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Merge pull request #916 from quabug/commit

Add move_child_notify method in Node class
Juan Linietsky 10 years ago
parent
commit
9df8d5f616
2 changed files with 7 additions and 0 deletions
  1. 6 0
      scene/main/node.cpp
  2. 1 0
      scene/main/node.h

+ 6 - 0
scene/main/node.cpp

@@ -271,6 +271,7 @@ void Node::move_child(Node *p_child,int p_pos) {
 		data.children[i]->data.pos=i;
 	}
 	// notification second
+	move_child_notify(p_child);
 	for (int i=0;i<data.children.size();i++) {
 		data.children[i]->notification( NOTIFICATION_MOVED_IN_PARENT );
 
@@ -310,6 +311,11 @@ void Node::remove_child_notify(Node *p_child) {
 	// to be used when not wanted	
 }
 
+void Node::move_child_notify(Node *p_child) {
+
+	// to be used when not wanted	
+}
+
 void Node::set_fixed_process(bool p_process) {
 	
 	if (data.fixed_process==p_process)

+ 1 - 0
scene/main/node.h

@@ -142,6 +142,7 @@ protected:
 	
 	virtual void add_child_notify(Node *p_child);
 	virtual void remove_child_notify(Node *p_child);
+	virtual void move_child_notify(Node *p_child);
 	void remove_and_delete_child(Node *p_child);
 	
 	void _propagate_replace_owner(Node *p_owner,Node* p_by_owner);