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@@ -2737,13 +2737,13 @@ float BaseMaterial3D::get_grow() const {
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return grow;
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}
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-static Plane _get_texture_mask(BaseMaterial3D::TextureChannel p_channel) {
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- static const Plane masks[5] = {
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- Plane(1, 0, 0, 0),
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- Plane(0, 1, 0, 0),
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- Plane(0, 0, 1, 0),
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- Plane(0, 0, 0, 1),
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- Plane(0.3333333, 0.3333333, 0.3333333, 0),
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+static Vector4 _get_texture_mask(BaseMaterial3D::TextureChannel p_channel) {
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+ static const Vector4 masks[5] = {
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+ Vector4(1, 0, 0, 0),
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+ Vector4(0, 1, 0, 0),
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+ Vector4(0, 0, 1, 0),
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+ Vector4(0, 0, 0, 1),
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+ Vector4(0.3333333, 0.3333333, 0.3333333, 0),
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};
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return masks[p_channel];
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