String& p_label,int p_ID,uint32_t p_accel)
 	Item item;
 	item.text=XL_MESSAGE(p_label);
 	item.accel=p_accel;
-	item.ID=(p_ID<0)?idcount++:p_ID;
+	item.ID=p_ID;
 	item.checkable=true;
 	items.push_back(item);
 	update();
@@ -755,7 +755,8 @@ void PopupMenu::activate_item(int p_item) {
 
 	ERR_FAIL_INDEX(p_item,items.size());
 	ERR_FAIL_COND(items[p_item].separator);
-	emit_signal("item_pressed",items[p_item].ID);
+	int id = items[p_item].ID>=0?items[p_item].ID:p_item;
+	emit_signal("item_pressed",id);
 
 	//hide all parent PopupMenue's
 	Node *next = get_parent();
@@ -789,7 +790,7 @@ void PopupMenu::clear()  {
 	items.clear();
 	mouse_over=-1;
 	update();
-	idcount=0;
+
 
 }
 
@@ -937,7 +938,7 @@ void PopupMenu::set_invalidate_click_until_motion() {
 
 PopupMenu::PopupMenu() {
 
-	idcount=0;
+
 	mouse_over=-1;
 	
 	set_focus_mode(FOCUS_ALL);

+ 0 - 1
scene/gui/popup_menu.h

@@ -59,7 +59,6 @@ class PopupMenu : public Popup {
 	Timer *submenu_timer;
 	List<Rect2> autohide_areas;
 	Vector<Item> items;
-	int idcount;
 	int mouse_over;
 	int submenu_over;
 	Rect2 parent_rect;