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@@ -42,7 +42,7 @@ WSLServer::PendingPeer::PendingPeer() {
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memset(req_buf, 0, sizeof(req_buf));
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}
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-bool WSLServer::PendingPeer::_parse_request(String &r_key) {
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+bool WSLServer::PendingPeer::_parse_request(const PoolStringArray p_protocols) {
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Vector<String> psa = String((char *)req_buf).split("\r\n");
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int len = psa.size();
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if (len < 4) {
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@@ -87,11 +87,29 @@ bool WSLServer::PendingPeer::_parse_request(String &r_key) {
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_WLS_CHECK_EX("connection");
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#undef _WLS_CHECK_EX
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#undef _WLS_CHECK
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- r_key = headers["sec-websocket-key"];
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+ key = headers["sec-websocket-key"];
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+ if (headers.has("sec-websocket-protocol")) {
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+ Vector<String> protos = headers["sec-websocket-protocol"].split(",");
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+ for (int i = 0; i < protos.size(); i++) {
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+ // Check if we have the given protocol
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+ for (int j = 0; j < p_protocols.size(); j++) {
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+ if (protos[i] != p_protocols[j])
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+ continue;
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+ protocol = protos[i];
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+ break;
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+ }
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+ // Found a protocol
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+ if (protocol != "")
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+ break;
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+ }
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+ if (protocol == "") // Invalid protocol(s) requested
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+ return false;
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+ } else if (p_protocols.size() > 0) // No protocol requested, but we need one
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+ return false;
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return true;
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}
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-Error WSLServer::PendingPeer::do_handshake() {
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+Error WSLServer::PendingPeer::do_handshake(PoolStringArray p_protocols) {
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if (OS::get_singleton()->get_ticks_msec() - time > WSL_SERVER_TIMEOUT)
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return ERR_TIMEOUT;
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if (!has_request) {
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@@ -111,13 +129,15 @@ Error WSLServer::PendingPeer::do_handshake() {
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int l = req_pos;
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if (l > 3 && r[l] == '\n' && r[l - 1] == '\r' && r[l - 2] == '\n' && r[l - 3] == '\r') {
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r[l - 3] = '\0';
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- if (!_parse_request(key)) {
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+ if (!_parse_request(p_protocols)) {
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return FAILED;
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}
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String s = "HTTP/1.1 101 Switching Protocols\r\n";
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s += "Upgrade: websocket\r\n";
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s += "Connection: Upgrade\r\n";
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s += "Sec-WebSocket-Accept: " + WSLPeer::compute_key_response(key) + "\r\n";
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+ if (protocol != "")
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+ s += "Sec-WebSocket-Protocol: " + protocol + "\r\n";
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s += "\r\n";
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response = s.utf8();
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has_request = true;
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@@ -143,6 +163,7 @@ Error WSLServer::listen(int p_port, PoolVector<String> p_protocols, bool gd_mp_a
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ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE);
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_is_multiplayer = gd_mp_api;
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+ _protocols = p_protocols;
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_server->listen(p_port);
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return OK;
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@@ -167,7 +188,7 @@ void WSLServer::poll() {
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List<Ref<PendingPeer> > remove_peers;
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for (List<Ref<PendingPeer> >::Element *E = _pending.front(); E; E = E->next()) {
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Ref<PendingPeer> ppeer = E->get();
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- Error err = ppeer->do_handshake();
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+ Error err = ppeer->do_handshake(_protocols);
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if (err == ERR_BUSY) {
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continue;
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} else if (err != OK) {
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@@ -188,7 +209,7 @@ void WSLServer::poll() {
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_peer_map[id] = ws_peer;
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remove_peers.push_back(ppeer);
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- _on_connect(id, "");
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+ _on_connect(id, ppeer->protocol);
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}
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for (List<Ref<PendingPeer> >::Element *E = remove_peers.front(); E; E = E->next()) {
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_pending.erase(E->get());
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