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@@ -227,11 +227,6 @@ namespace Godot
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return (real_t)Math.Round(s);
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return (real_t)Math.Round(s);
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}
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}
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- public static int RoundToInt(real_t s)
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- {
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- return (int)Math.Round(s);
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- }
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-
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public static int Sign(int s)
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public static int Sign(int s)
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{
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{
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return (s < 0) ? -1 : 1;
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return (s < 0) ? -1 : 1;
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