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GraphNode: Remove debug print.

Andreas Haas 8 gadi atpakaļ
vecāks
revīzija
9e5efa4abd
1 mainītis faili ar 0 papildinājumiem un 2 dzēšanām
  1. 0 2
      scene/gui/graph_node.cpp

+ 0 - 2
scene/gui/graph_node.cpp

@@ -582,8 +582,6 @@ void GraphNode::_gui_input(const Ref<InputEvent> &p_ev) {
 		ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node.");
 		ERR_EXPLAIN("GraphNode must be the child of a GraphEdit node.");
 		ERR_FAIL_COND(get_parent_control() == NULL);
 		ERR_FAIL_COND(get_parent_control() == NULL);
 
 
-		print_line("INPUT EVENT BUTTON");
-
 		if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
 		if (mb->is_pressed() && mb->get_button_index() == BUTTON_LEFT) {
 
 
 			Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y);
 			Vector2 mpos = Vector2(mb->get_position().x, mb->get_position().y);