(cherry picked from commit 8249ae8085475a66ea121e9018ec52f0bf0c4eb6)
@@ -1439,6 +1439,7 @@ VisualShaderNode *VisualShaderEditor::_add_node(int p_idx, int p_op_idx) {
position += graph->get_size() * 0.5;
position /= EDSCALE;
}
+ position /= graph->get_zoom();
saved_node_pos_dirty = false;
VisualShader::Type type = VisualShader::Type(edit_type->get_selected());