|
@@ -115,14 +115,15 @@ bool Plane::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
- real_t dist = (-normal.dot(p_from) - d) / den;
|
|
|
+ real_t dist = (normal.dot(p_from) - d) / den;
|
|
|
//printf("dist is %i\n",dist);
|
|
|
|
|
|
- if (dist < -CMP_EPSILON) { //this is a ray, before the emitting pos (p_from) doesn't exist
|
|
|
+ if (dist > CMP_EPSILON) { //this is a ray, before the emitting pos (p_from) doesn't exist
|
|
|
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
+ dist = -dist;
|
|
|
*p_intersection = p_from + segment * dist;
|
|
|
|
|
|
return true;
|
|
@@ -139,7 +140,7 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
- real_t dist = (-normal.dot(p_begin) - d) / den;
|
|
|
+ real_t dist = (normal.dot(p_begin) - d) / den;
|
|
|
//printf("dist is %i\n",dist);
|
|
|
|
|
|
if (dist < -CMP_EPSILON || dist > (1.0 + CMP_EPSILON)) {
|
|
@@ -147,6 +148,7 @@ bool Plane::intersects_segment(const Vector3 &p_begin, const Vector3 &p_end, Vec
|
|
|
return false;
|
|
|
}
|
|
|
|
|
|
+ dist = -dist;
|
|
|
*p_intersection = p_begin + segment * dist;
|
|
|
|
|
|
return true;
|